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Returning 8 results for 'care concept'.
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Goliath
Legacy
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Elemental Evil Player's Companion
little chance of survival, especially an older or weaker one. Goliaths have little pity for adults who can’t take care of themselves, though a sick or injured individual is treated, as a result of
the goliath concept of fair play.
A permanently injured goliath is still expected to pull his or her weight in the tribe. Typically, such a goliath dies attempting to keep up, or the goliath slips
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pity for adults who can’t take care of themselves, though a sick or injured individual is treated, as a result of the goliath concept of fair play. A permanently injured goliath is still expected to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, pseudammas turn tragedy into horror by snatching mortal children and attempting to raise them. However, the Returned have forgotten the needs of the living and they have no concept of how to care for a child.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the few who understand the role of mortal belief in shaping the younger gods—a concept even most gods don’t fully comprehend. Kruphix is the only being who has the ability to seal the borders between
disputes. He takes care to ensure that the other gods view him as impartial, which he considers essential to maintaining his authority. Divine Relationships Kruphix strives to hold himself above the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
motivations and goals. Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most treasured possession? Your bonds might be tied
against your best interests. More significant than negative personality traits, a flaw might answer any of these questions: What enrages you? What’s the one person, concept, or event that you are terrified
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
much like ideals, driving a character’s motivations and goals.
Bonds might answer any of these questions: Whom do you care most about? To what place do you feel a special connection? What is your most
one person, concept, or event that you are terrified of? What are your vices?
TIKA AND ARTEMIS: PERSONAL CHARACTERISTICS
Tika and Artemis have distinct personality traits. Tika Waylan dislikes
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
offerings, causing other tlexolotls to stir. Izel doesn’t understand or care that the awakening tlexolotls endanger the region’s populace. The Elemental has little experience with Humanoids or the concept of
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
players to embrace the roles and enjoy the concept of momentarily placing their NPC’s secret goal as a top priority. Players might be more willing to take this on if you let them know that the scenario
could help bring the warring families together by example. INNOCENT BYSTANDERS
If the characters have already accessed the orrery vault, they could decide they don’t care what happens and sit on the






