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Returning 35 results for 'career whisper ready'.
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Monsters
Acquisitions Incorporated
and purpose in the structures of so-called “reality.” Still, all things considered, he is most often polite and affable. Because after a long adventuring career, he understands that he can't afford
when enemies hear K'thriss whisper the deep truths of the Ur — typically something about how on a geologic time scale, everyone's desires are meaningless — they remember it.
K'thriss's familiar
Backgrounds
Sword Coast Adventurer's Guide
your adventuring career, you can decide whether to tell your companions about your inheritance right away. Rather than attracting attention to yourself, you might want to keep your inheritance a secret
trouble, I’m always ready to lend help.
3
When I set my mind to something, I follow through no matter what gets in my way.
4
I have a strong sense of fair play and always try to find
Backgrounds
Guildmasters’ Guide to Ravnica
to begin your career as a mere attendant, you can aspire to become a skilled mage or alchemist, a laboratory supervisor, or even a flamethrower-wielding scorchbringer tasked with defending Izzet
Azorius inspector seems interested in my work.
2
I was ready to join the Boros before I decided on Izzet, and I sometimes still hear from the sergeant who tried to recruit me.
3
One of my
Bard
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
beyond the horizon—makes an adventuring career a natural calling. Every adventure is an opportunity to learn, practice a variety of skills, enter long-forgotten tombs, discover lost works of magic
a master, following the more experienced bard until you were ready to strike out on your own? Or did you attend a college where you studied bardic lore and practiced your musical magic? Perhaps you
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that work has been going on behind the scenes of the campaign during a character’s early adventuring career, so the Bastion is ready when the character reaches level 5. The shape, style, and function
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
that work has been going on behind the scenes of the campaign during a character’s early adventuring career, so the Bastion is ready when the character reaches level 5. The shape, style, and function
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
characters have interacted with, or you may choose another student from the “Fellow Students” section. When you’re ready to begin this event, read or paraphrase the following: As the bright light of
turns to another and says in a stage whisper, “I told you they’d arrive! Now pay up, you goof!” Turning to the characters, the student points to the manor house and says: “This is it. Sassy Sally Jane
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
characters have interacted with, or you may choose another student from the “Fellow Students” section. When you’re ready to begin this event, read or paraphrase the following: As the bright light of
turns to another and says in a stage whisper, “I told you they’d arrive! Now pay up, you goof!” Turning to the characters, the student points to the manor house and says: “This is it. Sassy Sally Jane
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
essential lack of meaning and purpose in the structures of so-called “reality.” Still, all things considered, he is most often polite and affable. Because after a long adventuring career, he
spells such as thorn whip. And when enemies hear K’thriss whisper the deep truths of the Ur — typically something about how on a geologic time scale, everyone’s desires are meaningless — they remember it
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
essential lack of meaning and purpose in the structures of so-called “reality.” Still, all things considered, he is most often polite and affable. Because after a long adventuring career, he
spells such as thorn whip. And when enemies hear K’thriss whisper the deep truths of the Ur — typically something about how on a geologic time scale, everyone’s desires are meaningless — they remember it
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Scholar of Impossibilities Run this encounter when you’re ready to bring the hunt for R04M to an end. The tunnel ends in a ledge overlooking a vast, empty crevasse. No path clearly proceeds above or
character come close and let it whisper in their ear. The baernaloth then speaks in a language the character doesn’t know but somehow understands. If the character lets the Scholar speak for a full
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Scholar of Impossibilities Run this encounter when you’re ready to bring the hunt for R04M to an end. The tunnel ends in a ledge overlooking a vast, empty crevasse. No path clearly proceeds above or
character come close and let it whisper in their ear. The baernaloth then speaks in a language the character doesn’t know but somehow understands. If the character lets the Scholar speak for a full
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
necessities. Furthermore, expenses cover the cost of maintaining your equipment so you can be ready when adventure next calls. At the start of each week or month (your choice), choose a lifestyle from the
by 30. Your lifestyle might change from one period to the next, based on the funds you have at your disposal, or you might maintain the same lifestyle throughout your character's career. Your
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
station, giving reporters at the office the ready ability to communicate with the home office (at discounted rates). Employees. The Chronicle sends reporters across Khorvaire. Most of them live in
across the world. Your adventuring party most likely falls into that last category, at least at the start of your career. A large staff of editors—mostly but not exclusively comprised of Zil gnomes—works
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
see its opponents before 60-foot darkvision sees it. A beholder always has several backup plans ready. When dealing with one, I have three plans of my own: run, hide, and distract. Rival adventurers
least make it momentarily predictable. And, I fear, suspicious of thee. Ye could choose an easier career than adventuring.
— Elminster
Use Antimagic Freely Although a beholder can’t use its rays on
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
necessities. Furthermore, expenses cover the cost of maintaining your equipment so you can be ready when adventure next calls. At the start of each week or month (your choice), choose a lifestyle from the
by 30. Your lifestyle might change from one period to the next, based on the funds you have at your disposal, or you might maintain the same lifestyle throughout your character's career. Your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
necessities. Furthermore, expenses cover the cost of maintaining your equipment so you can be ready when adventure next calls. At the start of each week or month (your choice), choose a lifestyle from the
by 30. Your lifestyle might change from one period to the next, based on the funds you have at your disposal, or you might maintain the same lifestyle throughout your character’s career. Your
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
necessities. Furthermore, expenses cover the cost of maintaining your equipment so you can be ready when adventure next calls. At the start of each week or month (your choice), choose a lifestyle from the
by 30. Your lifestyle might change from one period to the next, based on the funds you have at your disposal, or you might maintain the same lifestyle throughout your character’s career. Your
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
see its opponents before 60-foot darkvision sees it. A beholder always has several backup plans ready. When dealing with one, I have three plans of my own: run, hide, and distract. Rival adventurers
least make it momentarily predictable. And, I fear, suspicious of thee. Ye could choose an easier career than adventuring.
— Elminster
Use Antimagic Freely Although a beholder can’t use its rays on
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
effect, be ready to shout out a battle cry or speak in a conspiratorial whisper. Also, characters and monsters with distinctive voices are memorable. If you’re not a natural mimic or actor, borrowing
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
station, giving reporters at the office the ready ability to communicate with the home office (at discounted rates). Employees. The Chronicle sends reporters across Khorvaire. Most of them live in
across the world. Your adventuring party most likely falls into that last category, at least at the start of your career. A large staff of editors—mostly but not exclusively comprised of Zil gnomes—works
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
effect, be ready to shout out a battle cry or speak in a conspiratorial whisper. Also, characters and monsters with distinctive voices are memorable. If you’re not a natural mimic or actor, borrowing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to cast the scrying spell as an action. After it has been used three times, the dark gift vanishes. The beneficiary’s voice becomes a low whisper, and its smile becomes cruel and evil. X33e. Vault of
-glazed walls, a black marble floor with red veins, and three amber sarcophagi standing in alcoves. In the center of the room, a death slaad has cast invisibility on itself and stands ready with its
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
to cast the scrying spell as an action. After it has been used three times, the dark gift vanishes. The beneficiary’s voice becomes a low whisper, and its smile becomes cruel and evil. X33e. Vault of
-glazed walls, a black marble floor with red veins, and three amber sarcophagi standing in alcoves. In the center of the room, a death slaad has cast invisibility on itself and stands ready with its
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
approaches, drops a very large egg at your feet, and looks up expectantly. 27–30 A small, jovial crowd gathers around a goblin and a kobold that are getting ready to have an arm wrestling match. A dwarf
during the Last War. 87–88 A group of well-outfitted adventurers snicker and whisper to each other as you pass. 89–90 You turn a corner and notice a shifter who immediately puts her hands in her
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
whisper a harsh word about him. Groak wants to be seen as a visionary and a romantic, and he loves to hear stories of the outside world. However, he threatens anyone who dares to question his inflated self
is a grung with gold skin. On its brow rests a golden circlet. An orange-skinned grung perches nearby, shortbow at the ready.
The shallow pool at the front of the shrine is where Krr’ook (a red
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, or even take down an ogre. When the time comes to put those tactics to use in earnest, everyone will be ready. Cooperation is a fundamental principle in how halflings fend off their enemies. Every
of trees, a raspberry patch, or a swath of wildflowers, villagers leave a small offering whenever they walk by, or tip their caps, or whisper a blessing in her honor. A village counts itself lucky if
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
approaches, drops a very large egg at your feet, and looks up expectantly. 27–30 A small, jovial crowd gathers around a goblin and a kobold that are getting ready to have an arm wrestling match. A dwarf
during the Last War. 87–88 A group of well-outfitted adventurers snicker and whisper to each other as you pass. 89–90 You turn a corner and notice a shifter who immediately puts her hands in her
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
whisper a harsh word about him. Groak wants to be seen as a visionary and a romantic, and he loves to hear stories of the outside world. However, he threatens anyone who dares to question his inflated self
is a grung with gold skin. On its brow rests a golden circlet. An orange-skinned grung perches nearby, shortbow at the ready.
The shallow pool at the front of the shrine is where Krr’ook (a red
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, or even take down an ogre. When the time comes to put those tactics to use in earnest, everyone will be ready. Cooperation is a fundamental principle in how halflings fend off their enemies. Every
of trees, a raspberry patch, or a swath of wildflowers, villagers leave a small offering whenever they walk by, or tip their caps, or whisper a blessing in her honor. A village counts itself lucky if
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
about the “Trouble in Red Larch” storyline (for 1st-level characters) or the “Rumors of Evil” storyline (for characters ready to investigate the cult of Elemental Evil). Just ignore the leads and clues
other patrons they think might talk about a particular subject. A gift of a drink loosens most tongues. The Helm gets rowdy from time to time, but the staff is ready for ordinary drunken fisticuffs
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
about the “Trouble in Red Larch” storyline (for 1st-level characters) or the “Rumors of Evil” storyline (for characters ready to investigate the cult of Elemental Evil). Just ignore the leads and clues
other patrons they think might talk about a particular subject. A gift of a drink loosens most tongues. The Helm gets rowdy from time to time, but the staff is ready for ordinary drunken fisticuffs
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
its slam attack is a blade attack that deals slashing damage. When all other business is done, Rizwin addresses the wedding party one last time. “Your vault awaits, ready for the gifts each family has
brought for the wedding. As instructed, we will safeguard these gifts until Gwendolyn and Tannus are ready to receive them. For today only, keys will be given to Thoman Dhargun and Gorat Thunderwind
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
its slam attack is a blade attack that deals slashing damage. When all other business is done, Rizwin addresses the wedding party one last time. “Your vault awaits, ready for the gifts each family has
brought for the wedding. As instructed, we will safeguard these gifts until Gwendolyn and Tannus are ready to receive them. For today only, keys will be given to Thoman Dhargun and Gorat Thunderwind
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
passing party member’s opinion. Table H: Outer City Denizens d10 Interaction 1 2d4 Calishite thugs and 2d4 Tethyrian thugs curse at each other, ready to brawl 2 1d6 gnome commoners from the
debt, and his compulsive need to roast every potential patron or ally in the city hasn’t helped matters. With the Guild ready to step in and assume ownership if he doesn’t start repaying his loans, he