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                        Returning 35 results for 'calls weapons reclusive'.
                    
                
                        
                            
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                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     great battleâeither where one is in progress, where one is imminent, or where one once took place. They encase themselves in the armor and weapons of fallen warriors and impale the corpses of those
                                                
                                            
                                                
                                                     warriors on the lances and other weapons embedded in their salvaged armor.
Corpses that accumulate on a cadaver collectorâs shell arenât just grisly battle trophies. A cadaver collector
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     âspeakerâ of his imprisoned master, Rak Tulkhesh, and he seeks to free his lord by bathing the world in blood. Like a spider with multiple webs, he has agents and pawns (which he calls his âclaws
                                                
                                            
                                                
                                                     how far the Shadowsword's reach extends, or which commanders in the armies of Khorvaire serve him.Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't SilveredPiercing from Magic Weapons Wielded by Good Creatures
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     other magical effects.
Whirlwind of Weapons. A magical aura of weapons surrounds Rak Tulkhesh in a 10 foot radius. At the start of each of his turns, any other creature in the aura takes 14 (4d6
                                                
                                            
                                                
                                                    );{"diceNotation":"4d6","rollType":"damage","rollAction":"Whirlwind of Weapons","rollDamageType":"force"} force damage.Multiattack. Rak Tulkhesh makes four weapon attacks.
Spawned Melee Weapon. Melee Weapon
                                                
                                            
                                        
                                                     Monsters
                                                    Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     for the next 24 hours.
Breath Weapons (Recharge 5â6). Lhammaruntosz uses one of the following breath weapons.
Lightning Breath. Lhammaruntosz exhales lightning in a 90- foot line that is 5
                                                
                                            
                                                
                                                     Bahamut, which the dragon can use to commune with the deity.
In recent decades Lhammaruntosz has retreated inside the shrine, becoming reclusive due to a attack by a disguised demon which has driven her
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Empowered Attacks. Imixâs slam attacks are treated as magical for the purpose of bypassing resistance and immunity to nonmagical weapons.
Fire Aura. At the start of each of Imixâs turns
                                                
                                            
                                                
                                                     him with a melee attack while within 10 feet of him, and a creature takes that damage the first time on a turn that Imix moves into its space. Nonmagical weapons that hit Imix are destroyed by fire
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     destroyed.
Legendary Resistance (3/Day). If Tromokratis fails a saving throw, it can choose to succeed instead.
Magic Weapons. Tromokratisâs weapon attacks are magical.
Siege Monster. Tromokratis
                                                
                                            
                                                
                                                     encounter with the kraken truly legendary, Tromokratis might use its Hearts of the Kraken mythic trait. When this happens, it calls upon a reserve of strength just as it appears to be vanquished. After
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     or deep gnomes, relying on these folk to help protect the territory surrounding their lairs.
Martial Hoards
Sapphire dragonsâ favorite prizes are weapons and armor, records of military
                                                
                                            
                                                
                                                     and tactics with the dragon.
6
A kuo-toa archpriest believes a young sapphire dragon is a god named Sliploopdreegoo, and calls on other kuo-toa to worship the dragon.
Lightning, Thunder
                                                
                                            
                                        
                                                    Cadaver Collector
                                                    
    
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     collector calls up the enslaved spirits of those it has slain; 1d6;{"diceNotation":"1d6","rollType":"roll","rollAction":"Summon Specters"} specter;specters (without Sunlight Sensitivity) arise in
                                                
                                            
                                                
                                                    . They encase themselves in the armor and weapons of fallen warriors and impale the corpses of those warriors on the lances and other weapons embedded in their salvaged armor.
Conjured Berserkers. Corpses
                                                
                                            
                                        
                                                    Folk Hero
                                                    
    
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as their champion, and your destiny calls you to stand against the
                                                
                                            
                                                
                                                    âs castle and stole weapons to arm the people.
7
I trained the peasantry to use farm implements as weapons against a tyrantâs soldiers.
8
A lord rescinded an unpopular decree
                                                
                                            
                                        
                                                    Goblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     was conquered by Maglubiyet, after all, and now when the Mighty One calls for it, even their souls are forfeit. It is this realization that drives them to dominate other creatures whenever they can
                                                
                                            
                                                
                                                    .
Hunters. The families of goblins that are skilled in the use of weapons but not privy to any other special knowledge have the second highest status in the tribe. Hunters are often the best wolf riders
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     people who became yuan-ti were one of the original human civilizations. Their society built great temples of stone and forged metal into armor, tools, and weapons. In their ceremonies they paid homage to
                                                
                                            
                                                
                                                     holdings for several hundred years, until a combination of drought, attacks by enemies (including dragons and nagas), civil war, torpor among the serpent gods, and the development of iron weapons by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Forces of the Law In Precarious, a dwarf tries to smuggle a portable hole filled with treasures pillaged from Xenâdrik past the guards of the Sharn Watch. In Clifftop, a patrol of guards calls on two
                                                
                                            
                                                
                                                     dueling barbarians to throw down their weapons; the fierce warriors just snarl and rush at each other once more. In the court of Upper Central, a magistrate orders the Justiciar of Aureon to blind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                    , reenactment participants and spectators break up, with the former taking up wooden weapons while the latter settle down to watch the reenactment. Encourage all characters to participate in the reenactment
                                                
                                            
                                                
                                                    , if for no other reason than to honor Ispin Greenshieldâs last wishes. If a character refuses, Mayor Raven offers to pay them 5 gp to be a judge during the battle, making sure no one uses real weapons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     emperor. They order the characters to lay down their weapons and submit themselves for arrest. If a character addresses the emperor, the ruler raises his hand and the guards pause. If no character does
                                                
                                            
                                                
                                                     so, Zhong Yin calls to the emperor, and he prevents the guards from arresting the group. Characters should be encouraged not to attack the emperor or his guards, but if they do, more mages and veterans join the fight until the characters are taken into custody, soon to be exiled from the city.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Lord of Blades  Stalking the Mournland like a spectral juggernaut, the Lord of Blades has emerged from the turmoil of the Last War as a symbol that calls to all the warforged of Khorvaire. Regardless
                                                
                                            
                                                
                                                     will destroy or enslave the nations of flesh and blood. âWe were made as weapons,â the Lord of Blades has declared over and over. âLet us be weapons! Let the nations of the land reap what they have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     over an alley, providing help to refugees recently arrived in the city. 2 A baker stands outside their bakery, handing out free bread to all passersby. 3 A lost child calls for their parents on a
                                                
                                            
                                                
                                                     crowded street. 4 A sign hangs over a blacksmith shop: âWeapons out of stock. Sorry and good luck.â 5 An old man with a pointed green hat sits on a bench, telling a group of children a story of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    âeither where one is in progress, where one is imminent, or where one once took place. The collector encases itself in the armor and weapons of fallen warriors, and it impales the corpses of those
                                                
                                            
                                                
                                                     warriors on the lances and other weapons embedded in the collectorâs salvaged armor. Corpses that accumulate on a cadaver collectorâs shell arenât just grisly trophies; a cadaver collector can summon the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Kraken Leviathan of Legend Habitat: Underwater; Treasure: Any Richard Luong  Ancient weapons of the gods, krakens slumber in the deepest oceanic abysses, awaiting their time to rise and dominate the
                                                
                                            
                                                
                                                     Calls down lightning on any ship that enters its aquatic territory. 5 Carries ships to an inescapable sargassum. 6 Dams a river or cuts off a cityâs sea access. 7 Devours all sea life near a fishing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    Dispater The cosmos is a grand game. He who knows its rules the best shall win the prize.
  â Dispater
 Dispater is the foremost arms dealer of the Nine Hells, and perhaps the greatest weapons
                                                
                                            
                                                
                                                     supplier in all the planes. As the lord of Dis, he oversees a mining and smelting operation that continually churns out weapons and armor. Using some of the great number of secret techniques Dispater has
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     the cart panics, causing the vehicle to careen into a post covered in decorations. The vegetation then wraps around the cartâs wheels and the closest bystanders. A pair of revelers produce weapons
                                                
                                            
                                                
                                                     bloodshed. Spirit of Vengeance If Kala is reduced to 0 hit points or apprehended, she calls out to the biza she made a pact with. If the characters convince Kala to call off her attack, this breaks her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Subclasses  Class Subclass Level Available Description   Barbarian Path of the Ancestral Guardian 3rd Calls on the spirits of honored ancestors to protect others Barbarian Path of the Storm Herald
                                                
                                            
                                                
                                                     a martial arts tradition inspired by the swaying of a drunkard Monk Way of the Kensei 3rd Channels ki through a set of mastered weapons Monk Way of the Sun Soul 3rd Transforms ki into bursts of fire
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Wisdom Skill Proficiencies Choose 2: Arcana, History, Insight, Investigation, Medicine, Nature, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B: (A) 2
                                                
                                            
                                                
                                                     lives of crime or domination. But the lure of knowledge calls even the most unadventurous Wizards from the safety of their libraries and laboratories and into crumbling ruins and lost cities. Most Wizards
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , Investigation, Medicine, Nature, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B: (A) 2 Daggers, Arcane Focus (Quarterstaff), Robe, Spellbook
                                                
                                            
                                                
                                                     calls even the most unadventurous Wizards from the safety of their libraries and laboratories and into crumbling ruins and lost cities. Most Wizards believe that their counterparts in ancient
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     the cityâs gates. Roll on the Gate Interactions table if you want to randomly determine the experience characters have as they attempt to pass through a gate. If someone calls the Flaming Fist or the
                                                
                                            
                                                
                                                     of travelers to wait for 6d10 minutes for no clear reason. 
   3  The guards refuse to admit anyone with animals, unusual weapons, or obvious magic items. 
   4  The guards donât let anyone through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    âeither where one is in progress, where one is imminent, or where one once took place. They encase themselves in the armor and weapons of fallen warriors and impale the corpses of those warriors on
                                                
                                            
                                                
                                                     the lances and other weapons embedded in their salvaged armor. Corpses that accumulate on a cadaver collectorâs shell arenât just grisly battle trophies. A cadaver collector can summon the spirits of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     the cityâs gates. Roll on the Gate Interactions table if you want to randomly determine the experience characters have as they attempt to pass through a gate. If someone calls the Flaming Fist or the
                                                
                                            
                                                
                                                     to wait for 6d10 minutes for no clear reason. 3 The guards refuse to admit anyone with animals, unusual weapons, or obvious magic items. 4 The guards donât let anyone through the gate. Those wishing
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     called to the scene of a great battle â either where one is in progress, where one is imminent, or where one once took place. They encase themselves in the armor and weapons of fallen warriors and
                                                
                                            
                                                
                                                     impale the corpses of those warriors on the lances and other weapons embedded in their salvaged armor. Conjured Berserkers. Corpses that accumulate on the constructâs shell arenât just grisly battle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     (which he calls his âclawsâ) established in armies across Khorvaire. The most significant of those is the barbarian horde he amasses in the Demon Wastesâwarriors who threaten to sweep into Aundair on a
                                                
                                            
                                                
                                                     +10
 Skills Athletics +10, Insight +8, Perception +8, Persuasion +10
 Damage Vulnerabilities piercing from magic weapons wielded by good creatures
 Damage Resistances bludgeoning, piercing, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     terror and bloodshed, especially under a full moon. Good lycanthropes are reclusive and uncomfortable around other civilized creatures, often living alone in wilderness areas far from villages and towns
                                                
                                            
                                                
                                                     character gains a Strength of 19 if his or her score isnât already higher, and a +1 bonus to AC while in bear or hybrid form (from natural armor). Attack and damage rolls for the natural weapons are based on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                     jewelry and sturdy weapons from the minerals they mine, and they value the dignity of work. Merfolk. In the wilds, merfolk are known as covetous keepers of arcane magic, knowledge, and artifacts. They are
                                                
                                            
                                                
                                                     said to hoard precious magic items, tomes, and other secrets in lochs, ponds, and wishing wells across Eldraine. Fauns. Prior to the Phyrexian invasion, fauns (use the satyr stat block) were reclusive
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     calls home on his desolate, canyon-pocked layer of the Abyss. Yeenoghu
 Huge fiend (demon), chaotic evil
  
 Armor Class 20 (natural armor)
 Hit Points 333 (23d12 + 184)
 Speed 50 ft.
  
   STR
                                                
                                            
                                                
                                                     Resistance (3/Day). If Yeenoghu fails a saving throw, he can choose to succeed instead.
 Magic Resistance. Yeenoghu has advantage on saving throws against spells and other magical effects.
 Magic Weapons
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sleeping Dragonâs Wake
                                                    
                                                
                                            
                                                     destroyed more property. Seven days ago, some of the fishers in the town took weapons and their boats to Salt Cave to see if the raiders were in the caves. The fishers have not returned. Five days ago
                                                
                                            
                                                
                                                     watches the sea for shoals from a cliff and calls out to ships below in danger of beaching. Umberlee Shrine The door to the one-room shrine of Umberlee, goddess of the sea, is unlocked. Characters who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     branches another 10 feet above that.
 A weak voice calls out, âHallo, on the ground. Can you help us?â
 The Star Goddess was a 90-foot skyship from Halruaa. It flew like a blimp, with the aid of an
                                                
                                            
                                                
                                                     (Acrobatics) check, representing clutching at vines and branches on the way down. Treasure There is no treasure aboard the Star Goddess or amid the debris under it, but characters can salvage weapons, clothing, and enough supplies to assemble one explorerâs pack and one priestâs pack.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     a member of the Brightguard is a serious offense, a fact nearby locals warn the characters of if they draw their weapons. The characters might also choose to avoid getting involved, as do most of the
                                                
                                            
                                                
                                                     folk around them. If they donât act, new strife will involve them imminently. Sensing Tremors During the conflict, the Ashen Heirs continue decrying the Brightguard with calls of âCast off your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monstrous Compendium Volume Four
                                                    
                                                
                                            
                                                    )
 INT
 3 (â4)
 WIS
 18 (+4)
 CHA
 14 (+2)
 
 Saving Throws Dex +7, Wis +8
 Skills Perception +12
 Damage Resistances bludgeoning, piercing, and slashing damage from nonmagical weapons
 Damage
                                                
                                            
                                                
                                                     calls down a bolt of lightning that targets a creature it can see within 120 feet of itself. The target must make a DC 16 Dexterity saving throw, taking 19 (3d12) lightning damage on a failed save, or half as much damage on a successful one.
                                                
                                            
                                        






