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                        Returning 17 results for 'cause crushed'.
                    
                
                        
                            
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                                        cause cursed
                                    
                                
                                    
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                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     that lair is invaded. The dragon then burrows out, leaving its attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with the wealth of the dead
                                                
                                            
                                                
                                                     intruders.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a
                                                
                                            
                                        
                                                     Monsters
                                                    Princes of the Apocalypse
                                                    
                                                
                                            
                                                     start of her turn.
Crush. One creature that Olhydra is grappling is crushed for 21 (3d10 + 5);{"diceNotation":"3d10+5","rollType":"damage","rollDamageType":"bludgeoning"} bludgeoning damage.
Fling
                                                
                                            
                                                
                                                     uses her lair action to cause one of the following effects:
Pools of water in the lair surge outward in a grasping tide. Any creature within 20 feet of such a pool must succeed on a DC 20 Strength
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                    ;s dread overlord, the red wyrm Klauth. Scattered here and there are the crushed or charred bones of powerful adventurers and entire orc hordes that dared to enter the valley.
“Old Snarl,&rdquo
                                                
                                            
                                                
                                                     lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a row:
Magma erupts from a point on the ground the dragon can see within 120 feet of it
                                                
                                            
                                        
                                                    Adult Blue Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     that make up its lair if that lair is invaded. The dragon then burrows out, leaving its attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with the
                                                
                                            
                                                
                                                     wealth of the dead intruders.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same
                                                
                                            
                                        
                                                    Ancient Blue Dragon
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     that make up its lair if that lair is invaded. The dragon then burrows out, leaving its attackers to be crushed and suffocated. When it returns later, it collects its possessions — along with
                                                
                                            
                                                
                                                     the wealth of the dead intruders.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     4d10 Hit by falling rubble in a collapsing tunnel, stumbling into a vat of acid 10d10 Crushed by compacting walls, hit by whirling steel blades, wading through a lava stream 18d10 Being submerged in
                                                
                                            
                                                
                                                     lava, being hit by a crashing flying fortress 24d10 Tumbling into a vortex of fire on the Elemental Plane of Fire, being crushed in the jaws of a godlike creature or a moon-sized monster  The Damage
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     fleeting images. Ocanthus Maelstroms of razor-sharp debris swirl above a mire of black ice.  Acheron Adventures Acheron is a plane of enforced order, where rigid conformity leads to crushed spirits and
                                                
                                            
                                                
                                                     broken hopes. The spirits here can’t conceive of anyone refusing to obey the will of their commanders. They are dedicated soldiers, forever lacking a cause. A journey into Acheron is a confrontation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     attempted to cast off the archon’s rule, each was crushed by his armies of giants, leonin, and other fearsome creatures. So, when the heroes Kynaios and Tiro sought to inspire an uprising, few flocked to
                                                
                                            
                                                
                                                     their banner.
 Undeterred, the rebels soldiered on against impossible odds. Seeing their dedication to the cause of freedom, the goddess Ephara came to the heroes. She offered to aid Kynaios and Tiro in
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     predicts that player’s character might die. (You can devise other unhappy endings, if desired.)  Unhappy Endings   d8 Cause of Death   1 Eaten alive by a dragon 2 Stabbed through the heart by an invisible
                                                
                                            
                                                
                                                     assassin 3 Dissolved in a pool of acid 4 Pulled down into dark water and drowned 5 Hanged by the neck 6 Impaled on a stalagmite 7 Poisoned by a friend 8 Crushed by a falling castle
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     Daask. The sinister cultist could be a priest of the Mockery—or a mind flayer serving the Daelkyr. Make every story your own! The Hook    1d8 Plot Hook 
     1  One of the PCs is nearly crushed when a
                                                
                                            
                                                
                                                     magical weapon. 
   4  Defeat a rival. 
   5  Open a planar portal. 
   6  Summon fiends or undead. 
   7  Overthrow a peer or superior. 
   8  Cause a riot in the Cogs. 
   9  Start a war
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                    . For months afterward, the object becomes the source of practical jokes in Waterdeep. Rock gnomes and wizards cause illusory mouths to lunge from real versions of the object, artisans craft beautiful
                                                
                                            
                                                
                                                     fakes out of cake or paper that are easily crushed when assumed to be real, and so on. As of the writing of this enchiridion, the current mimic is a tankard.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     before Red Larch was founded. None of the skeletons are intact; each has a crushed limb, chest cavity, or head. The injuries are consistent with mining accidents. The Believers revere these skeletons
                                                
                                            
                                                
                                                     light touch. Thus, minor earth tremors can cause the stones to move. Intruders, even beasts, can move stones about accidentally. The Believers have never figured out the magic, and none have seen the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
                                                    
                                                
                                            
                                                     door contains a mechanical trap with a magical sensor. When a creature enters this area, giant spring-loaded gears hidden in the walls cause blocks of stone on either side of the hall to slam
                                                
                                            
                                                
                                                     save, the creature takes 44 (8d10) bludgeoning damage. A creature reduced to 0 hit points by this damage is crushed to a pulp. After they slam shut, the blocks take 1 minute to retract into the walls
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     only at the end of another creature’s turn. Olhydra regains spent legendary actions at the start of her turn.
 Crush. One creature that Olhydra is grappling is crushed for 21 (3d10 + 5) bludgeoning
                                                
                                            
                                                
                                                     uses her lair action to cause one of the following effects: Pools of water in the lair surge outward in a grasping tide. Any creature within 20 feet of such a pool must succeed on a DC 20 Strength saving
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
                                                    
                                                
                                            
                                                     crushed by rivals. The Zhentarim was no more. Or so it seemed. There was one stronghold of the Zhents that had not fallen and whose leader never wavered in his dedication to the organization. Darkhold
                                                
                                            
                                                
                                                     past century. Darkhold Vale I was curious about my source’s tale, and so when I had cause to be in the region, I made my way toward Darkhold. An enormous mountain peak called the Gray Watcher of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     highest levels of artistry, stone giants compete in games of boulder hurling and catching. Their rock-throwing skills suit stone giants well when they have cause to defend their homes or attack enemies
                                                
                                            
                                                
                                                     artistry. Tradition and honor demand that it be crushed into gravel and a new speaking stone begun. Gentle Giants? Newcomers who know only about the stone giants’ focus on artistry might think them to be a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     dragon master’s domain.
 A black dragon’s malevolent influence might also cause the spontaneous creation of evil shambling mounds that seek out and slay good creatures approaching the dragon’s lair
                                                
                                            
                                                
                                                     with the stench of death and decay. Lair Actions On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same
                                                
                                            
                                        





