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                        Returning 35 results for 'captured winning races'.
                    
                
                        
                            
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                                                     Species
                                                    Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    In the Land of the Mists, power and dread lie in the simple question âWhat happened to me?â The following lineages are races that characters might gain through remarkable events. These
                                                
                                            
                                                
                                                     racial traits might remain after you gain a lineage, a possibility captured in the Ancestral Legacy trait. Keep this in mind when you explore the details of how you change after gaining a lineage
                                                
                                            
                                        
                                                    Goblin
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers shows up.
Lashers. The closest thing a
                                                
                                            
                                                
                                                     of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers arenât usually armed with weapons more deadly than a sling or a knife, but
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     emotions captured in the Feywild in the form of seasonsâaffinities that affect the eladrinâs mood and appearance. An eladrinâs season can change, though some remain in one season
                                                
                                            
                                                
                                                     meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     to remain in the world if the humanoid races are aware of where they are. If the characters agree that all dragon masks will be handed over to the metallic dragons as soon as they are foundâincluding any masks captured after the final battleâhis attitude can be improved.
                                                
                                            
                                                
                                                     knowledge, but the dragon is cagey on that point. Seeing good and bad in equal measure among the lesser races, Ileuthra recognizes that helping the humanoids is less a case of deciding whether they are worthy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     to remain in the worldin the world if the humanoid races are aware of where they are. If the characters agree that all dragon masks will be handed over to the metallic dragons as soon as they are found â including any masks captured after the final battle â his attitude can be improved.
                                                
                                            
                                                
                                                     knowledge, but the dragon is cagey on that point. Seeing good and bad in equal measure among the lesser races, Ileuthra recognizes that helping the humanoids is less a case of deciding whether they are worthy
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     traders backed by the Ytepka Society (pronounced yeh-TEP-kah), or risk a bloody conflict that probably would have ended with the city winning its independence anyway. Seven Chultan traders have since
                                                
                                            
                                                
                                                     its own right. Other than trade, the biggest attractions are the weekly dinosaur races through the streets. Locals and visitors alike wager princely sums on the racesâ outcomes. The city also boasts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , but more modest stadiums can be found throughout the land, serving as proving grounds for athletes and entertainment for the rich and poor. Foot and chariot races, hurling competitions, and combat
                                                
                                            
                                                
                                                     arena often feature the characters as contestants in an athletic competition. The reward for winning could be treasure, a favor, or an audience with a person of importanceâeven Iroas himself, in the case
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     githyanki and githzerai who seek to reunify the gith races. By helping the githyanki defeat a common foe, Yrlakka hopes to demonstrate the merits of a single unified gith race â not only to the evil
                                                
                                            
                                                
                                                     githyanki, but also to the younger githzerai zerths who follow him. Yrlakka is concerned because his most headstrong pupil, a githzerai named Ezria, has disappeared. He fears (correctly) that Ezria was captured by the githyanki on level 16 while trying to find weak spots in their defenses.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                    Lineages In the Land of the Mists, power and dread lie in the simple question âWhat happened to me?â The following lineages are races that characters might gain through remarkable events. These
                                                
                                            
                                                
                                                     remain after you gain a lineage, a possibility captured in the Ancestral Legacy trait. Keep this in mind when you explore the details of how you change after gaining a lineage subsequent to character creation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    Dinosaur Racing The city is famous for its weekly dinosaur races through the streets. Dinosaurs are painted in bright designs, and their riders try to steer them along a course that winds around the
                                                
                                            
                                                
                                                     harbor and the cityâs four hills. Spectators are seldom injured, but itâs a dangerous sport for the dinosaurs and their riders. A typical race day has three races: one for four-legged beasts, one for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     Blessedore. Goldenbeardâs family traces its lineage to the dwarven queen, who was captured in a battle centuries ago, and he desperately wanted to reclaim his familyâs diadem. The heist seemed like any other
                                                
                                            
                                                
                                                     Goldenbeard each competed to win leadership of the society, calling in favors from every ally they had in the organization. Unfortunately for Vidorant, Goldenbeard proved defter at internal politics, winning
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     races and creatures too numerous to count or list, and foremost among these are the dark elves â the drow. Hated and feared even by their fellow dwellers in darkness, the drow raid other settlements
                                                
                                            
                                                
                                                     entertainment in the dark elvesâ subterranean cities. The adventurers have all had the misfortune of falling to such a fate. Captured by the drow, they are prisoners at one of the dark elvesâ outposts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     captured a pentadrone and afterward became convinced the Maze Engine existed in the Underdark. Unfortunately, the modronâs axiomatic mind couldnât be broken, and it perished rather than reveal anything
                                                
                                            
                                                
                                                     his mind and his will. Shedrak is completely mad, considers Karazikar a god, and brooks no defiance or disrespect toward his âdivine master.â Slaves One hundred slaves of various humanoid races serve
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     fascinated by any thing of beauty â an object, creature, scene, or event â that might be experienced only once, but which can be captured in an elfâs memory and revisited during trance for the rest of their
                                                
                                            
                                                
                                                     lives. Itâs a rare elf who forms strong relationships with people of other races, particularly those whose life spans are much shorter. Humans like to believe that elves donât form close bonds with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     legendary silver swords with which they cut through their foes. Since winning their freedom from the mind flayers, the githyanki have become ruthless conquerors under the rulership of their dread
                                                
                                            
                                                
                                                     lich-queen, Vlaakith. Githyanki Warrior Astral Raiders. The githyanki despise all other races, undertaking devastating raids that take them from their strongholds in the Astral Plane to the far-flung
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Enclave. Klarzâs ship waits for the characters in a cove several miles north of Waterdeep. The Lordsâ Alliance recently captured a pirate ship called the Ravenous, along with its nefarious captain
                                                
                                            
                                                
                                                     custody and returned to her ship, Stormsword gathers a crew of twenty half-trained scalawags (commoners of various races and alignments) and whips them into shape for the voyage, the completion of which
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     vault. Hill dwarves are more perceptive and empathic than their kin. They rely on their intuition and insight to guide them in relationships with other races. To offset the disadvantage of not being
                                                
                                            
                                                
                                                     ambitious assault to reclaim even a single miner captured by attackers. Even the cruel drow are reluctant to raid mountain dwarf settlements, since they know a single attack will ignite the flames of war
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     armor. Three townsfolk are currently plotting an escape, but they fear that the other captured folk are not prepared for battle. The three are the shopâs owner Ironhead (NG male half-orc veteran), the
                                                
                                            
                                                
                                                     the bugbear draws the attention of Haeleeya Hanadroum (NG female human commoner), who is holed up in her bathhouse and dress shop. Haeleeya knocked the bugbear unconscious after winning an unlikely
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    , oblivious to their presence. Though it might step on characters who donât get out of its way, it fights only in self-defense. Deinonychus. A wild boar races across the partyâs path, followed closely by
                                                
                                            
                                                
                                                    ) check to negotiate the price. The young dinosaurs are easy to handle if separated from their parents, but the adults fight if their young are captured. Plesiosaurus. Two plesiosauruses are fighting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     night. Kuo-toa can no longer abide daylight. Tormented and Abandoned. At the height of the illithid empire, the mind flayers captured kuo-toa by the thousands and forced them into bondage. The kuo-toa
                                                
                                            
                                                
                                                     days when the two races first met. âThey invent their own gods⊠the very definition of insanity.â
 â Sabal Mizzrym of Menzoberranzan
 God Makers. Kuo-toa worship gods of their own creation, but if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    -Towns. If the druid is killed or captured, its awakened companions behave as intelligent humans would when faced with the loss of their leader: either their morale breaks and they flee, or they become
                                                
                                            
                                                
                                                     they move in for the kill. These gnolls come from the Cackling Chasm (see "Cackling Chasm"), which provides them with shelter. Gnolls that are captured can lead the characters back to their lair
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     dozen gatherers, only to be shocked when two hunters viciously attack. A captured group of invaders might hang in a net while dozens of goblins pass by and pay them no heed until a group of gatherers
                                                
                                            
                                                
                                                     little amount of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers arenât usually armed with weapons more deadly than a sling or a knife
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     than normal, use ropes to restrain a hulking biped with an insectoid body. A large sack has been pulled over the creatureâs bulbous head.
 A team of four duergar recently captured an umber hulk in the
                                                
                                            
                                                
                                                     in battle with Xardorok and appear to be winning, these duergar help by attacking the other duergar on their respective platforms; if Xardorok appears to be winning, these duergar stay out of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     range from trophies and treasure to prisoners of other races that have been set free and left to fend for themselves. The few githyanki who dwell here maintain a semblance of order amid the wreckage
                                                
                                            
                                                
                                                     goods. Outsiders can pass through the district if appropriately disguised; the githyanki bring captured artisans here to provide insight and tutelage, but rarely keep a close watch on them. After all
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     bosses, Yeemik, is second-in-command of the hideout. If he thinks the characters are winning the battle, he grabs Sildar and drags him to the edge of the upper level. âTruce, or this human dies!â he
                                                
                                            
                                                
                                                     is. Finding Cragmaw Castle. Gundren had a map showing the secret location of Wave Echo Cave, but the goblins took it when they captured him. Sildar believes Klarg sent the map and the dwarf to the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     of the guards are human, with a sprinkling of shield dwarves, half-orcs, and other races. A sheriffâs deputy named Augrek Brighthelm (see appendix D) often stands watch at the southwest gate. She
                                                
                                            
                                                
                                                    , stealing food and drink mainly. The Order of the Gauntlet captured most of his gang, but Worvil disappeared into the mountains. Interrogation of the captives led Baric to discover the Weevilâs craving for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Candlekeep Mysteries
                                                    
                                                
                                            
                                                     down the stairs, races along the tunnels of the lower level, up into area B8, and through the secret door into area B7 to alert Lord Viallis. B4. Office The lack of a door along the stairs to the
                                                
                                            
                                                
                                                     jeweled earrings worth 150 gp, and 115 gp. If the characters are captured by the cultists and moved to either cell, their belongings end up here as well. B9. Secret Library This small, dark chamber holds a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     seeing cultists of many races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw
                                                
                                            
                                                
                                                     the information, who else knows about it, and what they think of the planâs chance to succeed. If the characters are captured and locked up in the castle, Jos finds an opportunity to ask all the same
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     races coming and going around the castle, so when they see strangers, their first assumption is that the newcomers are more cultists. This assumption is reinforced if Snapjaw or other lizardfolk
                                                
                                            
                                                
                                                     else knows about it, and what they think of the planâs chance to succeed. If the characters are captured and locked up in the castle, Jos finds an opportunity to ask all the same questions, again
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     that inhabited the city captured a unique medusa â Gloine Nathair-Nathair, whose gaze could transform victims into glass instead of stone. A cult of the medusa arose to worship the creature, which was
                                                
                                            
                                                
                                                    , showing no signs of vegetation or other life, and highlighting the glimmering glass statuary that stands everywhere. Even at a distance, many of the statues appear to be humanoids of different races
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     authority over spiders. She hated almost as much the possibility of Eilistraeeâs winning an ally among the drow pantheon. A prime opportunity arose when the spider demon lost much of its power in a
                                                
                                            
                                                
                                                     expressing reverence for Selvetarm, though such an individual might still beg his aid privately.  Vhaeraun Vhaeraun stands for the dark elvesâ superiority over other races and for the primacy of individual
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     will be well when our empire is restored. (Neutral) 5 Tribute. The lesser races owe giants not just respect but payment of tribute, and what they donât pay willingly, we will take by force. (Chaotic) 6
                                                
                                            
                                                
                                                    . If an ambitious fire giant ever became a master of strategic planning (or captured and enslaved a cooperative general), little could stop a tribe of fire giants that enjoyed this additional advantage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     Damaran human veteran with 90 hit points), has turned the Troll in Flames â the local inn â into his personal headquarters, with six mercenaries (NE male and female veterans of various races and
                                                
                                            
                                                
                                                    , but characters who capture one can attempt an interrogation. Any character who succeeds on a DC 15 Charisma (Intimidation) check convinces a captured cultist to reveal that the individual is a member of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
 
 Riverveins Just east of the city, where Dusthawk Hill rises along the Chionthar River, eddies captured by outcroppings have
                                                
                                            
                                                
                                                     now spent most of a century as an all-gnome artistâs commune. Though only gnomes are invited to rent one of the rambling manorâs thirty-seven studio apartments, Baldurians of all races are welcome to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     commoners (LG males and females of various races and ethnicities). Guests sleep in private rooms on the upper floor. T11. Othovirâs Harness Shop A skilled harness-maker named Othovir (see appendix D
                                                
                                            
                                                
                                                     combat to gain access to the magic items within. If heâs captured, he can be persuaded to recall the chest in exchange for a promise of freedom. The extradimensional chest contains six 500 gp gems
                                                
                                            
                                        






