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Returning 35 results for 'called winged readily'.
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Mordenkainen Presents: Monsters of the Multiverse
A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqa—mighty beings of air&mdash
;and were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power.
From below, aarakocra look like large birds and thus are sometimes called
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, they might build a warren and make a permanent home there, while continuing to expand the town’s sewers as the community grows. These so-called “city kobolds” live underground but
serve similar roles but under threat of death.
URDS: WINGED KOBOLDS
Winged kobolds, known as urds, hatch seemingly at random from kobold eggs, even in a tribe that has no adult urds. Although
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Winged Kobold Some kobolds are born with wings. Called urds by others of their kind, these kobolds are thought to be blessed by a dragon or Tiamat, the Dragon Queen. Despite their favored status
, winged kobolds are as cowardly as their brethren and use their flight mostly to keep out of reach of their foes. Winged Kobold Small Dragon, Neutral
AC 15 Initiative +3 (13)
HP 10 (4d6 − 4)
Speed
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Winged Kobold Some kobolds are born with wings. Called urds by others of their kind, these kobolds are thought to be blessed by a dragon or Tiamat, the Dragon Queen. Despite their favored status
, winged kobolds are as cowardly as their brethren and use their flight mostly to keep out of reach of their foes. Winged Kobold Small Dragon, Neutral
AC 15 Initiative +3 (13)
HP 10 (4d6 − 4)
Speed
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Aarakocra A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqa—mighty beings of air—and
were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power. From below, aarakocra look like large birds and thus are sometimes called birdfolk
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Aarakocra A winged people who originated on the Elemental Plane of Air, aarakocra soar through the sky wherever they wander. The first aarakocra served the Wind Dukes of Aaqa—mighty beings of air—and
were imbued with a measure of their masters’ power over winds. Their descendants still command echoes of that power. From below, aarakocra look like large birds and thus are sometimes called birdfolk
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
offered him a deal, which Thavius readily accepted. In the sky over Elturel, a radiant sphere called the Companion appeared, blazing like a second sun. Powered by a planetar imprisoned within it, the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
offered him a deal, which Thavius readily accepted. In the sky over Elturel, a radiant sphere called the Companion appeared, blazing like a second sun. Powered by a planetar imprisoned within it, the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
rendered. You can omit details that are not readily visible (such as secret doors and other hidden features) until the characters are able to detect and interact with them. Slopes and Staircases. On all
Icewind Dale, including Ten-Towns and other sites and features in the region that are common knowledge. The reverse side has player-friendly maps of the ten settlements that comprise Ten-Towns, with prominent locations called out in each town for the players’ benefit.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
rendered. You can omit details that are not readily visible (such as secret doors and other hidden features) until the characters are able to detect and interact with them. Slopes and Staircases. On all
Icewind Dale, including Ten-Towns and other sites and features in the region that are common knowledge. The reverse side has player-friendly maps of the ten settlements that comprise Ten-Towns, with prominent locations called out in each town for the players’ benefit.
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
called out as a traitor.
Status Symbols
Goblins love symbols of authority, and thus the tribe’s boss often has such trappings wherever he or she goes. Such a symbol can take a typical form
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, winged shapes gliding toward you — giant vultures! Each bird carries on its back a warrior in dull blue armor with a dirty white cloak.
The attackers include one Feathergale knight and two Howling
map tucked into his boot. (Whichever villain the characters defeat has the map — the characters should find it.) The map shows a crude sketch of the Dessarin Valley and marks a place called “the Spire
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, winged shapes gliding toward you — giant vultures! Each bird carries on its back a warrior in dull blue armor with a dirty white cloak.
The attackers include one Feathergale knight and two Howling
map tucked into his boot. (Whichever villain the characters defeat has the map — the characters should find it.) The map shows a crude sketch of the Dessarin Valley and marks a place called “the Spire
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
threatened to devour the woman, she plunged the sword into the ground while the winged elephant made a trumpet sound with its trunk. The demon was hurled back as an alabaster palace rose up around the sword
. The winged elephant fled and took to the red sky of Avernus, where it watched as a bloody scab grew up from the ground to engulf the palace and the enormous demon. The winged elephant fled and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
threatened to devour the woman, she plunged the sword into the ground while the winged elephant made a trumpet sound with its trunk. The demon was hurled back as an alabaster palace rose up around the sword
. The winged elephant fled and took to the red sky of Avernus, where it watched as a bloody scab grew up from the ground to engulf the palace and the enormous demon. The winged elephant fled and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
riots that raze entire city blocks. The only thing demons fear is Rakdos himself, who doesn’t tolerate rivals and hates to be upstaged. Demonic “Devils.” The creatures called “devils” in Ravnica are
mischievous antics cause disorder and destruction out of proportion to the demons’ small size. Diabolic Demons. Many of the demons of Ravnica are monstrous, winged creatures of human-like form. They are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
riots that raze entire city blocks. The only thing demons fear is Rakdos himself, who doesn’t tolerate rivals and hates to be upstaged. Demonic “Devils.” The creatures called “devils” in Ravnica are
mischievous antics cause disorder and destruction out of proportion to the demons’ small size. Diabolic Demons. Many of the demons of Ravnica are monstrous, winged creatures of human-like form. They are
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
escape the shadow of his father’s legacy, Strahd made the valley his home and named it Barovia after the late King Barov, his father. The land now called Barovia is no longer part of the world that
, a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
escape the shadow of his father’s legacy, Strahd made the valley his home and named it Barovia after the late King Barov, his father. The land now called Barovia is no longer part of the world that
, a secret society of wereravens. Not powerful enough to defeat Strahd on their own, the Keepers readily assist adventurers who find themselves drawn into Strahd’s domain. My army settled in the valley
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
new Sembian-sponsored merchant coster called the Rolling Wheel. Shopkeepers affiliated with the Black Network approach the characters. They are prepared to do so several times, with each potential
wagons, each pulled by two oxen and equipped with an axe, a shovel, two buckets, and a three-pointed-iron-rod fire spit that can readily be used as three improvised spears. Each wagon carries two Black
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
new Sembian-sponsored merchant coster called the Rolling Wheel. Shopkeepers affiliated with the Black Network approach the characters. They are prepared to do so several times, with each potential
wagons, each pulled by two oxen and equipped with an axe, a shovel, two buckets, and a three-pointed-iron-rod fire spit that can readily be used as three improvised spears. Each wagon carries two Black
Compendium
- Sources->Dungeons & Dragons->Monster Manual
against that attack, possibly causing it to miss.
Taras Susak Homunculi are as varied as the
magic-users who create them
Homunculus Winged Servant Given Magical Life
Habitat: Any; Treasure
: None
A mage can create a cat-sized, obedient assistant called a homunculus through a ritual that uses the mage’s blood. Each homunculus shares a telepathic bond with the mage who created it and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Kessel found an artifact suffused with demonic magic called Crenshinibon (better known as the Crystal Shard) and used it to erect a great black tower in Icewind Dale. When this tower was destroyed
that has become suffused with demonic magic can warp a creature’s mind, causing madness that usually fades away once the contact is broken.
Chardalyn is cold to the touch and readily accepts
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Kessel found an artifact suffused with demonic magic called Crenshinibon (better known as the Crystal Shard) and used it to erect a great black tower in Icewind Dale. When this tower was destroyed
that has become suffused with demonic magic can warp a creature’s mind, causing madness that usually fades away once the contact is broken.
Chardalyn is cold to the touch and readily accepts
Compendium
- Sources->Dungeons & Dragons->Monster Manual
against that attack, possibly causing it to miss.
Taras Susak Homunculi are as varied as the
magic-users who create them
Homunculus Winged Servant Given Magical Life
Habitat: Any; Treasure
: None
A mage can create a cat-sized, obedient assistant called a homunculus through a ritual that uses the mage’s blood. Each homunculus shares a telepathic bond with the mage who created it and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
encounters might be easier or harder than you expect unless you adjust them. Situation. Each adventure lays out what’s going on—the situation that the adventurers are called on to deal with. See “Lay Out
they complete “The Winged God.” Use the encounters and interactions the characters have in these early levels, and the situations that interest your players, to plan later adventures.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
encounters might be easier or harder than you expect unless you adjust them. Situation. Each adventure lays out what’s going on—the situation that the adventurers are called on to deal with. See “Lay Out
they complete “The Winged God.” Use the encounters and interactions the characters have in these early levels, and the situations that interest your players, to plan later adventures.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
communicates telepathically with its wielder and speaks Dwarvish, Giant, and Goblin. Personality. Whelm has ties to the dwarf clan that created it, called the Dankil or the Mightyhammer clan. It longs to
ancient black dragon. It can also be melted down in the forges of the Mightyhammer dwarf clan, but only by the rightful leader of that clan. Conceptopolis Weapon of Warning (Trident), +1 Weapon (War Pick), Wind Fan, Winged Boots, Wings of Flying
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
communicates telepathically with its wielder and speaks Dwarvish, Giant, and Goblin. Personality. Whelm has ties to the dwarf clan that created it, called the Dankil or the Mightyhammer clan. It longs to
ancient black dragon. It can also be melted down in the forges of the Mightyhammer dwarf clan, but only by the rightful leader of that clan. Conceptopolis Weapon of Warning (Trident), +1 Weapon (War Pick), Wind Fan, Winged Boots, Wings of Flying
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eberron The world of Eberron has many different religions, but the most important revolves around a pantheon called the Sovereign Host and their malign shadow, the Dark Six. The gods of the Sovereign
imprisoned in Eberron’s Underdark (called Khyber, the Dragon Below). The followers of the Path of Light believe that the world is heading toward a glorious future where the shadows that cloud this world
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
join one of eight arcane towers, each one dedicated to a different school of magic.
5 The wizards of Ythryn were entertained by a competitive sport called Chain Lightning.
6 Every wizard
strange chimeric pets, with winged hares and venomous baboons being particularly popular.
12 The members of Ythryn’s orchestra were known across the world of Toril as masters of their art
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
join one of eight arcane towers, each one dedicated to a different school of magic.
5 The wizards of Ythryn were entertained by a competitive sport called Chain Lightning.
6 Every wizard
strange chimeric pets, with winged hares and venomous baboons being particularly popular.
12 The members of Ythryn’s orchestra were known across the world of Toril as masters of their art
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Eberron The world of Eberron has many different religions, but the most important revolves around a pantheon called the Sovereign Host and their malign shadow, the Dark Six. The gods of the Sovereign
imprisoned in Eberron’s Underdark (called Khyber, the Dragon Below). The followers of the Path of Light believe that the world is heading toward a glorious future where the shadows that cloud this world
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
accounting of the world’s earliest histories called The Cosmogony recounts the battle between a group of the gods’ champions and a mighty archon, which took place at the mysterious eastern edge of the
creature reduced to ash can’t be revived by any means short of a wish spell.
Archon Mounts Archons always ride into battle on fearsome winged mounts. Some legends suggest that the mount is actually a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
accounting of the world’s earliest histories called The Cosmogony recounts the battle between a group of the gods’ champions and a mighty archon, which took place at the mysterious eastern edge of the
creature reduced to ash can’t be revived by any means short of a wish spell.
Archon Mounts Archons always ride into battle on fearsome winged mounts. Some legends suggest that the mount is actually a