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                        Returning 35 results for 'carried were rule'.
                    
                
                        
                            
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                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     a lich.
A treacherous lieutenant named Kas the Betrayer;Kas brought Vecnaâs rule to an end in a terrible battle. Of Vecna, all that remained were one hand and one eye, grisly Artifacts that
                                                
                                            
                                                
                                                     space, each 5-foot square of slime representing a separate patch. Nonmagical objects worn or carried by the target that are made of metal or organic material are destroyed by the slime.
Poison Immunity
                                                
                                            
                                        
                                                    Animate Objects
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Spells
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    Objects come to life at your command. Choose up to ten nonmagical objects within range that are not being worn or carried. Medium targets count as two objects, Large targets count as four objects
                                                
                                            
                                                
                                                     bonus and bludgeoning damage determined by its size. The GM might rule that a specific object inflicts slashing or piercing damage based on its form.
At Higher Levels. If you cast this spell using a spell slot of 6th level or higher, you can animate two additional objects for each slot level above 5th.
                                                
                                            
                                        
                                                     Species
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Thuranni, Regalport (Lhazaar Principalities)
Elves have carried the Mark of Shadow for thousands of years. The markâs bearers left Aerenal after the conflict that wiped out the Mark of Death
                                                
                                            
                                                
                                                     espionage in the lands west of the Mournland, while Thuranni operates in the eastern lands. As a rule, Phiarlan elves are the better spies and Thuranni agents are superior assassins. Thuranni and Phiarlan
                                                
                                            
                                        
                                                     Backgrounds
                                                    Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     of an enemy ship, surviving on brackish water and foolhardy rats. At the right moment, you crept up to the deck and took over the ship on your own.
6
Leave None Behind. You carried an
                                                
                                            
                                                
                                                    
Might. The strong train so that they might rule those who are weak. (Evil)
5
Bravery. To act when others quake in fear â this is the essence of the warrior. (Any)
6
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                    Cleaving through Creatures If your player characters regularly fight hordes of lower-level monsters, consider using this optional rule to help speed up such fights. When a melee attack reduces an
                                                
                                            
                                                
                                                     hit it, applies any remaining damage to it. If that creature was undamaged and is likewise reduced to 0 hit points, repeat this process, carrying over the remaining damage until there are no valid targets, or until the damage carried over fails to reduce an undamaged creature to 0 hit points.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    The Houses of Shadow The elves have carried the Mark of Shadow for thousands of years. The families that carry the mark left Aerenal after the conflict that wiped out the Mark of Death and
                                                
                                            
                                                
                                                     rule, Phiarlan elves are the better spies and Thuranni agents are superior assassins. On the surface Thuranni and Phiarlan maintain a peaceful relationship, but rivalries run deep.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                    , and magnificent treasures. The best of these they kept for themselves. The rest traveled to the surface world, where merchants carried the dwarvesâ work far afield. In time, as the city was abandoned
                                                
                                            
                                                
                                                     believes that she can use this power to bring the other elemental temples to heel, allowing her to rule over all.
                                                
                                            
                                        
                                                    Orc
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried into death and the
                                                
                                            
                                                
                                                     Luthic. He predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
Life in the Tribe
Orcs survive through savagery and force of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Principalities) Elves have carried the Mark of Shadow for thousands of years. The markâs bearers left Aerenal after the conflict that wiped out the Mark of Death and established House Phiarlan in
                                                
                                            
                                                
                                                     operates in the eastern lands. As a rule, Phiarlan elves are the better spies and Thuranni agents are superior assassins. Thuranni and Phiarlan maintain a peaceful relationship, but rivalries run deep
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     oozes similar to the dungeon scavengers described in the Monster Manual. As their name suggests, though, these creatures are most often found in the bags carried by giants, where they feed on whatever
                                                
                                            
                                                
                                                     smaller creature, it has the grappled condition (escape DC 11). Ability checks made to escape this grapple have disadvantage.
  Tony Foti   Iâm not one to discount Dwarvish sagas as a rule, but everyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                    Balor Figures of ancient and terrible evil, balors rule as generals over demonic armies, yearning to seize power while destroying any creatures that oppose them. Wielding a flaming whip and a
                                                
                                            
                                                
                                                     successful one. The explosion ignites flammable objects in that area that arenât being worn or carried, and it destroys the balorâs weapons.
 Fire Aura. At the start of each of the balorâs turns, each
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    The Code Legal Waterdeep is no village led by hidebound hierarchs or petty fiefdom ruled by the whim of a warlord. It is a city of laws molded by Tyrâs spirit of justice. As a rule, you can trust
                                                
                                            
                                                
                                                     the high walls of Castle Waterdeep, and floggings are carried out in the watch post nearest the sentencing. The Watch makes every effort to take individuals into custody quietly, so as not to disrupt
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     of a franchiseâs task slots are filled, one of those tasks must be completed before staff can be allocated to a new franchise task. (The one exception to this rule is the running a franchise activity
                                                
                                            
                                                
                                                     carried out by the majordomo. At the same time, the characters might send out another staff member to engage in the explore territory activity (a new activity detailed below). You canât expect to get
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     giants, you might decide to tweak this rule. Consider these two options: Everything Fits. Perhaps the ancient giants of your world lived among creatures of varying statures, and as such, they took great
                                                
                                            
                                                
                                                     sentinel shield once carried by a frost giant could be perpetually cold to the touch.
 None of these cosmetic effects alter a magic item's capabilities. They merely provide a narrative link to giants' realms that characters might explore.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     slaadi live here and swim amid this chaos, creating nothing, whereas githzerai monks build entire monasteries with their minds.  Optional Rule: Power of the Mind As an action, a creature on Limbo can make
                                                
                                            
                                                
                                                     Intelligence check to alter a nonmagical object that isnât being worn or carried. The same rules for distance apply, and the DC is based on the objectâs size: DC 10 for Tiny, DC 15 for Small, DC 20 for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     nonmagical objects within range that are not being worn or carried. Medium targets count as two objects, Large targets count as four objects, Huge targets count as eight objects. You canât animate any object
                                                
                                            
                                                
                                                     within 5 feet of it. It makes a slam attack with an attack bonus and bludgeoning damage determined by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     hit points. Her attack with the spear is +2 to hit for 1d6 piercing damage. Her husband is down to 2 hit points from an earlier fight. The children move at speed 20. They can be carried, but a character
                                                
                                            
                                                
                                                     keep, characters earn a bonus of 50 XP per nonplayer character (NPC) brought alive into the keep. Divide this bonus equally among the party members. Alternatively, if you are using the milestone experience rule, the characters reach 2nd level once they arrive at the keep.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     points. Her attack with the spear is +2 to hit for 1d6 piercing damage. Her husband is down to 2 hit points from an earlier fight. The children move at speed 20. They can be carried, but a character
                                                
                                            
                                                
                                                    . Alternatively, if you are using the milestone experience rule, the characters reach 2nd level once they arrive at the keep.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     opposite sides of the tree trunk, each with an iron shackle on the end.
 Justice in the Soggy Court is carried out using trials by combat. Prisoners fight for their freedom here, as do those who want to
                                                
                                            
                                                
                                                     challenge the monarch for the right to rule. The grounds are 20 feet in diameter. Combatants are shackled by one wrist or ankle to a 10-foot length of chain attached to the tree. Each chain has AC 19
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     nonmagical objects within range that are not being worn or carried. Medium targets count as two objects, Large targets count as four objects, Huge targets count as eight objects. You canât animate any object
                                                
                                            
                                                
                                                     within 5 feet of it. It makes a slam attack with an attack bonus and bludgeoning damage determined by its size. The DM might rule that a specific object inflicts slashing or piercing damage based on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    Lockbury Henge Yon is home to eight clans of korreds. Queen Argantle, elected to rule over all eight clans, protects this sacred site. Lockbury Henge is meant to be a place where korreds can enjoy
                                                
                                            
                                                
                                                     otherwise irritate the korreds, Argantle and Jagu emerge from their megaliths and attack the characters for their insolence. Otherwise, the rule of hospitality (see âRules of Conductâ in chapter 2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                    . âI seek to bring about the end of this world and rule the next one.â
 Bond. âThe yuan-ti of Chult are mine to command. They will help me rule an empire.â
 Flaw. âI will do anything and betray
                                                
                                            
                                                
                                                    , Draconic
 Challenge 7 (2,900 XP)
 Special Equipment. Ras Nsi wears bracers of defense, wields a flame tongue longsword, and carries a sending stone matched to one carried by the guide Salida (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     rule Avernus in Zarielâs stead, with Tiamat by his side and armies of abishai and infernal dragons at his back. After contemplating this notion, Arkhan raises the Hand of Vecna and boasts, âWith this
                                                
                                            
                                                
                                                     hand, I shall tear Zarielâs head from her shoulders and rule Avernus with my queen at my side.â Arkhan declares that he will muster an army and depose Zariel in ten days. Exactly ten days later, two
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     social ladder are drow of low birth and the occasional non-drow captive. Matriarchal Rule. Lolth, through her faithful priestesses, dictates the rules of drow society, ensuring that her orders and plots
                                                
                                            
                                                
                                                     are carried out. Since Lolth is prone to manifesting on the Material Plane and directly punishing those that disobey her, the drow have learned to heed what she says and do as her priestesses command
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    General Features The work carried out by the sahuagin and their slaves on the fortress interior shows expert craftsmanship. The rock is clean and dressed; all surfaces are smooth, all corners are
                                                
                                            
                                                
                                                     face of defeat and find reinforcements, they might instead press the attack.
 As an optional rule to reflect this ferocity, a sahuagin that comes within 30 feet of a hostile creature that doesnât have
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     over the ship on your own. 6 Leave None Behind. You carried an injured marine for miles to avoid capture and death.  Suggested Characteristics Marines are looked up to by other soldiers and respected
                                                
                                            
                                                
                                                     rule those who are weak. (Evil) 5 Bravery. To act when others quake in fear â this is the essence of the warrior. (Any) 6 Perseverance. No injury or obstacle can turn me from my goal. (Any)   Marine
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     and took steps to prevent his demise by becoming a lich. A treacherous lieutenant named Kas brought Vecnaâs rule to an end in a terrible battle. Of Vecna, all that remained were one hand and one eye
                                                
                                            
                                                
                                                     square of slime representing a separate patch. Nonmagical objects worn or carried by the target that are made of metal or organic material are destroyed by the slime. Poison Immunity. You have Immunity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     different things. The Zhentarim have no illusions about what the Dragon Queenâs return would mean for their plans. Wanting to secretly rule the world from the shadows for themselves, the leaders of the
                                                
                                            
                                                
                                                    , it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     different things. The Zhentarim have no illusions about what the Dragon Queenâs return would mean for their plans. Wanting to secretly rule the world from the shadows for themselves, the leaders of the
                                                
                                            
                                                
                                                    , it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     different things. The Zhentarim have no illusions about what the Dragon Queenâs return would mean for their plans. Wanting to secretly rule the world from the shadows for themselves, the leaders of the
                                                
                                            
                                                
                                                    , it will cost them. If the Zhentarim fight on their own, they strike when and how they choose. At least one Black Network mission is carried out regardless of payment. Without the knowledge of anyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     leaders. In the field, the armyâs library is carried in a fortified and fire-protected wagon, surrounded by battle-hardened caretakers (often devastators or Iron Shadows) willing to give their lives to
                                                
                                            
                                                
                                                     upon spikes, their eyelids removed and mouths open. These honor the bugbearsâ deities, Hruggek and Grankhul, and their separate but subordinate positions in Maglubiyetâs rule.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     to prominence in the world. As scions of a realm that once enjoyed unmatched arcane power and a vast dominion, its members see themselves as superior to all other folk and the only ones fit to rule
                                                
                                            
                                                
                                                     a vial of poison he carried on to the nobleâs bald scalp. He waited in his hiding place for another full day until the contact poison killed the man. Personality Traits. Skerrin is literally a man of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     ancient empires. The regalia of their terrible rule still adorns their linen-wrapped bodies, their moldering robes stitched with evil symbols and bronze armor etched with devices of dynasties that fell a
                                                
                                            
                                                
                                                    , knocked prone, restrained, or stunned. Equipment worn or carried by the mummy lord remain in its possession.
 A Mummy Lordâs Lair A mummy lord watches over an ancient temple or tomb that is protected by
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     power doesâthe power to influence, administer, and evade the rule of law. Despite its luxuries and breathtaking vistas, the Ladyâs Ward is quieter than other wards, its solemn streets frequented by
                                                
                                            
                                                
                                                    , lamenting, âMay your luck be better than mine.â 2 A deluxe sedan chair carried by four veterans stops in front of the characters. A gloved Humanoid hand parts its privacy curtain, extending them an
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    , the orc goddess who represents both life and the grave. It is her worshipers that raise young orcs to be warriors, and then, at the end of their lives, take them to Yurtrus and Shargaas to be carried
                                                
                                            
                                                
                                                     predicts that the war will end with Luthic the only deity standing, as the cave mother ascends to rule her warrior children.
 Gruumsh, âHe Who Watchesâ Gruumsh, the undisputed ruler of the orc
                                                
                                            
                                        






