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Returning 35 results for 'carry warned red'.
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Species
Player’s Handbook
Aasimar (pronounced AH-sih-mar) are mortals who carry a spark of the Upper Planes within their souls. Whether descended from an angelic being or infused with celestial power, they can fan that spark
celestial heritage, such as metallic freckles, luminous eyes, a halo, or the skin color of an angel (silver, opalescent green, or coppery red). These features start subtle and become obvious when the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamat’s commands
. A red abishai cuts a fearsome figure, and that sight can be inspiring to the abishai’s allies, filling them with a fanatical willingness to fight.
Abishais
Each abishai was once a mortal who
Monsters
Fizban's Treasury of Dragons
", "rollAction":"Heat Breath", "rollDamageType":"fire"} fire damage on a failed save, or half as much damage on a successful one. Metal objects in that area glow red-hot until the end of the dragonborn
. Many of these champions are associated with the Inheritors of the First World (see chapter 3).
Sardior's champions use telekinetic power to move their foes and even carry themselves through the air
Magic Items
Guildmasters’ Guide to Ravnica
own senses.
Boros Keyrune (Rare). Carved from red sandstone with white granite elements to resemble a member of the Boros Legion, this keyrune can become a veteran (human) for up to 8 hours. In
ceratok, a horned creature much like a rhinoceros (and with the same statistics). It remains in its ceratok form for 1 hour.
Izzet Keyrune (Rare). Formed of carved and polished red and blue stone, the
Genasi
Legacy
This doesn't reflect the latest rules and lore.
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Species
Elemental Evil Player's Companion
, carry the power of the planes in their blood. The genasi are one such people, the offspring of genies and mortals.
The Elemental Planes are often inhospitable to natives of the Material Plane
Genasi inherit something from both sides of their dual nature. They resemble humans but have unusual skin color (red, green, blue, or gray), and there is something odd about them. The elemental blood
Goblin
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
they frequently carry nets, caltrops, lassos, and nooses on poles for controlling captured creatures. These goblins cook for the tribe, and in times of war they are also responsible for making poison
know a goblin is unlikely to be able to uphold its end of any bargain.
Even when a goblin is born with the ability to become a spellcaster, the knowledge and talent necessary to carry on the
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
. These tenets vary from tribe to tribe, and are often based in events that the tribe has experienced. Here are a few examples:
If a dwarf or a human invokes its god upon dying, you must carry the
to all orcs, and they adorn their bodies, possessions, and lairs with pigments that produce those hues. Red ochre is used to represent blood, grayish-white ash to represent death, and charcoal to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blue Slaad Almost as numerous as red slaadi, blue slaadi are muscular brutes with vicious blades extending from the backs of their claws. These claws carry a magical curse called chaos phage, which
can transform victims into red or green slaadi. Blue slaadi accompany red slaadi and behave similarly. They innately know the signs of chaos phage and avoid slaying creatures that carry it or other
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Blue Slaad Almost as numerous as red slaadi, blue slaadi are muscular brutes with vicious blades extending from the backs of their claws. These claws carry a magical curse called chaos phage, which
can transform victims into red or green slaadi. Blue slaadi accompany red slaadi and behave similarly. They innately know the signs of chaos phage and avoid slaying creatures that carry it or other
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Kalaman. They carry with them a warning: war is coming for Kalaman. The city’s leaders recruit the characters to help identify and resist the threat of the Red Dragon Army. As the characters travel the
Chapter 4: Shadow of War Vogler is gone, devastated by the Red Dragon Army. After escaping the village by following the Vingaard River, the characters and other survivors seek refuge in the city of
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Kalaman. They carry with them a warning: war is coming for Kalaman. The city’s leaders recruit the characters to help identify and resist the threat of the Red Dragon Army. As the characters travel the
Chapter 4: Shadow of War Vogler is gone, devastated by the Red Dragon Army. After escaping the village by following the Vingaard River, the characters and other survivors seek refuge in the city of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the dock hold flying fortresses in place. A horned devil named Bazelsteen manages the dock for Zariel but yearns for the freedom to carry out its mechanical experiments. To earn its aid, visitors
circle overhead. Intruders are attacked or warned away. If the characters try to negotiate with the devils, Bazelsteen swoops down to deal with them personally.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Dragon The dragons of Theros are barely capable of speech and sow destruction either individually or by forcing minions to carry out their will. Only red and blue dragons exist on Theros, and both
territory. Many experienced sea captains know the blue dragon lairs along the coastlines they ply and chart routes to avoid draconic scrutiny. Red Dragons Red dragons soar over mountain slopes and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Dragon The dragons of Theros are barely capable of speech and sow destruction either individually or by forcing minions to carry out their will. Only red and blue dragons exist on Theros, and both
territory. Many experienced sea captains know the blue dragon lairs along the coastlines they ply and chart routes to avoid draconic scrutiny. Red Dragons Red dragons soar over mountain slopes and
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the dock hold flying fortresses in place. A horned devil named Bazelsteen manages the dock for Zariel but yearns for the freedom to carry out its mechanical experiments. To earn its aid, visitors
circle overhead. Intruders are attacked or warned away. If the characters try to negotiate with the devils, Bazelsteen swoops down to deal with them personally.
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the Red Wizards’ involvement in the cult’s plans. Wyrmspeaker Varram foresees trouble in the cult joining forces with Rath Modar’s splinter sect. He has warned Severin about the potential danger, to
Red Wizards of Thay The Red Wizards hail from Thay, over two thousand miles east of the Sword Coast. A grim, dismal region spread across a towering plateau, Thay is defended by an army of undead
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the Red Wizards’ involvement in the cult’s plans. Wyrmspeaker Varram foresees trouble in the cult joining forces with Rath Modar’s splinter sect. He has warned Severin about the potential danger, to
Red Wizards of Thay The Red Wizards hail from Thay, over two thousand miles east of the Sword Coast. A grim, dismal region spread across a towering plateau, Thay is defended by an army of undead
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
happy about the Red Wizards’ involvement in the cult’s plans. Wyrmspeaker Varram foresees trouble in the cult joining forces with Rath Modar’s splinter sect. He has warned Severin about the potential
Red Wizards of Thay The Red Wizards hail from Thay, over two thousand miles east of the Sword Coast. A grim, dismal region spread across a towering plateau, Thay is defended by an army of undead
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the Red Wizards’ involvement in the cult’s plans. Wyrmspeaker Varram foresees trouble in the cult joining forces with Rath Modar’s splinter sect. He has warned Severin about the potential danger, to
Red Wizards of Thay The Red Wizards hail from Thay, over two thousand miles east of the Sword Coast. A grim, dismal region spread across a towering plateau, Thay is defended by an army of undead
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
happy about the Red Wizards’ involvement in the cult’s plans. Wyrmspeaker Varram foresees trouble in the cult joining forces with Rath Modar’s splinter sect. He has warned Severin about the potential
Red Wizards of Thay The Red Wizards hail from Thay, over two thousand miles east of the Sword Coast. A grim, dismal region spread across a towering plateau, Thay is defended by an army of undead
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the Red Wizards’ involvement in the cult’s plans. Wyrmspeaker Varram foresees trouble in the cult joining forces with Rath Modar’s splinter sect. He has warned Severin about the potential danger, to
Red Wizards of Thay The Red Wizards hail from Thay, over two thousand miles east of the Sword Coast. A grim, dismal region spread across a towering plateau, Thay is defended by an army of undead
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
con unsuspecting individuals. Gem You carry a seemingly ordinary item stolen from a powerful archmage, and it causes inexplicable things to happen around you. Jester You come from a long tradition of
a hag, in disguise. Ruin A fortune teller warned that you’re destined to cause great destruction, which you’re trying to avoid. Sage You use a divinatory card spread to decide which spells to prepare
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
con unsuspecting individuals. Gem You carry a seemingly ordinary item stolen from a powerful archmage, and it causes inexplicable things to happen around you. Jester You come from a long tradition of
a hag, in disguise. Ruin A fortune teller warned that you’re destined to cause great destruction, which you’re trying to avoid. Sage You use a divinatory card spread to decide which spells to prepare
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
on sight. Treasure Eshant and Theru carry one Stardock rod apiece (see “Stardock Rods”). Eshant’s plate armor is set with six black jaspers (50 gp each) and six red spinels (100 gp each). Eshant also
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
they cultivated magical plants to extend their lives. From this idyllic capital, the githyanki conquered the surrounding region with the aid of a red dragon who followed them into exile. In the end
kingdom’s subjects defeated the githyanki and declared independence, but centuries later, the magical gardens endure under the watchful protection of a different red dragon, Xabazhut. Xabazhut is a young
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
they cultivated magical plants to extend their lives. From this idyllic capital, the githyanki conquered the surrounding region with the aid of a red dragon who followed them into exile. In the end
kingdom’s subjects defeated the githyanki and declared independence, but centuries later, the magical gardens endure under the watchful protection of a different red dragon, Xabazhut. Xabazhut is a young
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
on sight. Treasure Eshant and Theru carry one Stardock rod apiece (see “Stardock Rods”). Eshant’s plate armor is set with six black jaspers (50 gp each) and six red spinels (100 gp each). Eshant also
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Red Slaad When a red slaad claws a humanoid creature, it can inject an egg from a gland under one of its claws. The egg works its way into its host and gestates, eventually forming a slaad tadpole
slaad if the host had the ability to cast 3rd level spells or higher — within 2d12 hours. Red Slaad
Large aberration, chaotic neutral
Armor Class 14 (natural armor)
Hit Points 93 (11d10 + 33
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, read or paraphrase the following: Thunderous footsteps shake the ground as you approach a horned, red-furred demon over twenty feet tall. Two winged shapes flank its towering form. On its back is a
the demons in the palanquin. True Treasure Revealed. Once combat finishes, the three erinyes carry down their claimed treasure: A large cage lands with a thud before the vehicle. Through the iron
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, read or paraphrase the following: Thunderous footsteps shake the ground as you approach a horned, red-furred demon over twenty feet tall. Two winged shapes flank its towering form. On its back is a
the demons in the palanquin. True Treasure Revealed. Once combat finishes, the three erinyes carry down their claimed treasure: A large cage lands with a thud before the vehicle. Through the iron
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Red Slaad When a red slaad claws a humanoid creature, it can inject an egg from a gland under one of its claws. The egg works its way into its host and gestates, eventually forming a slaad tadpole
slaad if the host had the ability to cast 3rd level spells or higher — within 2d12 hours. Red Slaad
Large aberration, chaotic neutral
Armor Class 14 (natural armor)
Hit Points 93 (11d10 + 33
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
token that you carry concealed on your person. Symbols d6 Symbol 1 A dragon, emblematic of your nobility in peace and your ferocity in combat 2 A clenched fist, because you are always ready to
fight for your beliefs 3 An upraised open hand, indicating your preference for diplomacy over combat 4 A red heart, showing the world your commitment to justice 5 A black heart, signifying that emotions
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
reduced to half its hit points or less, its rider disengages and retreats. If any two riders are killed or retreat, the third flees. Treasure None of the riders carry treasure, but one of them has a
” a few miles east of Red Larch. It also depicts a strange arrow-like symbol by the site (the air cult symbol).
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
reduced to half its hit points or less, its rider disengages and retreats. If any two riders are killed or retreat, the third flees. Treasure None of the riders carry treasure, but one of them has a
” a few miles east of Red Larch. It also depicts a strange arrow-like symbol by the site (the air cult symbol).
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
token that you carry concealed on your person. Symbols d6 Symbol 1 A dragon, emblematic of your nobility in peace and your ferocity in combat 2 A clenched fist, because you are always ready to
fight for your beliefs 3 An upraised open hand, indicating your preference for diplomacy over combat 4 A red heart, showing the world your commitment to justice 5 A black heart, signifying that emotions