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Returning 35 results for 'certain refuses glory to have returns'.
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Monsters
Monster Manual
Animal Lordship. An animal lord represents a Forager (DM’s choice), which determines certain traits in this stat block.
Legendary Resistance (4/Day). If the animal lord fails a saving throw
attack.Cold, Fire, Necrotic, Psychic, RadiantShape-Shift. The animal lord shape-shifts into a Huge or smaller version of the animal it represents or a Medium or Small Humanoid, or it returns to its true
Monsters
Monster Manual
Animal Lordship. An animal lord represents a Hunter (DM’s choice), which determines certain traits in this stat block.
Legendary Resistance (4/Day). If the animal lord fails a saving throw, it
returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Monster Manual
Animal Lordship. An animal lord represents a Animal Lord (Forager);Forager, Animal Lord (Hunter);Hunter, or Animal Lord (Sage);Sage (DM’s choice), which determines certain traits in this stat
or a Medium or Small Humanoid, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Monster Manual
Animal Lordship. An animal lord represents the Sage, which determines certain traits in this stat block.
Legendary Resistance (4/Day). If the animal lord fails a saving throw, it can choose to
a Medium or Small Humanoid, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
certain, but when it works, the magic transforms an air-breathing person into a shapeshifter that can take on an aquatic form.
A deep scion emerges from the depths in service to their underwater master
;s desires. Sometimes a deep scion returns to their former home—unexpectedly found alive when all hope was lost. At other times the deep scion takes on a new identity. In any case, it is the
Monsters
Spelljammer: Adventures in Space
Wildspace systems and lay waste to worlds. After feeding on the minds and bodies of a world’s inhabitants until it is sated, a cosmic horror usually returns to the void, where it falls into a deep
they have certain qualities in common. Each one is roughly 100 feet long or tall, and its physical form is a seemingly impossible conglomeration of eyes, mouths, wings, tentacles, and less recognizable organs and appendages.Acid, Poison
Monsters
Mordenkainen Presents: Monsters of the Multiverse
). Bael makes one Hellish Morningstar attack.With the Blood War between devils and demons raging for eons and no end in sight, opportunities abound for ambitious archdevils to win fame, glory, and power
following of cultists. Those who worship at his altar call him the King of Hell, and the most deluded believe that he is the lord of all devils. In arcane circles, certain writings, such as the dreaded Book
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has only one
end of that turn, the cultist teleports to an unoccupied space it can see within 30 feet of it and returns to its normal form. The cultist can’t be targeted directly by any attack or other effect
Monsters
Mordenkainen Presents: Monsters of the Multiverse
blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve
feet of it and returns to its normal form. The cultist can’t be targeted directly by any attack or other effect while it’s in the slug-like form, but it is subject to areas of effect as
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
the end of that turn, the cultist teleports to an unoccupied space it can see within 30 feet of it and returns to its normal form. The cultist can’t be targeted directly by any attack or other
Monsters
Fizban's Treasury of Dragons
are the most common materials they use in the construction of a lair, crystal and other precious minerals feature prominently in certain areas. In this way, crystal dragons’ hoards literally
.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that spans a chasm between a lesser peak and the lair.
Anterior Spires
Monsters
Fizban's Treasury of Dragons
certain areas. In this way, crystal dragons’ hoards literally become the fabric of their homes.
Crystal Dragon Lair Features
The crystal dragon lair shown in map 5.7 is the home of a dragon who
that ascends the mountain to encourage travel to and from the lair.
The lair has the following features:
Ice Bridge. The crowning glory of this infrastructural marvel is a wide bridge of ice that
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
. At the end of that turn, the cultist teleports to an unoccupied space it can see within 30 feet of it and returns to its normal form. The cultist can’t be targeted directly by any attack or other
Monsters
Mordenkainen Presents: Monsters of the Multiverse
aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those
within 30 feet of it and returns to its normal form. The cultist can’t be targeted directly by any attack or other effect while it’s in the slug-like form, but it is subject to areas of
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
Dwarf
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
common shades are light brown or deep tan, like certain tones of earth. Their hair, worn long but in simple styles, is usually black, gray, or brown, though paler dwarves often have red hair. Male
command or inspiration of a deity, a direct calling or simply a desire to bring glory to one of the dwarf gods. Clan and ancestry are also important motivators. A dwarf might seek to restore a clan
Compendium
- Sources->Dungeons & Dragons->Heroes’ Feast: Saving the Children’s Menu
Ominous Arrival As Invido’s search party approaches, Ignis is in the main hall and hears something in the distance. She pokes her head out of the barn doors to check and immediately returns. She
arrival of such enormous adversaries; even in the basement, the giants’ heavy footfalls can be felt. ALTERNATIVE ENEMIES
Bigby Presents: Glory of the Giants describes giants who have joined cults of
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Stoyanovich Every hour the characters spend inside the werewolf den, roll a d20. On a roll of 18 or higher, the werewolf hunting party returns, dragging a dead mountain goat. It’s a meager feast, at best
upper hand, the pack is willing to negotiate with them. If Emil Toranescu is present when Kiril returns, Emil is determined to kill his rival and become the new pack leader. If he succeeds, he allows
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Conclusion If the characters defeat Anthradusk and return to Eldemere, she commends them for their bravery—thanking them on both her own behalf and Cozmioko’s. She’s certain the brass dragon is now
at peace. If the characters bring back any relics from Haskasori, Eldemere directs them to buyers. Regardless of what or how much the party returns with, these antiquarians pay an amount equal to the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
can wield great magical power in her name. All Modar plans to ask in return is the Dragon Queen’s aid in overthrowing the hated Szass Tam and restoring Thay to its former glory. Rath Modar and his splinter sect refer to their movement as the Thayan Resurrection.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
life, who still returns that love.
3 The ghost haunts a place they loved in life, perhaps their home or a memorial to one they lost.
4 The ghost haunts someone they loved in life, who is
trying to move on.
5 The ghost haunts someone who looks like a person the ghost loved in life (possibly a descendant of that person).
6 A person who loved the ghost in life refuses to let
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
death. The leader of the Red Wizard exiles allied with Severin is Rath Modar, a human illusionist. Though he has no particular bond with dragons, Rath Modar believes that when Tiamat returns, she will be
can wield great magical power in her name. All Modar plans to ask in return is the Dragon Queen’s aid in overthrowing the hated Szass Tam and restoring Thay to its former glory. Rath Modar and his splinter sect refer to their movement as the Thayan Resurrection.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
absolutely certain that Vizeran’s ritual will work if the talisman is placed elsewhere. He’s not as learned or powerful as his master. Grin encourages the adventurers place the dark heart elsewhere and, in so
doing, arrange a different battlefield for the demon lord showdown. He refuses to go along with any effort to leave the talisman in Menzoberranzan. If the characters intend to place the dark heart as
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with King Hekaton out of the picture and the storm giant court in disarray, Zalto has set into motion a plot to wage war on dragonkind for the glory of Surtur and the divine favor of Annam the All
adventurers and a certain ancient red dragon (see the “Klauthen Vale” section in chapter 3 and the “Airship of a Cult” section in chapter 4).
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Paladin Subclasses A Paladin subclass is a specialization that grants you features at certain Paladin levels, as specified in the subclass. This section presents the Oath of Devotion, Oath of Glory
your Paladin level, divided among the chosen creatures however you like.
Level 3: Oath of Glory Spells The magic of your oath ensures you always have certain spells ready; when you reach a Paladin
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
world. Elves had yet to set dainty foot out of the fey realm when the thunder of the giants’ steps shook the world to its bones, and even the dragons were yet unaware of the power and glory they would
the giants and their kin know for certain is that they are sibling races. Humanoids such as elves, humans, and dwarves are more similar in size and shape than the disparate giant types are to one
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon sometimes wake to find all their silver—and memory of the past few days—missing. In addition to their strong preference for certain metals, many moonstone dragons seek out artworks and relics
day for clues about the vista’s whereabouts
6 An ornate silver chest that holds a mountain of gold coins; the dragon refuses to open the chest, claiming it can still smell the stink of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Elturel for it. From within the shield, the pit fiend Gargauth begs and sobs and promises the world to the characters if they spare its life and find a way to restore the devil to its former glory. These
characters to hold her to promises made without a contract. If the characters press Zariel for a formal agreement before giving her the shield, she presents a fair contract. However, she refuses to both
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
back the alien armies of Gzemnid, a gaseous beholder god. CoupleOfKooks “Glory? Ha! What do any of us know of glory? We’re still alive! You seek a reward that can be attained only in death
: Glory of the Giants. Regional Effects The region containing Glorium’s planar gate is influenced by the magic of Ysgard, creating one or more of the following effects in and around the gate-town: Destined
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mortal agents summons you to meetings in various locations. 7 Certain animals speaks to you in your patron’s voice. 8 Your patron teleports you to their presence, expresses their will, then returns you
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Fighter Subclass A Fighter subclass is a specialization that grants you features at certain Fighter levels, as specified in the subclass. This section presents the Champion subclass. Champion Pursue
devastating blows, withstand peril, and garner glory. Whether in athletic contests or bloody battle, Champions strive for the crown of the victor. Level 3: Improved Critical Your attack rolls with weapons and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
easily reach the conclusion that certain creatures are exempt from this magical restriction. Fire Suppression. Flames larger than a candle are suppressed within the keep. (The fireplace in the Hearth
collection is magically protected against theft. Any such work that is removed from the keep disappears and immediately returns to its proper place in the library. This ward also has a flaw that the Avowed
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
in area 6 must make a DC 20 Dexterity saving throw, taking 21 (6d6) bludgeoning damage from falling debris on a failed save, or half as much damage on a successful one. Harshnag refuses to leave and
a safe location (such as area 11) at the last possible moment. In either case, the characters are unlikely to encounter him again unless he makes a surprise reappearance (see the “Harshnag Returns
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
intruders. This does not mean that you, as Dungeon Master, must surrender your creativity and become a mere script reader. You will have to make up certain details for areas and items that characters
from within. The characters have been warned to expect guards at the great doors to the steading, but none are visible. (If the party returns to the stronghold after an initial foray, there will be
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the false Auspicia, Dran Enterprises was taken over by Omin’s other sister, Portentia, who had operated in the shadows of the organization for some time beforehand. Certain personal secrets no doubt
thwarted. They say acquisition is a family business, and it’s certainly true for those of my house. I hadn’t seen my sister, Auspicia Dran, for years. Decades, in fact. And then out of nowhere, she returns