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Returning 35 results for 'carried warrior renowned'.
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carved warrior renown
carved warrior renowned
carried warrior renown
Backgrounds
Guildmasters’ Guide to Ravnica
Contacts table.
Gruul Contacts
d8
Contact
1
One of my parents is a renowned warrior in my clan.
2
My sibling has the ear of the clan chief.
3
I have cousins in a
different clan.
4
When we were younger, I was romantically involved with a prominent warrior in my clan.
5
A druid in my clan believes I have a destiny to fulfill.
6
The warrior who trained
Backgrounds
Ghosts of Saltmarsh
of an enemy ship, surviving on brackish water and foolhardy rats. At the right moment, you crept up to the deck and took over the ship on your own.
6
Leave None Behind. You carried an
Might. The strong train so that they might rule those who are weak. (Evil)
5
Bravery. To act when others quake in fear — this is the essence of the warrior. (Any)
6
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
with orcs tells of confronting a hulking foe that can cleave through a warrior with a single blow, part of a force that can cut down enemies as though they were trembling stalks of wheat before the
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Treasures The Sun God reached out and put his hand upon Kytheon’s shoulder. “You proved your worth as a warrior in the attack on your polis, but it is time to prove yourself worthy to be my champion
others create to honor the gods. The most renowned works are the weapons of the gods themselves, treasures synonymous with divine power that forge legends with their every use.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Treasures The Sun God reached out and put his hand upon Kytheon’s shoulder. “You proved your worth as a warrior in the attack on your polis, but it is time to prove yourself worthy to be my champion
others create to honor the gods. The most renowned works are the weapons of the gods themselves, treasures synonymous with divine power that forge legends with their every use.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
the Savage North, singers and storytellers called skalds are keepers of the history and great legends of the Northlanders and the Reghed. These warrior-poets are the singers of the songs and sagas
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
living storehouses of history and folklore. Bards know a great deal, and they tend to be willing to share what they know, or at least barter for it. The arrival of a renowned bard is a special occasion
the Savage North, singers and storytellers called skalds are keepers of the history and great legends of the Northlanders and the Reghed. These warrior-poets are the singers of the songs and sagas
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
suffer disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
night sky. Even as the names of individual heroes might eventually fade away, their deeds live on as heroic archetypes—such as in the case of the nameless champion in the renowned epic, The Theriad. These
heroic archetypes. The General, the Protector, the Vanquisher, the Hunter, the Provider, the Warrior, the Slayer, the Philosopher, and others like them are idealized figures who appear in narrative
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
night sky. Even as the names of individual heroes might eventually fade away, their deeds live on as heroic archetypes—such as in the case of the nameless champion in the renowned epic, The Theriad. These
heroic archetypes. The General, the Protector, the Vanquisher, the Hunter, the Provider, the Warrior, the Slayer, the Philosopher, and others like them are idealized figures who appear in narrative
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
suffer disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
tight spiral. This route is used regularly to bring supplies to Arauthator’s minions, so the steps are clear and easy to climb. Supplies are carried down strapped to villagers’ backs, or lowered in
disease or injury beyond Bonecarver’s limited healing ability are quarantined here in the relative warmth of the caves. The coughing villager is named Mend-nets (tribal warrior). Mend-nets is
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to travel to Greenest. Perhaps the answer to the riddle of your dreams awaits you there. 4 Ontharr Frume, a crusading warrior and champion of good, is your friend and mentor. He has asked you to travel
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just last
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
to travel to Greenest. Perhaps the answer to the riddle of your dreams awaits you there. 4 Ontharr Frume, a crusading warrior and champion of good, is your friend and mentor. He has asked you to travel
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just last
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
compulsion to travel to Greenest. Perhaps the answer to the riddle of your dreams awaits you there. 4 Ontharr Frume, a crusading warrior and champion of good, is your friend and mentor. He has asked you to
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
compulsion to travel to Greenest. Perhaps the answer to the riddle of your dreams awaits you there. 4 Ontharr Frume, a crusading warrior and champion of good, is your friend and mentor. He has asked you to
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
compulsion to travel to Greenest. Perhaps the answer to the riddle of your dreams awaits you there. 4 Ontharr Frume, a crusading warrior and champion of good, is your friend and mentor. He has asked you to
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
compulsion to travel to Greenest. Perhaps the answer to the riddle of your dreams awaits you there. 4 Ontharr Frume, a crusading warrior and champion of good, is your friend and mentor. He has asked you to
cultists. Your investigations into the cult have led you to the town of Greenest. You must save her! 6 Being the grandchild of a renowned dragon slayer is usually a good way to impress people, but just
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
jowls, and its trunk is raised in a roar. Inscriptions coil around the statue’s body, and murals on the walls show a Chultan warrior riding a living mastodon through a series of hellish landscapes. In
each scene, a different breed of devil assails them.
The murals on the walls tell the story of Ch’gakare (pronounced chuh-GAH-kah-ree), a Chultan warrior who stole his king’s prized steed: a mastodon
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
jowls, and its trunk is raised in a roar. Inscriptions coil around the statue’s body, and murals on the walls show a Chultan warrior riding a living mastodon through a series of hellish landscapes. In
each scene, a different breed of devil assails them.
The murals on the walls tell the story of Ch’gakare (pronounced chuh-GAH-kah-ree), a Chultan warrior who stole his king’s prized steed: a mastodon
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizard, you’ve studied the spells created by your ancestor. If you’re a warrior, you’ve practiced their specific martial techniques. When you trance, you relive their greatest battles. But these
carried by Speakers of the Past is not to be confused with the undead revenants described in the Monster Manual.) The bond between ancestor and living elf is holy. Your ancestor doesn’t speak to you or
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Narbondellyn maintains its own militia, consisting of fifty or more highly disciplined drow warriors and drow elite warriors, with one elite warrior for every ten drow warriors. In addition, an estate holds
. Treasure. The gem-studded horn carried by the Bregan D’aerthe leader is worth 2,500 gp. In addition, each drow mercenary has a pouch containing 2d10 pp. Elite Drow Patrol This patrol consists of two
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
wizard, you’ve studied the spells created by your ancestor. If you’re a warrior, you’ve practiced their specific martial techniques. When you trance, you relive their greatest battles. But these
carried by Speakers of the Past is not to be confused with the undead revenants described in the Monster Manual.) The bond between ancestor and living elf is holy. Your ancestor doesn’t speak to you or
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elemental fire in its worst incarnation.
Firenewt Warrior
Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10(+0
, a firenewt warrior in combat can become “touched by the Fire Lord,” entering a nearly unstoppable battle rage. Warlocks of Imix command warriors to prove their worth by going on raids to bring back
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
elemental fire in its worst incarnation.
Firenewt Warrior
Medium humanoid (firenewt), neutral evil
Armor Class 16 (chain shirt, shield)
Hit Points 22 (4d8 + 4)
Speed 30 ft.
STR
10(+0
, a firenewt warrior in combat can become “touched by the Fire Lord,” entering a nearly unstoppable battle rage. Warlocks of Imix command warriors to prove their worth by going on raids to bring back
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Narbondellyn maintains its own militia, consisting of fifty or more highly disciplined drow warriors and drow elite warriors, with one elite warrior for every ten drow warriors. In addition, an estate holds
. Treasure. The gem-studded horn carried by the Bregan D’aerthe leader is worth 2,500 gp. In addition, each drow mercenary has a pouch containing 2d10 pp. Elite Drow Patrol This patrol consists of two
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
, the orc goddess who represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
is Gruumsh One-Eye, who created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the
, the orc goddess who represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
perched and sang in silvery trees covered in steel bark. Skycoaches carried smiths and magewrights from forge to forge, and an iridescent dome protected the city from storms and harsh winds. On the
that crawl along the streets, cling to lampposts, and flee from strangers, and living scrying spells that shift and shimmer, displaying distant scenes on their amorphous skin. Eston was renowned for its
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
escorted into the dungeon and left to fend for themselves. All of that changed with the arrival of two men, a warrior named Durnan and a ne’er-do-well named Mirt. The duo were the first adventurers to
return trip, but enough come back with riches and tales of adventure to tempt other groups into trying their luck. THE GREEN DRAGON INN
The Yawning Portal is not the only renowned tavern in D&D lore
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
perched and sang in silvery trees covered in steel bark. Skycoaches carried smiths and magewrights from forge to forge, and an iridescent dome protected the city from storms and harsh winds. On the
that crawl along the streets, cling to lampposts, and flee from strangers, and living scrying spells that shift and shimmer, displaying distant scenes on their amorphous skin. Eston was renowned for its
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
escorted into the dungeon and left to fend for themselves. All of that changed with the arrival of two men, a warrior named Durnan and a ne’er-do-well named Mirt. The duo were the first adventurers to
return trip, but enough come back with riches and tales of adventure to tempt other groups into trying their luck. THE GREEN DRAGON INN
The Yawning Portal is not the only renowned tavern in D&D lore
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
between dwarves and humans became renowned throughout the North, and the surface city of Sundabar was built up into a mighty fortress of commerce. However, as the humans flourished above, the dwarf
Forgemaster has rejected the idea. Let the dwarves tend to themselves, surely, but there should be no king in Sundabar. I don’t know whether Flamestoker’s reticence is false modesty or true wisdom, or if he is waiting for a warrior-king to claim Sundabar as part of a larger realm.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
between dwarves and humans became renowned throughout the North, and the surface city of Sundabar was built up into a mighty fortress of commerce. However, as the humans flourished above, the dwarf
Forgemaster has rejected the idea. Let the dwarves tend to themselves, surely, but there should be no king in Sundabar. I don’t know whether Flamestoker’s reticence is false modesty or true wisdom, or if he is waiting for a warrior-king to claim Sundabar as part of a larger realm.