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Returning 35 results for 'care walk reining'.
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them. Yet commoners who care for a dhampir as family can never truly understand their struggle against the monster within.
Other dhampir decide to indulge their bloodlust. They may even vie for
gain a valuable ward who is able to walk in sunlight and blend more easily with mortal society. A dhampir in this position may become a spy, steward, or herald of their master. But they understand that
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
death becomes a hero eternal.
Young hobgoblins start soldiering when they can walk and heed the mustering call as soon as they can wield their weapons capably. Every legion in the hobgoblins&rsquo
.
Uphold the Legion. Hobgoblins care more for the survival of their legion than they do for others of their own kind. Two legions might battle over territory, resources, or power, or out of simple
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
keep a brain alive long after a creature’s death. 46–50 Kwalish never really existed. The inventor who went by that name was really a construct, created by Ioun to walk among mortals and study our
ways. If you want to find the Kwalish construct, you need to first find a temple to Ioun. 51–65 A monastery is hidden somewhere in the Barrier Peaks, though its followers care little for piety. Criminals
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
studies are just preparation. Now it’s your sacred duty to be a revenant of your ancestor: to live your life as they did and allow the champion to walk the world again through you. (This title of revenant
the path, the more guidance they provide, helping you create new legends. The folk of Khorvaire see your people as mercenaries and conquerors. But you don’t care about gold or personal glory. All you
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Tree Cottage of the Three Mothers Mother Stag’s cottage stands an hour’s walk deeper into the woods. While the characters travel with her, they have no trouble with the sunbeams. Within a clearing
crowns also intensify the hags’ illusion of themselves as dryads and Olitor as a satyr, make the unicorn Banrion appear to be a fiendish, haggard beast, and make the fey in the unicorn’s care appear as
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
keep a brain alive long after a creature’s death. 46–50 Kwalish never really existed. The inventor who went by that name was really a construct, created by Ioun to walk among mortals and study our
ways. If you want to find the Kwalish construct, you need to first find a temple to Ioun. 51–65 A monastery is hidden somewhere in the Barrier Peaks, though its followers care little for piety. Criminals
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Tree Cottage of the Three Mothers Mother Stag’s cottage stands an hour’s walk deeper into the woods. While the characters travel with her, they have no trouble with the sunbeams. Within a clearing
crowns also intensify the hags’ illusion of themselves as dryads and Olitor as a satyr, make the unicorn Banrion appear to be a fiendish, haggard beast, and make the fey in the unicorn’s care appear as
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
offer prayers at high and low tide. If possible, they do so at the water’s edge. At low tide they walk barefoot out onto the tidal flats, relishing the touch of Thassa’s seabed. (JASON CHAN) MYTHS OF
tried to care for the eels, but they blamed him for their fate and disappeared into the sea, leaving the sailor weeping on the shore.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
offer prayers at high and low tide. If possible, they do so at the water’s edge. At low tide they walk barefoot out onto the tidal flats, relishing the touch of Thassa’s seabed. (JASON CHAN) MYTHS OF
tried to care for the eels, but they blamed him for their fate and disappeared into the sea, leaving the sailor weeping on the shore.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
studies are just preparation. Now it’s your sacred duty to be a revenant of your ancestor: to live your life as they did and allow the champion to walk the world again through you. (This title of revenant
the path, the more guidance they provide, helping you create new legends. The folk of Khorvaire see your people as mercenaries and conquerors. But you don’t care about gold or personal glory. All you
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. During the day, the priests lead funeral rites, care for the graveyard, and offer counsel to those praying for acceptance of their fates. Larger graveyard complexes might also have a vault for storing
gold or other valuables, and the priests could act as financial advisors and executors of estates, since wealth and death go hand in hand in Theros. At night, the restless dead might walk through the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. During the day, the priests lead funeral rites, care for the graveyard, and offer counsel to those praying for acceptance of their fates. Larger graveyard complexes might also have a vault for storing
gold or other valuables, and the priests could act as financial advisors and executors of estates, since wealth and death go hand in hand in Theros. At night, the restless dead might walk through the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Mad Maggie’s infernal war machine. Chukka is animated, irritable, and takes care of repairs around the fort. Chukka and Clonk lost their weapons and replaced them with the following weapons salvaged
(Medicine) check allows for the successful removal of the bone. After that, Mickey can walk without moaning or hopping, making Mad Maggie more amenable to assisting the characters. The redcaps and madcaps
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Mad Maggie’s infernal war machine. Chukka is animated, irritable, and takes care of repairs around the fort. Chukka and Clonk lost their weapons and replaced them with the following weapons salvaged
(Medicine) check allows for the successful removal of the bone. After that, Mickey can walk without moaning or hopping, making Mad Maggie more amenable to assisting the characters. The redcaps and madcaps
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
represent the inhabitants of this realm and the unfortunate people they have taken into their care.
In the center of the room, the floor rises to form a small hill. A group of small figures seem to be
magical aspect that affects any creatures that walk into the region. If the effect isn’t instantaneous and isn’t related to a spell, it can be dispelled with dispel magic cast as a 5th-level spell (or at a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
money or who double-crossed you on a deal sends a short, clear message. But leaving them hobbling when they walk or incapable of eating without a team of specialists sends a glorious, evocative poem
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
represent the inhabitants of this realm and the unfortunate people they have taken into their care.
In the center of the room, the floor rises to form a small hill. A group of small figures seem to be
magical aspect that affects any creatures that walk into the region. If the effect isn’t instantaneous and isn’t related to a spell, it can be dispelled with dispel magic cast as a 5th-level spell (or at a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the odds are against me.
6 No one can fake a smile, a handshake, or an interested nod like I can.
7 I’ve been part of the adventuring life since I was old enough to walk. Let me explain a
Bond
1 While my parent was out adventuring, a servant raised me, and I care about that person more than anyone.
2 I consider every member of my parent’s former adventuring party to be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the odds are against me.
6 No one can fake a smile, a handshake, or an interested nod like I can.
7 I’ve been part of the adventuring life since I was old enough to walk. Let me explain a
Bond
1 While my parent was out adventuring, a servant raised me, and I care about that person more than anyone.
2 I consider every member of my parent’s former adventuring party to be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
having to make other people’s nice clothes all bloody, but some circumstances require carefully applied martial force. And others require the same thing, but with a lot less care. Sending a Clear Message
money or who double-crossed you on a deal sends a short, clear message. But leaving them hobbling when they walk or incapable of eating without a team of specialists sends a glorious, evocative poem
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and others are partially dislodged.
Anyone who enters the room with reasonable care can avoid moving into the part of the floor that is sagging and damaged, looking perhaps not strong enough to
cannot be seen from the door; they require up-close observation to be discovered. Falling Through the Floor. The tracks left on the floor by the smugglers represent the only safe places to walk in the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, and others are partially dislodged.
Anyone who enters the room with reasonable care can avoid moving into the part of the floor that is sagging and damaged, looking perhaps not strong enough to
cannot be seen from the door; they require up-close observation to be discovered. Falling Through the Floor. The tracks left on the floor by the smugglers represent the only safe places to walk in the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
worked on refining its latest and greatest invention. The new creation might have been little metal knights that walk and fight and knock each other over, elaborate coffers with locks that latch
pirates hold to their own code of conduct, the folk of Nelanther care nothing for rules, honor, or even good, neighborly sense: they attack each another as often and as viciously as they do any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
goblins, worgs, and their ilk. The deeper one goes, the more otherworldly the woods become, with fey creatures leading travelers astray — or to their doom. Even the High King’s rangers walk the forest with
care. Rumor has it the Rookoath dwarves of the Fairheight range — bolstered by Clan Rustfire of the isle of Gwynneth, and adventurers out of Callidyr — have won victories against the local orcs and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
magic is a sign of weakness and inefficiency. A warrior doesn’t need to know about metallurgy to wield a blade, so why should a wizard care about where magic comes from? Devastators love to prove their
conceal their identities, walk between shadows, and craft illusions to confuse and confound their enemies. Hobgoblin Iron Shadow
Medium humanoid (goblinoid), lawful evil
Armor Class 15
Hit Points 32
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
worked on refining its latest and greatest invention. The new creation might have been little metal knights that walk and fight and knock each other over, elaborate coffers with locks that latch
pirates hold to their own code of conduct, the folk of Nelanther care nothing for rules, honor, or even good, neighborly sense: they attack each another as often and as viciously as they do any
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
goblins, worgs, and their ilk. The deeper one goes, the more otherworldly the woods become, with fey creatures leading travelers astray — or to their doom. Even the High King’s rangers walk the forest with
care. Rumor has it the Rookoath dwarves of the Fairheight range — bolstered by Clan Rustfire of the isle of Gwynneth, and adventurers out of Callidyr — have won victories against the local orcs and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
magic is a sign of weakness and inefficiency. A warrior doesn’t need to know about metallurgy to wield a blade, so why should a wizard care about where magic comes from? Devastators love to prove their
conceal their identities, walk between shadows, and craft illusions to confuse and confound their enemies. Hobgoblin Iron Shadow
Medium humanoid (goblinoid), lawful evil
Armor Class 15
Hit Points 32
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
they carry their living acts into the afterlife. A hero in death becomes a hero eternal. Young hobgoblins start soldiering when they can walk and heed the mustering call as soon as they can wield their
members who remain are welcomed into another banner, taking their banner’s name and colors along with them, and assuming places of leadership in the group. Uphold the Legion. Hobgoblins care more for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
is obvious. Understanding its nature is not. The DC of the check, regardless of its type, depends on the skill and care taken to conceal the trap. Most traps can be detected with a successful DC 20
simply walk around it, or they can climb down one side, walk across the bottom of the pit, and climb up the other side. Once you determine how a trap can be disarmed or avoided, decide the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
they carry their living acts into the afterlife. A hero in death becomes a hero eternal. Young hobgoblins start soldiering when they can walk and heed the mustering call as soon as they can wield their
members who remain are welcomed into another banner, taking their banner’s name and colors along with them, and assuming places of leadership in the group. Uphold the Legion. Hobgoblins care more for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
is obvious. Understanding its nature is not. The DC of the check, regardless of its type, depends on the skill and care taken to conceal the trap. Most traps can be detected with a successful DC 20
simply walk around it, or they can climb down one side, walk across the bottom of the pit, and climb up the other side. Once you determine how a trap can be disarmed or avoided, decide the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters walk through the flaps into the tent, read or paraphrase the following text: Warm light glows from a single lantern in this otherwise dark tent, illuminating canvas walls decorated with patchwork
character’s care after the death of its parent. Craig J spearing Drawing from the Deck Though Oddlewin doesn’t offer this option unprompted, a character can cajole Oddlewin to let them declare a card draw
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters walk through the flaps into the tent, read or paraphrase the following text: Warm light glows from a single lantern in this otherwise dark tent, illuminating canvas walls decorated with patchwork
character’s care after the death of its parent. Craig J spearing Drawing from the Deck Though Oddlewin doesn’t offer this option unprompted, a character can cajole Oddlewin to let them declare a card draw
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
only for survival in the material world, but to keep Maglubiyet at bay in the conflict on the planes. Her children will remain in her care, and if need be she wouldn’t hesitate to take to the field
when contact with spirits occurs. The White Hands. Shamans who heed the telepathic whispers of Yurtrus walk the perilous line between the living and the dead, and gain uncanny powers from doing so