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Returning 35 results for 'burns because diffusing concerns reach'.
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Monsters
Forgotten Realms: Adventures in Faerûn
use of (A) Time-Warping Breath or (B) Spellcasting to cast Thunderwave (level 2 version).
Rend. Melee Attack Roll: +15;{"diceNotation":"1d20+15", "rollType":"to hit", "rollAction":"Rend"}, reach 15
action again until the start of its next turn.Ancient spirit dragons have outgrown the petty concerns of the current age. After centuries of studying the culture and beliefs of an ancient empire, a
Death Dog
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
two bite attacks.
Bite. Melee Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2);{"diceNotation":"1d6+2","rollType
. Hate burns in a death dog's heart, and a taste for humanoid flesh drives it to attack travelers and explorers. Death dog saliva carries a foul disease that causes a victim's flesh to slowly rot off the bone.
Monsters
Princes of the Apocalypse
)
Wreathed in Flame. For the flamewrath, the warm version of the fire shield spell has a duration of “until dispelled.” The fire shield burns for 10 minutes after the flamewrath dies, consuming
its body.Dagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dagger"} to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2
Monsters
Acquisitions Incorporated
":"1d20+5","rollType":"to hit","rollAction":"Fist"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3);{"diceNotation":"1d8+3","rollType":"damage","rollAction":"Fist","rollDamageType":"bludgeoning
","rollType":"damage","rollDamageType":"fire"} fire damage, and the oil burns away. If the oil that remains in the area of the spray is lit, it burns for 1d4;{"diceNotation":"1d4","rollType":"roll
Monsters
Icewind Dale: Rime of the Frostmaiden
;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Warhammer"} to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4);{"diceNotation":"2d8+4","rollType":"damage","rollAction":"Warhammer","rollDamageType
.
Shield. Melee Weapon Attack: +7;{"diceNotation":"1d20+7","rollType":"to hit","rollAction":"Shield"} to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 4);{"diceNotation":"2d6+4","rollType":"damage
Monsters
Mordenkainen Presents: Monsters of the Multiverse
deathlock makes two Deathly Claw or Grave Bolt attacks.
Deathly Claw. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"Deathly Claw"} to hit, reach 5 ft., one target
, it always reflects the patron’s interests, ranging from small-scale concerns to matters of cosmic scope. A deathlock in the thrall of a Fiend might work to destroy a specific temple dedicated to
Monsters
Mordenkainen Presents: Monsters of the Multiverse
. Juiblex makes three Acid Lash attacks.
Acid Lash. Melee or Ranged Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction":"Acid Lash"} to hit, reach 10 ft. or range 60/120 ft
.
Corrupting Touch (Costs 2 Actions). Melee Weapon Attack: +14;{"diceNotation":"1d20+14","rollType":"to hit","rollAction":"Corrupting Touch"} to hit, reach 10 ft., one creature. Hit: 21 (4d6 + 7
Monsters
Baldur’s Gate: Descent into Avernus
":"magicitem"} to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4);{"diceNotation":"1d8+4","rollType":"damage","rollAction":"magicitem","rollDamageType":"slashing"} slashing damage, or 9 (1d10 + 4
":"to hit","rollAction":"Shield"} to hit, reach 5 ft., one creature. Hit: 6 (1d6 + 3);{"diceNotation":"1d6+3","rollType":"damage","rollAction":"Shield","rollDamageType":"bludgeoning"} bludgeoning
Monsters
Fizban's Treasury of Dragons
Attack: +8;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one creature. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5", "rollType":"damage", "rollAction":"Bite
;{"diceNotation":"1d20+8", "rollType":"to hit", "rollAction":"Pseudopod"} to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5", "rollType":"damage", "rollAction":"Pseudopod
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Garrote. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Garrote"} to hit, reach 5 ft., one target of the meazel’s size or smaller. Hit: 6 (1d6 + 3
meazel can’t make weapon attacks while grappling a creature in this way.
Shortsword. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Shortsword"} to hit, reach 5
Monsters
Mordenkainen's Fiendish Folio Volume 1
":"1d20+6","rollType":"to hit","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4);{"diceNotation":"1d4+4","rollType":"damage","rollAction":"Claw","rollDamageType":"piercing"} piercing
plausible by scholars of the planes concerns the enigmatic wizard Keraptis. Supposedly, Keraptis long ago crafted a demiplane to serve as personal domain from which he could dispatch his servitors to
Juiblex
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Out of the Abyss
, reach 10 ft., one target. Hit: 21 (4d6 + 7);{"diceNotation":"4d6+7","rollType":"damage","rollAction":"Acid Lash","rollDamageType":"acid"} acid damage. Any creature killed by this attack is drawn into
":"1d20+14","rollType":"to hit","rollAction":"Corrupting Touch"} to hit, reach 10 ft., one creature. Hit: 21 (4d6 + 7);{"diceNotation":"4d6+7","rollType":"damage","rollAction":"Corrupting Touch
monsters
tracking while traveling.Multiattack. The quori makes three Tentacle attacks.
Tentacle. Melee Attack Roll: +9;{"diceNotation":"1d20+9", "rollType":"to hit", "rollAction":"Tentacle"}, reach 10 ft. Hit
this dark mass. A du’ulora can turn a victim’s anger into manifested heat; in battle, it grapples its victims and burns them with their own fury.
Manipulating Fury. While they feed on
Monsters
Vecna: Eve of Ruin
: +12;{"diceNotation":"1d20+12", "rollType":"to hit", "rollAction":"Staff of Silverymoon"} to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5);{"diceNotation":"2d8+5", "rollType":"damage", "rollAction
gives no hint of her supernaturally extended life span. She typically wears long robes and wields a unicorn-headed staff, her Staff of Silverymoon.
Personality
Alustriel’s primary concerns
Monsters
Mordenkainen Presents: Monsters of the Multiverse
attack. He also uses Frightful Presence.
Bite. Melee Weapon Attack: +17;{"diceNotation":"1d20+17", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 19 (2d8 + 10
":"Gore"} to hit, reach 10 ft., one target. Hit: 17 (2d6 + 10);{"diceNotation":"2d6+10", "rollType":"damage", "rollAction":"Gore", "rollDamageType":"piercing"} piercing damage. If Baphomet moved at least
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
Weapon Attack: +17;{"diceNotation":"1d20+17","rollType":"to hit","rollAction":"Heartcleaver"} to hit, reach 15 ft., one target. Hit: 21 (2d10 + 10);{"diceNotation":"2d10+10","rollType":"damage","rollAction
":"Heartcleaver","rollDamageType":"slashing"} slashing damage.
Bite. Melee Weapon Attack: +17;{"diceNotation":"1d20+17","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water.Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 11 (1d12
concerns of those who crawl upon the land? (Any)
3
Curiosity. I want to know about everything that enters my domain, especially oddities from the surface world. (Any)
4
Supremacy. Creatures who
Monsters
Fizban's Treasury of Dragons
Bite. Melee Weapon Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 12 (2d8 + 3);{"diceNotation":"2d8+3", "rollType":"damage
. Violence need never be the answer in a multiverse of infinite possibilities. (Neutral)
3
Whimsy. Why waste time on boring, ordinary concerns when the world is filled with fantastic and ludicrous
Monsters
Fizban's Treasury of Dragons
":"to hit","rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5);{"diceNotation":"1d12+5","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage plus 6
","rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5);{"diceNotation":"1d8+5","rollType":"damage","rollAction":"Claw","rollDamageType":"slashing"} slashing damage.
Steam Breath (Recharge 5
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.Bite. Melee Weapon Attack: +6;{"diceNotation":"1d20+6", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 5 ft., one target. Hit: 9
disputes when I can. (Good)
6
Power. Knowledge is power, power must be used, and I use it. Your concerns are irrelevant. (Evil)
Amethyst Dragon Adventures
The Amethyst Dragon Adventure Hooks
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cartel, involved in businesses ranging from hospitality to espionage-for-hire. The reach of the houses is so extensive that they have interests in every facet of life in the civilized lands of
dragonmarked houses, but in the wake of the war it remains to be seen if any single nation has the resources to challenge them. Although most houses have distinct spheres of interest, their concerns overlap
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 16 (2d10+5);{"diceNotation":"2d10+5", "rollType":"damage", "rollAction":"Bite", "rollDamageType":"piercing"} piercing damage plus 4 (1d8
"} to hit, reach 5 ft., one target. Hit: 9 (1d8+5);{"diceNotation":"1d8+5", "rollType":"damage", "rollAction":"Claw", "rollDamageType":"slashing"} slashing damage.
Singularity Breath
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cartel, involved in businesses ranging from hospitality to espionage-for-hire. The reach of the houses is so extensive that they have interests in every facet of life in the civilized lands of
dragonmarked houses, but in the wake of the war it remains to be seen if any single nation has the resources to challenge them. Although most houses have distinct spheres of interest, their concerns overlap
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
cartel, involved in businesses ranging from hospitality to espionage-for-hire. The reach of the houses is so extensive that they have interests in every facet of life in the civilized lands of
dragonmarked houses, but in the wake of the war it remains to be seen if any single nation has the resources to challenge them. Although most houses have distinct spheres of interest, their concerns overlap
Monsters
Fizban's Treasury of Dragons
Multiattack. The dragon makes one Bite attack and two Claw attacks.
Bite. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target
", "rollAction":"Bite", "rollDamageType":"radiant"} radiant damage.
Claw. Melee Weapon Attack: +7;{"diceNotation":"1d20+7", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 11
Monsters
Fizban's Treasury of Dragons
;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Bite"} to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5);{"diceNotation":"2d10+5", "rollType":"damage", "rollAction":"Bite
;{"diceNotation":"1d20+10", "rollType":"to hit", "rollAction":"Claw"} to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5);{"diceNotation":"2d6+5", "rollType":"damage", "rollAction":"Claw", "rollDamageType
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
47. Elemental Cells To reach Shagambi’s tomb (area 48), the adventurers must pass through four cells thematically linked to fire, water, air, and earth. Unless the characters destroyed him, Withers
burns indefinitely. If taken from the area, it burns down normally. Secret Door. If Withers is watching, he tries to trap as many characters as he can in the cell by whispering a command word that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
47. Elemental Cells To reach Shagambi’s tomb (area 48), the adventurers must pass through four cells thematically linked to fire, water, air, and earth. Unless the characters destroyed him, Withers
burns indefinitely. If taken from the area, it burns down normally. Secret Door. If Withers is watching, he tries to trap as many characters as he can in the cell by whispering a command word that
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
47. Elemental Cells To reach Shagambi’s tomb (area 48), the adventurers must pass through four cells thematically linked to fire, water, air, and earth. Unless the characters destroyed him, Withers
burns indefinitely. If taken from the area, it burns down normally. Secret Door. If Withers is watching, he tries to trap as many characters as he can in the cell by whispering a command word that
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Death Dog A death dog is an ugly two-headed hound that roams plains, deserts, and the Underdark. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and
, stunned, or knocked unconscious.
Actions
Multiattack. The dog makes two bite attacks.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Death Dog A death dog is an ugly two-headed hound that roams plains, deserts, and the Underdark. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and
, stunned, or knocked unconscious.
Actions
Multiattack. The dog makes two bite attacks.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Death Dog A death dog is an ugly two-headed hound that roams plains, deserts, and the Underdark. Hate burns in a death dog’s heart, and a taste for humanoid flesh drives it to attack travelers and
, stunned, or knocked unconscious.
Actions
Multiattack. The dog makes two bite attacks.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target
Compendium
- Sources->Dungeons & Dragons->Monster Manual
spiritual journeys and seek to transcend mortal concerns. Shining One, light my hours. Enkindle my soul, and inspire my deeds. Chase the shadows from my path, and let me walk in your brilliance.
—Morning
Ranged Attack Roll: +9, reach 5 ft. or range 60 ft. Hit: 27 (4d10 + 5) Radiant damage.
Holy Word (Recharge 4–6). Wisdom Saving Throw: DC 17, each enemy in a 20-foot Emanation originating from the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
spiritual journeys and seek to transcend mortal concerns. Shining One, light my hours. Enkindle my soul, and inspire my deeds. Chase the shadows from my path, and let me walk in your brilliance.
—Morning
Ranged Attack Roll: +9, reach 5 ft. or range 60 ft. Hit: 27 (4d10 + 5) Radiant damage.
Holy Word (Recharge 4–6). Wisdom Saving Throw: DC 17, each enemy in a 20-foot Emanation originating from the
Compendium
- Sources->Dungeons & Dragons->Monster Manual
spiritual journeys and seek to transcend mortal concerns. Shining One, light my hours. Enkindle my soul, and inspire my deeds. Chase the shadows from my path, and let me walk in your brilliance.
—Morning
Ranged Attack Roll: +9, reach 5 ft. or range 60 ft. Hit: 27 (4d10 + 5) Radiant damage.
Holy Word (Recharge 4–6). Wisdom Saving Throw: DC 17, each enemy in a 20-foot Emanation originating from the






