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Returning 23 results for 'carries curious'.
Other Suggestions:
carried curious
carrion curious
canaries curious
carric curious
carries cautious
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the character finds, roll on the Trinkets table in appendix A. Unseen Servant A curious object drifts into view, as though held aloft by an invisible force. This unseen servant was created by Strahd
likely arouse the characters’ suspicion. Treasure. One Vistani thug carries a pouch that holds 2d8 small gemstones (50 gp each). Wights The air grows much colder, and you can hear the march of footsteps
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
inn.) If her sanity is restored, Darribeth becomes her normal self — a curious and kind woman with a flair for magic who doesn’t mind bending rules for the greater good. She speaks Common, Dwarvish
armor, magic missile, misty step, shield, suggestion, tongues, and water breathing. In addition to her spellbook, Darribeth carries a backpack missing a strap, within which she keeps material components
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
concentrating on a spell). Any equipment the pixie wears or carries is invisible with it.
Pixies array themselves like princes and princesses of the fey, wearing flowing gowns and doublets of silk
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
leather sack of treasure is amid the papers (see the “Treasure” section).
Roleplaying Nezznar Even though he intends to kill the characters, Nezznar is curious about them. Given the chance, he
that point is up to you. Treasure Nezznar carries a potion of healing and a spider staff. In addition, the drow carries an iron key with a head shaped like an anvil. This key unlocks the door to area 20
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
of powerful entity or group of entities, posing as gods to accomplish their malign ends. Key. Ruxithid carries a key to his personal quarters (area Z10 in Zorzula’s Rest). Devon Cady-Lee Hostage
quest for power. Without their wicked leader to push them, the goblins are peaceful and curious, if mischievous. It’s up to the characters how they want to handle the Sawplee goblins. The townspeople
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
16). The earth cultists use this passage to enter and exit the tomb, and the Believers have disguised it to keep away the curious. Farther in, the tunnel is partially blocked with dusty canvas, broken
until you are ready to carry on with the next part of the adventure.) He carries four Mirabar trade bars, each a foot-long spindle of iron, like two long, four-sided pyramids joined at the base. These
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mysterious Passengers Lightning rails and airships are good places to encounter a broad sample of Khorvaire’s diverse population. You can use the Mysterious Passengers table to bring curious
skills in return for food or spare coins. 61–62 A warforged leaning on a wooden staff carries on a conversation with the docent attached to its chest. 63–64 A human pickpocket circulates among the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
and fitted with iron handles, iron hinges, and a sturdy iron lock. Each lock is molded to look like a smiling gnome’s face missing its nose. Zox carries a stubby iron key with a head shaped like a
windows, but close examination reveals gaps in the walls that a Tiny creature or a creature in gaseous form can navigate. 7a. Junk Room Zox stores curious bits of junk here until he finds creative uses
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
fire cult doesn’t think Gariena has what it takes to be a cultist. Treasure Gariena has a coinpurse with 40 sp and 18 gp in it, plus she wears a silver ring worth 25 gp and carries a scroll of lesser
curious about who the characters are. The fire cultists haven’t made up their minds about this group, although Sauruki has concluded that the fire cultists are seeking recruits. If the characters seem
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
E6: Passenger Car A mind flayer in a beige coat kneels beside a body in the aisle of this passenger car. Three curious onlookers—a cambion, a drow, and bronze dwarf with flames for hair—poke their
devas in areas E3 and area E8 can also provide this service, if asked nicely.) Quintus is chaotic neutral and uses the noble stat block, although he is unarmored and carries no weapons. Alive, the aasimar
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
of kobolds. These small, reptilian folk eye you curiously while a couple of humans watch from a distance. All the cloister’s residents are dressed in simple clothes, and no one carries a visible
conversationalist. Laylee has a curious mind and a talent for tools and building. She serves as Myla’s helper. Mumpo is so audaciously courageous that he stole a copper piece from Runara’s hoard. He’s convinced she
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
here and built the barricade. Treasure. The largest bugbear carries a pouch containing 15 cp, 13 ep, two agates worth 10 gp each, and a potion of healing. W12: Smelter Cavern A blast furnace and a
, magic missile,suggestion
Roleplaying Nezznar. Even though he intends to kill the characters, Nezznar can’t resist being curious about them. Given the chance, he quizzes the characters at length
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
end of the severed rope with a successful DC 15 Dexterity saving throw, thus averting certain death. M11. Kobold Tunnels Lurking in this dusty tunnel are three skittish kobolds. One of them carries a
A fossilized skull partially juts out of the east wall of this small cave, five feet off the ground. The skull has larger than normal eye sockets, a curious ridge between the eyes, nothing that would
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
condition. Releasing Enstavva. If the characters end Enstavva’s Petrified condition, she is pensive and Friendly toward anyone who frees her. Enstavva knows Common, Dwarvish, and Giant. She is curious
off a few tiny pieces that he keeps in the satchel he carries with him. Healing Crystal. The crystal is a natural, magical growth hanging from the ceiling, which is 40 feet above the floor. The
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
while the other is sitting at a desk, consulting a tome and writing. Treasure One of the priests carries a potion of fire breath. The footlockers contain a total of 36 sp and 19 gp. E9. Ogre Den Two
like cultists, the hobgoblins attack. Treasure The hobgoblin captain carries a potion of healing and a pouch containing 60 sp. E29. Lyzzie’s Quarters Scorch marks and charred furnishings litter this
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
sound of running water and a curious buzzing coming from far below.
The easternmost chamber in the Mountain Door complex formerly served as the main entrance to the Glitterhame, which occupies the great
orcs in area 11. If the orcs here fall, Yarrack attempts to join Great Ulfe’s forces in area 12. The orog carries a potion of healing and drinks it if his current hit points drop to one-fourth his hit
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
unique in its design. This particular box belongs to Thavius Kreeg and was entrusted to Duke Vanthampur for safekeeping. Curious to know what’s inside the box, the duke gave it to Thurstwell
. The padlock is cast in the shape of a horned devil’s scowling visage. Thalamra Vanthampur carries the key to the padlock (see area V28), which can be picked by a character with thieves’ tools who
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, carries a set of panpipes and leads their carousing. Xanim and his kin (Kren, Vella, Zamuel, and Liss) are incorrigible gossips. They gleefully greet any newcomers and urge them to join the revelry
trespassers to back away from their den. The cub is indifferent—curious but skittish. What the Bears Know. The bears’ attitudes improve by one step if the characters offer them food or if a character
Compendium
- Sources->Dungeons & Dragons->Descent into the Lost Caverns of Tsojcanth
characters comply, the pechs become curious and willing to chat. Otherwise, they resume their work, defending themselves if necessary. In conversation, the pechs warn the characters about the clay golem in
succeed on a DC 12 Constitution saving throw or have the poisoned condition for 8 hours. Treasure. The elf corpse carries a silvered rapier and wears Bracers of Defense. L8: Stinking Cave Arash Radkia
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
curious about any racket. The duergar use crossbows (see area B5) while the cultists in B7 come to aid the forces here. Development If the characters defeat the guards here and depart the temple, Marlos
(see chapter 7 for both) dwell here. In addition to normal gear, Yarsha carries a potion of greater healing, and the guards have light crossbows (+3 to hit, 1d8 piercing damage) if they need to defend
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
, admonishing them to douse any bright lights they carry, as the lights hurt the pechs’ eyes. If the characters comply, the pechs become curious and willing to chat. Otherwise, they resume their work
carries a silvered rapier and wears Bracers of Defense. L9: Stinking Cave Arash Radkia Three hungry trolls pass the time in their foul-smelling cave This reeking cave is filled with rotting vegetation
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
expendable minions present in case the grells beyond the rift get too curious. The goblins erroneously believe the mind flayers have left something of value here, so they’ve been ransacking this room
. Gulguush has been Chishinix’s ardent follower for many years. Gulguush believes itself to be the fanatic’s successor and, just as Chishinix carries around a severed head, Gulguush keeps its
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
carries on Klaudel’s work, reading and rereading the text the spectator doesn’t understand and repeating its words with a slightly different pronunciation each time. Klaudel’s obsession has become Jomlus’s
Realm from the Briny Maze. If you choose, curious characters might find locations from the previous chapter nearby. Bubbles. The flumphs installed the organic devices that generate the bubbles. The






