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Returning 35 results for 'causing wrapped remaining'.
Other Suggestions:
calling wrapped reining
chasing wrapped reining
causing whipped reminding
casting wrapped remaining
caring wrapped reining
Magic Items
Legendary Magic Items
suppress one portal, causing it to disappear until you relocate it (see above), during which time the remaining portal can’t be used. The portals otherwise last for 24 hours.
Monsters
The Book of Many Things
multiverse from the Far Realm. They drift through reality like living voids, remaining unseen while searching for souls to consume. When they strike, breath drinkers consume a victim’s personality
causing the creatures to devour themselves.
Cunning stalkers, breath drinkers are usually solitary. Occasionally they serve powerful Far Realm entities or Elder Evils, consuming life and souls for their
Monsters
Fizban's Treasury of Dragons
vestiges of its previous life. It sprouts a tail and clumsy wings and grows to enormous size, barely retaining a bipedal shape. Its stomach churns with acid, causing noxious fumes to waft from its mouth and
their former selves remaining. In the most extreme cases, the resulting abomination holds no remnant of the person it once was and is utterly ruled by a dragon’s lust for treasure.
Monsters
Candlekeep Mysteries
, wrapped in a cloak-like darkness that appears to devour the light.
Nintra’s eyes burn with green fire, and she speaks in a high, musical voice. Deception comes naturally to her, but imprisonment
effect two rounds in a row:
Nintra targets one pane of shadow glass in her lair, causing it to explode into shards. Each creature within 20 feet of the exploding pane must make a DC 18 Dexterity
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
half as much damage.
Split. When a Large fractine that has at least 10 hit points remaining takes bludgeoning, piercing, slashing, or thunder damage from any source, it splits into two Medium fractines
causing harm to anyone or anything. A fractine that doesn’t consume light or magical energy for ten days begins to flicker. A day later, it folds in on itself and self-destructs, leaving no trace
Monsters
Curse of Strahd
, provided it has at least 1 hit point remaining. Strahd can, as a bonus action on his turn, break his link to the Heart of Sorrow so that it no longer absorbs damage dealt to him. Strahd can
, Strahd can pass through solid walls, doors, ceilings, and floors as if they weren’t there.
Strahd targets any number of doors and windows that he can see, causing each one to either open or
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers.
Preserved Vaults. The dragon has left most of the remaining areas of the vaults as they were when their
Monsters
Fizban's Treasury of Dragons
the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond.
8
An
of the remaining areas of the vaults as they were when their creators abandoned them, taking great interest in the artifacts and architecture they left behind. Visitors who manage to convince the
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
, the remaining number of cards fly from the deck on their own and take effect all at once.
Once a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears
alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Tomb of Horrors, with only five remaining at work in area 26. Belongings A successful DC 12 Intelligence (Investigation) check made to search this area uncovers a figurine of wondrous power hidden by one
of the sculptors (choose any rare figurine). The figurine is wrapped in a crumpled invitation sent from Moghadam for employment at the Tomb of Horrors, promising exorbitant wages and offering a map
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Tomb of Horrors, with only five remaining at work in area 26. Belongings A successful DC 12 Intelligence (Investigation) check made to search this area uncovers a figurine of wondrous power hidden by one
of the sculptors (choose any rare figurine). The figurine is wrapped in a crumpled invitation sent from Moghadam for employment at the Tomb of Horrors, promising exorbitant wages and offering a map
Magic Items
Lost Laboratory of Kwalish
, the remaining number of cards fly from the deck on their own and take effect all at once.
Once a card is drawn, it fades from existence. Unless the card is the Fool or the Jester, the card reappears
spades
Rogue
Two of spades
Balance
Joker (with TM)
Fool
Joker (without TM)
Jester
Balance. Your mind suffers a wrenching alteration, causing your alignment to change for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
detect intruders, one tries to run to area 5 to sound the alarm while the remaining two attack. On the second round of combat, the clamor attracts the spiders in area 4b. 4b. Phase Spider Lair Four phase
webs. Several 3-foot-long bundles wrapped in spider silk are suspended in the webs.
Strange Face. Spiders have woven a giant, webbed face of Halaster that looks down from the 20-foot-high ceiling
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
detect intruders, one tries to run to area 5 to sound the alarm while the remaining two attack. On the second round of combat, the clamor attracts the spiders in area 4b. 4b. Phase Spider Lair Four phase
webs. Several 3-foot-long bundles wrapped in spider silk are suspended in the webs.
Strange Face. Spiders have woven a giant, webbed face of Halaster that looks down from the 20-foot-high ceiling
Compendium
- Sources->Dungeons & Dragons->Legendary Magic Items
close both portals (ending the effect) or suppress one portal, causing it to disappear until you relocate it (see above), during which time the remaining portal can’t be used. The portals otherwise last for 24 hours.
Compendium
- Sources->Dungeons & Dragons->Legendary Magic Items
close both portals (ending the effect) or suppress one portal, causing it to disappear until you relocate it (see above), during which time the remaining portal can’t be used. The portals otherwise last for 24 hours.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
statistics of a yuan-ti pureblood with 2d20 hit points remaining. Hexacali, a spirit naga with 35 hit points, is trapped on the island and fights yuan-ti characters to the death. Yuan-ti characters who drop
and succeeds on a DC 15 Wisdom (Perception) check sees that one of the gears has popped out slightly. If it is pressed, the gear locks in place, causing all the gears to turn and the gate to open for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
statistics of a yuan-ti pureblood with 2d20 hit points remaining. Hexacali, a spirit naga with 35 hit points, is trapped on the island and fights yuan-ti characters to the death. Yuan-ti characters who drop
and succeeds on a DC 15 Wisdom (Perception) check sees that one of the gears has popped out slightly. If it is pressed, the gear locks in place, causing all the gears to turn and the gate to open for
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
though something is yanking on them with invisible strings.
Crinkle and Gailby flee to Crinkle’s room (area F11) when this event begins. Choose half of the remaining characters, including NPCs
actions and movements are being controlled by Shemshime remain aware of what’s going on around them, but they are powerless to stop themselves from causing harm in accordance with Shemshime’s wishes
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
though something is yanking on them with invisible strings.
Crinkle and Gailby flee to Crinkle’s room (area F11) when this event begins. Choose half of the remaining characters, including NPCs
actions and movements are being controlled by Shemshime remain aware of what’s going on around them, but they are powerless to stop themselves from causing harm in accordance with Shemshime’s wishes
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
paid in blood. Omu’s feared legions marched across Chult. The Omuans’ greed and hubris angered the god Ubtao, causing him to turn his back on Omu two hundred years ago — long before he abandoned the
coins were melted down and reminted. Fallen from grace, Omu became known as the Forbidden City. Nine Trickster Gods With Ubtao gone, primal spirits arose from the rain forest to bewitch the few remaining
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
paid in blood. Omu’s feared legions marched across Chult. The Omuans’ greed and hubris angered the god Ubtao, causing him to turn his back on Omu two hundred years ago — long before he abandoned the
coins were melted down and reminted. Fallen from grace, Omu became known as the Forbidden City. Nine Trickster Gods With Ubtao gone, primal spirits arose from the rain forest to bewitch the few remaining
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. C17. Storage Attic You can see the sky through two large holes in the peaked roof of this attic. Much of the area has fallen prey to the elements, causing the objects stored here to rot. The room is
filled with old chairs, tables, benches, hunting trophies, rolled-up rugs, a standing mirror, and similar unwanted decor. Leaning against the east wall are six flat, rectangular objects wrapped in
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Redbrand Ruffians Zoltan Boros A group of criminals who wear scarlet cloaks has
been causing trouble in Phandalin for a while now Within a day or so of the adventurers’ arrival in Phandalin, a
attack in a round or two if the characters don’t. Neither side is surprised because it’s obvious a fight is brewing. Four Redbrand ruffians (see appendix A) fight the characters. The ruffians are not overly brave. If three of the Redbrands are defeated, the remaining ruffian flees toward Tresendar Manor.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Redbrand Ruffians Zoltan Boros A group of criminals who wear scarlet cloaks has
been causing trouble in Phandalin for a while now Within a day or so of the adventurers’ arrival in Phandalin, a
attack in a round or two if the characters don’t. Neither side is surprised because it’s obvious a fight is brewing. Four Redbrand ruffians (see appendix A) fight the characters. The ruffians are not overly brave. If three of the Redbrands are defeated, the remaining ruffian flees toward Tresendar Manor.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, and the other six are closed.
A narrow staircase ascends the circular wall. Near the foot of the stairs is a painted wooden box three feet on a side. A crank protrudes from one side of it, causing it
characters arrive, four soldiers are on patrol in areas L8 and L12, and the remaining six tin soldiers are inside their domiciles, behind closed doors. Each of these six Constructs is a Small (3-foot-tall
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
are causing trouble in the Cairn Hills. They’re raiding merchants, hoping the dragon will allow them to return home as its loyal servants. Hook. A merchant named Nondy Barducks (a Lawful Neutral, gnome
remaining kobolds try to flee. Any captured kobold explains the situation. Kobold Supplicants. If the characters continue on their way without pursuing the kobolds, twelve Kobold Warriors (including any
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
, and the other six are closed.
A narrow staircase ascends the circular wall. Near the foot of the stairs is a painted wooden box three feet on a side. A crank protrudes from one side of it, causing it
characters arrive, four soldiers are on patrol in areas L8 and L12, and the remaining six tin soldiers are inside their domiciles, behind closed doors. Each of these six Constructs is a Small (3-foot-tall
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
escaped prisoners tried to fly the damselfly ship in area 23 to safety, they crashed it midway through the launch bay, causing a chain of explosions that destroyed this area. A thick wall of debris, not
a Spell Scroll of Comprehend Languages and a Chime of Opening with 4 charges remaining. The Chime of Opening can be used to open key card–locked doors like the Knock spell, as described in the “Doors
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
escaped prisoners tried to fly the damselfly ship in area 23 to safety, they crashed it midway through the launch bay, causing a chain of explosions that destroyed this area. A thick wall of debris, not
a Spell Scroll of Comprehend Languages and a Chime of Opening with 4 charges remaining. The Chime of Opening can be used to open key card–locked doors like the Knock spell, as described in the “Doors
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. C17. Storage Attic You can see the sky through two large holes in the peaked roof of this attic. Much of the area has fallen prey to the elements, causing the objects stored here to rot. The room is
filled with old chairs, tables, benches, hunting trophies, rolled-up rugs, a standing mirror, and similar unwanted decor. Leaning against the east wall are six flat, rectangular objects wrapped in
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
favor clothing composed of lengths of cotton or silk cloth called bastras, which are wrapped around the body in various styles. These include the loose, voluminous drapes of a sedentary noble, the
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
favor clothing composed of lengths of cotton or silk cloth called bastras, which are wrapped around the body in various styles. These include the loose, voluminous drapes of a sedentary noble, the
Ashwadhatu rarely engage in major conflicts—living in a land that constantly changes with the caprices of the riverines is precarious enough. The shadow of the lost city of Manivarsha hangs over the remaining
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is claimed and set head-first into the indentation, read: A thunderous trumpeting sound erupts from the mastodon’s trunk, causing a block of stone to seal off the room. The cog under the mastodon’s
belongings are left behind, and all remaining devils in the room disappear in clouds of smoke. Ch’gakare When the last devil is defeated or when the party strikes a deal with the erinyes, the mastodon
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
is claimed and set head-first into the indentation, read: A thunderous trumpeting sound erupts from the mastodon’s trunk, causing a block of stone to seal off the room. The cog under the mastodon’s
belongings are left behind, and all remaining devils in the room disappear in clouds of smoke. Ch’gakare When the last devil is defeated or when the party strikes a deal with the erinyes, the mastodon