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                        Returning 34 results for 'calling words rampant'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     behind a calling card to taunt their victims. You may roll on the Master Thief Calling Cards table to determine what a master thief leaves behind.
Master Thief Calling Cards
d10;{"diceNotation
                                                
                                            
                                                
                                                    ":"1d10","rollType":"roll","rollAction":"Calling Card"}
Calling Card
1
Tiny, folded paper cat
2
Red bird feather
3
Rose petal
4
Figurine made from twigs and twine
5
                                                
                                            
                                        
                                                     Monsters
                                                    Thievesâ Gallery
                                                    
                                                
                                            
                                                     confidence and rakish demeanor make him a natural leader. With carefully chosen words, he inspires the members of his thievesâ crew to greatness. But when his past mistakes come calling, Edgin must
                                                
                                            
                                                
                                                    );{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Shortsword", "rollDamageType":"thunder"} thunder damage.
Disorienting Words. Edgin magically taunts up to three creatures he can see within
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , without informing the rest of his family, Urmius bought a run-down carnival and persuaded Naeryx to help him operate it. Naeryx and Urmiusânow calling themselves Mister Witch and Mister Light
                                                
                                            
                                                
                                                     carries his magic pocket watch.
Alignment. Chaotic good.
Personality Trait. âI carefully consider my words before speaking them aloud.â
Ideal. âCaution. Thoughtless decisions lead
                                                
                                            
                                        
                                                     Spells
                                                    Acquisitions Incorporated
                                                    
                                                
                                            
                                                    Jim Darkmagic is said to have invented this spell, originally calling it I said what?! Have you ever been talking to the local monarch and accidentally mentioned how their son looks like your
                                                
                                            
                                                
                                                     everything you said within the last 6 seconds. Those creatures then remember that you actually said the words you speak as the verbal component of the spell.
When I met Jim Darkmagic, I wondered
                                                
                                            
                                        
                                                    Folk Hero
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     home communities remain very important to them.
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in trouble, Iâm always ready to
                                                
                                            
                                                
                                                     arguments.
5
Iâm confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action.
7
I misuse long words in an attempt
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     intend to do with your gift once you realize what it is capable of.
 
Folk Hero
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in
                                                
                                            
                                                
                                                    .
7
I misuse long words in an attempt to sound smarter.
8
I get bored easily. When am I going to get on with my destiny?
d6
Ideal
1
Respect. People deserve to be treated
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     remain very important to them.
d8
Personality Trait
1
I judge people by their actions, not their words.
2
If someone is in trouble, Iâm always ready to lend help.
3
                                                
                                            
                                                
                                                    âm confident in my own abilities and do what I can to instill confidence in others.
6
Thinking is for other people. I prefer action.
7
I misuse long words in an attempt to sound smarter
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    , spearhead some covert enterprise, or enjoy a quiet life of luxury.  When a master thief completes a challenging heist, they often leave behind a calling card to taunt their victims. You may roll on the
                                                
                                            
                                                
                                                     Master Thief Calling Cards table to determine what a master thief leaves behind. Master Thief Calling Cards  d10 Calling Card   1 Tiny, folded paper cat 2 Red bird feather 3 Rose petal 4 Figurine made from
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Thievesâ Gallery
                                                    
                                                
                                            
                                                     only from people he believes deserve to lose both coin and face. Edginâs confidence and rakish demeanor make him a natural leader. With carefully chosen words, he inspires the members of his thieves
                                                
                                            
                                                
                                                    â crew to greatness. But when his past mistakes come calling, Edgin must face the music. He now seeks to make amends to those heâs wronged and to confront those who have wronged him.  Edgin Darvis Medium
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     have invented this spell, originally calling it I said what?! Have you ever been talking to the local monarch and accidentally mentioned how their son looks like your favorite hog from when you were
                                                
                                            
                                                
                                                     seconds. Those creatures then remember that you actually said the words you speak as the verbal component of the spell. When I met Jim Darkmagic, I wondered how he got anything done in that outfit. I
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     adventurersâ intentions. Chaos in the City The influence of the demon lords grows ever stronger in Gracklstugh. Paranoia and fear are rampant, with duergar barricading themselves in their homes and
                                                
                                            
                                                
                                                     responsible for the presence of the demon lords stokes the already blazing embers of animosity against the dark elves, with the more militant factions of Gracklstugh calling for a renewed war of vengeance against Menzoberranzan.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                    Ogre Furious Tempers. Ogres are notorious for their quick tempers, which flare at the smallest perceived offense. Insults and name-calling can rouse an ogreâs wrath in an instant â as can stealing
                                                
                                            
                                                
                                                     words. Ogres believe what they are told and are easy to fool or confuse, but they break things they donât understand. Silver-tongued tricksters who test their talents on ogres typically end up eating
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     this reason, members of this college rarely reveal their true nature. They typically claim to follow some other college, or they keep their actual calling secret in order to infiltrate and exploit royal
                                                
                                            
                                                
                                                     Whispers Features  Bard Level Feature   3rd Psychic Blades, Words of Terror 6th Mantle of Whispers 14th Shadow Lore  Psychic Blades When you join the College of Whispers at 3rd level, you gain the ability
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     you. South of the ruin, an untamed garden runs rampant, surrounded by broken walls that are no longer able to contain it. East of the ruin, someone has erected a crude wooden fence, forming a circular
                                                
                                            
                                                
                                                    , Ulrichâs ghost points the characters to the treasureâs true location, saying these words as it fades away: âTravel west. Two hundred paces from the mansion lies a monument to my folly and the treasure you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     Planes as a wheel point to the Outlands as proof, calling it a microcosm of the planes. That argument might be circular, since the arrangement of the Outlands inspired the idea of the Great Wheel in
                                                
                                            
                                                
                                                     come here from across the planes. The city sustains a brisk trade in information about the planes, particularly the command words or items required for the operation of particular portals. Portal keys
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     humble origins as a virtue, not a shortcoming, and their home communities remain very important to them.  d8 Personality Trait   1 I judge people by their actions, not their words. 2 If someone is in
                                                
                                            
                                                
                                                     solution to arguments. 5 Iâm confident in my own abilities and do what I can to instill confidence in others. 6 Thinking is for other people. I prefer action. 7 I misuse long words in an attempt to sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     humble origins as a virtue, not a shortcoming, and their home communities remain very important to them.  d8 Personality Trait   1 I judge people by their actions, not their words. 2 If someone is in
                                                
                                            
                                                
                                                     solution to arguments. 5 Iâm confident in my own abilities and do what I can to instill confidence in others. 6 Thinking is for other people. I prefer action. 7 I misuse long words in an attempt to sound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     its center. (Statistics for Narrak and the derro can be found in appendix C.) The cultistsâ chanting is punctuated with Narrak calling out the name âDemogorgon!â Also atop the platform, resting
                                                
                                            
                                                
                                                     and stay close to Narrak. Fungi Patches Fungi is rampant throughout this area, growing in large patches on the floors and walls. Two thick fungi patches grow by each wall in the western tunnel
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Features 
     1  Proficiencies and Starting Equipment, Gift of Words 
   2  Documancy Satchel, Fluent in Boss 
   3  Satchel of Holding, Document Flexibility 
   4  Scroll Humidor, Scroll Service
                                                
                                            
                                                
                                                     Words At rank 1, you are fluent in the semi-arcane language of documancy. This knowledge grants you advantage on Intelligence checks to decipher codes or similar scripts. The DM might also provide
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     and the landing at its top are strewn with bits of crab shell. If any character touches or inspects the door, read: A monstrous mouth forms on the doorâs surface, calling out with a deep drawl: âIâm
                                                
                                            
                                                
                                                     with a knock spell. The mouth isnât programmed to say anything else, but its words (and the crab shells underfoot) provide the characters with a clue regarding how to open the door. If the mouth is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     my foes.
 In truth, this âvirtuousâ calling began as an obsessive effort to destroy a vampire that murdered my child, and it has become for me a tedious and bleak career. Even as my life of hunting
                                                
                                            
                                                
                                                     you always among monsters, and see everyone you love die beneath their claws!â Even now, so many years later, I can hear her words with painful clarity. A short time later, I found my dear Erasmus made
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     calling it âgunpowder chowder.â
  In addition to the characters, another group of cadets are receiving their first training assignment today. Thereâs talk that the training officers might combine the two
                                                
                                            
                                                
                                                     following ways (which might affect their crewâs final score at the end of the adventure):
 Words of Encouragement. A character offering Miken advice to boost his confidence can make a DC 12 Charisma
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     that rushes toward you. Spectral dragon heads erupt from the flames, and the corridor fills with furious, hissed words.
 Dragon spirits haunt this area. They are illusory manifestations that canât
                                                
                                            
                                                
                                                     attack or be damaged. In Draconic, they accuse the characters of trespassing, calling them desecraters and betrayers. A character can calm the spirits by assuring them in Draconic of the partyâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     this blade once more in its service.â
 The archdevilâs words hang in the air for a silent moment, and she glances upward in agonized uncertainty. Then Zariel is bathed in a brilliant wash of radiant
                                                
                                            
                                                
                                                    .â
 Zariel pulls a single golden feather from one of her wings and hands it to the character closest to her. A creature that holds this feather can cast planar ally as an action, calling Zariel and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     touch it, because sheâs sick to death of trout. Hethyl Arkorran Hethyl is a heartless creatureânot cruel out of spite, just blunt in a mean, uncaring way. She doesnât hide the truth or mince words, and
                                                
                                            
                                                
                                                     to help Caer-Dineval resolve its fishing disputes with Easthaven and Caer-Konig. The one calling the shots is a tiefling named Kadroth, who answers to someone named Levistus. C15. Old Library This room
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Thundertree Areas 1. Westernmost Cottage This cottage has seen better days. Cowering in the shadow of an old tree is a crumbled stone cottage with no roof. Weeds are rampant here.
 Two twig blights
                                                
                                            
                                                
                                                     dilapidated structures nearby. The doors are reinforced with heavy iron bands, and thick shutters protect the windows.
 Reidoth is a gaunt, white-bearded human who doesnât use two words when one word will do
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     godsâ favor. The flames blazing through the tombs are fire from the Cataclysm. They used to be confined to Sarlamirâs tomb, but now they run rampant. Jandin doesnât know why (sheâs unaware of Lord
                                                
                                            
                                                
                                                     Tomb. Sarlamirâs tomb rests to the east and bears the words âZanas Sarlamir, Knight of the Crown.â A creature can open it with a successful DC 12 Strength check. Within lie the knightâs animate remains
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    .â
 Flaw. âMy words are laced with veiled threats, even when Iâm pretending to be nice.â
    Gleam the Elf Acrobat 
 CHAPTER 4: YON
 Gleam is blessed with kindness, grace, and the power of moonlight
                                                
                                            
                                                
                                                     pocket watch.
 Alignment. Chaotic good.
 Personality Trait. âI carefully consider my words before speaking them aloud.â
 Ideal. âCaution. Thoughtless decisions lead to reckless acts.â
 Bond. âThis
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                    .â
 Flaw. âMy words are laced with veiled threats, even when Iâm pretending to be nice.â
    Gleam the Elf Acrobat 
 CHAPTER 4: YON
 Gleam is blessed with kindness, grace, and the power of moonlight. She
                                                
                                            
                                                
                                                     pocket watch.
 Alignment. Chaotic good.
 Personality Trait. âI carefully consider my words before speaking them aloud.â
 Ideal. âCaution. Thoughtless decisions lead to reckless acts.â
 Bond. âThis
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     die before consenting to ransom demands. When death finally takes her, Thalamraâs dying words to her killers are, âSee you in hell.â Thalamra keeps two keys in a pocket of her dress. One key unlocks
                                                
                                            
                                                
                                                     described in Appendix C. Thavius has been speaking to Gargauth, the fiend imprisoned in the shield, and has concluded that the shield is responsible for much of the rampant avarice and malice in Baldurâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     characters received a letter of recommendation from Tamalin Zoar (see the âCalling Hornsâ section) and they show it to Dral Thelev, the half-orc tells them that the Zoar family has power in the city and
                                                
                                            
                                                
                                                     words. If the party conducts a search without the dryadsâ consent, the dryads attempt to charm the characters and command them to return whence they came. The dryads attack intruders who resist their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     spectacles. She dabbled in adventuring before realizing she had little taste for danger and her lifeâs calling might involve more sedentary pursuits. Few guests know of Erlynnâs magical abilities, as
                                                
                                            
                                                
                                                     Dragon Inn Sidharth Chaturvedi  The Silver Dragon Inn is a lively hub of activity in Greyhawkâs Foreign Quarter This grandiose, multistory inn sports a wooden sign bearing the words âSilver Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     cross the footbridge to the ship, simultaneously calling out to alert the shipâs occupants. These skum are intimately familiar with the walkway and the precarious bridge, so they can move and act
                                                
                                            
                                                
                                                     prayers youâll need to learn the truth, Mr. Dory. The dark godâs faithful are wary of new converts. But learn the words, and they should accept you soon enough. Seek their pulpit in the evening shadow
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     nearby wilderness. Visitors are welcome at the Jesterâs Pride tavern, which serves robust dwarven ale. Jundarâs Pass This wagon trail threads through the Dessarin Hills between Beliard and Calling
                                                
                                            
                                                
                                                     Longsaddle, they see a wanted poster bearing a charcoal sketch of a dwarf with dark hair and a wild gaze, under which are written words in Common: âLet justice be done! The Marchion of Mirabar hereby
                                                
                                            
                                        






