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                        Returning 28 results for 'cantrips warned reveal'.
                    
                
                        
                            
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                                                    Goblin
                                                    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    ; means âmagicâ in the Goblin tongue. Should ye happen upon goblins chanting âbooyahg booyahg booyahg,â be warned! There might be a powerful sorcerer lurking in their midst
                                                
                                            
                                                
                                                     goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     dark. Suddenly, a loud voice booms out all around you in Undercommon: âTurn back or suffer a death so horrible you cannot imagine! You have been warned!â
 The voice is actually a minor illusion cantrip
                                                
                                            
                                                
                                                    , +5 to hit with spell attacks). She has the following wizard spells prepared:
 Cantrips (at will): minor illusion, ray of frost
 1st Level (2 slots): shield, mage armor
 Hanneâs mother, Zhora
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     successful DC 15 Wisdom (Perception) check. If characters havenât been warned about the rearguard, someone spots a face peering down from above with a successful DC 20 Wisdom (Perception) check, but not
                                                
                                            
                                                
                                                     any information from them. Even with that, all they reveal is that they are initiates in the Cult of the Dragon, the names of their leaders (Rezmir, Frulam Mondath, and Langdedrosa Cyanwrath), and that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     successful DC 15 Wisdom (Perception) check. If characters havenât been warned about the rearguard, someone spots a face peering down from above with a successful DC 20 Wisdom (Perception) check, but not
                                                
                                            
                                                
                                                     (Intimidation) check can pry any information from them. Even with that, all they reveal is that they are initiates in the Cult of the Dragon, the names of their leaders (Rezmir, Frulam Mondath, and Langdedrosa
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     notes on the great conflicts of the multiverse, I have been deluged with requests to reveal more of my hard earned, well-guarded secrets.
 Nonsense, I say. A secret shared is a secret no more. My
                                                
                                            
                                                
                                                     aims and achievements were revealed to me.
 Thus moved, I offer a few bits from my archive. Be warned. What you find here represents what I consider to be the least of my knowledge. It concerns
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     Warning. When Purphoros attacked Heliod in a destructive rage, Heliod demanded that Kruphix intervene. Kruphix constrained the forge-godâs mind and memory in punishment for his attack. He warned all
                                                
                                            
                                                
                                                     crossing the horizon. Then the blindfolds are removed as the faithful intone a paean to Kruphix. The hope is that Kruphix will choose to reveal himself at the climax of the ritual, whether by the appearance
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    ) and one lustrous black marble (see area 81). Mister Threadneedle understands Common but canât speak. He communicates by nodding and shaking his head, or with gestures and facial expressions. Warned of
                                                
                                            
                                                
                                                     gains benefits and suffers detrimental effects based on what is consumed. Do not reveal detrimental effects to the players until those effects come into play. Roast Boar: The character feels stronger and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     partially concealed behind a tall, slender oil painting of fishing boats on Lac Dinneshere. It pulls open to reveal the speakerâs office (area T3) beyond. Any character who searches the wall for
                                                
                                            
                                                
                                                     know what else to do with the figurehead except store it here, out of the public eye. He fears the figurehead is tainted by demonic magic and has warned his staff not to touch it. A detect evil and good
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    . Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It has the following wizard spells prepared:
 Cantrips (at will): acid splash, fire bolt, ray of frost
                                                
                                            
                                                
                                                     ironclad commitment to Maglubiyetâs will. A candidate for admission undergoes a series of tests designed to reveal any potential for treachery. Those who fail are slain, while those who pass receive secret
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     silk bundles are sticky but easily torn open to reveal two stout statues of dwarves â one bearing a pickaxe, the other a chisel and hammer. 5b. Troglodyte Fools Miners. Sparkling veins of gold stripe
                                                
                                            
                                                
                                                     darkvision out to a range of 60 feet. She has advantage on saving throws against being charmed, and magic canât put her to sleep. Add ray of frost to her list of known cantrips. Her spellbook and her arcane focus were taken from her. (The characters can find them in area 20b.)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     them her most trusted friends. If the lich comes under attack or takes umbrage with visitors, the mimics are quick to reveal their true forms and fight alongside her.)
 Animal-Headed People. Standing
                                                
                                            
                                                
                                                    : Cantrips (at will): mage hand, prestidigitation, ray of frost 1st level (4 slots): detect magic, magic missile, shield, thunderwave 2nd level (3 slots): detect thoughts, enlarge/reduce, Melfâs acid
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     warehouse are unlocked and open to reveal a 40-foot-high, rough-hewn chamber containing thirty duergar merchants and twelve male steeders (see appendix C) used as pack animals. These duergar arenât
                                                
                                            
                                                
                                                     spells prepared:
 Cantrips (at will): dancing lights, friends, mending, prestidigitation
 1st level (4 slots): comprehend languages, detect magic, Tenserâs floating disk
 2nd level (3 slots
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     the following sorcerer spells (an asterisked spell is from appendix B):
 Cantrips (at will): gust,* light, message, ray of frost
 1st level (2 slots): expeditious retreat, feather fall
 Actions
                                                
                                            
                                                
                                                     is from appendix B):
 Cantrips (at will): blade ward, gust,* light, prestidigitation, shocking grasp
 1st level (4 slots): feather fall, shield, witch bolt
 2nd level (3 slots): dust devil,* gust
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     tell Maggie because she warned them not to pick on the madcaps, so they see the characters as a potential solution to their situation. Helping the Imps. As events play out in Fort Knucklebone, the
                                                
                                            
                                                
                                                     lying. If called on the lie, the imps reveal the truth about why they want Wazzik dead. They tell the characters exactly when and where to find Wazzik alone, and they promise to put in a good word with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     door can be slid sideways to reveal a short passage with an identical secret door at the far end. No check is needed to find the second secret door, as both doors are obvious to anyone in the short
                                                
                                            
                                                
                                                     warned of the charactersâ approach (see area B3 above). Books and trinkets are spread across a wooden desk set in this alcove chamber, which is lit by a burning brazier.
 The trinkets are worthless
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     duplicate. These are the xvarts, creatures that not only look identical to Raxivort in appearance but also foil any magic used to track him down. Spells, rituals, and other effects that could reveal
                                                
                                            
                                                
                                                     ability is Charisma (spell save DC 11, +3 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells:
 Cantrips (at will
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     casting helpful cantrips and brewing alchemical tinctures. The Mosaic. Spiraling through Heartâs Hollow is the Mosaic, a sloped pathway lined with colorful stones. Every person who visits the village
                                                
                                            
                                                
                                                     it safe. Sheâll even reveal her true nature to the characters if she needs to convince them sheâll be a worthy guardian, but she wonât threaten or harm them. If the characters agree to give her the egg
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     seamlessly with the âceilingâ to which itâs attached. A detect magic spell or similar magic does not reveal the magical aura around the altar, which is protected by a permanent version of the Nystulâs magic
                                                
                                            
                                                
                                                     simulacrum are warned about the creature in this room: Rusty tableware, shattered plates, and broken chairs lie scattered on the floor amid two tables, one overturned and one on its side.
 Crawling out
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                    . Secret Door. There is a secret door behind the left bookcase on the far wall. When the bottom leftmost book in the bookcase is pulled, the bookcase slides forward to reveal the passage behind it. A
                                                
                                            
                                                
                                                     away a long time ago. They have been warned by their masters not to touch any books that have single letters on their spines. (The homunculi donât know the significance of these lettered books
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     cantrips, 1st-level spells, and 2nd-level spells. 
 HOOBUR GRANâSHOOP
 The tiefling â Talanatha Three-Coins from Phandalin â is alive for now. But if the characters fail to act quickly, she
                                                
                                            
                                                
                                                     bookcase swivels open to reveal a passage beyond. Talanatha is also aware of the doorway, having seen Hoobur open it to toss garbage into the hallway beyond.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding darkvision and the Nimble Escape
                                                
                                            
                                                
                                                     effect. âBooyahgâ means âmagicâ in the Goblin tongue. Should ye happen upon goblins chanting âbooyahg booyahg booyahg,â be warned! There might be a powerful sorcerer lurking in their midst.
  â Elminster
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     tables below to randomly generate an event to inspire your imagination. The attempt to justify a random result can reveal unforeseen possibilities. To get started, select a world-shaking event category
                                                
                                            
                                                
                                                     presaged this event, or a series of signs and omens. Describe the omen in detail. Describe or name the creature that warned the populace about the oncoming disaster. Who listened? Who were the lucky
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     uncertain terms that she is not, nor ever will be, Strahdâs enemy. Lady Wachter has a different list of prepared spells from that of the priest in the Monster Manual: Cantrips (at will): light
                                                
                                            
                                                
                                                    . The door can be pulled open to reveal a stone staircase (area N4g) that leads to the cellar. N4g. Secret Staircase Iron torch sconces cling to the wall of a stone staircase that cuts its way through
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                    .
 Investigating. Viewed in white light, the circular tile is red. A detect magic spell can reveal that the tile and statue give off an aura of transmutation. The runes on the tileâs inner edge read, in
                                                
                                            
                                                
                                                     prepared: Cantrips (at will): druidcraft, poison spray, shillelagh
 1st level (4 slots): cure wounds, entangle, faerie fire, thunderwave
 2nd level (3 slots): barkskin, flaming sphere
 Standing with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    . It pushes open to reveal area X33 beyond. X7. Cell Block This area contains four cells separated by bars. The rectangular iron doors have locks built into them, and Noska Urâgray carries the keys
                                                
                                            
                                                
                                                     area X19, clapping weakly at the speech. Floating next to Narâl is his grell bodyguard. If Xanathar has been warned that the characters are near, it wraps up its speech and grants them an audience; see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                     (Investigation) check enables a character to deduce that the doors arenât what they seem, through small clues showing that they are unused. The same check focused on a statue can reveal a small line on
                                                
                                            
                                                
                                                     ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). He has the following wizard spells prepared:
 Cantrips (at will): fire bolt, mage hand, minor illusion, shocking grasp
 1st
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    . Each statue has spiky maces in place of hands. However, several of the statues are melted or deformed. The flagstones in the middle of the room have been removed to reveal a surface of natural rock
                                                
                                            
                                                
                                                     poses suggesting shock, fear, or agony.
 If this is the first of the elemental temples the characters explore, Marlos Urnrayle (see chapter 7) is here. Visions have warned the medusa of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
                                                    
                                                
                                            
                                                     quite a while, and rats have gnawed at them. The bodies have been looted. If someone removes the spear pinning the goblin to the wall, the body slumps to reveal Draconic runes on the wall behind it
                                                
                                            
                                                
                                                    : Spellcasting. Grenl is a 1st-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). She has the following cleric spells prepared:
 Cantrips (at will
                                                
                                            
                                        






