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                        Returning 35 results for 'calling works remains'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     evil have added their own input to the bookâs catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some
                                                
                                            
                                                
                                                     remains with you only as long as you strive to work evil in the world. If you fail to perform at least one evil act within the span of 10 days, or if you willingly perform a good act, the book
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    False Appearance. While the sable remains motionless, it is indistinguishable from a normal statue.
Pack Tactics. The sable has advantage on an attack roll against a creature if at least one of the
                                                
                                            
                                                
                                                     most devoted followers so they could mimic his works and invent new forms at their own forges.
Some anvilwroughts are vigilant guardians at holy shrines, others serve as familiars and messengers, and a
                                                
                                            
                                        
                                                     Monsters
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     to 60 feet to an unoccupied space she can see. She remains invisible until the start of her next turn or until she attacks or casts a spell.Skylla, who sometimes goes by the alias Charmay, forged a
                                                
                                            
                                                
                                                     Malevolence, and now she works for Endelyn. Skylla is open to the idea of rejoining the league, but not while Kelek is in charge.
Alignment. Chaotic evil.
Personality Trait. âOnly a fool would turn
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    ":"bludgeoning"} bludgeoning damage.
If the hellfire engine remains in the prone creatureâs space, the creature is also restrained until itâs no longer in the same space as the hellfire engine
                                                
                                            
                                                
                                                     intervene on their behalf. The archdukes of the Nine Hells would like nothing better than to modify this magic so it works against demons, too, but that discovery has eluded them so far.Fire, PoisonCold, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
                                                
                                            
                                        
                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                     added their own input to its catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some cases, made notations
                                                
                                            
                                                
                                                     must make a DC 17 Charisma saving throw. On a failed save, the creatureâs alignment changes to neutral evil.
The Book of Vile Darkness remains with you only as long as you strive to work evil
                                                
                                            
                                        
                                                     Magic Items
                                                    The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    :
If water is poured into the cauldron and stirred for 1 minute, it transforms into a hearty, hot stew that provides one nourishing meal for up to four people per gallon of water used. The stew remains
                                                
                                            
                                                
                                                     hot while in the cauldron, then cools naturally after it is removed. The outside of the cauldron remains safe to touch despite the heat of the stew.
If wine is poured into the cauldron and stirred
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     refract light, collections of prophecy, works on astronomy, and star charts. When it comes to magical treasure, they seek items and spells that predict the future, create or manipulate light, or channel
                                                
                                            
                                                
                                                     quartz crystals remains, but new crystals form at a normal rate.Cold, RadiantChange Shape. The dragon magically transforms into any creature that is Medium or Small, while retaining its game
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     baubles that refract light, collections of prophecy, works on astronomy, and star charts. When it comes to magical treasure, they seek items and spells that predict the future, create or manipulate
                                                
                                            
                                                
                                                     increased Hit Die recovery ends immediately. The existing abundance of quartz crystals remains, but new crystals form at a normal rate.Cold, RadiantChange Shape. The dragon magically transforms into
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     emerald dragon.
3
Two balor;balors act as jailers for an ancient emerald dragon imprisoned by a long-dead enemy.
4
An ancient emerald dragon works to summon a solar to get a firsthand account
                                                
                                            
                                                
                                                     over the course of 1d10;{"diceNotation":"1d10", "rollType":"roll", "rollAction":"Days"} days. Rocks immediately stop moving of their own accord. The existing abundance of crystals and emeralds remains
                                                
                                            
                                        
                                                    Scroll of Protection
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Each scroll of protection works against a specific type of creature chosen by the DM or determined randomly by rolling on the following table.
d100
Creature Type
01-10
                                                
                                            
                                                
                                                     within the cylinder.
The cylinder moves with you and remains centered on you. However, if you move in such a way that a creature of the specified type would be inside the cylinder, the effect ends
                                                
                                            
                                        
                                                    Daern's Instant Fortress
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word
                                                
                                            
                                                
                                                     that dismisses it, which works only if the fortress is empty.
The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior
                                                
                                            
                                        
                                                    Instant Fortress
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word
                                                
                                            
                                                
                                                     that dismisses it, which works only if the fortress is empty.
The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     giantâs desires. Instead, they seek out grand works of art, wondrous jewelry, and beautiful sculptures.
Reasonable Offers. Fog giants are powerful warriors, but they prefer to use threats and
                                                
                                            
                                                
                                                     down the gate of a backwater dukeâs castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategyâfollowed by an offer to leave the duke alive in return
                                                
                                            
                                        
                                                    Book of Vile Darkness
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     added their own input to its catalog of vile knowledge. Their additions are clear, for the writers of later works stitched whatever they were writing into the tome or, in some cases, made notations
                                                
                                            
                                                
                                                     must make a DC 17 Charisma saving throw. On a failed save, the creatureâs alignment changes to neutral evil.
The Book of Vile Darkness remains with you only as long as you strive to work evil
                                                
                                            
                                        
                                                     Backgrounds
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    An archaeologist learns about the long-lost and fallen cultures of the past by studying their remains â their bones, their ruins, their surviving masterworks, and their tombs. Those who
                                                
                                            
                                                
                                                     the treasures and relics of wizards, warlords, or royalty. Some archaeologists plunder for wealth or fame, while others consider it their calling to illuminate the past or keep the worldâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     priestesses. A secret cabal of noble wizards calling itself the Council of Spiders works to see wizards represented on the Ruling Council â overturning thousands of years of tradition while remaining true to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     beyond the horizon â makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     beyond the horizon â makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     Waterdeep and the home of his business partner, Faerl. Claiming that he wanted to have his family interred close to him, he took the remains of his wife and children along, with evil intent. For the last five
                                                
                                            
                                                
                                                     years, Viallis has been building a cult to Gaernoo around himself, calling it the Burnt Tongue Cult for the sacrifice that new members must make before being accepted.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                    Alterations to Magic Planar magic works differently in Sigil. The following magical restrictions apply there: Banishment. Effects that banish a target from Sigil treat the target as if Sigil were its
                                                
                                            
                                                
                                                     these features calling only creatures that exist somewhere within Sigil itself.
 The unique planar geography of Sigil should create interesting, even if sometimes confounding, twists, but it shouldnât prevent a character from doing what they do best.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     others. When possible, you use the symbol as a calling card to mark your work. 2 Outfit. Whether it is a leather duster with a group symbol or a distinctive handkerchief tucked in your pocket, your gang
                                                
                                            
                                                
                                                     has a signature accessory. 3 Infamy. Your group is linked to an infamous crime, one that remains the talk of the town. 4 Idols. A certain type of person finds criminals alluring, and your band has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    8. The Fate of Falkirâs Fist A little more than a year ago, four dwarf adventurers calling themselves Falkirâs Fist made it this far into Undermountain before Muiral killed them. The room where they
                                                
                                            
                                                
                                                     mirror with an engraved stone frame. This mirror is one of Halasterâs magic gates (see âGatesâ).
 Dwarf Remains. The badly rotted corpses of four dwarves lie in a semicircle in front of the mirror
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     living realm of humans, even if their works have been forgotten by humans and dwarves alike. The greatest and most recent of these dwarven realms was Delzoun, also called the Northkingdom. It
                                                
                                            
                                                
                                                     the North reside in the halls of the dwarves. Now, when shield dwarves invoke the name of Delzoun, they are calling upon the glory of all their past accomplishments: every feat of architectural mastery
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Scroll of Protection Scroll, rare Each scroll of protection works against a specific type of creature chosen by the DM or determined randomly by rolling on the following table.  d100 Creature Type
                                                
                                            
                                                
                                                     with you and remains centered on you. However, if you move in such a way that a creature of the specified type would be inside the cylinder, the effect ends. A creature can attempt to overcome the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                    6. Eastern Cavern The githyanki knocked down several walls to create this chamber, and much of the debris remains. 6a. Mirrkâs Watch Crystal Stalactite. A 10-foot-long crystal stalactite hangs above
                                                
                                            
                                                
                                                    , using the wall as a focus. A character who examines the wall can, with a successful DC 14 Intelligence (Arcana) check, ascertain that itâs a scrying device and figure out how it works.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    Dzaan Lives! If the rune chamber works properly and the simulacrum becomes a true clone of Dzaan, the wizard thanks the characters for their help and asks them not to discuss what has happened with
                                                
                                            
                                                
                                                     anyone in Ten-Towns. See Dzaanâs description in appendix C for information about modifying the simulacrumâs stat block to account for its transformation into a clone of Dzaan. Krintaas remains by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     ascetic scholars who practiced Ramsana, a way of life whose central tenet advises nonattachment to the material world. Now only a small, reclusive group of these scholars remains, led by the elderly
                                                
                                            
                                                
                                                     sadhu (holy figure) Niranjan. In truth, Niranjan is Sarthak, a wicked bronze dragon who send agents into the Mists bearing his philosophical writings. These works promise escape and peace to any who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     creative intellect with a short attention span. The original mandate of the Izzet guild was to provide solutions for public works projects (sewers, boilers, and roadways), but their increasingly far
                                                
                                            
                                                
                                                     portals, or huge explosions â all of which can be useful in their own way. The leagueâs most grandiose experiments typically concern public works projects and elemental experimentation. These efforts use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Instant Fortress Wondrous item, rare You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use
                                                
                                            
                                                
                                                     an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . Thirty corpses are scattered across the compound â the remains of three Red Wizards, twenty human mercenaries, and seven bearers hired in Port Nyanzaru. The yuan-ti looted all the supplies they found and
                                                
                                            
                                                
                                                     dead comrades and arranged their bones into a spirit pole. Characters who explore the compound discover this effigy: A glaive has been thrust into remains of a burned-out pyre. Charred snake skulls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     has varied terrain, with prairies, mountains, and shallow rivers. The Outlands is a great disk. In fact, those who envision the Outer Planes as a wheel point to the Outlands as proof, calling it a
                                                
                                            
                                                
                                                     deadly sabotage across the Outlands. Despite these conflicts, the Outlands remains a plane of balance. Toward the center of the plane, away from the gate-towns, lie vast stretches of land similar to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    . An infusion works on only certain kinds of objects, as specified in the infusionâs description. If the item requires attunement, you can attune yourself to it the instant you infuse the item. If you
                                                
                                            
                                                
                                                     decide to attune to the item later, you must do so using the normal process for attunement (see âAttunementâ in chapter 7 of the Dungeon Masterâs Guide). Your infusion remains in an item indefinitely
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , thus easily fulfilled by his minions. Mogis wants to unmake the world through savagery. Let every polis fall and the works of mortals burnâeverything comes to ruin in time, and Mogis believes that
                                                
                                            
                                                
                                                     Heliod calling on Iroas to battle his brother, perpetuating the endless cycle of conflict between the twins. Of all his fellow gods, Mogis holds the most respect for Phenax. Mogis canât help but smile at
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     fortified enclave where children will grow up calling themselves simply âgith.â The groupâs most high-ranking advocate in the githyanki hierarchy is a powerful warlord named Zetchârâr. He secretly
                                                
                                            
                                                
                                                     supports the reunification of the githyanki and the githzerai, and works behind the scenes to turn others toward the cause.
                                                
                                            
                                        






