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                        Returning 35 results for 'called waiting rule'.
                    
                
                        
                            
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                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     will: Message, Prestidigitation
1/day: Charm PersonDerro who have just begun to discover and control their magic are called apprentices. The magic of a derro apprentice is dangerous and unpredictable
                                                
                                            
                                                
                                                     rule of mind flayer;mind flayers. The mind flayersâ psionic power eventually transformed these forsaken dwarves into Aberrations.
You can learn more about derro in Mordenkainen Presents: Monsters of the Multiverse.
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     the so-called mind drinkers. His secrets are passed on only to other members of his guild, and mind drinkers who leave House Dimir become enemies of the guild â the only exceptions to a rule
                                                
                                            
                                        
                                                     Monsters
                                                    Planescape: Adventures in the Multiverse
                                                    
                                                
                                            
                                                     Carceriâs waiting chains.
Demodands
Demodands, also called gehreleths, are Fiends from the Tarterian Depths of Carceri. Cast into the prison plane long ago for forgotten transgressions
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     Richtenâs tale is a sad one. A scholar and doctor from a land called Darkon, he married his childhood sweetheart, Ingrid, and together they had a son, Erasmus. When he was fourteen, Erasmus was
                                                
                                            
                                                
                                                     hunting evil monsters.
The Waiting Game. Van Richten isnât a young man anymore. He knows his road is coming to an end, but his work isn't done. He has come to Barovia to kill Strahd von Zarovich
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     great thinkers, and spur adventurers to heroic deeds. They sometimes give guidance to those in need or request help from adventurers to encourage them to greatness.
As a rule, moonstone dragons are
                                                
                                            
                                                
                                                     moonstone dragon is called upon to discipline a group of moonstone dragon wyrmling;moonstone dragon wyrmlings that rampaged through a Fey nobleâs territory.
8
An adult moonstone dragon has amassed
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     psionic powers and built a great city called Tuânarath. They have since spread throughout the multiverse, starting in outposts outside the Astral Plane, called creches, where time passes and their
                                                
                                            
                                                
                                                     by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The &ldquo
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Shifters are sometimes called weretouched, as they are descendants of people who contracted full or partial lycanthropy. Humanoids with a bestial aspect, shifters canât fully change shape, but
                                                
                                            
                                                
                                                     scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ;and were imbued with a measure of their mastersâ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
                                                
                                            
                                                
                                                    .
Ability Score Increases
When determining your characterâs ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     on the spur of the moment, with no depth or historyâis called a mask. A mask can be used to express a mood or to serve a specific purpose and then might never be used again. However, many
                                                
                                            
                                                
                                                     Score Increases
When determining your characterâs ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    The Companion Zariel never forgot her betrayers â those who ran from the battlefield. She kept a close eye on Elturel, waiting for the day when she could enact her revenge. That day came in 1444 DR
                                                
                                            
                                                
                                                     offered him a deal, which Thavius readily accepted. In the sky over Elturel, a radiant sphere called the Companion appeared, blazing like a second sun. Powered by a planetar imprisoned within it, the
                                                
                                            
                                        
                                                     Backgrounds
                                                    Guildmastersâ Guide to Ravnica
                                                    
                                                
                                            
                                                     offer bribes, favors, or other incentives to induce people to reveal their secrets.
Your DM might rule that the knowledge you seek is secreted away in an inaccessible place, or that it simply can
                                                
                                            
                                                
                                                     abundant connections among the Simic. The guild members live in watery sinkholes called zonots, and their isolation shelters them from much contact with outsiders. Nonetheless, a fair number of Simic
                                                
                                            
                                        
                                                     Species
                                                    Spelljammer: Adventures in Space
                                                    
                                                
                                            
                                                     own, which giff have learned to channel through their weapons. Most giff have no idea where this so-called astral spark comes from, but they feel its presence most strongly when they are in Wildspace
                                                
                                            
                                                
                                                    . Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy.
The âQuick Buildâ section for your characterâs class offers suggestions on which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     waiting for them alone, and is pleased to see them. Sheâs even more pleased if the characters rescued Sergeant Teeshe. Truff asks the characters to sign an affidavit confirming that theyâve completely
                                                
                                            
                                                
                                                     the goods they found beneath the city inventoried. If anyone later claims to be the rightful owner of any of the loot, a magistrate might rule that the goods belong to the original owner instead of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     historical memory, is marked by the rule of supernatural beings called archons. The archons of Trax are said to have come from unknown lands to the north and established a heavy-handed rule over the
                                                
                                            
                                                
                                                    Age of Trax Human history vaguely recalls an era just before the birth of modern human civilization, called the Age of Trax. This semi-mythical era, nestled several centuries back in the fog of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    Scavenger Crew The Mad Mage captured a spacefaring pirate ship called the Scavenger, stole the magic device that propels it, and left the derelict vessel and its crew to rot in the Caverns of Ooze
                                                
                                            
                                                
                                                    -filled caverns around the ship. Now the illithid waits for new humanoid brains to deliver themselves into its waiting tentacles.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Saving Throw A saving throwâalso called a saveârepresents an attempt to avoid or resist a threat. You normally make a saving throw only when a rule requires you to do so, but you can decide to fail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    4. Reaction Timing Certain game features let you take a special action, called a reaction, in response to an event. Making opportunity attacks and casting the shield spell are two typical uses of
                                                
                                            
                                                
                                                     reactions. If youâre unsure when a reaction occurs in relation to its trigger, hereâs the rule: the reaction happens after its trigger, unless the description of the reaction explicitly says otherwise. Once you take a reaction, you canât take another one until the start of your next turn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    23. Hook Horror Larder Ambush. A hook horror clings to a 15-foot high ledge, waiting to ambush any who enter. The ledge is set into the western wall, between the two tunnel entrances.
 Bones. Lying
                                                
                                            
                                                
                                                    ).
 Fungi. Patches of barrelstalk, ripplebark, timmask, and tongue of madness grow near the water that pools against the eastern wall.
 Treasure Amid the bones is a common wondrous item called a pipe of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Scarlet Moon Hall Elizar Dryflagon, a fire cultist who was once a druid, has sent word throughout the Dessarin Valley that an obscure (and fictitious) druid circle called the Circle of the Scarlet
                                                
                                            
                                                
                                                     Moon knows the Rite of the Wicker Giant, a ritual that can restore natureâs balance in the troubled region. Several groups have set up camps on the slopes below Scarlet Moon Hall, waiting for Elizar to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
                                                    
                                                
                                            
                                                     of the Lost Caverns of Tsojcanthâthe former lair of the archmage Iggwilv, the so-called Witch Queen.
 Guided by a series of hard-won clues, your trek through the Yatil Mountains halts at a yawning
                                                
                                            
                                                
                                                     cleft in the mountainside. Stalactites and stalagmites growing at the entrance give the cave mouth the impression of fangs waiting to snap together. The opening is forty feet wide, twenty feet high, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Saving Throw A saving throwâalso called a saveârepresents an attempt to avoid or resist a threat. You normally make a saving throw only when a rule requires you to do so, but you can decide to fail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     of the modrons: a godlike being called Primus.  Optional Rule: Law of Averages While on Mechanus, creatures always use the average damage result for attacks and spells. For example, an attack that
                                                
                                            
                                                
                                                     normally deals 1d10 + 5 damage always deals 10 damage on Mechanus. Optional Rule: Imposing Order At the end of each long rest taken on this plane, a visitor that isnât lawful neutral must make a DC 10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     closely tied to the distant land of Xenâdrik. The following optional rules are a way to explore this aspect of the setting. Optional Rule: Common Languages
 Common is the language of the Five Nations
                                                
                                            
                                                
                                                    . This incorporates Abyssal; all fiends speak a common language. Infernal is sometimes called âKhyberâs speech,â while Celestial is âthe tongue of Siberys.â
 Riedran is the common tongue of the continent
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                    , philosophers, and merchants has formed a secret coalition known as the Silent Roar that seeks to oust Atash and revive the city by instituting rule by the people. Meanwhile, pernicious anarchists called the Ashen Heirs foment unrest, striving for change at any cost.
                                                
                                            
                                                
                                                     comfort: a promise of protection and guidance. But a growing proportion of Sangarians find his rule suffocating. The angelâs word is law, his doctrine rigid, and his enforcement absolute. Akharin Sangar is
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     opportunity to supervise and dominate such creatures, which have no status at all.
WHO'S THE BOSS?
Goblins pattern the rule of their tribes after the whip-cracking rule of their god, Khurgorbaeyag
                                                
                                            
                                                
                                                     new leader can act as the real boss. If the creature brushes aside such manipulation, the tribe falls into line behind the new tyrantâbetter to abide the new rule than conspire against it and be
                                                
                                            
                                        
                                                    Bugbear
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     bugbears recognize two other gods, both of which they disdain and fear: Maglubiyet and Skiggaret.
Maglubiyet, the leader of the goblinoid pantheon, forced both brothers to submit to his rule, but
                                                
                                            
                                                
                                                    . Bugbears understand that by venerating Hruggek and Grankhul, they also give tribute to Maglubiyet, even though they donât openly pay homage to their overlord. When bugbears are called to join a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    C: Nothic Lair An evil wizard used these caverns to conduct foul experiments. The last of these destroyed the wizardâs memory and transformed her into a cyclopic monster called a nothic. By studying
                                                
                                            
                                                
                                                     arcane secrets, the nothic hopes to regain its memories and attain enough power to rule the Caves of Chaos. Recently, a carrion crawler slithered into the cave and interrupted the nothicâs research
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     of glowing crystals and mist-filled fissures. Dozens of different species live here, under the seelie Queen Maeve and the unseelie Prince Loht. These siblings jointly rule their hidden realm together
                                                
                                            
                                                
                                                     followers possess a weapon capable of unleashing a deadly force and that it is locked beneath the three-peaked mountain called Gwydionâs Claw.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     the glory and security of their people, and for the lords who rule over them. However, Alliance operatives are often glory hounds, looking to gain a leg up on their counterparts from other Alliance
                                                
                                            
                                                
                                                     cold and rain, waiting for battle while hunger gnaws at their bellies? Many wish to reap the rewards of a good harvest, but few care to remove the stones and till the fields for planting.
 âThe Lords
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     frequented by denizens of the Underdark. Piercers might lurk for months at a time, waiting for any creature of their approximate size to pass underneath. When potential meals move below, piercers
                                                
                                            
                                                
                                                     ropers as they can to avoid ropersâ undiscerning hunger. Many piercers migrate vast distances through the Underdark, often to caverns or buried ruins near the surface. Rule 8: Never trust a stalactite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    D20 Tests When the outcome of an action is uncertain, the game uses a d20 roll to determine success or failure. These rolls are called D20 Tests, and they come in three kinds: ability checks, saving
                                                
                                            
                                                
                                                     spell, or another rule might give a bonus or penalty to the die roll.  Compare the Total to a Target Number. If the total of the d20 and its modifiers equals or exceeds the target number, the D20 Test
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    D20 Tests When the outcome of an action is uncertain, the game uses a d20 roll to determine success or failure. These rolls are called D20 Tests, and they come in three kinds: ability checks, saving
                                                
                                            
                                                
                                                     spell, or another rule might give a bonus or penalty to the die roll.  Compare the Total to a Target Number. If the total of the d20 and its modifiers equals or exceeds the target number, the D20 Test
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     to the next. Thereâs no hard-and-fast rule about how long to spend on each characterâs activity, but make sure no one is waiting for their turn for too long. You can build tension in an exploration
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Hades The layers of Hades are called the Three Glooms â places without joy, hope, or passion. A gray land with an ashen sky, Hades is the destination of many souls that are unclaimed by the gods of
                                                
                                            
                                                
                                                    , this gloom is more than most visitors can stand. The âShadowfell Despairâ rule earlier in this chapter can be used to represent a visitorâs despair.  Optional Rule: Vile Transformation At the end of each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     from a pinhole atop a nodule called the Crystal Dome, which is described below. Whenever the characters arrive on a nodule, roll twice on the Endless Void Nodules table to randomly determine two other
                                                
                                            
                                                
                                                     single nodule is in view at the time. The nodules drift over the course of several hours. Each time the characters take a long rest, reroll the nodules within view. If the characters are waiting for a
                                                
                                            
                                        






