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                        Returning 35 results for 'cantrips wind receive'.
                    
                
                        
                            
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                                                     Monsters
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    ","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following druid spells prepared:
Cantrips (at will): druidcraft, mending, produce flame
1st level (4 slots
                                                
                                            
                                                
                                                    ): detect magic, faerie fire, thunderwave
2nd level (3 slots): gust of wind, hold person, lesser restoration
3rd level (2 slots): call lightning, wind wallTalon. Melee Weapon Attack: +4;{"diceNotation
                                                
                                            
                                        
                                                     Monsters
                                                    Tyranny of Dragons
                                                    
                                                
                                            
                                                    ","rollType":"spell","rollAction":"Spellcasting"} to hit with spell attacks). Blagothkus has the following spells prepared from the wizard spell list:
Cantrips (at will): light, mage hand
                                                
                                            
                                                
                                                    , prestidigitation
1st level (4 slots): detect magic, identify, magic missile, shield
2nd level (3 slots): gust of wind, misty step, shatter
3rd level (2 slots): fly, lightning boltMultiattack. Blagothkus attacks
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     with spell attacks). It knows the following sorcerer spells:
Cantrips (at will): blade ward, light, message, ray of frost, shocking grasp
1st level (4 slots): feather fall, mage armor, witch bolt
2nd
                                                
                                            
                                                
                                                     level (3 slots): gust of wind, invisibility
3rd level (3 slots): fly, lightning boltDagger. Melee or Ranged Weapon Attack: +4;{"diceNotation":"1d20+4","rollType":"to hit","rollAction":"Dagger"} to hit
                                                
                                            
                                        
                                                     Monsters
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     Intelligence (spell save DC 13, +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will
                                                
                                            
                                                
                                                    ): friends, mage hand, prestidigitation, ray of frost
1st level (4 slots): disguise self, fog cloud, mage armor, witch bolt
2nd level (3 slots): gust of wind, Melf's acid arrow, misty stepQuarterstaff. Melee
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     spell attacks). It knows the following sorcerer spells (an asterisked spell is from appendix B):
Cantrips (at will): blade ward, gust,* light, prestidigitation
1st level (4 slots): feather fall
                                                
                                            
                                                
                                                    , jump, thunderwave
2nd level (2 slots): gust of wind
Unarmored Defense. While the hurricane is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Unarmored Movement. While
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                    ","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). It knows the following sorcerer spells (an asterisked spell is from appendix B):
Cantrips (at will): blade ward, gust
                                                
                                            
                                                
                                                    ,* light, prestidigitation, shocking grasp
1st level (4 slots): feather fall, shield, witch bolt
2nd level (3 slots): dust devil,* gust of wind
3rd level (2 slots): gaseous formMultiattack. The priest
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    
2/day each: fireball, fly, fog cloud, gust of wind, lightning boltHobgoblins with a prodigious talent for magic sometimes undergo grueling training to become hobgoblin devastators. Devastators are
                                                
                                            
                                                
                                                     of the magical arts, they learn the basics of weapon use, and they measure their deeds by the enemies defeated though their magic. They have the respect of other members of the host and receive
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     spell attacks). Aerisi has the following wizard spells prepared (an asterisked spell is from appendix B):
Cantrips (at will): gust,* mage hand, message, prestidigitation, ray of frost, shocking
                                                
                                            
                                                
                                                     grasp
1st level (4 slots): charm person, feather fall, mage armor, thunderwave
2nd level (3 slots): dust devil,* gust of wind, invisibility
3rd level (3 slots): fly, gaseous form, lightning bolt
4th
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    ":"Spellcasting"} to hit with spell attacks). It has the following druid spells prepared:
Cantrips (at will): druidcraft, guidance, resistance
1st level (4 slots): animal friendship, fog cloud, speak with
                                                
                                            
                                                
                                                     animals
2nd level (3 slots): animal messenger, moonbeam, pass without trace
3rd level (3 slots): conjure animals, sleet storm, wind wall
4th level (3 slots): hallucinatory terrain, ice storm
5th level
                                                
                                            
                                        
                                                     Monsters
                                                    Guildmasters’ Guide to Ravnica
                                                    
                                                
                                            
                                                    ":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). She has the following wizard spells prepared:
Cantrips (at will): acid splash, druidcraft, ray of frost, shape water
1st level (4
                                                
                                            
                                                
                                                     slots): color spray, expeditious retreat, fog cloud, shield
2nd level (3 slots): enlarge/reduce, gust of wind
3rd level (3 slots): counterspell, fly, slow
4th level (3 slots): control water, ice
                                                
                                            
                                        
                                                     Monsters
                                                    Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                    ), Tongues, Wind Walk (as an action)
1/day each: Gaseous Form, Major Image, Teleport, WishNafas can take up to three reactions per round but only one per turn.
Blowback. Immediately after a creature
                                                
                                            
                                                
                                                     this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                    ":"Spellcasting"} to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots):comprehend languages, fog cloud
                                                
                                            
                                                
                                                    , sleep
2nd level (3 slots): detect thoughts, gust of wind, mirror image
3rd level (3 slots): animate dead, fireball, nondetection
4th level (3 slots): blight, greater invisibility, polymorph
5th level
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     either decrease your number of declared draws by two or receive a rare or rarer wondrous item, which appears in your hands. The DM chooses the item.
Statue. You immediately have the petrified
                                                
                                            
                                                
                                                     1 year passes, the revenant kills you, or you use a Wish spell to banish it permanently to the afterlife.
Warrior. Your Strength score increases by 2 to a maximum of 22.
Well. You learn three cantrips of your choice from any spell list.
                                                
                                            
                                        
                                                    Hobgoblin Devastator
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     wizard spells prepared:
Cantrips (at will): acid splash, fire bolt, ray of frost, shocking grasp
1st level (4 slots): fog cloud, magic missile, thunderwave
2nd level (3 slots): gust of wind, Melf's
                                                
                                            
                                        
                                                    Drow Favored Consort
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                     following wizard spells prepared:
Cantrips (at will): mage hand, message, poison spray, shocking grasp, ray of frost
1st level (4 slots): burning hands, mage armor, magic missile, shield
2nd level (3
                                                
                                            
                                                
                                                     slots): gust of wind, invisibility, misty step, shatter
3rd level (3 slots): counterspell, fireball, haste
4th level (3 slots): dimension door, Otiluke's resilient sphere
5th level (2 slots): cone of cold
                                                
                                            
                                        
                                                    Vampire Spellcaster
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     save DC 16, +8;{"diceNotation":"1d20+8","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). The vampire has the following wizard spells prepared:
Cantrips (at will): mage hand
                                                
                                            
                                                
                                                    , prestidigitation, ray of frost
1st level (4 slots): comprehend languages, fog cloud, sleep
2nd level (3 slots): detect thoughts, gust of wind, mirror image
3rd level (3 slots): animate dead, bestow
                                                
                                            
                                        
                                                    Ki-rin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     form, major image (6th-level version), wind walk
1/day: create food and water
Legendary Resistance (3/Day). If the ki-rin fails a saving throw, it can choose to succeed instead.
Magic Resistance. The ki
                                                
                                            
                                                
                                                     spellcasting ability is Wisdom (spell save DC 17, +9;{"diceNotation":"1d20+9","rollType":"to hit","rollAction":"Spellcasting"} to hit with spell attacks). It has the following cleric spells prepared:
Cantrips
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Bard Spells Cantrips (0 Level) Thunderclap
 (evocation)
 1st Level Earth tremor
 (evocation)
 2nd Level   Pyrotechnics
 (transmutation)
 
  Skywrite
 (transmutation, ritual)
Warding wind
 (evocation)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Bard Spells  Cantrips (0 Level)
 Thunderclap (evocation)
 1st Level
 Earth tremor (evocation)
 2nd Level
 Pyrotechnics (transmutation)
 Skywrite (transmutation, ritual)
 Warding wind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Warlock Spells Cantrips (0 Level)   Create bonfire
 (conjuration)
 
  Frostbite
 (evocation)
Magic stone
 (transmutation)
 
  Thunderclap
 (evocation)
2nd Level Earthbind
                                                
                                            
                                                
                                                    
 (transmutation)
 4th Level Elemental bane
 (transmutation)
 6th Level   Investiture of flame
 (transmutation)
 
  Investiture of ice
 (transmutation)
Investiture of stone
 (transmutation)
 
  Investiture of wind
 (transmutation)
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Wizard Spells One of the best ways to introduce these new spells is to include them in spellbooks that appear as treasure. Cantrips (0 Level)   Control flames
 (transmutation)
 Create bonfire
                                                
                                            
                                                
                                                    
 (transmutation)
 Maximilian’s earthen grasp
 (transmutation)
Pyrotechnics
 (transmutation)
 Skywrite
 (transmutation, ritual)
 
  Snilloc’s snowball swarm
 (evocation)
 Warding wind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Druid Spells  Cantrips (0 Level)
 Control flames (transmutation)
 Create bonfire (conjuration)
 Frostbite (evocation)
 Gust (transmutation)
 Infestation (conjuration)
 Magic stone
                                                
                                            
                                                
                                                    )
 Warding wind (evocation)
 3rd Level
 Erupting earth (transmutation)
 Flame arrows (transmutation)
 Tidal wave (conjuration)
 Wall of water (evocation)
 4th Level
 Charm monster (enchantment
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Druid Spells Cantrips (0 Level)   Druidcraft
 Guidance
 
  Mending
 Poison Spray
Produce Flame
 Resistance
 
  Shillelagh
 Thorn Whip
1st Level   Animal Friendship
 Charm Person
                                                
                                            
                                                
                                                    
 Speak with Animals
 Thunderwave
2nd Level   Animal Messenger
 Barkskin
 Beast Sense
 Darkvision
 Enhance Ability
 
  Find Traps
 Flame Blade
 Flaming Sphere
 Gust of Wind
 Heat Metal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    Sorcerer Spells Cantrips (0 Level)   Control flames
 (transmutation)
 Create bonfire
 (conjuration)
 
  Frostbite
 (evocation)
 Gust
 (transmutation)
Mold earth
 (transmutation)
 Shape
                                                
                                            
                                                
                                                    )
 Snilloc’s snowball swarm
 (evocation)
 
  Warding wind
 (evocation)
3rd Level   Erupting earth
 (transmutation)
 Flame arrows
 (transmutation)
 
  Melf’s minute meteors
 (evocation)
Tidal wave
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Druid Spells  Cantrips (0 Level)
 Druidcraft
 Guidance
 Mending
 Poison Spray
 Produce Flame
 Resistance
 Shillelagh
 1st Level
 Animal Friendship
 Charm Person
 Create or Destroy Water
                                                
                                            
                                                
                                                    
 2nd Level
 Animal Messenger
 Barkskin
 Darkvision
 Enhance Ability
 Find Traps
 Flame Blade
 Flaming Sphere
 Gust of Wind
 Heat Metal
 Hold Person
 Lesser Restoration
 Locate Animals or
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     the fringes of a society first test its defenses by stealing objects, and if these crimes go unpunished, they begin stealing people.
Enslaved creatures receive the worst treatment the goblins can dish
                                                
                                            
                                                
                                                     goblin is a sorcerer with the wild magic origin whose every casting, including cantrips, is accompanied by a wild magic surge. Use the mage stat block in the Monster Manual to represent this goblin, adding
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Warlock Spells  Cantrips (0 Level)
 Create bonfire (conjuration)
 Frostbite (evocation)
 Infestation (conjuration)
 Magic stone (transmutation)
 Thunderclap (evocation)
 Toll the dead
                                                
                                            
                                                
                                                     (enchantment)
 Wall of light (evocation)
 6th Level
 Investiture of flame (transmutation)
 Investiture of ice (transmutation)
 Investiture of stone (transmutation)
 Investiture of wind
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     grant the druid access only to the new water-themed spells. Similarly, being near an elemental node in the adventure could unlock spells associated with that node’s element.  Cantrips (0 Level
                                                
                                            
                                                
                                                       Dust devil
 (conjuration)
 
  Earthbind
 (transmutation)
Skywrite
 (transmutation, ritual)
 
  Warding wind
 (evocation)
3rd Level   Erupting earth
 (transmutation)
 
  Flame arrows
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Sorcerer Spells  Cantrips (0 Level)
 Control flames (transmutation)
 Create bonfire (conjuration)
 Frostbite (evocation)
 Gust (transmutation)
 Infestation (conjuration)
 Mold earth
                                                
                                            
                                                
                                                     spike (divination)
 Pyrotechnics (transmutation)
 Shadow blade (illusion)
 Snilloc’s snowball swarm (evocation)
 Warding wind (evocation)
 3rd Level
 Catnap (enchantment)
 Enemies abound
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    Wizard Spells  Cantrips (0 Level)
 Control flames (transmutation)
 Create bonfire (conjuration)
 Frostbite (evocation)
 Gust (transmutation)
 Infestation (conjuration)
 Mold earth
                                                
                                            
                                                
                                                    )
 Warding wind (evocation)
 3rd Level
 Catnap (enchantment)
 Enemies abound (enchantment)
 Erupting earth (transmutation)
 Flame arrows (transmutation)
 Life transference (necromancy)
 Melf’s
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     wind that followed. Basidia and the myconids offer to meld with Araumycos to try to heal it and guide it back to wholeness. Though not as serious as death, the trauma still causes a significant amount
                                                
                                            
                                                
                                                     of fungal die-off in areas of the creature’s domain, potentially uncovering lost ruins or other hidden sites. In addition to possible victory over one or two demon lords, the adventurers receive one
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Sorcerer Spells Cantrips (0 Level)   Acid Splash
 Blade Ward
 Chill Touch
 Dancing Lights
 
  Fire Bolt
 Friends
 Light
 Mage Hand
Mending
 Message
 Minor Illusion
 Poison Spray
                                                
                                            
                                                
                                                    
 Blindness/Deafness
 Blur
 Cloud of Daggers
 Crown of Madness
 Darkness
 
  Darkvision
 Detect Thoughts
 Enhance Ability
 Enlarge/Reduce
 Gust of Wind
 Hold Person
Invisibility
 Knock
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Sorcerer Spells  Cantrips (0 Level)
 Acid Splash
 Chill Touch
 Dancing Lights
 Fire Bolt
 Light
 Mage Hand
 Mending
 Message
 Minor Illusion
 Poison Spray
 Prestidigitation
 Ray of Frost
                                                
                                            
                                                
                                                    
 Enlarge/Reduce
 Gust of Wind
 Hold Person
 Invisibility
 Knock
 Levitate
 Mirror Image
 Misty Step
 Scorching Ray
 See Invisibility
 Shatter
 Spider Climb
 Suggestion
 Web
 3rd Level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     spellcasting ability (spell save DC 15, +7 to hit with spell attacks). Blagothkus has the following spells prepared from the wizard spell list:
 Cantrips (at will): light, mage hand, prestidigitation
 1st
                                                
                                            
                                                
                                                     level (4 slots): detect magic, identify, magic missile, shield
 2nd level (3 slots): gust of wind, misty step, shatter
 3rd level (2 slots): fly, lightning bolt
 Actions
 Multiattack. Blagothkus
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     spellcasting ability (spell save DC 15, +7 to hit with spell attacks). Blagothkus has the following spells prepared from the wizard spell list:
 Cantrips (at will): light, mage hand, prestidigitation
 1st
                                                
                                            
                                                
                                                     level (4 slots): detect magic, identify, magic missile, shield
 2nd level (3 slots): gust of wind, misty step, shatter
 3rd level (2 slots): fly, lightning bolt
 Actions
 Multiattack. Blagothkus
                                                
                                            
                                        





