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Returning 35 results for 'ceases wearing reluctant'.
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class weaving reluctant
class warding reluctant
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Magic Items
Dungeon Master’s Guide
and become entombed in a state of suspended animation in an extradimensional sphere. Everything you’re wearing and carrying disappears with you except for Artifacts, which stay behind in the space
guard the place. While your soul is trapped in this way, your body is inert, ceases aging, and requires no food, air, or water. A Wish spell can’t return your soul to your body, but the spell reveals the location of the object that holds your soul. You draw no more cards.
Monsters
Icewind Dale: Rime of the Frostmaiden
Petrified Death. A tomb tapper reduced to 0 hit points turns into a lifeless stone statue. Anything it's wearing or carrying is not transformed.
Sense Magic. The tomb tapper senses magic within 30
are in awe of earth elementals, believing that they come directly from this source, and are reluctant to attack them.Cold, FireLightning
Monsters
Curse of Strahd
wereraven polymorphs into a raven–humanoid hybrid or into a raven, or back into its humanoid form. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing
light weapons. They are reluctant to make bite attacks in raven form for fear of spreading their curse to those who don’t deserve it or who would abuse it.
A Kindness of Wereravens. Wereravens
Monsters
Tomb of Annihilation
Special Equipment. Artus wears the Ring of Winter. He and the ring can't be targeted by divination magic or percieved through magical scrying sensors. While attuned to and wearing the ring, Artus
ceases to age and is immune to cold damage and the effects of extreme cold.
Artus wields Bookmark, a +3 dagger with additional magical properties. As a bonus action, Artus can activate any one of the
Magic Items
Tomb of Annihilation
the outside of the ring, which normal heat can’t melt. The ring feels ice cold to the touch and initially numbs the hand that wears it, but this cold ceases to be felt by one who is attuned to
. The ring doesn’t protect its wearer from magical or supernatural aging effects, such as the Horrifying Visage of a ghost.
Cold Immunity. While attuned to and wearing the ring, you have
Cloak of Invisibility
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become
visible when you cease wearing the hood. Pulling the hood up or down requires an action.
Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours
Monsters
Mordenkainen's Fiendish Folio Volume 1
., one target. Hit: 3 (1d4 + 1);{"diceNotation":"1d4+1","rollType":"damage","rollAction":"Bite","rollDamageType":"piercing"} piercing damage, and if the target is wearing metal armor or carrying a
material is coughed up.
Reluctant Predators. Khargras find living flesh disgusting, and they attack creatures only when driven by hunger and a lack of safer options. After securing a meal of whatever
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Cloak of Invisibility Wondrous item, legendary (requires attunement) While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible
, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Cloak of Invisibility Wondrous item, legendary (requires attunement) While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible
, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action. Deduct the time you are invisible, in
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Petrified A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten
, and it ceases aging. The creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings. Attack rolls against the creature have advantage. The creature
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Petrified A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten
, and it ceases aging. The creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings. Attack rolls against the creature have advantage. The creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Petrified A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten
, and it ceases aging. The creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings. Attack rolls against the creature have advantage. The creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Petrified A petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance (usually stone). Its weight increases by a factor of ten
, and it ceases aging. The creature is incapacitated (see the condition), can't move or speak, and is unaware of its surroundings. Attack rolls against the creature have advantage. The creature
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
enchantments protect the golem’s skin, deflecting spells and all but the most potent weapons. “Two of my gravediggers were caught and hanged yesterday. The other two are understandably reluctant to meet a
Charisma (Persuasion) check. If the check succeeds, the golem ceases being berserk. If it takes damage while still at 40 hit points or fewer, the golem might go berserk again.
Aversion of Fire. If the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
enchantments protect the golem’s skin, deflecting spells and all but the most potent weapons. “Two of my gravediggers were caught and hanged yesterday. The other two are understandably reluctant to meet a
Charisma (Persuasion) check. If the check succeeds, the golem ceases being berserk. If it takes damage while still at 40 hit points or fewer, the golem might go berserk again.
Aversion of Fire. If the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
disappears when it grants the wish or after 1 hour, and the bottle loses its magic.
Efreeti Chain Armor (Chain Mail or Chain Shirt), Legendary (Requires Attunement)
While wearing this armor, you
Item, Uncommon
This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, an elemental is summoned (see the Monster Manual for its stat block), and the gem ceases
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
An Unexpected Offer After the characters finish their conversation with Aunt Dellie, another local approaches them. Read or paraphrase the following text: A broad-shouldered woman wearing a
pick of the harvest. If the characters are reluctant to allow Lady Dre to accompany them, she tries to win them over by offering the use of her horses and a comfortable wagon. She remarks that if the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
An Unexpected Offer After the characters finish their conversation with Aunt Dellie, another local approaches them. Read or paraphrase the following text: A broad-shouldered woman wearing a
pick of the harvest. If the characters are reluctant to allow Lady Dre to accompany them, she tries to win them over by offering the use of her horses and a comfortable wagon. She remarks that if the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
disappears when it grants the wish or after 1 hour, and the bottle loses its magic.
Efreeti Chain Armor (Chain Mail or Chain Shirt), Legendary (Requires Attunement)
While wearing this armor, you
Item, Uncommon
This gem contains a mote of elemental energy. When you take a Utilize action to break the gem, an elemental is summoned (see the Monster Manual for its stat block), and the gem ceases
Conditions
While you have the Petrified condition, you experience the following effects.Turned to Inanimate Substance. You are transformed, along with any nonmagical objects you are wearing and carrying, into a
Immunity. You have Immunity to the Poisoned condition.Legacy DefinitionA petrified creature is transformed, along with any nonmagical object it is wearing or carrying, into a solid inanimate substance
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of earth elementals, believing that they come directly from this source, and are reluctant to attack them. Tomb Tapper
Huge construct, lawful neutral
Armor Class 17 (natural armor)
Hit Points
and Undercommon but doesn’t speak, telepathy 60 ft.
Challenge 10 (5,900 XP)
Petrified Death. A tomb tapper reduced to 0 hit points turns into a lifeless stone statue. Anything it’s wearing or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
reason, they remain lodged in its gullet for a few days of indigestion before the offending material is coughed up. Reluctant Predators. Khargras find living flesh disgusting, and they attack creatures
within 30 feet of it.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage, and if the target is wearing metal armor or carrying a metal shield
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
of earth elementals, believing that they come directly from this source, and are reluctant to attack them. Tomb Tapper
Huge construct, lawful neutral
Armor Class 17 (natural armor)
Hit Points
and Undercommon but doesn’t speak, telepathy 60 ft.
Challenge 10 (5,900 XP)
Petrified Death. A tomb tapper reduced to 0 hit points turns into a lifeless stone statue. Anything it’s wearing or
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
reason, they remain lodged in its gullet for a few days of indigestion before the offending material is coughed up. Reluctant Predators. Khargras find living flesh disgusting, and they attack creatures
within 30 feet of it.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage, and if the target is wearing metal armor or carrying a metal shield
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
this cold ceases to be felt by one who is attuned to the ring. The Ring of Winter is sentient and tries to take control of any creature that wears it (see “Sentient Magic Items” in chapter 7 of the
magical or supernatural aging effects, such as the Horrifying Visage of a ghost. Cold Immunity. While attuned to and wearing the ring, you have immunity to cold damage and don’t suffer any ill effects from
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
this cold ceases to be felt by one who is attuned to the ring. The Ring of Winter is sentient and tries to take control of any creature that wears it (see “Sentient Magic Items” in chapter 7 of the
magical or supernatural aging effects, such as the Horrifying Visage of a ghost. Cold Immunity. While attuned to and wearing the ring, you have immunity to cold damage and don’t suffer any ill effects from
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
magical scrying sensors. While attuned to and wearing the ring, Artus ceases to age and is immune to cold damage and the effects of extreme cold.
Artus wields Bookmark, a +3 dagger with additional
)
CHA
18 (+4)
Saving Throws Dex +5, Cha +7
Skills Deception +7, History +9, Insight +6, Survival +9
Damage Immunities cold (while wearing the Ring of Winter)
Senses passive Perception 13
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
magical scrying sensors. While attuned to and wearing the ring, Artus ceases to age and is immune to cold damage and the effects of extreme cold.
Artus wields Bookmark, a +3 dagger with additional
)
CHA
18 (+4)
Saving Throws Dex +5, Cha +7
Skills Deception +7, History +9, Insight +6, Survival +9
Damage Immunities cold (while wearing the Ring of Winter)
Senses passive Perception 13
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
items’ descriptions. Otherwise, such an item ceases to function. Adventurers who recover a node-fueled item will, therefore, only be able to recharge it when an appropriate node is nearby. Balloon
Pack Wondrous item, uncommon This backpack contains the spirit of an air elemental and a compact leather balloon. While you’re wearing the backpack, you can deploy the balloon as an action and gain the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
items’ descriptions. Otherwise, such an item ceases to function. Adventurers who recover a node-fueled item will, therefore, only be able to recharge it when an appropriate node is nearby. Balloon
Pack Wondrous item, uncommon This backpack contains the spirit of an air elemental and a compact leather balloon. While you’re wearing the backpack, you can deploy the balloon as an action and gain the
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
-headed, rune-covered staff, which is taller than her. She is the current Blackstaff and Archmage of Waterdeep. Lady Aribeth de Tylmarande is a half-elf depicted wearing plate armor emblazoned with
wearing simple clothing. She has her fists raised in an unarmed fighting stance. She was a heroic monk and the lady of the now-ruined Spirit Soaring cathedral in the Snowflake Mountains. Laerel
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
-headed, rune-covered staff, which is taller than her. She is the current Blackstaff and Archmage of Waterdeep. Lady Aribeth de Tylmarande is a half-elf depicted wearing plate armor emblazoned with
wearing simple clothing. She has her fists raised in an unarmed fighting stance. She was a heroic monk and the lady of the now-ruined Spirit Soaring cathedral in the Snowflake Mountains. Laerel
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
reads “Tasha the Wizard—Known for Her Hideous Laughter.”
A halfling couple holds hands as they approach the glass cabinet. One of the halflings is wearing butterfly face paint. As he drops to one knee
. Candlefoot the Mime Candlefoot Candlefoot, a Witchlight hand (neutral good; see the stat block earlier in the chapter), is the reluctant ticket-puncher at the Hall of Illusions, and he does all he can to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
reads “Tasha the Wizard—Known for Her Hideous Laughter.”
A halfling couple holds hands as they approach the glass cabinet. One of the halflings is wearing butterfly face paint. As he drops to one knee
. Candlefoot the Mime Candlefoot Candlefoot, a Witchlight hand (neutral good; see the stat block earlier in the chapter), is the reluctant ticket-puncher at the Hall of Illusions, and he does all he can to
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
) patrol near the tower. They ignore creatures wearing Dragon Army armor but confront anyone else on the floating island. If the tower’s guards are attacked, this patrol arrives to aid their allies in
2 rounds. Tower Guards. Four sivak draconians (see appendix B) guard the tower’s entrance. They halt anyone who tries to enter, whether wearing Dragon Army armor or not, and demand they state the