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Returning 30 results for 'calling reading grove to her reflections'.
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Dragonborn
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the
calling in life.
Proud Dragon Kin
Dragonborn look very much like dragons standing erect in humanoid form, though they lack wings or a tail. The first dragonborn had scales of vibrant hues matching the
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of the world, but even fewer people can claim the true calling of a paladin. When they do receive the call, these warriors turn from their former occupations and take up arms to fight evil. Sometimes
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
becoming a druid was part of your character’s destiny.
Have you always been an adventurer as part of your druidic calling, or did you first spend time as a caretaker of a sacred grove or spring
.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
an adventurer as part of your druidic calling, or did you first spend time as a caretaker of a sacred grove or spring? Perhaps your homeland was befouled by evil, and you took up an adventuring life in hopes of finding a new home or purpose.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
some terrible event — the destruction of your home, perhaps — drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Temple of the Restful Lily This grand temple and bathhouse rests in a serene and ancient grove in the High Forest, southeast of Silverymoon. The temple was built over a century ago by the author of
The Price of Beauty, Sylvarie Silversong, after visions bestowed by Sune led her to a hot spring infused with fey magic. Ten years ago, a coven of green hags calling themselves the Fetid Gaze tricked
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
some terrible event — the destruction of your home, perhaps — drive you to your quests? Perhaps you stumbled into a sacred grove or a hidden elven enclave and found yourself called to protect all such
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, Farideh had known that reading her father’s face was a skill she’d been fortunate to learn. A human who couldn’t spot the shift of her eyes or Havilar’s would certainly see only the indifference of a
. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
been captured and imprisoned in a menagerie.
2 Investigate reports of unnatural horrors infesting the Nessian Wood.
3 Plant a golden acorn in a distant grove guarded by monsters.
4
wood for mortals’ use. Nylea doesn’t care if the characters are opposed by simple peasants, or by monsters beyond the characters’ ability to cope with. They might need to get creative, calling upon
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
twenty-foot-high cave is polished to a mirror finish, such that you are faced with countless distorted reflections of yourself. Your head spins as you try to keep your bearings.
If Tekeli-li is
in this cave have disadvantage because of the disorienting reflections. If Tekeli-li is here, the gnoll vampire (see appendix C) uses its Frightful Cackle first, then targets enemies with its Sickening
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
an adventurer as part of your druidic calling, or did you first spend time as a caretaker of a sacred grove or spring? Perhaps your homeland was befouled by evil, and you took up an adventuring life in
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Y4. Gulthias Tree At the south end of the hilltop is a sickly copse, a grove of dead trees and shrubs with a huge, misshapen tree at its core. Blood oozes like sap from its twisted trunk. Skulking
thorns prick the wielder for 1 piercing damage after the attack is made, and this damage is considered magical. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it’s buried
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, verdant glen. There, she set to scribing her secrets into the garden’s fruits, hiding within each a dozen deaths and their cures. When she retired wearily to bathe, a lizard crept into her grove and
mortal realm. Selfishly, the medusas each kept secrets for themselves, using these as currency to bargain with mortals. Angered that her children would hoard any of her secrets, Pharika cursed them, so that they could never after behold their own reflections without risking death.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Whisperwind went missing, each elf separately ventured into the grove to search for the council member. Each met the same fate as Armin: Sunset-Is-Nigh captured them, tormented them, and forced them to serve as
wickedly.
This is Marilissa, a Yuan-ti Malison (Type 1), and a Venomous Snake pet she named Robby.
Marilissa was passing through the grove when Sunset-Is-Nigh hatched five years ago. Feeling
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with blood and has a tiger’s skull surmounting it. A small stand of pine trees called the Sunken Grove grows in the middle of the cavern. Outside the perimeter of the grove, the cavern is hooded by a
ceiling lined with stalactites and pierced with tree roots. The floor around the outside of the Sunken Grove beneath the ceiling is dotted with stalagmites. The distance from the top of the pit to the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
emerald the size of a halfling’s head (worth 25,000 gp). Once the worm is dead, a search of its gullet yields the enormous gemstone. L11. Xanthoria’s Grove of Horrors An unlocked wooden door seals off
throw, taking 50 necrotic damage on a failed save, or half as much damage on a successful one. When the characters reach the north end of the grove, read: The tunnel leads to a dead-end cave supported
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
reading an eldritch tome written by those who have seen or otherwise interacted with the Far Realm. A Far Realm Incursion with Mind Flayer Nautiloids Far Realm Effects d100 Effect 01–09 A
reflections. Creatures, objects, and energy reflect, refract, duplicate, or are transported elsewhere. Such locations arise from the intrusion of a theorized Plane of Mirrors upon the Material Plane, or
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
in a corner of the Hearth’s taproom, reading a book.
A few years ago, the ogre was like many others of his kind—brutish and cruel. He met a halfling adventurer wearing the shiny gold headband and
much as he could. He’s a quiet but popular fixture in the keep, and the Avowed are always saying hello to him and recommending new books for him to read. He is currently reading Storm King’s Thunder
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Dock Ward is unsafe. You can set the mood by reading the following to the players: Tall, densely packed tenements leave most of the neighborhood in shadow at ground level. Most of the streetlamps have
own domain, the gnome settled in Waterdeep, bought the Old Xoblob Shop from its previous owner, and tried renaming it after himself, yet everyone kept calling it the Old Xoblob Shop. He therefore
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
room. There are small reading desks with cozy scarlet chairs in the corners.
The shelves contain books on Fistandia’s favorite subjects: arcana, natural science, religion, astrology, and planar
successful DC 15 Strength (Athletics) check. Treasure. Sitting on the reading desk is a jeweled letter opener worth 20 gp. Puzzle Book. The puzzle book with the letter R on its spine is on one of the shelves
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Army soldiers only with a successful DC 22 Charisma (Deception) check. If Hask believes he’s being tricked, he stands and attacks while calling for the soldiers in area O11, who arrive after 1 round
spends a minute reading the documents learns the following: Two Dragon Army leaders, Belephaion and Lohezet, work at the Threshold of the Heavens. The passphrase to gain entrance to the Threshold of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
objects and can’t be broken. Reflections. Reflections in this room take on a life of their own, taunting the creatures who cast them. A creature that converses with its own reflection must succeed on a
extension of the Sage card. It answers one question posed to it as if the asker were using the Divination spell with no chance of a random reading. The apparition respects the spirit of the question
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
. Creatures of the Dreadwood gain advantage on all attacks against them for the next day and know the character’s name and personal details, calling to them to journey deeper into the forest and serve
low-growing grove of trees. The branches move in the wind and emulate the motion of the sea. 9 A 40-foot-tall sculpture of a toad made from animal waste emits a foul smell discernible from up to a
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
evidence lying about. His eidetic memory allows him to burn any notices and reports he receives after reading them, though at times he can be careless and leave partially burned scraps of paper in his
consult with him for guidance. 29. Sea Grove of Obad-Hai Open to the air and set in a grove outside town, the sea-grove is a gathering place for seagulls, sailors, and swamp folk, as well as an
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
have used this kitchen recently are the drow explorers camped in the reading room (area T14). Treasure. One drow explorer left a backpack here. It contains 100 feet of silk rope, three daggers, a blank
door to the librarian’s room (area T15). Pushing on the door causes it to swing outward. T14: Reading Room Domenico Cava Two brothers and their associates infiltrated Talhundereth
and are trying to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
staircase railing. Framed portraits and mirrors festoon the walls, surrounding you with judging looks and dark reflections. You hear something scratching at one of the many doors. The scratching noise
key so that Leo can’t be raised from the dead. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is in the iron chest that contains Leo Dilisnya’s bones. N4p. Library The
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
even though the air is deathly still.
The grove is nestled in a hollow in the city floor. Vents spaced around its perimeter wall emit puffy gray vapor, which rises above the treetops and disperses as
fairy whispering in its ear), the Haunted (with a demonic shadow terrorizing it), and the Fool (performing a handstand). Each of the five scripts is cursed. Anyone who spends an hour reading a script
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
end of the room, near a small desk, a wooden chair, and a chest. The floor looks wet.
This room was once the library and parlor of the keep’s lord, but Grimjaw has no particular interest in reading
and calling for help. Any nearby cultists (see areas K19 and K20) answer his call. If the characters are discovered in this room when Grimjaw isn’t here, they are immediately attacked, since the room is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
phosphorescent fungi from the grove below. They need its light for close work, such as reading, and the fungus is edible. Crude equipment for cooking, skinning game, tanning hides, and other basic gear fills the
Twilight Grove.”
What about the lost human adventurers? “They went to fight the goblins and never returned.”
What about the stolen wyrmling dragon? “The goblins stole our dragon! If you return Calcryx