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                        Returning 18 results for 'can coursing'.
                    
                
                        
                            
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                                                     Monsters
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    Air Form. The dust hulk can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch without squeezing.
Death Burst. When the dust hulk dies, it
                                                
                                            
                                                
                                                     affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.Multiattack. The dust hulk makes three Slam attacks. It can replace one of these
                                                
                                            
                                        
                                                     Magic Items
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    An ornate carving of a serpent adorned with a coursing river spirals down the length of this redand-gold staff. While you’re holding it, you can use an action to produce one of the following
                                                
                                            
                                                
                                                     effects. Once the staff has produced an effect, it can’t produce that effect again until the next dawn.
Orb of Lightning. You create a Small orb of lightning in an unoccupied space you can see
                                                
                                            
                                        
                                                    Finger of Death
                                                    
    
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Finger of Death 7th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
                                                    
                                                
                                            
                                                    Endgame In order to destroy the Phylactery Vault, first Kazit Gul must be destroyed, and then three sepulchers must be disabled. When those conditions are met, the magic coursing through the
                                                
                                            
                                                
                                                     glyph keys pulse with blue light and subtle vibrations. The black gates begin to pulse in time with the keys.
 A character can make a DC 13 Intelligence (Arcana) check to assess the failing magic and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Finger of Death 7th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, S Duration: Instantaneous You send negative energy coursing through a creature that you can see within range
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Staff of Ruling Staff, Rare (Requires Attunement) An ornate carving of a serpent adorned with a coursing river spirals down the length of this red-and-gold staff. While you’re holding it, you can use
                                                
                                            
                                                
                                                     in an unoccupied space you can see within 60 feet of yourself. You concentrate on this orb as if concentrating on a spell. As a bonus action, you can move the orb up to 20 feet in any direction
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     their ancestors’ passion for artistry, but instead of carving stone, they view their bodies as living works of art. As they fly, coursing along wind currents or blowing through underground tunnels
                                                
                                            
                                                
                                                    . The dust hulk can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch without squeezing.
 Death Burst. When the dust hulk dies, it explodes in a burst
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     Healing Starting at 6th level, the divine energy coursing through you can empower healing spells. Whenever you or an ally within 5 feet of you rolls dice to determine the number of hit points a spell
                                                
                                            
                                                
                                                     commands sacred power, a Divine Soul can undermine an existing order by claiming a direct tie to the divine. In some cultures, only those who can claim the power of a Divine Soul may command religious power
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     blessed with inherent magic but perhaps scarred as well? How do you feel about the magical power coursing through you? Do you embrace it, try to master it, or revel in its unpredictable nature? Is it a
                                                
                                            
                                                
                                                     you to carry this power. Quick Build You can make a sorcerer quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     coursing through the River Styx claw and scream at the bathysphere as they pass by. Once the bathysphere is lowered to the river bottom, characters inside it can use its siphoning tubes to suck up the
                                                
                                            
                                                
                                                     he’s unwilling to risk his devils. Bazelsteen’s bathysphere is a Large object that can fit up to four Medium creatures inside it. The hatch is located in the bathysphere’s upper hemisphere. Bazelsteen
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                     creature with a weapon that has the Heavy property as part of the Attack on your turn, you can cause the weapon to deal extra damage to the target. The extra damage equals your Proficiency Bonus. Hew
                                                
                                            
                                                
                                                    . Immediately after you score a Critical Hit with a Melee weapon or reduce a creature to 0 Hit Points with one, you can make one attack with the same weapon as a Bonus Action. Skilled Origin Feat You gain
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player’s Handbook
                                                    
                                                
                                            
                                                     1: Rage You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action if you aren’t wearing Heavy armor. You
                                                
                                            
                                                
                                                     can enter your Rage the number of times shown for your Barbarian level in the Rages column of the Barbarian Features table. You regain one expended use when you finish a Short Rest, and you regain all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     1: Rage You can imbue yourself with a primal power called Rage, a force that grants you extraordinary might and resilience. You can enter it as a Bonus Action if you aren’t wearing Heavy armor. You
                                                
                                            
                                                
                                                     can enter your Rage the number of times shown for your Barbarian level in the Rages column of the Barbarian Features table. You regain one expended use when you finish a Short Rest, and you regain all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     addition, the creatures found aboard the ship are adept at hiding among the webs. As an action, any such creature can attempt Dexterity (Stealth) checks to hide from any character that it is more than
                                                
                                            
                                                
                                                     or higher, can spot the web. Otherwise, the first character through the doorway blunders into it and is restrained, as if they had been hit by a giant spider’s Web attack. If any creature is caught
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     nothing to antagonize Wyllow can secure safe passage through her demesne, though she warns them to steer clear of the goblin werebats and show the green dragon the respect it’s due. She knows the
                                                
                                            
                                                
                                                     dust-covered objects resting on it. Leaning against the table is a wooden staff with silvered tips, draped in cobwebs.
 Treasure. Characters who clear away the dust can see the objects on the table
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     Dexterity check using thieves’ tools to open it. A locked door can also be smashed open with a successful DC 15 Strength check. A character looking for a secret door finds one with a successful DC 15
                                                
                                            
                                                
                                                     Wisdom (Perception) check. 1. Cellar The stairway leading down into the cellar shows signs of recent foot traffic. Characters can find these tracks easily. When the characters open the door at the bottom
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     battered by windblown debris. At the start of each of its turns, a creature restrained by the whirlwind takes 1d10 bludgeoning damage. A creature in the whirlwind can use its action to attempt a DC 20
                                                
                                            
                                                
                                                     Strength check. If successful, the creature ends the restrained condition on it, falls 20 feet to the floor, and escapes the whirlwind. A creature outside the whirlwind can attempt a similar check to pull
                                                
                                            
                                        






