Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'called reflect grinding to have revered'.
Other Suggestions:
called respect gaining to have revere
called reflect gaining to have revere
called respect grinding to have revere
called respect gaining to have revealed
called respect guiding to have revealed
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
embodiment of one of the five virtues the knights of the realm hold as standards of excellence.
The recent invasion of nightmarish creatures called Phyrexians devastated the courts, with much of the
the realm, knighthood is among the highest honors one can receive. Knights of the realm, who are all addressed with the honorific “Syr,” are revered as champions, heroes, and paragons of
Monsters
Eberron: Rising from the Last War
form. The stat blocks provided here reflect the powers they would wield if they were ever unleashed upon the world.
Immortal Nature. An overlord doesn't require air, food, drink or sleep. It also
can't die permanently. Upon its death, it reforms elsewhere in the multiverse and becomes active again at a time set by the DM.
Rak Tulkhesh
Called the Rage of War, Rak Tulkhesh is the incarnation of
Species
Guildmasters’ Guide to Ravnica
The humanoid elephants called loxodons are often oases of calm in the busy streets of Ravnica. They hum or chant in sonorous tones and move slowly or sit in perfect stillness. If provoked to action
often translate them into titles, such as Hierarch, Revered, Grandmother, Healer, or Saint, when interacting with other races.
Male Names: Bayul, Berov, Brooj, Chedumov, Dobrun, Droozh, Golomov, Heruj
Monsters
Icewind Dale: Rime of the Frostmaiden
the effect on itself on a success.Third Form
Auril’s third form, called Winter’s Womb or the Queen of Frozen Tears by her most ardent followers, is a 3-foot-diameter ice diamond containing
.
A stat block is given for each of Auril’s three forms. These descriptions do not reflect Auril at full power, but rather Auril as she is encountered in this adventure.Lair Actions
Auril
Backgrounds
Guildmasters’ Guide to Ravnica
spellcasting, forming spirals that reflect the mathematical perfection of nature.
Suggested Characteristics
The bizarre science of the Simic Combine attracts a certain type of personality and encompasses
abundant connections among the Simic. The guild members live in watery sinkholes called zonots, and their isolation shelters them from much contact with outsiders. Nonetheless, a fair number of Simic
Oath of the Ancients
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Player’s Handbook (2014)
The Oath of the Ancients is as old as the race of elves and the rituals of the druids. Sometimes called fey knights, green knights, or horned knights, paladins who swear this oath cast their lot with
, and justice. They adorn their armor and clothing with images of growing things—leaves, antlers, or flowers—to reflect their commitment to preserving life and light in the world
Elf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
time after the hundredth birthday, and before this period they are called by child names.
On declaring adulthood, an elf selects an adult name, although those who knew him or her as a youngster
might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of respected individuals or other family members. Little distinction exists
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Between Tangled Roots An Adventure for 10th-Level Characters When a legendary dragon known as a bakunawa appears and attacks a town that has long revered its kind, the characters are called upon to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarven Deities The gods of the dwarves are a pantheon, or clan, collectively known as the Morndinsamman. Forge Father and Revered Mother Moradin, the Soulforger, leads the dwarven gods. Known as
Dwarf-father or All-Father, he is the god of the dwarf people as a whole, as well as the god of creation, “dwarf-crafts” (smithing and stonework), and protection. His wife is the Revered Mother
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
in Mount Celestia (see chapter 6) since the destruction of the First World. In the Dragonlance setting, where he is called Paladine (PAL-a-deen), he is the greatest of the gods of good. On other
worlds, he is revered as a god of justice and nobility and is favored by Paladins. To metallic dragons, Bahamut is more like a king than a god. Individual dragons might owe Bahamut allegiance, respect him, pay tribute to him, and strive to emulate him, but they don’t worship him.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Elf Names Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names. On declaring adulthood, an
elf selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
regions or cultures. The DM may change the languages assigned to a monster or NPC to reflect this.
Giant is the common tongue of Xen’drik. It is rarely encountered on Khorvaire. Monsters in Khorvaire
. This incorporates Abyssal; all fiends speak a common language. Infernal is sometimes called “Khyber’s speech,” while Celestial is “the tongue of Siberys.”
Riedran is the common tongue of the continent
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Elf Names Elves are considered children until they declare themselves adults, some time after the hundredth birthday, and before this period they are called by child names. On declaring adulthood, an
elf selects an adult name, although those who knew him or her as a youngster might continue to use the child name. Each elf’s adult name is a unique creation, though it might reflect the names of
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
500 feet underground. Vox excavated the nexus; now, she uses its power to summon evil elemental monsters to do her destructive bidding. By the time the characters confront her, Vox has called forth her
the entity as if it were next to her. Though she initially revered only Chlimbia, Prince of Magma, Vox now worships all Para-elements. Vox decorates her body with sigils written in ash, and fire and frostbite scar her limbs.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Gond The Wonderbringer, the Inspiration Divine, the Holy Maker of All Things Gond is the god of artifice, craft, and construction. He is revered by blacksmiths, woodworkers, engineers, and inventors
. The center of Gond’s worship on the Sword Coast lies in Baldur’s Gate, where the faithful have erected two huge structures in honor of the Wonderbringer: a temple called the High House of Wonders
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
background to reflect a blood tie to the leaders of the house. Independent Scion. You were raised or trained by the house, but you’ve kept your independence. This means you don’t have many special privileges
, but you also don’t have responsibilities. Guild artisan is a good choice to reflect basic house training, but you could choose entertainer for the Mark of Shadow, sailor for the Mark of Storms
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
and is able to see the steps, read: The walls of the area ahead are untarnished and gleaming copper panels set between rare woods inlaid with ivory. The ceiling is silver, formed so as to reflect and
, black marble, yellow serpentine, and malachite.
Upon the black marble step is a large, cylindrical key of bronze, hereafter called the Second Key, for all to behold. It has an antipathy/sympathy
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Languages In Eberron, languages reflect culture and geography; a dwarf raised in Breland might not know Dwarvish, but a halfling raised in the Mror Holds might. The historical development of
all fiends. Infernal is sometimes called “Khyber’s Speech,” while Celestial is “the tongue of Siberys.” With the DM’s approval, you can exchange a language granted by your race for a different language
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Background Centuries ago, a family living in a remote water mill endured a string of unfortunate events. A malevolent spirit called Shemshime attached itself to the family and caused the “accidents
fixed and the tune plays in its entirety. The missing stanza is as follows: See a daughter grinding grain
Wish the spirit’s time was through
Trap set for the shadow bane
Her millstone killed it true
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
parallel dimensions occupying the same cosmological space, so they are often called echo planes or mirror planes to the Material Plane. The worlds and landscapes of these planes mirror the natural
world of the Material Plane but reflect those features into different forms—more marvelous and magical in the Feywild, distorted and colorless in the Shadowfell. Where a volcano stands in the Material
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
that they better reflect such a setting. For example, when the characters use spells or special abilities that teleport them short distances, they actually make high-flying acrobatic leaps. Ability
actions in the game don’t change the nuts and bolts of the rules, but they make all the difference in the feel of a campaign. Similarly, a class doesn’t need new rules to reflect a cultural influence; a
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
pace. New Management. When the innkeeper of the Bargewright Inn is called away, the characters are asked to step in and manage things for a few days. Zhentarim infighting makes what should be a
Dessarin Valley is grinding to a halt. It is now vital to make sure that a caravan gets from Bargewright Inn to Triboar. This adventure is designed for a 5th-level party. Curse of the Fire Witch. The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
the six ability scores, and it sometimes includes a proficiency bonus to reflect a character’s particular skill. (See Chapter 1 for details on each ability and how to determine an ability’s modifier
and tells players whether their ability checks, attack rolls, and saving throws succeed or fail.
The target number for an ability check or a saving throw is called a Difficulty Class (DC). The target
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
riots that raze entire city blocks. The only thing demons fear is Rakdos himself, who doesn’t tolerate rivals and hates to be upstaged. Demonic “Devils.” The creatures called “devils” in Ravnica are
minor demons akin to quasits. While the larger demons embody evil qualities such as blood lust and torment, these lesser demons reflect the whimsical and chaotic side of Rakdos and his cult. Their
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, but most of them recover and don’t learn anything from the experience. The rare exceptions are called mouths of Grolantor — giants that are confined and starved to the point of emaciation before being
amuse themselves with inane games that typically involve food or eating. One such game is called stuff-stuff, in which hill giants see how many halflings, gnomes, or goblins they can fit into their mouths
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
desert — remnants of forgotten civilizations. A great range of volcanic mountains called the Fountains of Creation is home to azers. These rocky peaks curl from the edge of the Plane of Earth around
the Cinder Wastes toward the fiery heart of the plane. At the edge of the plane, the mountains are also called the Plane of Magma. Fire giants and red dragons make their homes here, as well as
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, you could take the noble background to reflect a blood tie to the leaders of the house. Independent Scion. You were raised or trained by the house, but you’ve kept your independence. This means you
don’t have many special privileges, but you also don’t have responsibilities. Guild artisan is a good choice to reflect basic house training, but you could choose entertainer for the Mark of Shadow
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Revered Queen To slay in her name is our greatest service. To die in her name is our last act of reverence.
— Meldavh, githyanki knight
Vlaakith sits at the center of everything concerning
other races are inferior and that only faith in the Revered Queen preserves your people from the traitorous githzerai and the brain-eating illithids. You undergo years of hard labor and study and
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, why didn’t you fight and what did you do instead? The following table provides ideas about how a background could reflect a connection to the Last War. Feel free to change the suggested backgrounds
business, or could you still be called back in? (Charlatan)
5 You were tasked with maintaining morale and raising the spirits of your soldiers. (Entertainer)
6 You provided spiritual
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of Adar possess psychic powers, and treasures from Sarlona reflect this. A set of Sarlonan sending stones might take the form of crystals that allow telepathic communication. The rod of rulership
crystal disk engraved with a labyrinthine pattern 6 A leather-bound collection of kalashtar poetry called Shards of the Light 7 A sphere of polished crystal; when you hold it in your palm, you feel that it
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Krynn in the guise of Fizban, a befuddled old human mage in faded robes. Branchala Called the Bard King, Branchala is the god of music, poetry, and the inner beauty of all living things. Many elves
. Kiri-Jolith Kiri-Jolith is the god of righteous war. He blesses all who fight in the name of good and scorns those who delight in slaughter and lust for battle. He is particularly revered by the Knights
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
society, although they usually rise to the top, becoming revered leaders and honorable heroes. You might decide to use the aasimar as a counterpoint to the tiefling race. The two races could even be
have darkvision. Instead of resistance to fire damage, we give them resistance to radiant damage to reflect their celestial nature. However, radiant damage isn’t as common as fire damage, so we give
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Fomorian The most hideous and wicked of all giantkind are the godless fomorians, whose deformed bodies reflect their vile demeanors. Some have facial features randomly distributed around their
.
One by one, the giants fell as their bodies were warped to reflect the evil in their hearts. Stripped of their grace and magical power, the wretched horrors fled from the light, delving deep
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Feywild The Feywild, also called the Plane of Faerie, is a land of soft lights and wonder, a place of music and magic. The plane responds to unfettered emotion: flowers turn and tremble in the
. Domains of Delight Much of the Feywild is governed by powerful Fey called archfey. The area under a particular archfey’s command—called a Domain of Delight—reflects the character and desires of its
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
known by nicknames and epithets. Klauth is commonly called Old Snarl, and Khellendros is remembered as Skie and the Storm over Krynn. Ingeloakastimizilian is Icingdeath, Imvaernarhro is Inferno, and
K’rshinthintl and Claugiyliamatar are called Cyan Bloodbane and Old Gnawbones, respectively. When naming a dragon, take whatever approach appeals to you. But bear in mind that dragons need memorable names