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Returning 35 results for 'calling refine get to have receives'.
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Classes
Player’s Handbook
, 20 Arrows, Quiver, Thieves' Tools, Burglar's Pack, and 8 GP; or (B) 100 GP
Rogues rely on cunning, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They
have a knack for finding the solution to just about any problem. A few even learn magical tricks to supplement their other abilities. Many Rogues focus on stealth and deception, while others refine
Backgrounds
Baldur’s Gate: Descent into Avernus
you served on, or another ship you have good relations with (perhaps one captained by a former crewmate). Because you’re calling in a favor, you can’t be certain of a schedule or route
that will meet your every need. Your Dungeon Master will determine how long it takes to get where you need to go. In return for your free passage, you and your companions are expected to assist the crew
Backgrounds
Tomb of Annihilation
the treasures and relics of wizards, warlords, or royalty. Some archaeologists plunder for wealth or fame, while others consider it their calling to illuminate the past or keep the world’s
searching it for secret doors.
3
When I’m not exploring dungeons or ruins, I get jittery and impatient.
4
I have no time for friends or family. I spend every waking moment thinking about
Backgrounds
Sword Coast Adventurer's Guide
.
7
I misuse long words in an attempt to sound smarter.
8
I get bored easily. When am I going to get on with my destiny?
d6
Ideal
1
Respect. People deserve to be treated
with dignity and respect. (Good)
2
Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
3
Freedom. Tyrants must not be allowed to
Backgrounds
Baldur’s Gate: Descent into Avernus
Origins table for an event that started you down your heroic path..
d10
Origin
1
You helped get healing for a sick child. Now the sick come to you, knowing you’ll help them
struggled. As a result, you know how eager commoners in Baldur’s Gate are to see any patriar get what they deserve. While in a busy part of the Lower City or Outer City of Baldur’s Gate, you
Monsters
Mordenkainen's Fiendish Folio Volume 1
intimidation to get their way. A fog giant seeks out news and rumors of treasures that appeal to its sense of refinement, then tracks down and treats owners of those treasures to a show of force. Kicking
down the gate of a backwater duke’s castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategy—followed by an offer to leave the duke alive in return
Sailor
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
relations with (perhaps one captained by a former crewmate). Because you’re calling in a favor, you can’t be certain of a schedule or route that will meet your every need. Your Dungeon
Master will determine how long it takes to get where you need to go. In return for your free passage, you and your companions are expected to assist the crew during the voyage.
Variant Sailor: Pirate
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
field of battle centuries ago.
SLOW TO TRUST
Dwarves get along passably well with most other races. “The difference between an acquaintance and a friend is about a hundred years,” is
Folk Hero
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
to sound smarter.
8
I get bored easily. When am I going to get on with my destiny?
d6
Ideal
1
Respect. People deserve to be treated with dignity and respect. (Good
)
2
Fairness. No one should get preferential treatment before the law, and no one is above the law. (Lawful)
3
Freedom. Tyrants must not be allowed to oppress the people. (Chaotic)
4
Might
Rogue
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
companions are free to make their escape. Rogues rely on skill, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about
variety of skills as they do to perfecting their combat abilities, giving them a broad expertise that few other characters can match. Many rogues focus on stealth and deception, while others refine the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Roleplaying Lorinda Lorinda loves the trappings of motherhood and is off-puttingly maternal toward all those she encounters. She’s quick to dote on others, calling them unsettling pet names like
to prevent the villagers from learning her true nature. Personality Trait. “I’m the greatest parent in the world. I just need children worthy of my love.” Ideal. “Good children get rewards. Bad
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dedicated to Gaernoo. Lord Viallis, empowered by Gaernoo’s otherworldly magic and wanting to get away from talk of his family’s death, moved to the village of Greenfast, a day’s travel southeast of
years, Viallis has been building a cult to Gaernoo around himself, calling it the Burnt Tongue Cult for the sacrifice that new members must make before being accepted.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
; or (B) 100 GP Rogues rely on cunning, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack for finding the solution to just about any problem. A few
even learn magical tricks to supplement their other abilities. Many Rogues focus on stealth and deception, while others refine skills that help them in a dungeon environment, such as climbing, finding
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, 20 Arrows, Quiver, Thieves’ Tools, Burglar’s Pack, and 8 GP; or (B) 100 GP Rogues rely on cunning, stealth, and their foes’ vulnerabilities to get the upper hand in any situation. They have a knack
for finding the solution to just about any problem. A few even learn magical tricks to supplement their other abilities. Many Rogues focus on stealth and deception, while others refine skills that help
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
others. Other dwarves are driven by the command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A
a mighty ancestor, lost on the field of battle centuries ago.
SLOW TO TRUST
Dwarves get along passably well with most other races. “The difference between an acquaintance and a friend is about a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
Domain and the druid’s Circle of Spores. Every subclass in the Player’s Handbook also receives a mention in this chapter, indicating the guilds where characters of those subclasses might find a home. Once
you’ve chosen your race and class and recorded the benefits you get from them, you can proceed with the remaining steps of character creation as described in the Player’s Handbook.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
others. Other dwarves are driven by the command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A
a mighty ancestor, lost on the field of battle centuries ago. SLOW TO TRUST
Dwarves get along passably well with most other races. “The difference between an acquaintance and a friend is about a
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Black Swords The characters don’t get this quest in the customary way, which is to say that the residents of Caer-Dineval aren’t counting on adventurers to help them. The quest falls into the party’s
her missing son, Huarwar. Crannoc Siever, the town speaker, resides in the castle and is also a prisoner. Devil-worshiping cultists calling themselves the Knights of the Black Sword have taken over and
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
The Undertakers A gang of neutral evil human bandits calling themselves the Undertakers prey on gullible adventurers, demanding a toll of 10 gp per character for safe passage through this level of
defeat, the bandits try to orchestrate a conflict between the adventurers and the goblinoids, which they hope will get rid of one or both groups.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
formulating a plan to get past the undead guardians in this area. A blast furnace and a mechanical bellows powered by a waterwheel dominate this large chamber. The furnace is cold and dark, but heaps of coal
melted down their ore to refine ingots of silver, gold, and platinum. The dry channel is where the dwarves diverted the stream from area 18 to power the waterwheel here. That in turn operated the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
gold and platinum in the nearby foothills, you came to Phandalin as well, not to earn a living, but to prey on those who struck it rich. You joined a gang calling itself the Redbrands and made some
name. Personal Goal: Get Your Revenge. Someone in the Redbrands nearly got you killed, and you sure would like to know who it was. And then you’d like to take your revenge—on that person, on Glasstaff
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
are concerned. Any given Dimir agent knows of no more than a handful of alleyway contacts and dossier drop spots. One agent knows another only by a code name, or receives communications only at a
and pursuits contradict each other, frustrating any attempt to get to the truth of things. The public face of Dimir remains inscrutable, which some interpret as the best evidence that the guild’s true
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Fruit Stalls Scattered throughout Seelie Market are stalls brimming with ripe apples, apricots, grapes, mangoes, and other delicious fruit. Goblins native to the Feywild run these stalls, calling out
to visitors and tugging at their clothing to get their attention. The vendors explain that while a piece of fruit might look ordinary, it has wondrous and (mostly) beneficial properties. When a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the world in solitude offer prayers and homage to me, and I keep an eye on them as best I can. We are not that different.
—Diancastra
Exiles d6 Adventure Hook 1 Characters get entangled in
from outside threats. 4 An adventurer receives an exclusive invitation to study a topic of interest (perhaps giants’ sagas or religion), but the invitation seems suspicious—demanding secrecy, traveling
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
that can tear down the walls of the mightiest fortress. They tested it in the Katachthon Mountains and plan to use it against any who don’t pay tribute. (False)
3 A minotaur calling himself King
encounters occur along the way—probably on the first and second days of the trip. The journey should also provide the characters with ample time to get to know one another. Encourage each player to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
crewmate). Because you’re calling in a favor, you can’t be certain of a schedule or route that will meet your every need. Your Dungeon Master will determine how long it takes to get where you need to
. 5 To me, a tavern brawl is a nice way to get to know a new city. 6 I never pass up a friendly wager. 7 My language is as foul as an otyugh nest. 8 I like a job well done, especially if I can convince
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
When you wash or bathe, anything less than uncomfortably hot water feels cold to you.
6 You have to slap some creature roughly before you can get a good night’s sleep.
7 You’re just not
Idiom As a warlock, you bring every dark aspect of your dark path and darker calling to bear darkly on your franchise’s operations. Wrapping yourself in mysterious defensive power or tagging an enemy in
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
smarter. 8 I get bored easily. When am I going to get on with my destiny? d6 Ideal 1 Respect. People deserve to be treated with dignity and respect. (Good) 2 Fairness. No one should get
deserve. (Evil) 5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral) 6 Destiny. Nothing and no one can steer me away from my higher calling. (Any) d6 Bond 1 I have a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
in a timely, professional manner. Refusing to accept or complete a mission can result in suspension or dismissal. An alliance member who is suspended receives no alliance missions until the suspension
fled his homeland a few years back and is too smart to get caught doing anything illegal. He and his gang of bullies prowl the Dock Ward. Scuttle the deal, and do it fast!” The characters can create a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
wood for mortals’ use. Nylea doesn’t care if the characters are opposed by simple peasants, or by monsters beyond the characters’ ability to cope with. They might need to get creative, calling upon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
curry Lolth’s favor, or to accomplish something more devious. As long as both sides get what they want, these arrangements conclude without further incident. Every so often, a demon summoning goes badly
could handle. Calling forth a demon and failing to rein it in is a capital crime in most drow communities — an uncontrolled demon often spells disaster not only for the drow who pulled it from the Abyss
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
smarter. 8 I get bored easily. When am I going to get on with my destiny? d6 Ideal 1 Respect. People deserve to be treated with dignity and respect. (Good) 2 Fairness. No one should get
deserve. (Evil) 5 Sincerity. There’s no good in pretending to be something I’m not. (Neutral) 6 Destiny. Nothing and no one can steer me away from my higher calling. (Any) d6 Bond 1 I have a
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
leading up to area 3 can attempt a DC 10 Dexterity saving throw to avoid being swept away. A creature that fails to get out of the way can attempt a DC 15 Strength saving throw to hold on. On a failed save
this unless the goblin on the bridge tells them to. The goblin on the bridge waits to see if the first flood got rid of all the intruders before calling for the second to be released.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Travel-Montage Approach Sometimes the destination is more important than the journey. If the purpose of a wilderness trek is to get the characters to where the real adventure happens, gloss over the
different random encounter tables. Finally, a wilderness trek can be enhanced by calling attention to the weather. “You spend the next three days crossing the swamp” sounds less harrowing than, “You
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
dozen other cadets (a mixture of acolyte, apprentice wizard, and bandits), all lined up before the counter or seated at tables. Each character who joins the line receives a bowl containing a smoky
calling it “gunpowder chowder.”
In addition to the characters, another group of cadets are receiving their first training assignment today. There’s talk that the training officers might combine the two