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                        Returning 35 results for 'can of sage'.
                    
                
                        
                            
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                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                     (Sage Only): Animal Shapes, SunburstLegendary Action Uses: 3. Immediately after another creatureâs turn, the animal lord can expend a use to take one of the following actions. The animal lord
                                                
                                            
                                                
                                                    Animal Lordship. An animal lord represents a Animal Lord (Forager);Forager, Animal Lord (Hunter);Hunter, or Animal Lord (Sage);Sage (DMâs choice), which determines certain traits in this stat
                                                
                                            
                                        
                                                     Spells
                                                    Playerâs Handbook
                                                    
                                                
                                            
                                                    You mentally contact a demigod, the spirit of a long-dead sage, or some other knowledgeable entity from another plane. Contacting this otherworldly intelligence can break your mind. When you cast
                                                
                                            
                                                
                                                     this spell, make a DC 15 Intelligence saving throw. On a successful save, you can ask the entity up to five questions. You must ask your questions before the spell ends. The DM answers each question with
                                                
                                            
                                        
                                                     Monsters
                                                    Monster Manual
                                                    
                                                
                                            
                                                    Animal Lordship. An animal lord represents the Sage, which determines certain traits in this stat block.
Legendary Resistance (4/Day). If the animal lord fails a saving throw, it can choose to
                                                
                                            
                                                
                                                     damage.
Animal Spirit. The animal lord conjures an animal spirit that strikes at a creature and then disappears. Dexterity Saving Throw: DC 20, one creature the animal lord can see within 120 feet
                                                
                                            
                                        
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                    ;
69â73
Sage
65â72
74â77
Skull
73â80
78â82
Star
81â88
83â87
Sun
â
88â91
Talons
89â96
92â96
Throne
                                                
                                            
                                                
                                                    
97â00
97â00
Void
Each cardâs effect is described below.
Balance. You can increase one of your ability scores by 2, to a maximum of 22, provided you also decrease another
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                     until the start of its next turn.
Lightning Eruption (3/Day). The sage creates an eruption of magical lightning centered on a point it can see within 150 feet of it. Each creature in a 20-foot-radius
                                                
                                            
                                                
                                                     5 ft., one creature. Hit: 13 (3d8);{"diceNotation":"3d8","rollType":"damage","rollAction":"Shocking Grasp","rollDamageType":"lightning"} lightning damage, and the target canât take reactions
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Multiattack. The tower sage makes two Arcane Burst attacks and can use Starry Radiance if available.
Arcane Burst. Melee or Ranged Spell Attack: +5;{"diceNotation":"1d20+5", "rollType":"to hit
                                                
                                            
                                                
                                                    "} radiant damage.
Starry Radiance (Recharge 5â6);{"diceNotation":"1d6", "rollType":"recharge", "rollAction":"Starry Radiance"}. Dazzling light bursts from the tower sageâs fingertips in a 15-foot
                                                
                                            
                                        
                                                     Monsters
                                                    Candlekeep Mysteries
                                                    
                                                
                                            
                                                     5 ft., one creature. Hit: 9 (2d8);{"diceNotation":"2d8","rollType":"damage","rollAction":"Shocking Grasp","rollDamageType":"lightning"} lightning damage, and the target canât take reactions
                                                
                                            
                                                
                                                     until the start of its next turn.
Spellcasting. The sage casts one of the following spells, using Intelligence as the spellcasting ability (save DC 14, +6;{"diceNotation":"1d20+6","rollType":"spell
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     use the ring to cast the spell, the ring canât cast the spell again until the next dawn.
Six varieties of Sageâs Signet rings exist, each with a different signet (see the table below). A
                                                
                                            
                                                
                                                     ringâs signet determines its rarity as well as the additional spells it can cast. While wearing a Sageâs Signet, you can cast each of its additional spells once from the ring using your
                                                
                                            
                                        
                                                     Magic Items
                                                    Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                    A Horizon puzzle cube is an 8-inch magical cube made of gold, iron, crystal, and copper, and it is worth 5,000 gp to a sage or collector. A functioning puzzle cube can be solved with 30 minutes of
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    "} necrotic damage.
Affix Shadow. Sion targets a creature within 60 feet of himself that he can see. That target must make a DC 13 Charisma saving throw. On a failed save, the target has the grappled
                                                
                                            
                                                
                                                     spellcasting ability (spell save DC 13):
At will: Mage Hand, Minor Illusion
1/day each: Darkness, Mirror Image, SilenceSion is the most trusted servant of Piyarz, a traitorous sage in the Tower of the
                                                
                                            
                                        
                                                     Monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     Weapon, and he regains any expended uses of Legendary Resistance. Additionally, the aspect can now use the options in the âMythic Actionsâ section for 1 hour. Award a party an additional
                                                
                                            
                                                
                                                     155,000 XP (310,000 XP total) for defeating the aspect of Bahamut after his Platinum Brilliance activates.
Legendary Resistance (5/Day). If the aspect fails a saving throw, he can choose to succeed
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     various worlds. While it can include fewer or different cards, it frequently appears with a Deck of Many Things as part of a combined deck of sixty-six illuminated cards. The combined deck is usually
                                                
                                            
                                                
                                                     draw the same card multiple times.
The DM can use the physical cards provided in The Deck of Many Things card set to build a combined Deck of Many Things and Deck of Many More Things, including
                                                
                                            
                                        
                                                    Contact Other Plane
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You mentally contact a demigod, the spirit of a long- dead sage, or some other mysterious entity from another plane. Contacting this extraplanar intelligence can strain or even break your mind. When
                                                
                                            
                                                
                                                     understand what other creatures say, can't read, and speak only in gibberish. A greater restoration spell cast on you ends this effect.
On a successful save, you can ask the entity up to five questions. You
                                                
                                            
                                        
                                                    Sage
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in
                                                
                                            
                                                
                                                     an almost inaccessible place, or that it simply cannot be found. Unearthing the deepest secrets of the multiverse can require an adventure or even a whole campaign.
 
Suggested
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    : RESEARCHER
When you attempt to learn or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a
                                                
                                            
                                                
                                                     library, scriptorium, university, or a sage or other learned person or creature. Your DM might rule that the knowledge you seek is secreted away in an almost inaccessible place, or that it simply cannot
                                                
                                            
                                        
                                                     Backgrounds
                                                    Sword Coast Adventurer's Guide
                                                    
                                                
                                            
                                                     professional courtesy shown to a fellow scholar.
 
Suggested Characteristics
Use the tables for the sage background below as the basis for your traits and motivations, modifying the entries when
                                                
                                            
                                                
                                                     adventuring. Your ideal is no doubt related to how you view the quest for knowledge and truthâperhaps as a worthy goal in itself, or maybe as a means to a desirable end.
 
Sage
d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     12
 Languages Common plus any three languages
 Challenge 1 (200 XP) Proficiency Bonus +2
 Actions
 Multiattack. The tower sage makes two Arcane Burst attacks and can use Starry Radiance if
                                                
                                            
                                                
                                                    Tower Sage Tower sages are mages who study astrology and support the leader of the Tower of the Heavens, the elder sage, in divining the future. When tower sages are initiated, their arms are
                                                
                                            
                                        
                                                    Aarakocra
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Elemental Evil Player's Companion
                                                    
                                                
                                            
                                                     distinct tribal variations.
Sky Wardens
Nowhere are the aarakocra more comfortable than in the sky. They can spend hours in the air, and some go as long as days, locking their wings in place and
                                                
                                            
                                                
                                                     away.
Once airborne, an aarakocra leaves the sky with reluctance. On their native plane, they can fly for days or months, landing only to lay their eggs and feed their young before launching themselves
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     divided into the following four factions. Griswill Garrison The Griswill Garrison is a group of gnome mercenaries paid to serve Shalfey. Believing the elder sage dead, the gnomes now follow Piyarzâs orders
                                                
                                            
                                                
                                                    . Hostel Staff Several commoners run a hostel on a smaller island bordering the tower. Piyarz told them Shalfey was dead and instructed them to keep the hostel up and running. Sage Pupils and Tower
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Sages and Master Sages Candlekeepâs resident lore experts are master sages and sages who dedicate themselves to scholarship above all. Stat blocks for the master sage and the sage appear below
                                                
                                            
                                                
                                                    . Master Sage Medium humanoid (any race)
 Armor Class 10 (13 with mage armor)
 Hit Points 54 (12d8)
 Speed 30 ft.
   STR 
  8 (-1) 
 
  DEX 
  10 (+0) 
 
  CON 
  10 (+0) 
 
  INT 
  20 (+5
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     or that support the campaignâs theme. The number and effects of the cards provided in the Dungeon Masterâs Guide are suggestions you can change as necessary. The deck has had many variations over D
                                                
                                            
                                                
                                                    : Starter Deck. This version of the Deck of Many Things is meant for low-level characters, potentially as low as 1st level: Comet, Fates, Fool, Key, Knight, Rogue, Ruin, Sage, Talons. Roleplaying Focus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Tower of the Heavens The Tower of the Heavens is renowned as a seat of learning for astronomersâand as a source of prophecy for visitors who can afford it. For more on the tower, see this adventureâs
                                                
                                            
                                                
                                                     background. For centuries, each elder sage has passed down the Books of Prophecy to that sageâs chosen successor. Piyarz was Shalfeyâs pupil, and according to tradition, he would assume the title of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     Shalfey is dead and Piyarz is now the elder sage. But I know that isnât true, and now I know I can confide in you. How did you learn Shalfeyâs passphrase?â
 Hadley believes whatever tale the
                                                
                                            
                                                
                                                     his supposed death, leaving the elder sage defenseless. What Can Be Done? Hadley asks the characters to discover whatâs going on in the tower and rescue Shalfey. He suggests they pose as visitors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    The Perfect Hand Difficulty: Easy This sorting puzzle can be used to indicate the presence of a hidden treasure or secret passage. It fits well in a dungeon, a haunted manor, or an abandoned gambling
                                                
                                            
                                                
                                                     the Sage. The haughty Sage, full of disdain, wonât deign to be next to the Jester. The foolish Jester does a headstand while gazing at the faraway Knight. The loyal Knight stands beside the Sage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Sage Animal Lord Appearances     1d10 Bestial Shape 
     1  Coyote 
   2  Crow 
   3  Elephant 
   4  Lizard 
   5  Mouse 
   
     1d10 Bestial Shape 
     6  Owl 
   7  Salmon 
   8
                                                
                                            
                                                
                                                    
 CR 20 (XP 25,000; PB +6)
 Traits
 Animal Lordship. An animal lord represents a Forager, Hunter, or Sage (DMâs choice), which determines certain traits in this stat block.
 Legendary Resistance (4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                    Bullywug Bog Sage Bullywug bog sages channel the magic of the swamp to sicken foes and speak with plants. Bullywug Bog Sage Medium Fey, Neutral
 AC 16 Initiative +3 (13)
 HP 52 (8d8 + 16)
 Speed
                                                
                                            
                                                
                                                      +1 
   
 Skills Nature +4, Stealth +5
 Gear Component Pouch
 Senses Passive Perception 13
 Languages Bullywug, Common, Sylvan
 CR 4 (XP 1,100; PB +2)
 Traits
 Amphibious. The bullywug can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     of Extradimensional Spaces are two mysteries. The first is the whereabouts of the missing sage Matreous. The characters can resolve this question by opening the portal to the mansion. The larger mystery, however, is how to escape once they are trapped inside.
                                                
                                            
                                                
                                                     livestock stands in the fields like stick figures, and the rain has dwindled. A local mage determined that a curse had been levied on the land and recommended that the town seek aid from a sage named
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     The Canopic Being. Valin can see through these golemsâ eyes and can speak through them as she wishes. Mayastan Sadaar, the Candlekeep sage, would have become a golem if she had not destroyed her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Heroes of Destiny The Sage Destinies table provides narrative ideas inspired by the Deck of Many Things that you can use while developing your character. The entries in this table are geared toward
                                                
                                            
                                                
                                                     spellcasters, but they can enrich any characterâs story. When using this table, you can either choose the entries that speak to you or draw cards from the deck.  Sage Destinies   Card Heroic Tie
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    Background According to local legend, the sages of the Tower of the Heavens can glimpse the future. Suppliants journey from distant regions to the tower, each bringing gold and a single question
                                                
                                            
                                                
                                                     Prophecy. The books chronicle events that have happened and those yet to pass; each cryptic page might detail a fate days, months, or years in the future. Shalfey, Elder Sage of the Tower of the Heavens
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     always open to visitors and boasts one of the finest libraries in Faerûn. The monks of Candlekeep also preserve the predictions of Alaundo the Seer, a singular sage whose prophecies have proved
                                                
                                            
                                                
                                                     finding it can probably be found in Candlekeep. The encounters in Candlekeep focus on social interaction and exploration. The following events unfold here: The characters arrive at Candlekeep, where the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    Mayastan Sadaar Word of Mayastan Sadaarâs death hits the scholars of Candlekeep hard. At your discretion, the characters can return the scholarâs body to Candlekeep so that she can be returned to
                                                
                                            
                                                
                                                    . The characters might thus be charged with a side quest to learn more about the ritual, with the knowledge they gain eventually allowing the sage to be resurrected.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     or recall a piece of lore, if you do not know that information, you often know where and from whom you can obtain it. Usually, this information comes from a library, scriptorium, university, or a sage
                                                
                                            
                                                
                                                    Sage  You spent years learning the lore of the multiverse. You scoured manuscripts, studied scrolls, and listened to the greatest experts on the subjects that interest you. Your efforts have made you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    -dead sage, or some other knowledgeable entity from another plane. Contacting this otherworldly intelligence can break your mind. When you cast this spell, make a DC 15 Intelligence saving throw. On a
                                                
                                            
                                                
                                                     successful save, you can ask the entity up to five questions. You must ask your questions before the spell ends. The DM answers each question with one word, such as âyes,â âno,â âmaybe,â ânever
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    -dead sage, or some other knowledgeable entity from another plane. Contacting this otherworldly intelligence can break your mind. When you cast this spell, make a DC 15 Intelligence saving throw. On a
                                                
                                            
                                                
                                                     successful save, you can ask the entity up to five questions. You must ask your questions before the spell ends. The DM answers each question with one word, such as âyes,â âno,â âmaybe,â ânever
                                                
                                            
                                        






