Search Results
All Results
                Characters
                Compendium
                Spells
                Items
                Monsters
                Vehicles
                Forums
                
                        Returning 35 results for 'castle war reaction'.
                    
                
                        
                            
                                Other Suggestions:
                            
                            
                                    
                                        cast war reaction
                                    
                                
                                    
                                        caste war reactions
                                    
                                
                                    
                                        caste war reaction
                                    
                                
                                    
                                        cast war relation
                                    
                                
                        
                    
                
                        
                                                    Duergar Kavalrachni
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Out of the Abyss
                                                    
                                                
                                            
                                                    Cavalry Training. When the duergar hits a target with a melee attack while mounted on a female steeder, the steeder can make a melee attack against the same target as a reaction.
Duergar Resilience
                                                
                                            
                                                
                                                     on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes two war pick attacks.
Enlarge (Recharges after a Short or Long Rest). For 1 minute, the
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Cavalry Training. When the duergar hits a target with a melee attack while mounted, the mount can use its reaction to make one melee attack against the same target.
Duergar Resilience. The duergar
                                                
                                            
                                                
                                                     Wisdom (Perception) checks that rely on sight.Multiattack. The duergar makes two War Pick attacks.
War Pick. Melee Weapon Attack: +4;{"diceNotation":"1d20+4", "rollType":"to hit", "rollAction":"War
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    "} bludgeoning damage, and the target must make a DC 16 Wisdom saving throw. On a failed save, the target must use its reaction, if available, to make one melee attack against a random creature, other than
                                                
                                            
                                                
                                                    ":"Longbow","rollDamageType":"piercing"} piercing damage.When the demon lord Yeenoghu wants to create a particularly fearsome war band leader, he transforms an exceptionally strong and vicious gnoll into
                                                
                                            
                                        
                                                     Monsters
                                                    Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     tongues to spread his lies. However, Caradoc is tethered to his scorched bones, which collect dust in Dargaard Keep. He can leave the accursed castle while possessing the body of a Humanoid, but he
                                                
                                            
                                                
                                                     himself. The target must succeed on a DC 15 Wisdom saving throw, or the target must immediately use its reaction to make a melee attack against another creature of Caradocâs choice (wasting its reaction if there are no other creatures within reach).
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     up to two allies that he can see within 30 feet of him. If a target can see and hear him, the target can make one weapon attack as a reaction and gains advantage on the attack roll.In the age when
                                                
                                            
                                                
                                                     fiends and dragons waged war across Eberron, rakshasas served the fiendish lords as strategists and generals. A rakshasa named Mordakhesh rose up through the ranks to become one of the greatest
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    ). Each creature within 60 feet of Rak Tulkhesh must succeed on a DC 24 Wisdom saving throw or use its reaction to make a melee weapon attack against a random creature within reach. If no creatures
                                                
                                            
                                                
                                                     roll.Overlords
In the first days of the world, the children of Khyber rose from the darkness to reign over Eberron. The greatest among them were the overlords, who held dominion over a world of fear, war, and
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     the target is pushed to within 5 feet of a creature friendly to Jarund, that creature can make an attack against the target as a reaction.
Javelin. Melee or Ranged Weapon Attack: +7;{"diceNotation
                                                
                                            
                                                
                                                     his life, and age has made him cautious. He has seen other kings and queens rise and fall, has made war with friends and peace with his enemies, and has led warriors he knew as babes to their deaths
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     is typically the first or second son of a drow matron mother. Elsewhere drow house captains fight in the war against Lolth, often allying with duergar and others who also wish to rid their
                                                
                                            
                                                
                                                     subterranean world of that godâs malevolence.Battle Command. Choose one creature within 30 feet of the drow that the drow can see. If the chosen creature can see or hear the drow, that creature can use its reaction to make one melee attack or to take the Dodge or Hide action.
                                                
                                            
                                        
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                    .
Blades of Eberron
In the aftermath of Eberronâs Last War, a warforged called the Lord of Blades rose to fill the power vacuum left in the devastated Mournland. The Lord of Blades&rsquo
                                                
                                            
                                                
                                                     target can make one melee attack using its reaction, if available, and has advantage on the attack roll.
Rally the Troops (1/Day). The lieutenant ends the charmed and frightened conditions on itself and each creature of its choice that it can see within 30 feet of itself.
                                                
                                            
                                        
                                                     Monsters
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    Reactive. The giant can take one reaction on every turn in a combat.
Vigilant. The giant can't be surprised.Multiattack. The giant makes four longsword attacks or two rock attacks.
Longsword. Melee
                                                
                                            
                                                
                                                     archons' monuments and fortresses.
Yet many of the transformed giants refused to be part of the archons' war machine. Seeking to escape their masters, they fled into the wilderness. The furious archons
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                    , months, and years practicing fell magic and looking for ways to help her âson.â
Raven Bane. Baba Lysaga has allies in Castle Ravenloftâa coven of witches. Through the aid of these
                                                
                                            
                                                
                                                     winery (chapter 12), and she has begun to wage war against it. In addition, she has forged an alliance with the mad druids that haunt Yester Hill (chapter 14), convincing them that she gave birth to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     allied demon within 30 feet of the drow uses its reaction to make one attack against a target of the drowâs choice that she can see.
Demon Staff. The drow makes one Demon Staff attack.
Cast a
                                                
                                            
                                                
                                                    ;Mothers of Rebellion
Some matron mothers renounce Lolth and join the war against their former goddess. Such drow could be of any alignment, and they lose the following abilities in the stat block
                                                
                                            
                                        
                                                     Monsters
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     champions, and train them to fight in a war.
5
Tend a sacred beacon fed by the Outer Planes, sending embers of that beacon to the corners of the world to maintain a divine shroud.
6
Watch the
                                                
                                            
                                                
                                                     until the creature is freed by the Greater Restoration spell or other magic.
A creature can use its reaction, if available, to shut its eyes to avoid the saving throw. If the creature does so, it has the blinded condition until the end of its next turn.
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                    Multiattack. The norker war leader makes one greataxe and one bite attack, and also uses Fight On, You Slugs.
Bite. Melee weapon attack: +5;{"diceNotation":"1d20+5","rollType":"to hit","rollAction
                                                
                                            
                                                
                                                    ","rollDamageType":"slashing"} slashing damage.
Fight On, You Slugs. The norker war leader picks up to three allied goblinoids within 60 feet that can see it. The chosen creatures can each use their reactions to
                                                
                                            
                                        
                                                     Monsters
                                                    Mordenkainen's Fiendish Folio Volume 1
                                                    
                                                
                                            
                                                     shouts bloodcurdling threats at the creatures that serve it. Each medium or smaller ally of the giant within 120 feet of it that can see or hear it can use its reaction to make a melee attack.The place of
                                                
                                            
                                                
                                                     down the gate of a backwater dukeâs castle, slaying a dozen or more guards, then calling for parley is a typical fog giant strategyâfollowed by an offer to leave the duke alive in return
                                                
                                            
                                        
                                                    Adult Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     creature within 30 feet of it that it can see. The target must succeed on a DC 16 Wisdom saving throw or use its reaction to make a melee weapon attack against a random creature within reach. If no
                                                
                                            
                                                
                                                     creatures are within reach, or the target canât take a reaction, it takes 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Commanding Spores", "rollDamageType":"psychic"} psychic
                                                
                                            
                                        
                                                    Ancient Deep Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     monsters
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     around a creature within 30 feet of it that it can see. The target must succeed on a DC 19 Wisdom saving throw or use its reaction to make a melee weapon attack against a random creature within reach. If
                                                
                                            
                                                
                                                     no creatures are within reach, or the target canât take a reaction, it takes 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Commanding Spores", "rollDamageType":"psychic
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     that destroyed the castle and precipitated the Hour of Ascension. This mysterious force now calls to spirits across Darkon, drawing them in to feed an ongoing magical reaction. Despite the
                                                
                                            
                                                
                                                    Castle Avernus In the minds of Darkonâs people, Castle Avernus was the sanctuary of their aloof king and the citadel from which he watched over his people. In truth, Avernus was a perilously haunted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     castle. Theyâve captured Zaythir and are now working to discover how to operate the castle. The Fiendsâ goals are up to you; they could be seeking to claim the castle and sell it as a war machine, or
                                                
                                            
                                                
                                                    The Walking Castle The walking castle Iedcaru is a treasure from ages past. It was created by githzerai as a hermitage where ascetics could travel the Outlands and meditate on the nature of realms
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     Avernus), you might instead have this rift lead to the Nine Hells. There, Tarnhem joins the demonic horde taking part in the Blood War. If the characters later travel through Avernus, they might encounter Tarnhem thereâwith his reaction to them depending on their interactions at the tomb.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     power on an island in Scions Sound. There he built the great castle of Thronehold. After Jarotâs death and the rejection of the line of succession that led to the Last War, the island and castle were
                                                
                                            
                                                
                                                     largely abandoned. A special detachment of House Deneith guards, the Throne Wardens, remained in place to protect the castle, but all government functions ceased with the collapse of the Kingdom of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     into Creatures An infernal war machine can crash into a creature by entering its space. The creature can use its reaction to attempt to get out of the vehicleâs way, doing so and taking no damage with
                                                
                                            
                                                
                                                    Crashing When an infernal war machine crashes into something that could reasonably damage it, such as an iron wall or another vehicle of its size or bigger, the infernal war machine comes to a sudden
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     castle, Dargaard Keep. He ignored the outside world for many centuries until the Dragon Queen Takhisis (see Tiamat) called him forth to serve her in the War of the Lance.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     inside the castleâs walls and overran the defenders. Then came the Second Dragonspear War, more than a century ago, during which a strange cloak of mist settled over the castle, and the forces of
                                                
                                            
                                                
                                                    Dragonspear Castle Though the structure is crumbled and perpetually shrouded in mist, more than one of the caravans Iâve guided through these lands have seen Dragonspear Castle from afar and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     few ox skulls cover the stable floor. Other than riding harnesses for the wyverns, there is no treasure here. Wyvern Riding and Castle Catching
 The wyverns in the stable (area 3) are trained to carry
                                                
                                            
                                                
                                                     as a reaction. The wyverns arenât choosy about who rides them, but convincing a wyvern to fly or move in a specific direction requires an action to make a DC 15 Wisdom (Animal Handling) check; if the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     few ox skulls cover the stable floor. Other than riding harnesses for the wyverns, there is no treasure here. WYVERN RIDING AND CASTLE CATCHING
 The wyverns in the stable (area 3) are trained to
                                                
                                            
                                                
                                                     stinger as a reaction. The wyverns arenât choosy about who rides them, but convincing a wyvern to fly or move in a specific direction requires an action to make a DC 15 Wisdom (Animal Handling) check; if
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Aftermath of the Last War By 975 YK, Throneport had grown into a small city in which all of the nations and dragonmarked houses had at least a small presence, turning it into a hotbed of
                                                
                                            
                                                
                                                     Deneith Throne Wardens in place to make sure the terms of the treaty are honored. Today, the small city is neutral ground, but the castle and its grounds remain off limits and under the watchful protection of the wardens.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
                                                    
                                                
                                            
                                                     fortress-home, Castle Ravenloft. Strahd had spent his youth at war fighting alongside Ulmed, the founder of the Ulmist Inquisition, but as he reached his middle years he sought the comforts of family. He
                                                
                                            
                                                
                                                    Strahd von Zarovich   In the halls of Castle Ravenloft,
Count Strahd von Zarovich clings
to ancient obsessions  In life, Count Strahd von Zarovich was a ruthlessly effective conqueror. Over decades
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , and wage war against dragonkind. If the characters help him rid Skyreach Castle of the cultists and their white dragon ally, the giant pledges to help them in return and offers them one-third of the
                                                
                                            
                                                
                                                     forgo most of Tyranny of Dragons in favor of this new adventure, thereâs nothing stopping you from returning to Tyranny of Dragons later. Part of Tyranny of Dragons takes place in Skyreach Castle, a
                                                
                                            
                                        
                                                    Yuan-ti Pureblood
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     holdings for several hundred years, until a combination of drought, attacks by enemies (including dragons and nagas), civil war, torpor among the serpent gods, and the development of iron weapons by the
                                                
                                            
                                                
                                                     they donât believe they have a reasonable chance of success. This reaction isnât out of cowardice, but practicalityâyuan-ti value their own lives much too highly to risk them when the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     located somewhere on the war-torn world of Krynn. That character senses that the fifth piece is located near a massive, magical tree, in a region called the Northern Dargaard Mountains, but this
                                                
                                            
                                                
                                                     piece was housed in the tree until recently, when it was taken to a nearby castle called Three Moons Vault. The crimson moonlight that now surrounds the castle warps the rodâs magical properties. To
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    War Caster Prerequisite: The ability to cast at least one spell You have practiced casting spells in the midst of combat, learning techniques that grant you the following benefits: You have advantage
                                                
                                            
                                                
                                                     one or both hands. When a hostile creatureâs movement provokes an opportunity attack from you, you can use your reaction to cast a spell at the creature, rather than making an opportunity attack. The spell must have a casting time of 1 action and must target only that creature.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    War Caster General Feat (Prerequisite: Level 4+, Spellcasting or Pact Magic Feature) You gain the following benefits. Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by
                                                
                                            
                                                
                                                     by leaving your reach, you can take a Reaction to cast a spell at the creature rather than making an Opportunity Attack. The spell must have a casting time of one action and must target only that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     feet away from the walking castle. âI am Corporal Piang Shu, representative of the Crown Generals of Rigus,â he shouts in a commanding voice. âDeclare yourselves, and remove your war machine beyond
                                                
                                            
                                                
                                                     daunting fortifications. Your mimir chimes as you draw closer, its glowing eyes pulsing in time with a distant drumbeat.
 If the characters draw near Rigus in their walking castle, the gate-townâs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     the war years and the killing years wore down my soul as the wind wears down stone into sand.â
 â Count Strahd von Zarovich
 Awakened to an endless night, vampires hunger for the life they have lost
                                                
                                            
                                                
                                                     air. STRAHD VON ZAROVICH
 A brilliant thinker and capable warrior in life, Strahd von Zarovich fought in countless battles for his people. When war and killing finally stripped him of his youth and
                                                
                                            
                                        






