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Returning 35 results for 'cats reveal given to have reflection'.
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Monsters
Bigby Presents: Glory of the Giants
course of its turn. It can choose to leave part of its body visible, such as its tail, its head, or its grinning mouth. Any equipment the cat wears or carries is invisible with it.Grinning cats are
mischievous Fey who delight in pestering and misleading travelers. They resemble oversized domestic cats with long, needlelike claws, but they’re distinguished by the wide, toothy smiles that give
Magic Items
Tasha’s Cauldron of Everything
The Teeth of Dahlver-Nar are stories given form. They are a collection of teeth, each suggestive of wildly different origins and made from various materials. The collection rests within a leather
Cats of Uldun-dar (ivory cat molar)
9 cat;cats
The tooth has 8 charges. As an action, you can expend 1 charge to cast the revivify spell from the tooth. If you are dead at the start of your turn, the
Backgrounds
Baldur’s Gate: Descent into Avernus
. You might be able to bluff others through with you, or even convince members of the Watch that you’re a patriar. However, any true test of your authenticity is likely to reveal your deception
insults are my weapons of choice.
7
I keep multiple holy symbols on me and invoke whatever deity might come in useful at any given moment.
8
I pocket anything I see that might have some
Monsters
Mordenkainen's Fiendish Folio Volume 1
incapacitate its prey, making it easy to infect that paralyzed victim with eggs. However, they are able to infest any target as needed, and will do so to eliminate threats. Given their need to lay eggs in a
headfirst into wildfires often reveal an infestation of assassin bugs, as they immolate themselves in an instinctive effort to rid themselves of this scourge.
Monstrous Interactions. Few creatures are
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
chamber: a mythic cavern called the Cave of Shattered Reflection. In existence since the earliest days of the multiverse, the cavern has the ability to harness beings’ life force and reveal fundamental
Cave of Shattered Reflection Once the characters have dismantled all three demiplanes connected to Vecna’s Grasp, the large crystals in area E1 shatter to dust, opening the way to Vecna’s ritual
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Aerie The highest level of the tower has open archways set into its walls. Four griffons have made nests in the aerie, and Zephyros treats them like cats. At any given time, 1d4 of the griffons are
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Grinning Cat Grinning cats are mischievous Fey who delight in pestering and misleading travelers. They resemble oversized domestic cats with long, needlelike claws, but they’re distinguished by the
wide, toothy smiles that give them their name. Grinning cats often dwell in or near giants’ enclaves. They spend much of their time invisible, lounging on tree branches until prey—or a potential
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
cultists extract enough secrets, the lich plans to weave the ritual alone in the Cave of Shattered Reflection on the plane of Pandemonium. The cave holds the power to harness energy and reveal
Kenku
Legacy
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Species
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within
might sound like fun, but it can prove distracting and could slow down the game.
Kenku Names
Given that kenku can duplicate any sound, their names are drawn from a staggering variety of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Arijani Arijani is the charming face of resistance for all who oppose Ramya’s control of the Sapphire Throne. Like Ramya and Reeva, Arijani was given a second life by the Dark Powers. Now a rakshasa
influential supporters he seeks to attract to his cause. These traits also allow him to cultivate a persona of vacant decadence, which he uses as a mask so his foes will underestimate him and reveal
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
can do nothing but admire her own reflection in a mirrored cell that neutralizes her power. Given Atash’s intolerance for misconduct, the prison’s population continues to grow, but now it fills with more ordinary folk guilty of lesser crimes.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the behavior of animals can be noted. Dogs are nervous and on edge, horses are skittish, cats are more feral than usual, and rats gather in large, bold packs. Sensitive NPCs are also affected
Silmerhelve learned this from her family’s secret benefactor, an ancient bronze dragon named Nymmurh. She knows a little more about the Draakhorn, but she waits to reveal it until she attends the
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the behavior of animals can be noted. Dogs are nervous and on edge, horses are skittish, cats are more feral than usual, and rats gather in large, bold packs. Sensitive NPCs are also affected
Silmerhelve learned this from her family’s secret benefactor, an ancient bronze dragon named Nymmurh. She knows a little more about the Draakhorn, but she waits to reveal it until she attends the first
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
success might lead to new ways to reach a campaign goal. You might be absolutely confident that the characters will save those townsfolk and earn their trust, letting you use the townsfolk to reveal an
aftermath. Or let them be unexpectedly arrested after being mistaken for the evil forces that burned the town down, and given the dangerous quest out of animosity. Humor plays a big part in an
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Guards table to help you roleplay each guard. Former Guards d6 Ex-Guard 1 Turolga Flathelm (neutral dwarf), a gruff woman who has a soft spot for stray cats 2 Ballidyr Josephon (neutral human), a
conversation. If other characters approach the guard later, the guard remains unwilling to share information about the vault. On a successful check, the character convinces the former guard to reveal
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
can shift the dwarves’ attitude to friendly by speaking to them in Dwarvish. Although the dwarves are grim, which is understandable given the inclement weather, they’re neither violent nor spoiling for
who dare to claim what is mine. Behold the final light.” Crag Cats Roll a d4 to determine how many crag cats (see appendix C) the characters encounter. During a blizzard, the crag cats rely on their
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
.
Broomstick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.
[Tooltip Not Found]
M5. Study The door to this room is left ajar so the cats can come and
. Secret Door. There is a secret door behind the left bookcase on the far wall. When the bottom leftmost book in the bookcase is pulled, the bookcase slides forward to reveal the passage behind it. A
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
that parts to reveal distant cliffs. A port emerges from the mist, nestled among mangroves. Elaborate mud-brick buildings in chalky pastel colors line the shore. A grand mud-brick castle bristling with
. Each is given a private room, and delicious meals are prepared and served in the common room. Anadoua is happy to share details from the “Djaynai and Janya Gazetteer” section or direct the characters toward the market for any mundane items they require.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Elisabeth Durst, who run a small cult devoted to Barovia’s Darklord, Strahd von Zarovich. Given the domain’s many greater threats, this minor cult and the house draw scant attention. If the characters ask
, Alustriel shares the information in the “Knowledge of Barovia” section. Neither the wizards nor the available research materials in Sigil can reveal further details. This chapter begins with the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
than it already is. If all six candles are lit, a character who looks in the mirror and says the word “piggy” three times in a row sees the reflected candlelight reveal a wooden lever set into a
metal panel on the north wall. If fewer than six candles are lit when the words are spoken, the lever appears on the south wall instead. These levers exist only in the mirror’s reflection, not in reality
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, sacrifices to strange gods or placations to lurking monsters are everyday events. For outsiders, though, these practices reveal the subjectivity of normalcy, societal truth, and taboos. Folk horror explores
traditions beyond their understanding. Alternatively, characters might realize their own beliefs are lies as others reveal unsettling truths. Communities that ascribe to the traditions of folk horror
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Lyn or Bitter End, snares them in her traps. Given a chance, one or more of the actors also share the following information: “Even if Creeping Lyn hates you, it’s still possible to win her favor by
, or jealous rivals.) Among the junk can be found the following treasures: A powder brush with a painted handle sculpted to resemble a bunch of roses (25 gp) A gold hand mirror that removes wrinkles, blemishes, and scars from the onlooker’s reflection (250 gp) A fully charged wand of web
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
humanoid. Summoned Servants. A skulk can be summoned from the Shadowfell by performing a ritual. If the creature is given a portion of the summoner’s identity, the skulk is bound to obey the summoner’s
)
Fallible Invisibility. The skulk is invisible. This invisibility can be circumvented by three things:
The skulk appears as a drab, smooth-skinned humanoid if its reflection can be seen in a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
while the characters examine the substance. She initially shrugs it off as irrelevant, given that its magic has already faded. But if the characters explain everything they’ve seen at the past year’s
strange events to reveal the unseen connections between those events, Professor Totsky realizes what’s going on. She explains eldritch balm to the characters and says she believes it’s likely that the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
or butterflies, bright as the clear dawn and as luminous as the full moonrise. Curious as cats and shy as deer, pixies go where they please. They like to spy on other creatures and can barely contain
Tricksters. While the arrival of visitors piques their curiosity, pixies are too shy to reveal themselves at first. They study the visitors from afar to gauge their temperament or play harmless tricks on
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
.
8 Two young lovers go missing from Viktal. One is found days later, unable to remember anything, aged fifty years, and desperate for help to find their partner.
9 A character’s reflection on
the water warns of impending doom. The image insists they find the Seer’s Glass, which can reveal the past and future.
10 A strange old woman claims to have lost her child and begs the characters for help. Thus disguised, Lorinda hopes to have the party track down her runaway Laoirse.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
pull plows, the cats that guard the granaries, and the roosters that wake families and call them to their work are given blessings, special treats, and a day of rest. Stories say that strays found on
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
holds two tiny painted wooden figurines (busts of himself and his sister as young children, which he took from the fresco in area 19).
The adventurers catch Zalthar in a moment of reflection, and he
off as a frog until circumstances force it to reveal its true form. Trapped in the obelisk for millennia, it knows nothing about Undermountain or Waterdeep.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
can be placed in any location. Wherever the players decide to place the talisman, their characters must travel to that location while Vizeran makes his final preparations for the ritual. Given their
talisman. Alternatively, agents of Quenthel Baenre or Jarlaxle can attack Araj when the ritual is complete, wanting to silence Vizeran before he can reveal what he knows about Gromph Baenre (see chapter 15
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
can use to return to his home if his need is great. (He uses it only as a last resort, however, given the risks involved in teleporting in the Underdark; see “Faerzress” in chapter 2.) Vizeran doesn’t
reveal this circle’s existence to outsiders unless absolutely necessary, and he never gives away its sigil sequence. VIZERAN'S TOWER: GENERAL FEATURES
The following features are found throughout the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
are nipped in the bud before they can reveal any weakness within the organization. The pragmatic Davra values order and discipline as well as drive and ambition, and she embodies all those traits. The
is key to the plan, and though she ultimately won’t withhold that access from the adventurers, she intends to make sure it’s not given away for free. Davra deals with the adventurers directly — and
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
, reserved and careful in their dealings with outsiders. They make the assumption that every non-svirfneblin means to do them harm — which is understandable given their history. They speak softly in caves
surface cousins. They reveal these aspects most easily among their own kind, and to those they come to trust.
The svirfneblin assign defined roles to each gender but hold females and males in equal
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
characters there if she is healed fully, for the sake of avenging her murdered lover. Vaelle believes that the cult fanatics acted on their own, not under Lord Cassalanter’s orders. She won’t reveal the
forge a truce or an alliance) Completing a special mission for a faction (see “Joining Factions”) Investigating a false clue given to them as part of a scheme concocted by another villain Stealing
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
greetings. He never pushes others to reveal his presence, though, since attempts to do so only cause Rudolph pain. Erasmus van Richten’s Traits Ideal. “I’ve been given a second chance, and I’ll make sure it
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
abnormally across the floor to reach for them. Characters who view themselves in a reflection momentarily see the face of a lost loved one or a hated enemy instead of their own. The hair on their arms and
transformed into a meenlock. If given the opportunity, meenlocks psychically torment their prey for hours or days, breaking down their mental and emotional state to make the eventual transformation easier