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Returning 35 results for 'carries which replace'.
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Monsters
Bigby Presents: Glory of the Giants
Multiattack. The frostmourn makes one Freezing Touch attack and one Icy Axe attack. It can replace one of these attacks with a Polar Ray attack.
Freezing Touch. Melee Weapon Attack: +10
keep them roaming the wilds for years after their murderers are slain.
A frostmourn looks like a desiccated corpse mummified by exposure to bitter cold. It carries the marks of its death on its body: a
Monsters
The Wild Beyond the Witchlight
Special Equipment. Skylla carries an eldritch staff (see appendix A) with 10 charges. The staff regains 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Charges regained"} expended
Eldritch Staff attacks. She can replace one of the attacks with a use of Spellcasting.
Eldritch Staff. Melee Weapon Attack: +2;{"diceNotation":"1d20+2","rollType":"to hit","rollAction":"Eldritch Staff"} to
Monsters
The Wild Beyond the Witchlight
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The staff regains 1d6 + 4;{"diceNotation":"1d6+4","rollType":"roll","rollAction":"Regain expended
quarterstaff.Multiattack. Kelek makes three attacks using Sorcerer’s Bolt, Staff of Striking, or a combination of them. He can replace one of the attacks with a use of Spellcasting.
Sorcerer
Monsters
Thieves’ Gallery
Fey Ancestry. Simon has advantage on saving throws he makes to avoid or end the charmed condition on himself, and magic can’t put him to sleep.
Special Equipment. Simon carries a bag of
Wild Magic Surge table in the Player’s Handbook.Multiattack. Simon makes three Quarterstaff or Chaos Bolt attacks. He can replace one attack with one use of Spellcasting.
Quarterstaff. Melee
Monsters
Mordenkainen Presents: Monsters of the Multiverse
disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes two Mind-Poison Dagger attacks. It can replace one attack with a use of Mind Mastery
attacks, it forces a creature to make a saving throw, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.
Mind Mastery
Duergar Mind Master
Legacy
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Monsters
Mordenkainen’s Tome of Foes
duergar has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes two melee attacks. It can replace one of those attacks with a use of
(as if concentrating on a spell). Any equipment the duergar wears or carries is invisible with it.
Mind Mastery. The duergar targets one creature it can see within 60 feet of it. The target must
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Fire Giant A fire giant is searching for lost fragments of the Vonindod. The giant carries a rod of the Vonindod (see appendix B), and 1d4 + 2 smoke mephits are fluttering around it. The giant is
mephits follow the giants’ commands to the best of their ability, though they loathe melee combat. On subsequent occurrences of this encounter, you can replace the mephits with 1d2 hell hounds, 1d2 fire
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
fewer drow in their party, since they have had no opportunity to replace lost members. If his mission in Gauntlgrym was successful, Draac carries an iron flask that he aims to return to Duke Zalto. The
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
. It carries the marks of its death on its body: a wound that seeps frosty vapor or vibrant, purple veins showing the ravages of poison. It can momentarily dissolve its body into a swirling blizzard
(5,900 XP) Proficiency Bonus +4
Actions
Multiattack. The frostmourn makes one Freezing Touch attack and one Icy Axe attack. It can replace one of these attacks with a Polar Ray attack.
Freezing
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
(Perception) checks that rely on sight.
Actions
Multiattack. The duergar makes two melee attacks. It can replace one of those attacks with a use of Mind Mastery.
Mind-Poison Dagger. Melee Weapon Attack
wears or carries is invisible with it.
Mind Mastery. The duergar targets one creature it can see within 60 feet of it. The target must succeed on a DC 12 Intelligence saving throw, or the duergar
Compendium
- Sources->Dungeons & Dragons->Divine Contention
, Storm Lord’s Wrath, likely saved Gallio when Thalivar’s restless spirit possessed him. If Gallio died during that quest, replace him with one of his colleagues from the Order of the Many-Starred Cloak
action with a successful DC 15 Strength (Athletics) check. All the guards carry keys for the doors, although only Gallio carries keys for the rooms on the third and fourth floors.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Each of these sheds is fitted with an iron padlock. Clovin Belview (area S17) carries the keys to these locks. If the characters open a shed, read: This shed holds the shattered remains of several
. Marzena Belview. Marzena stands 4 feet, 5 inches tall and has a hunched posture. Long, stringy black hair hides much of her face, but clearly visible are the spider mandibles and teeth that replace her
Compendium
- Sources->Dungeons & Dragons->Thieves’ Gallery
magic can’t put him to sleep.
Special Equipment. Simon carries a bag of holding, two pairs of sending stones, and a deathly token (see Spellcasting).
Wild Magic. When Simon takes 20 or more damage
attacks. He can replace one attack with one use of Spellcasting.
Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d6 − 1) bludgeoning damage, or 3 (1d8 − 1) bludgeoning
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
XP) Proficiency Bonus +2
Special Equipment. Skylla carries an eldritch staff (see appendix A) with 10 charges. The staff regains 1d6 + 4 expended charges daily at dawn. If its last charge is
expended, roll a d20; on a 1, the staff is destroyed.
Actions
Multiattack. Skylla makes two Eldritch Staff attacks. She can replace one of the attacks with a use of Spellcasting.
Eldritch Staff. Melee
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Perception 11
Languages Common, Draconic, Elvish
Challenge 5 (1,800 XP) Proficiency Bonus +3
Special Equipment. Kelek wears bracers of defense and carries a staff of striking with 10 charges. The
using Sorcerer’s Bolt, Staff of Striking, or a combination of them. He can replace one of the attacks with a use of Spellcasting.
Sorcerer’s Bolt. Melee or Ranged Spell Attack: +6 to hit, reach 5 ft
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
neutral evil. He has a flying speed of 30 feet. Replace his dagger attack with the following attack: Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 8 (2d6 + 1) slashing damage
. Stolos carries the keys to the cells in area 10. Treasure A successful DC 14 Intelligence (Investigation) check to search the desk uncovers a box of nine paper birds (see appendix C) used to send
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
typically found in the bathhouse by day and in their tower lair at night. Each hag carries a master key that opens all the doors in the bathhouse and the tower. Dread Morgan In her true form, the neutral evil
specifically wants to learn the secrets of the cursed paintings, and he is happy to betray his employers to obtain them. He carries a master key that opens all the locks in the bathhouse and the tower
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
decry their creations as cold and bare of ornamentation to the point of austerity, duergar see them as honoring the materials used and honest about their purpose. Duergar Despot Duergar despots replace
duergar can move up to its speed without provoking opportunity attacks. It can replace one of the attacks with a use of Flame Jet.
Iron Fist. Melee Weapon Attack: +9 to hit, reach 5 ft., one target
Compendium
- Sources->Dungeons & Dragons->Giants of the Star Forge
any intruders they find. They particularly enjoy driving enemies toward the nearby lake and throwing them into its acidic waters. Treasure. Zohelm carries the following items in a velvet-lined bag at
using either mason’s tools or the Sleight of Hand skill. Failing the check causes the runestone to break. Alternatively, any character can remove the cracked runestone and replace it with the stone
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Soluun Xibrindas (see appendix B). If any of these drow are dead or otherwise indisposed, replace them with drow elite warriors. The drow used the cover of the fog to come ashore in one of the
of the Bregan D’aerthe spies carries a letter for Laeral. It bears the wax seal of Luskan and is written in Jarlaxle’s elegant hand, in Elvish. It reads as follows:
To Her Ageless Majesty, Laeral
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
leader is a troglodyte with 20 hit points named Kol’daan. He carries a wooden sparring sword and can replace each of his claw attacks with a sword attack, dealing 4 (1d4 + 2) bludgeoning damage on a
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
two massive bodyguards. The Grand Master wears a patchwork leather robe and a gleaming crown, and it carries a scepter set with odd crystal bumps and metal flanges. With its other hand, the devil taps
character. (The devil is always in need of fresh servants to shovel fuel in the engine room, and fresh minds to replace the brains in the control room.) If the characters reject this offer, the Grand
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mouths. These creatures use the kapak draconian stat block (see appendix B), but replace their Dagger attack with the following attack: Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit
Spawning Shard, Virruza now looks like a tumescent draconian with warty green skin and an overly large mouth. Use the green slaad stat block for Virruza, but replace the Shapechanger trait with the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
) checks that rely on sight.
Actions
Multiattack. The duergar makes two melee attacks. It can replace one of those attacks with a use of Mind Mastery.
Mind-Poison Dagger. Melee Weapon Attack: +5 to
magically turns invisible until it attacks, it casts a spell, it uses its Reduce, or its concentration is broken (as if concentrating on a spell). Any equipment the duergar wears or carries is
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the dimness. She wears a coat lined with metal keys and carries a flail that has padlocks for heads. She manages a faint smile and says, “How might Jingle Jangle unlock a bit of happiness in your lives
herself in the third person. Replace her normal weapon attacks with the following action option: Flail of Locks. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (3d4) bludgeoning damage
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attacks. Replace the giant’s greatclub attack with the following attack option: Unarmed Attack. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 12 (3d4 + 5) bludgeoning damage.
After
through the air (maximum 20d6).
Treasure Each hill giant carries a sack that holds 1d4 mundane items, determined by rolling on the Items in a Giant’s Bag table in the introduction, and 1d4 - 1 art objects
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
happened to Zybilna, with whom he has lost contact. If you like, you can replace Madryck Roslof with a different NPC who better suits your campaign. Whether Madryck or someone else gives the quest, the
of magic items for their characters, you can replace one or more of Madryck’s magic item rewards with items from those lists.) Madryck doesn’t need to have a past relationship with any of the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Persuasion) check. The giant carries a 2-foot-long iron key that unlocks the iron trunk in area 16B. 13. Overseer’s Office The room to the south of the dressing mill contains a basalt table, a barrel of
pounds. Wooden poles stacked against the wall can be slipped through iron rings on the sides of the chest, making it easy for workers to transport it. The fire giant in area 21 carries the key to the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
floats 1 foot above water level and is stationary until a creature touches it, whereupon it envelops the creature and carries it to area P20 via the northeast tunnel (passing though areas P12, area
trip, the creature inside the globe can swim out of it as an action. The globe carries only the one creature and bursts upon reaching its destination. A globe is immune to damage, though dust of dryness
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
also alerts a half dozen city guards patrolling the wharf, who arrive 1d4 + 2 rounds after the battle is joined and fight on the side of the ship’s crew. The adventurers might try to replace one or more
, and Elvish. She has the detect thoughts spell prepared in place of misty step. She carries a bag of holding and wears a robe of serpents (see appendix B) with six snakes. Pow Ming keeps hundreds of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
end of Amrik’s next turn.
L4. Laraelra’s Cabin The lock on Laraelra’s cabin door has rusted to the point of being useless, and she hasn’t bothered to replace it. Consequently, her cabin is
Amrik’s couch. Vhaltus, a sleepy-eyed lawful evil human thug with red hair in a ponytail, sits at the closest end of the bar. Vhaltus carries a small sack containing 150 gp, which Amrik loans to clients
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
12 feet. The stairs are in excellent condition, but swarms of poisonous snakes slither over them. If snakes are killed, more crawl out through holes in the stone to replace them, so the swarms can
chwinga standing among them at the base of the steps. Its mask resembles a mongoose’s face, and it carries a red parrot feather and an orange and purple orchid. At the bottom step, the chwinga whacks a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
black against the sky’s ruddy glow.
The erinyes stationed here carries a rope of entanglement, which it uses to ensnare any prisoner who tries to escape. Gruk-Gruk. Tossed carelessly on the floor of
stones (250 gp each). He also carries the key to area B28. B26: Lounge The walls of this chamber are draped with silk, and its floor is festooned with cushions. A fountain in the room’s center burbles
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, using them to replace the old shingles on their own roofs. T8. The Cart and Coin This establishment sells and swaps horses and draft animals, and also deals in feed, horseshoes, and gear. The owners
feed and exercise the animals, clean the stables, and replace horseshoes. T9. The Triboar Travelers Merchant sponsors can hire the personnel and the vehicles of the Triboar Travelers to make caravan runs
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
day, these guards and the ones on active duty operate on alternating shifts. When the castellan decides that a shift is done, he rousts these guards from their slumber and orders them to replace the
mechanism of the cage’s padlock and manually pick the lock, doing so with a successful DC 20 Dexterity check. Sansuri keeps the key to the padlocks in her workshop (area 2). The Countess Sansuri carries a






