Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 7 results for 'cambion which remove'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        champion which remote
                                    
                                
                                    
                                        champion which resolve
                                    
                                
                                    
                                        champion which recover
                                    
                                
                                    
                                        champion which remove
                                    
                                
                                    
                                        champion which removed
                                    
                                
                        
                    
                
                        
                                                     Magic Items
                                                    Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     breathe, eat, or drink.
You can take a Magic action to remove the flask’s stopper and release the creature in the flask. The creature then obeys your commands for 1 hour, understanding those
                                                
                                            
                                                
                                                     the following table (see the Monster Manual for the creature’s stat block).
1d100
Contents
0-50
No creature
51
Arcanaloth
52-54
Bone Devil
55-56
Cambion
57
                                                
                                            
                                        
                                                    Iron Flask
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     age.
You can use an action to remove the flask's stopper and release the creature the flask contains. The creature is friendly to you and your companions for 1 hour and obeys your commands for that
                                                
                                            
                                                
                                                    
Githyanki knight
52
Cambion
80
Githzerai zerth
53-54
Dao
81-82
Invisible Stalker
55-57
Demon (type 1)
83-84
Marid
58-60
Demon (type 2)
85-86
Mezzoloth
61-62
Demon (type 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     and doesn’t need to breathe, eat, or drink. You can take a Magic action to remove the flask’s stopper and release the creature in the flask. The creature then obeys your commands for 1 hour
                                                
                                            
                                                
                                                     on the following table (see the Monster Manual for the creature’s stat block).  1d100 Contents   01–50 No creature 51 Arcanaloth 52–54 Bone Devil 55–56 Cambion 57–58 Dao 59 Deva 60–61 Djinni 62–63
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     to breathe, eat, or drink and doesn’t age. You can use an action to remove the flask’s stopper and release the creature the flask contains. The creature is friendly to you and your companions for 1
                                                
                                            
                                                
                                                     Githyanki knight 52 Cambion 80 Githzerai zerth 53–54 Dao 81–82 Invisible stalker 55–57 Demon (type 1) 83–84 Marid 58–60 Demon (type 2) 85–86 Mezzoloth 61–62 Demon (type 3) 87–88 Night hag 63–64 Demon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     and doesn’t need to breathe, eat, or drink. You can take a Magic action to remove the flask’s stopper and release the creature in the flask. The creature then obeys your commands for 1 hour
                                                
                                            
                                                
                                                     on the following table (see the Monster Manual for the creature’s stat block).  1d100 Contents   01–50 No creature 51 Arcanaloth 52–54 Bone Devil 55–56 Cambion 57–58 Dao 59 Deva 60–61 Djinni 62–63
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     to breathe, eat, or drink and doesn’t age. You can use an action to remove the flask’s stopper and release the creature the flask contains. The creature is friendly to you and your companions for 1
                                                
                                            
                                                
                                                     to open the flask. A newly discovered bottle might already contain a creature chosen by the DM or determined randomly.  d100 Contents   01–50 Empty 51 Arcanaloth 52 Cambion 53–54 Dao 55–57 Demon (type
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     Ignatius confining Vern to his cabin until the authorities in Mechanus remove the cambion from the train. If the characters don’t have the means to raise Quintus from the dead, Ignatius suggests they
                                                
                                            
                                                
                                                    E6: Passenger Car A mind flayer in a beige coat kneels beside a body in the aisle of this passenger car. Three curious onlookers—a cambion, a drow, and bronze dwarf with flames for hair—poke their
                                                
                                            
                                        





