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                        Returning 14 results for 'cantrips walker record'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    ","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): fire bolt (see âActionsâ below), mage hand
                                                
                                            
                                                
                                                     fantasizes about rising to fame and prominence in record time and hopes that plundering the lost Netherese city of Ythryn will turn her fantasies into reality.
The tiefling has the secret support of the
                                                
                                            
                                        
                                                    Choldrith
                                                    
    
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    :
Cantrips (at will): guidance, mending, resistance, thaumaturgy
1st level (4 slots): bane, healing word, sanctuary, shield of faith
2nd level (3 slots): hold person, spiritual weapon (dagger)
Spider
                                                
                                            
                                                
                                                     the same web.
Web Walker. The choldrith ignores movement restrictions caused by webbing.Dagger. Melee or Ranged Weapon Attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Dagger"} to
                                                
                                            
                                        
                                                    Drider (variant)
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     as on Wisdom (Perception) checks that rely on sight.
Web Walker. The drider ignores movement restrictions caused by webbing.
Spellcasting. The drider is a 7th-level spellcaster. Its spellcasting
                                                
                                            
                                                
                                                     spell list:
Cantrips (at will): poison spray, thaumaturgy
1st level (4 slots): bane, detect magic, sanctuary
2nd level (3 slots): hold person, silence
3rd level (3 slots): clairvoyance, dispel magic
                                                
                                            
                                        
                                                    Drow Arachnomancer
                                                    
    
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                                                     Monsters
                                                    Mordenkainenâs Tome of Foes
                                                    
                                                
                                            
                                                     long rest. It knows the following warlock spells:
Cantrips (at will): chill touch, eldritch blast, mage hand, poison spray
1stâ5th level (3 5th-level slots): conjure animals (spiders only), crown of
                                                
                                            
                                                
                                                    , as well as on Wisdom (Perception) checks that rely on sight.
Web Walker. The drow ignores movement restrictions caused by webbing.Multiattack. The drow makes two poisonous touch attacks or two bite
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
                                                
                                            
                                                
                                                     in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     11 for the wizard spell list. Cantrips At 1st level, you know three cantrips of your choice from the wizard spell list. You learn additional wizard cantrips of your choice at higher levels, as shown
                                                
                                            
                                                
                                                     in the Cantrips Known column of the Wizard table. Spellbook At 1st level, you have a spellbook containing six 1st-level wizard spells of your choice. Your spellbook is the repository of the wizard
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    Step 5: Fill In Details Now fill in the rest of your character sheet. Record Class Features Look at your classâs feature table in âCharacter Classesâ, and write down the level 1 features. The class
                                                
                                            
                                                
                                                     armor or a Shield (or both), calculate your AC using the rules in âEquipmentâ. A class feature might give you a different way to calculate your AC. Attacks. In the Weapons & Damage Cantrips section of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Step 5: Fill In Details Now fill in the rest of your character sheet. Record Class Features Look at your classâs feature table in chapter 3, and write down the level 1 features. The class features
                                                
                                            
                                                
                                                     Shield (or both), calculate your AC using the rules in chapter 6. A class feature might give you a different way to calculate your AC. Attacks. In the Weapons & Damage Cantrips section of the character
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Web Walker. The drider ignores movement restrictions caused by webbing.
 Actions
 Multiattack. The
                                                
                                            
                                                
                                                     ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The drider has the following spells prepared from the cleric spell list:
 Cantrips (at will): poison spray, thaumaturgy
 1st level (4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    , +8 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
 Cantrips (at will): chill touch, eldritch blast, mage
                                                
                                            
                                                
                                                     make an ability check.
 Sunlight Sensitivity. While in sunlight, the drow has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
 Web Walker. The drow ignores
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     Walker. The chitine ignores movement restrictions caused by webbing.
 Actions
 Multiattack. The chitine makes three attacks with its daggers.
 Dagger. Melee or Ranged Weapon Attack: +4 to hit
                                                
                                            
                                                
                                                    . Its spellcasting ability is Wisdom (save DC 12, +4 to hit with spell attacks). The choldrith has the following cleric spells prepared:
 Cantrips (at will): guidance, mending, resistance, thaumaturgy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     takes a liking to a humanoid, a chwinga might use its cantrips to aid the creature, or it might bestow a magical gift before departing. The aspect that attracts a chwinga to a humanoid can take any
                                                
                                            
                                                
                                                     taken. Once you do so, the charm vanishes from you. Charm of the Snow Walker. This charm has 3 charges. As an action, you can expend 1 of the charmâs charges to gain the following benefits for 24 hours
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     record time and hopes that plundering the lost Netherese city of Ythryn will turn her fantasies into reality. The tiefling has the secret support of the archdevil Levistus, having traded her soul years
                                                
                                            
                                                
                                                     is Intelligence (spell save DC 14; +6 to hit with spell attacks). She has the following wizard spells prepared:
 Cantrips (at will): fire bolt (see âActionsâ below), mage hand, message, minor
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     following sorcerer spells:
 Cantrips (at will): fire bolt, mage hand, poison spray, prestidigitation, ray of frost
 1st level (6 slots): burning hands, shield, sleep
 2nd level (3 slots): invisibility
                                                
                                            
                                                
                                                     following details become apparent: The additional runes record the occupantâs date of death and the great deeds the dwarf performed in life. Also carved into these three coffins is a warning that doom awaits
                                                
                                            
                                        






