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Returning 35 results for 'certain record gleaming to her reflections'.
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Aasimar
Legacy
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Species
Mordenkainen Presents: Monsters of the Multiverse
dark eyes
3
Starkly colored hair
4
An unusual hue tinting your shadow
5
A ghostly halo crowning your head
6
Rainbows gleaming on your skin
Creating Your Character
At
, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell
Monsters
Fizban's Treasury of Dragons
are the most common materials they use in the construction of a lair, crystal and other precious minerals feature prominently in certain areas. In this way, crystal dragons’ hoards literally
mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair
Monsters
Fizban's Treasury of Dragons
certain areas. In this way, crystal dragons’ hoards literally become the fabric of their homes.
Crystal Dragon Lair Features
The crystal dragon lair shown in map 5.7 is the home of a dragon who
has spent considerable time shaping the pinnacle of the tallest mountain in a local range, transforming it into a series of gleaming spires. Though visitors are rare, the dragon has built a roadway
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
instill a sort of revulsion in the shadow dragons, much as sunlight does. Gleaming coins and shiny baubles sicken and anger them, and they blunt and tarnish these items to make them easier to look on
7 A pile of loose sheet music representing the lost dirges of a famous shadar-kai bard
8 An exquisitely crafted mirror that drains all color from the reflections of those who look into it
Compendium
- Sources->Dungeons & Dragons->Rrakkma
odd chamber appear to have, at one time, been smoothed out and finished, allowing whoever inhabited this structure to record large amounts of information in some strange language upon the walls
temple marked the tenants of their faith upon these walls, but the writing has been virtually scoured from the walls. Only vague markings in certain places here and there give testimony that the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Glitch Characters Once players have created their characters, ask each player the following questions and have them record their answers: What was the greatest decision or turning point in your
character wishes they could change about themselves? How would the best version of themselves be different? What is your character’s signature possession or physical trait? What makes you certain that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
proficiencies: armor, weapons, skills, saving throws, and sometimes tools. Your proficiencies define many of the things your character can do particularly well, from using certain weapons to telling a convincing lie. On your character sheet, record all the features that your class gives you at 1st level.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
they wronged, and their true appearance is revealed at particular hours, in reflections, or under certain lights.
9 The Darklord splits into multiple creatures, each representing them at a
, in the mouths of serpents, or on metallic cables.
4 The Darklord’s most painful memories visually repeat in reflections around them or amid illusory projections.
5 The Darklord gains an
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
character’s race grants particular racial traits, such as special senses, proficiency with certain weapons or tools, proficiency in one or more skills, or the ability to use minor spells. These traits
sometimes dovetail with the capabilities of certain classes (see step 2). For example, the racial traits of lightfoot halflings make them exceptional rogues, and high elves tend to be powerful
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
: armor, weapons, skills, saving throws, and sometimes tools. Your proficiencies define many of the things your character can do particularly well, from using certain weapons to telling a convincing lie
.
On your character sheet, record all the features that your class gives you at 1st level.
Level Typically, a character starts at 1st level and advances in level by adventuring and gaining
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with certain weapons or tools, proficiency in one or more skills, or the ability to use minor spells. These traits sometimes dovetail with the capabilities of certain classes (see step 2). For example
them later.
Record the traits granted by your race on your character sheet. Be sure to note your starting languages and your base speed as well.
BUILDING BRUENOR, STEP 1
Bob is sitting down to
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonshards Dragonshards aren’t magic items themselves but are crystals imbued with magical energy. They play a vital role in the creation of magic items and the performance of certain rituals in
. Khyber dragonshards are deep blue or dark violet, laced with gleaming veins. Khyber dragonshards have an affinity for binding magics. Elemental binding — which is behind airships, the lightning rail
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
attain. The record of that early age had already vanished into the mists of legend by the time humankind came onto the scene. Now, not even the giants know the full truth of their beginnings. All that
the giants and their kin know for certain is that they are sibling races. Humanoids such as elves, humans, and dwarves are more similar in size and shape than the disparate giant types are to one
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
background gives your character a background feature (a general benefit) and proficiency in two skills, and it might also give you additional languages or proficiency with certain kinds of tools. Record this information, along with the personality information you develop, on your character sheet.
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
enter and leave the archfey’s domain and may protect these Fey crossings or leave them unguarded. Some Fey crossings operate only at certain times or when certain conditions are met. The Fey Crossings
if the caves were near-perfect reflections of each other. Fey Crossings d8 Fey Crossing 1 Altar. This stone altar might be found atop a lonely plateau, behind a waterfall, inside a cave, or in
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
Proficiency Bonus. A character’s Proficiency Bonus increases at certain levels, as shown in the Character Advancement table and your class features table in “Character Classes”. When your Proficiency Bonus
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Points per Level Barbarian 7 + Con. modifier Fighter, Paladin, or Ranger 6 + Con. modifier Bard, Cleric, Druid, Monk, Rogue, or Warlock 5 + Con. modifier Sorcerer or Wizard 4 + Con. modifier Record
. A character’s Proficiency Bonus increases at certain levels, as shown in the Character Advancement table and your class features table in chapter 3. When your Proficiency Bonus increases, increase all
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
your character sheet. Typically, a character starts at level 1 and advances in level by adventuring and gaining Experience Points (XP). Write Your XP. Also record your Experience Points. A level 1
Higher Levels” section later in the chapter for more information. Note Armor Training Your class might give you training with certain categories of armor. Note your armor training on your character sheet
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
character sheet. Typically, a character starts at level 1 and advances in level by adventuring and gaining Experience Points (XP). Write Your XP. Also record your Experience Points. A level 1 character
” section later in the chapter for more information. Note Armor Training Your class might give you training with certain categories of armor. Note your armor training on your character sheet. Armor
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
spot hidden enemies, and which ones are the closest to those enemies if a fight breaks out. You can change your marching order outside combat and record the order any way you like: write it down, for
increased pace again (see chapter 6 for a selection of mounts for sale). The Dungeon Master’s Guide has rules that affect which pace you can choose in certain types of terrain. Travel Pace
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
spot hidden enemies, and which ones are the closest to those enemies if a fight breaks out. You can change your marching order outside combat and record the order any way you like: write it down, for
increased pace again (see “Equipment” for a selection of mounts for sale). The “DM’s Toolbox” has rules that affect which pace you can choose in certain types of terrain. Travel Pace Distance
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
minerals feature prominently in certain areas. In this way, crystal dragons’ hoards literally become the fabric of their homes. Map 5.7: crystal dragon lair View Player Version Crystal Dragon Lair
gleaming spires. Though visitors are rare, the dragon has built a roadway that ascends the mountain to encourage travel to and from the lair. The lair has the following features: Ice Bridge. The
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
. Starhaven Standing at the highest point topside, Andru’s palace of Starhaven crowns the Rock. Enclosed behind a wall, the seat of the ruling prince is a sprawling structure of gleaming domes and
exchange for a donation in coins, gems, or art objects of a certain value, as noted in the Helpful Spells table. Helpful Spells Spell Donation Commune 1,000 gp Legend lore 1,500 gp Lesser restoration 150 gp Raise dead 2,000 gp Remove curse 250 gp Scrying 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Tracking Time A calendar lets you record the passage of time in the campaign. More importantly, it lets you plan ahead for the critical events that shake up the world. For simple time tracking, use a
accession of the current high priest, and so on. Certain holy days are civic events, observed by every citizen of a town where a god’s temple can be found. Harvest festivals are often celebrations on a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
don’t record a collectively remembered past, fictions spawn terrible facts, and sheltered villagers remain stubbornly ignorant about the world beyond. Ravenloft is a setting designed to cultivate
how long will that remain certain? The answers are for you to decide. THIS BOOK GIVES CHARACTERS NIGHTMARES
Ravenloft is a setting designed to bring nightmares to life—for characters, not for
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. In the case of a gate-town, this means being within 5 feet of a gate-town’s portal. Information Entry. Whoever is attuned to the mimir must record a description of the location and their impression
conclusion). Consider earnest attempts at reporting accurate even if they lack certain details. Recordings with purposeful omissions, falsehoods, or editorializing should be considered skewed. Handout 4.1
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
to determine what random trinkets the characters find in certain locations on the spaceship. None of the trinkets requires an energy cell. Spaceship Trinkets d100 Trinket 01–02 Disembodied robot
arm with a mind of its own 03–04 Wearable blanket with sleeves and a hood 05–06 Small, rectangular device that can record and play back audio of up to 1 minute in length 07–08 Glow-in-the-dark ink
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
remember the carnival from childhood. It’s possible for certain characters to know each other, either because they work together at the carnival or because they’re from the same settlement. Retrieving
. You can swap out some of the entries on the Lost Things table with others that you or your players create, using the ones described below as models. Use the adventure’s Story Tracker to record what
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
Swarmkeepers enjoy building vibrant communities that work for the mutual benefit of all those they consider part of their swarm. IT’S YOUR SWARM
A Swarmkeeper’s swarm and spells are reflections of the
hand cantrip if you don’t already know it. When you cast it, the hand takes the form of your swarming nature spirits. You also learn an additional spell of 1st level or higher when you reach certain
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
they call forth in the hope of learning secrets. They record their stories on the bones that once belonged to these creatures, thus preserving the information they gain. Spectral Spy. The pursuit of
speared, a creature is pulled into the darkness to be sliced apart or teleported elsewhere to be tortured to death.
Dark Reflections. A boneclaw’s master might not want such a servant or even know it
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
you wish. In the affected area, certain effects and brief encounters reinforce an underlying theme. These effects occur as characters traverse an influenced region or add interest to a specific
, gleaming sword (use the flying sword stat block in the Monster Manual) appears within 60 feet of an aberration, a fiend, or an undead, which becomes the sword’s target. The sword deals radiant damage
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
” earlier in the chapter). Roll on the Wanted Posters table to determine which poster it is, and record this information on the Story Tracker. Characters who announce their arrival hear an old man
handfuls of coins, which transform at his touch into gleaming gold fibers.
Nib is an unarmed human commoner (neutral) from a city called Waterdeep on a world called Toril. He is blinded, but only while
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
languages or proficiency with certain kinds of tools. Record this information, along with the personality information you develop, on your character sheet.
Your Character's Abilities Take your
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Detailed NPCs Flesh out NPCs who play prominent roles in your adventures. You can use the accompanying NPC Tracker to record information as you determine these six elements of your NPC: Name You’ll
crime. 3 The NPC (or their family) has been threatened with harm unless the NPC does something. 4 The NPC is under a magical compulsion (perhaps a Geas spell or some kind of curse) to behave in a certain
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
table entries make more sense for certain items than for others. Some magic items are made only by certain kinds of creatures, for instance; a cloak of elvenkind is made by elves, rather than dwarves. If
, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward. 5 Gleaming. This item never gets dirty. 6