Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 29 results for 'carry with reading'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        card with rating
                                    
                                
                        
                    
                
                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                     agreed.
Ezmereldaâs Prosthetic. Since bidding farewell to van Richten, Ezmerelda has amassed a sizable personal fortune, some of which she used to buy a wagon to carry her vampire-slaying
                                                
                                            
                                                
                                                     herself.
Tarokka Deck. Ezmerelda keeps a deck of tarokka cards in her wagon (chapter 11, area V1). Although the cards arenât magical, Ezmerelda can use them to perform a card reading for the
                                                
                                            
                                        
                                                     Magic Items
                                                    Keys from the Golden Vault
                                                    
                                                
                                            
                                                     powder if the book rests on it long enough.
A creature attuned to the book must spend 80 hours reading and studying it to digest its contents and reap its benefits. The creature can then freely modify
                                                
                                            
                                                
                                                     banished using magic such as the dispel evil and good spell. The banished spirit returns to the book.
Adjusted Ability Scores. After you spend the requisite amount of time reading and studying the book
                                                
                                            
                                        
                                                    Book of Vile Darkness
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Magic Items
                                                    Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     powder if the book rests on it long enough.
A creature attuned to the book must spend 80 hours reading and studying it to digest its contents and reap its benefits. The creature can then freely modify
                                                
                                            
                                                
                                                     reading and studying the book, one ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to a minimum of 3. The book canât adjust your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    Frozen Ogre Set the scene by reading the following boxed text aloud: As you make your way across the cold, windblown foothills of the Sword Mountains, you happen upon a large, prone creature frozen
                                                
                                            
                                                
                                                     in ice.
 The frozen creature is an ogre that the white dragon killed with its cold breath. The ogreâs corpse was too big to carry off, so the dragon left it. A character who examines the scene closely
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     provides. In most other towns and cities, youâll start with an early-morning stumble on the stairs as you carry your night soil down to deposit it outside. But in Waterdeep, many buildings are connected
                                                
                                            
                                                
                                                     offer free instruction in reading to all who desire it, and the city has over thirty publishers of broadsheets in addition to chapbook printers and book publishers. Large paper advertisements are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     destroys whatever it touches. Even stone cracks and turns to powder if the book rests on it long enough. A creature attuned to the book must spend 80 hours reading and studying it to digest its
                                                
                                            
                                                
                                                     the requisite amount of time reading and studying the book, one ability score of your choice increases by 2, to a maximum of 24. Another ability score of your choice decreases by 2, to a minimum of 3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Dungeon Masterâand did everything they could to challenge and delight the other players. That game was, of course, the first version of Dungeons & Dragons, and youâre now reading its latest version
                                                
                                            
                                                
                                                     magic to revive their fallen comrade, or the characterâs player might create a new character to carry on. No matter what happens, if everyone has a good time and creates a memorable story, they all win.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     Characters. Players who want to play evil characters might be looking to carry out antisocial behavior in the game. If a player asks for permission to play an evil character or comes to the table
                                                
                                            
                                                
                                                     assume that everyone reading and interpreting the rules has the interests of the groupâs fun at heart and is reading the rules in that light. Outlining these principles can help hold playersâ exploits
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     looking to carry out antisocial behavior in the game. If a player asks for permission to play an evil character or comes to the table with one already made, talk to that player about what they have in
                                                
                                            
                                                
                                                     helpless creatures to activate those rules. Rules Rely on Good-Faith Interpretation. The rules assume that everyone reading and interpreting the rules has the interests of the groupâs fun at heart and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     bidding farewell to van Richten, Ezmerelda has amassed a sizable personal fortune, some of which she used to buy a wagon to carry her vampire-slaying paraphernalia. On one of her less successful
                                                
                                            
                                                
                                                     her wagon (chapter 11, area V1). Although the cards arenât magical, Ezmerelda can use them to perform a card reading for the characters (see chapter 1), like the one that can be performed by Madam Eva
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                    . (See the next section for more information.) Their clothing and armor is filthy, and they carry only their weapons and one extra bottle of fermented river water. The glowing green liquid has no benefit
                                                
                                            
                                                
                                                     third pressure plate lights up a sign reading âLoosest Slots In FaerĂ»n!â When the characters round a last corner beyond the third sign, read: The darkness of the tunnel suddenly gives way to light
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     character can notice a slight gap beneath the secret door with a successful DC 18 Wisdom (Perception) check. C4. Reading Room This reading nook has the following features: Light pours into this room
                                                
                                            
                                                
                                                     the northern wall has a butterfly-shaped, stained-glass peephole. If Victoro Cassalanter (see appendix B) is here, heâs reading a historical text titled The Rise and Fall of Hellgate Keep and taking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     otherwise help them. Fortunes of Ravenloft If your card reading reveals that a treasure is hidden at the inn, the Keepers of the Feather donât reveal where the treasure is until they know the characters
                                                
                                            
                                                
                                                     black wardrobes stand against the wall by the door. The door to this room can be locked from the inside, and each guest gets a key. Urwin and Danika carry spare keys. The footlockers and wardrobes are
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     is locked and reinforced with bronze bands. All of the servants carry a key, as do Lady Wachter and Ernst Larnak. The door can be forced open with a successful DC 20 Strength check. If the characters
                                                
                                            
                                                
                                                    . Andralâs church (area N1), Father Lucian offers to look after her, and she agrees to stay with him. N4o. Master Bedroom The door to this room is locked. Lady Wachter and her servants carry keys. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     Dragon Crush, or Purple Grapemash No. 3. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is buried under the wine bottles. A character who searches under the bottles finds
                                                
                                            
                                                
                                                    . Both gargoyles have maximum hit points (77). Once the second gargoyle is destroyed, Endorovichâs spirit is laid to rest. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
                                                    
                                                
                                            
                                                    , north, and east walls. Each depicts an armed dwarf. The eastern and western ones carry axes and shields. The center statue is armed with two axes. The ceiling rises in a dome almost thirty feet above
                                                
                                            
                                                
                                                    . Bookshelves stand against the walls. Piles of books rest on a reading table in the middle of the room. The air reeks of moldy paper. Doors exit to the north, east, and south.
 A beautiful, slender
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Humanoid host can carry only one slaad egg at a time. Over three months, the egg moves to the chest cavity, gestates, and forms a slaad tadpole. In the 24-hour period before the tadpole is born, the host
                                                
                                            
                                                
                                                     minutes reading them learns the following details: Virruza was following orders from a Dragon Army commander named Belephaion. His mission was to investigate the monster-creating stone unearthed here. He
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
                                                    
                                                
                                            
                                                     diplomacy or guile can carry the day.  Cloud Giant Encounters    d12â  Encounter 
     1  1 cloud giant seeking to learn the secrets of 1 spectral cloud* (attitude for both: 1d8) 
   2  1 cloud giant
                                                
                                            
                                                
                                                     storm giant oracle who is an ancient enemy 
   11  1 kraken priestâ  and 3 deep scionsâ  (attitude for all: 1d4 + 1) studying storm giant runes 
   12  1 storm giant quintessentâ  (attitude: 1d12) reading
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     carry keys to unlock it. N3h. Pantry This pantry contains shelves of foodstuffs, although half of the shelves are bare. Two barrels of wine stand against the east wall. The pantry has not been fully
                                                
                                            
                                                
                                                     uncovers a few old paintings and antiques, but nothing of value. Fortunes of Ravenloft If your card reading reveals that a treasure is here, the item is hidden in a trunk. Each character has a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     noise that doesnât sound dangerous, preferring to give Juliana and Orlando their privacy. Key Leaves. Juliana and Orlando each carry a set of gilt silver keys to the sundials in areas G21 and area P2
                                                
                                            
                                                
                                                     Fountain All Heal and resolved to stay. When first encountered here, Argus is on a couch reading, and Hamish is whittling. Both wear silk lounging robes and slippers, with no other weapons or equipment. The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Quests from the Infinite Staircase
                                                    
                                                
                                            
                                                     adventurersâ appearances. The doppelgangers play the role of grieving elves who have just found the bones of their long-lost kin, reading the charactersâ thoughts to gain their pity and trust. The
                                                
                                            
                                                
                                                    , and they attack the characters to claim the treasure for themselves. Treasure. Cateline and Imbert each carry 40 gp. The other seven bandits each carry 10 gp. P17: Rug Room An oversized chest sits atop
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     sentence when reading aloud: Stone stairs descend from Hallix Mausoleum to a large subterranean chamber with stone coffins sitting on sturdy shelves. Part of the west wall has collapsed, creating an opening
                                                
                                            
                                                
                                                     with a successful DC 18 Dexterity (Sleight of Hand) check. The cultâs four mages (in areas C14, area C16, and area C26) each carry a key to the lock. Because the stone is unevenly set around this door, a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     chair sits empty. In the northwest corner, a brass tripod supports a brass bowl filled with hot coals. The room is warm and smoky.
 Seated in the armchair, reading a papyrus scroll, is the queenâs
                                                
                                            
                                                
                                                     of encountering a patrol in the corridors of the lair increases from 1 in 12 every 10 minutes (see âPatrols in the Lairâ) to 1 in 2 every 5 minutes. Reading Materials. The scroll the old lizardfolk
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     afterward, rather than continue the search on his own. When heâs not straining at some feat of athleticism, heâs reading books of poetry.
 Alignment. Neutral good.
 Personality Trait. âI treat my
                                                
                                            
                                                
                                                     fly today. You carry me.â
    Thaco the Clown 
 CHAPTER 1: WITCHLIGHT CARNIVAL
 Thaco is the longest-serving Witchlight hand, but no one really knows his history and scarcely any dare to ask, for he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
                                                    
                                                
                                            
                                                     afterward, rather than continue the search on his own. When heâs not straining at some feat of athleticism, heâs reading books of poetry.
 Alignment. Neutral good.
 Personality Trait. âI treat my
                                                
                                            
                                                
                                                     today. You carry me.â
    Thaco the Clown 
 CHAPTER 1: WITCHLIGHT CARNIVAL
 Thaco is the longest-serving Witchlight hand, but no one really knows his history and scarcely any dare to ask, for he
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                     after a fight: Activation Rods. The two rods in area B7 carry an electric charge and, when touched simultaneously, open the door in area B14. (The githyanki know that the charge deals a painful jolt
                                                
                                            
                                                
                                                     unlocking the tomeâs secret lore and believed it could be interpreted in this chamber. Alas, the magical nature of this room doesnât enhance reading comprehension. Undaunted, Klaudel summoned Jomlus to read
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     iron grate blocks the stream mouth.
 The iron grate has a swinging gate section secured by a simple lock. Reash (area K9) and Jolliver Grimjaw (area K16) carry keys. The stream is 10 feet deep and
                                                
                                            
                                                
                                                     end of the room, near a small desk, a wooden chair, and a chest. The floor looks wet.
 This room was once the library and parlor of the keepâs lord, but Grimjaw has no particular interest in reading
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
                                                    
                                                
                                            
                                                     always looking to hire daring âinvestigative reportersâ willing to investigate rumors of strange happenings or procure proof of corruption by the cityâs elite. Even just reading the broadsheet can
                                                
                                            
                                                
                                                     and let the river carry its problems elsewhere. As the city grew, however, this began to dangerously pollute the river, leading a coalition of druids and patriars to construct the Sewer Keep. A
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     always looking to hire daring âinvestigative reportersâ willing to investigate rumors of strange happenings or procure proof of corruption by the cityâs elite. Even just reading the broadsheet can
                                                
                                            
                                                
                                                     right price. Sewer Keep Like many port cities, Baldurâs Gate has traditionally dumped its sewage downstream and let the river carry its problems elsewhere. As the city grew, however, this began to
                                                
                                            
                                        






