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                        Returning 35 results for 'cause of devil'.
                    
                
                                                     Monsters
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                     archdevils, he compensates with cunning. A shrewd politician, he has clawed his way up through the ranks to become the second-most powerful devil in Dis, entirely by saying the right thing at the right time
                                                
                                            
                                                
                                                    , Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat.
Since gaining his position, Titivilus has convinced Dispater that countless
                                                
                                            
                                        
                                                     Monsters
                                                    Storm King's Thunder
                                                    
                                                
                                            
                                                     intruders.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same effect two rounds in a
                                                
                                            
                                                
                                                     creates one or more of the following effects:
Thunderstorms rage within 6 miles of the lair.
Dust devils scour the land within 6 miles of the lair. A dust devil has the statistics of an air
                                                
                                            
                                        
                                                    Ancient Blue Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     the wealth of the dead intruders.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the
                                                
                                            
                                                
                                                     dragon’s magic, which creates one or more of the following effects:
Thunderstorms rage within 6 miles of the lair.
Dust devils scour the land within 6 miles of the lair. A dust devil has the
                                                
                                            
                                        
                                                    Adult Blue Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     wealth of the dead intruders.
Lair Actions
On initiative count 20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects; the dragon can’t use the same
                                                
                                            
                                                
                                                    ’s magic, which creates one or more of the following effects:
Thunderstorms rage within 6 miles of the lair.
Dust devils scour the land within 6 miles of the lair. A dust devil has the
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
        Legacy
    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     spins anew, allowing you to avoid or erase one event as if it never happened. You can use the card's magic as soon as you draw the card or at any other time before you die.
Flames. A powerful devil
                                                
                                            
                                                
                                                     becomes your enemy. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay you. This enmity lasts until either you or the devil dies.
Fool. You lose 10,000 XP
                                                
                                            
                                        
                                                    Geryon (Summoner Variant)
                                                    
    
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                                                     Monsters
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                     ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the passages of this place, scattering the ice devil;ice devils and minotaur slaves he
                                                
                                            
                                                
                                                     initiative ties), Geryon can take a lair action to cause one of the following effects; he can't use the same effect two rounds in a row:
Geryon causes a blast of cold to burst from the ground at a point
                                                
                                            
                                        
                                                    Geryon
                                                    
    
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                                                     Monsters
                                                    Mordenkainen’s Tome of Foes
                                                    
                                                
                                            
                                                     recently reclaimed his ancient fortress, Coldsteel, a sprawling complex that rises from the ice and snow at the center of Stygia. He roams the passages of this place, scattering the ice devil;ice devils
                                                
                                            
                                                
                                                     initiative count 20 (losing initiative ties), Geryon can take a lair action to cause one of the following effects; he can't use the same effect two rounds in a row:
Geryon causes a blast of cold to burst
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     cult as guardians and companions. Rakdos giants, along with ogres draped in hooked chains and spikes, carry and set up tents and stages — and cause utter mayhem when blood lust seizes them. Rakdos
                                                
                                            
                                                
                                                     Hell hound MM 3 Nightmare MM 3 Ogre chain brute MTF 5 Barbed devil MM 5 Cambion MM 6 Bloodfray giant GGR 7 Blood witch GGR 9 Master of cruelties GGR 9 Shadow horror GGR 11 Horned devil MM 12 Sire of insanity GGR 24 Rakdos GGR   ZOLTAN BOROS
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                    Cathedral Assault Four groups of devils and their allies are moving through the cathedral. These groups are spread out to cause as much havoc as possible, and have orders to kill everyone in their
                                                
                                            
                                                
                                                     the heads of those leaders to Zariel personally. Victuusa leads six lawful evil human cultists devoted to Zariel. Group 2: Crab Attack A barbed devil named Dreb marshals a pack of eight giant crabs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     first laboratory, building planar gates of his own design. Testing one such gate as it forged a connection to the Nine Hells attracted the attention of a bone devil. Trailing Kwalish back across the
                                                
                                            
                                                
                                                     planes, the devil took over the inventor’s laboratory for itself. Kwalish managed to escape but left much of his lore behind, while the bone devil spent the years that followed converting the place into a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     burn with a furious white light that can cause creatures looking upon her to burst into flame. Her seat of power is a flying basalt citadel that rakes the battlefields of Avernus. Dis Dis, the second
                                                
                                            
                                                
                                                     the infernal courts. No one is certain whether Asmodeus had some secret cause to dismiss the archdevil or whether he is testing Geryon’s allegiance for some greater purpose. Malbolge Malbolge, the sixth
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     superior devil. However, Asmodeus admires ambition. The Lord of the Nine Hells might see a brash and powerful mortal as a worthy replacement for Zariel, offering to transform the character into an NPC
                                                
                                            
                                                
                                                     this power vacuum as an opportunity to strike a mortal blow to Asmodeus’s reign. This might be the only time in cosmic history that such a blindly idealistic cause could succeed. But even if the party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     (transmutation)
 Shape water (transmutation)
 Thunderclap (evocation)
 Toll the dead (necromancy)
 1st Level
 Absorb elements (abjuration)
 Catapult (transmutation)
 Cause fear (necromancy)
 Earth tremor
                                                
                                            
                                                
                                                     (evocation)
 Ice knife (conjuration)
 Snare (abjuration)
 2nd Level
 Aganazzar’s scorcher (evocation)
 Dragon’s Breath (transmutation)
 Dust devil (conjuration)
 Earthbind (transmutation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    . Once this property is used, it can’t be used again until the next dawn. Flames. You can use this card to summon a devil. The card is attuned to a specific devil with a challenge rating of 8 or lower
                                                
                                            
                                                
                                                    . As an action, you can hold this card aloft and summon that devil, which appears in an unoccupied space you can see within 30 feet of you. The devil is initially unfriendly toward you and your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     both useful to the cause. Devils constantly strive to recruit mortals into their ranks by offering them rewards in return for their service. While they live, these cultists carry out the wishes of
                                                
                                            
                                                
                                                     contract offer from a powerful devil can arrive as a lesser devil. Demons generally have no regard for mortal souls and do not solicit them, but living creatures do have their uses. Groups of corrupted
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     lawful evil. A devil does not choose to be lawful evil or tend toward lawful evil, but rather it is lawful evil in its essence. If it somehow ceases to be lawful evil, it changes into something new—a
                                                
                                            
                                                
                                                    , Artemis is not an ideal adventurer. He began his career as a villain, and only cooperates with heroes when he must — and when it’s in his own best interests. In most games, evil adventurers cause
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     you draw the card or at any other time before you die. Flames. A powerful devil becomes your enemy. The devil seeks your ruin and plagues your life, savoring your suffering before attempting to slay
                                                
                                            
                                                
                                                     you. This enmity lasts until either you or the devil dies. Fool. You lose 10,000 XP, discard this card, and draw from the deck again, counting both draws as one of your declared draws. If losing that
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     second-most powerful devil in Dis, entirely by saying the right thing at the right time to get what he wanted. Charming and pleasant, he is a master at negotiation, able to twist words so as to leave
                                                
                                            
                                                
                                                     his victims confused and believing he’s on their side. Through these skills, Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     allies and followers a few times before being able to confront the devil itself.
 In the case of the Rogue card, the enmity is secret and should come from someone thought to be a friend or an ally. As
                                                
                                            
                                                
                                                    , allowing you to avoid or erase one event as if it never happened. You can use the card’s magic as soon as you draw the card or at any other time before you die. Flames. A powerful devil becomes your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     and enslaved for 1d6 years before you escaped. 06–10 You saw a demon and ran away before it could do anything to you. 11–15 A devil tempted you. Make a DC 10 Wisdom saving throw. On a failed save
                                                
                                            
                                                
                                                     and found it to be haunted. 71–75 You were briefly possessed. Roll a d6 to determine what type of creature possessed you: 1, celestial; 2, devil; 3, demon; 4, fey; 5, elemental; 6, undead. 76–80 You
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     without first being spoken to. He has been known to disintegrate minions for the smallest transgressions, and sometimes carries out an execution simply because he suspected that a devil was about to do
                                                
                                            
                                                
                                                     without destroying anything important. Experiments involving new spells, new magic items, and other innovations for the infernal arsenal regularly cause localized cataclysms in this place. This activity
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     been ruined by fire. Her eyes burn with a furious white light that can cause creatures looking upon her to burst into flame. Dis. Dis, the second layer of the Nine Hells, is a labyrinth of canyons wedged
                                                
                                            
                                                
                                                     Belial and Archduchess Fierna, Belial’s daughter. Belial is a handsome, powerfully built devil who exudes civility, even as his words carry an undercurrent of threat. His daughter is a statuesque
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     will cause the abbey’s bell to ring, so that dinner will be served. They are speaking nonmagical gibberish. S15d. Hungry Mongrelfolk Nine mongrel creatures stand in the middle of this room, starting at
                                                
                                            
                                                
                                                     singing a rhyme. One of them holds up a glittering gold statuette as it leads this mad parade. The eight mongrelfolk sing the following rhyme: The devil dwells in his dark house, Upon the misty pillar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Keys from the Golden Vault
                                                    
                                                
                                            
                                                     A2 and area A4), where tiefling cashiers (commoners) in smiling devil masks make change or trade out cash for chips. The casino’s chips are thin, painted wooden disks. Stamped on both sides of every
                                                
                                            
                                                
                                                     the casino floor, and a sixth stands next to the display case containing the erinyes statuette (in area A9). If the characters cause a ruckus, the nearest guard moves toward them and tries to quell the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide
                                                    
                                                
                                            
                                                     is haunted by Undead because of a cursed item in the house. 15 Creatures from the Feywild enter the world and cause mischief and misfortune among villagers and their livestock. 16 A hag’s curse is
                                                
                                            
                                                
                                                     that has just established a lair.  Levels 5–10 Adventure Situations   1d20 Situation   1 A group of cultists has summoned a demon to wreak havoc in the city. 2 A rebel lures monsters to the cause with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     loopholes and exceptions that can cause any legal dealings to drag out for years before a resolution is reached. Belial and his underlings also administer the procedure that determines the fate of
                                                
                                            
                                                
                                                    . The flames either bring searing agony that reduces a devil to a weaker form, or ecstatic joy that transforms it into a mightier being. Soul Searching Like the rulers of the other layers, Belial and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                    . Whenever a loud noise is made inside the chamber, the loose crystal flickers. Tremendously loud noises, such as those made by a thunderwave spell or a horn of blasting, cause the crystal to go out for 1d6
                                                
                                            
                                                
                                                     learn the apprentices’ names from the museum (area Y29). Each time a creature steps through a door without speaking the correct name, a barbed devil appears in the dark corridor beyond. The devil can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     plane of lawful evil. A devil does not choose to be lawful evil or tend toward lawful evil, but rather it is lawful evil in its essence. If it somehow ceases to be lawful evil, it changes into something
                                                
                                            
                                                
                                                     adventurers cause problems in groups alongside others who don’t share their interests and objectives. Generally, evil alignments are for villains and monsters.
  Languages Your race indicates the languages
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     20 (losing initiative ties), Geryon can take a lair action to cause one of the following effects; he can’t use the same effect two rounds in a row: Geryon causes a blast of cold to burst from the
                                                
                                            
                                                
                                                    . The minotaurs roll initiative when they appear. They remain until they die or Geryon uses an action to dismiss any or all of them.
 GERYON
 Huge fiend (devil), lawful evil
 Armor Class 19 (natural
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     can take a lair action to cause one of the following effects; she can’t use the same effect two rounds in a row: Zariel casts major image four times at its lowest level, targeting different areas with
                                                
                                            
                                                
                                                     fallen angel. Fallen angels survive the fall. How many other souls did Zariel bring down with her? Zariel
 Large fiend (devil), lawful evil
 Armor Class 21 (natural armor)
 Hit Points 580 (40d10
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                    . Through these skills, Titivilus has manipulated everyone along his path to power, either to win them over to his cause or to remove them as a threat. Since gaining his position, Titivilus has convinced
                                                
                                            
                                                
                                                     weren’t so remorselessly evil, he’d be an excellent administrator of the Balance. Titivilus
 Medium fiend (devil), lawful evil
 Armor Class 20 (natural armor)
 Hit Points 127 (17d8 + 51)
 Speed 40
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     through the vehicle. The gear, comprised of spikes from a hezrou demon, surges with demonic energy to cause the malfunction. A successful DC 15 Intelligence (Arcana or Investigation) by a character
                                                
                                            
                                                
                                                     Maggie’s orders. Mickey’s Goal. Unknown to anyone else at Fort Knucklebone, Mickey has a large piece of a destroyed bone devil lodged in his foot, which makes walking difficult for the brute. Unable to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Princes of the Apocalypse
                                                    
                                                
                                            
                                                     is from appendix B):
 Cantrips (at will): blade ward, gust,* light, prestidigitation, shocking grasp
 1st level (4 slots): feather fall, shield, witch bolt
 2nd level (3 slots): dust devil,* gust
                                                
                                            
                                                
                                                     Kalinoth arose as the chosen prophet of air, Thurl reluctantly pledged the Feathergale Knights to the cause. He resents Aerisi Kalinoth’s rulership of the cult, but tells himself that he can use her
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Out of the Abyss
                                                    
                                                
                                            
                                                     of Eldeth’s kin when they later visit Gauntlgrym.  Jimjar A male deep gnome spy, Jimjar is a feckless rogue with a devil-may-care attitude, a fondness for coin, and an obsession with betting on
                                                
                                            
                                                
                                                     most useless to their immediate goals. The kuo-toa hermit is a complete pacifist. He doesn’t fight or cause harm to any other creature, even refusing to defend himself or others. He gladly accompanies
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     abilities of changelings to develop doppelgangers, while implanting a desire to cause chaos in the communities around them.—even when there’s no benefit in it for the doppelganger. Some doppelgangers
                                                
                                            
                                                
                                                     warlock character gains the Devil’s Sight invocation, they might literally gain the fiery red eyes of a devil.
 Belashyrra Belashyrra is the Lord of Eyes, also known to its cultists as the All-Seer or
                                                
                                            
                                        






