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Monsters
Mordenkainen Presents: Monsters of the Multiverse
blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve
Monsters
Fizban's Treasury of Dragons
gifts of gold, is causing nightmares among the local nobility.
7
A powerful spellcaster is forcing a captive moonstone dragon to invade the dreams of adventurers, sending parties on quests to
1
A young moonstone dragon on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has only one
Monsters
Quests from the Infinite Staircase
retains its name, alignment, and personality. The creature also inherits Nafas’s palace and all it contains.
If the creature refuses, Nafas gains a new body in 1d10;{"diceNotation":"1d10", "rollType
typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those who serve that cult, including star spawn. The following powers are unique to specific cults; typically a creature has
Monsters
Mordenkainen Presents: Monsters of the Multiverse
aloud their blasphemous texts, and conduct the mind-searing rituals that guide star spawn into the world.
Elder Evil Blessings
Disciples of certain Elder Evils can bestow supernatural gifts on those
backgrounds
Threads
1d6
Thread
1
One of the charms you created ensured a baby was born healthy, and their family sends you small but heartfelt gifts.
2
Your mentor who taught you the craft
has become increasingly withdrawn and uncharacteristically agitated.
3
An order of druids, the Circle of Wicker, taught you their ways. You aren’t certain why.
4
Someone offered you a
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
figure responsible for the creation of the tabaxi, gifts each of his children with one specific feline trait. Those tabaxi gifted with curiosity are compelled to wander far and wide. They seek out
on a particularly interesting item when an owner refuses to sell or trade it.
Tabaxi Names
Each tabaxi has a single name, determined by clan and based on a complex formula that involves astrology
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of the Nine Hells. Every archdevil attracts a certain type of person based on the gifts the devil offers. In the following cult descriptions, stat blocks from the Monster Manual are suggested in a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
send dreams, omens, or emissaries to direct mortals along a certain path. Keep these two principles in mind to guide your use of divine intervention in your campaign: Don’t Eliminate Character Choice
Gifts” in this chapter) to help a character in need. Emissaries. A god might send a Celestial, a Fiend, or some other kind of emissary to aid a character with information, guidance, or combat
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
absolutely certain that Vizeran’s ritual will work if the talisman is placed elsewhere. He’s not as learned or powerful as his master. Grin encourages the adventurers place the dark heart elsewhere and, in so
doing, arrange a different battlefield for the demon lord showdown. He refuses to go along with any effort to leave the talisman in Menzoberranzan. If the characters intend to place the dark heart as
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Treasure A beholder carefully scrutinizes all the treasure in its lair and divides the booty into five groups: tools, gifts, hazards, trophies, and clutter. A tool is any treasure that the beholder
humanoid would use its hand. A beholder can’t attune to items that require attunement by a spellcaster or a member of a certain class. A gift is a treasure the beholder can’t use itself but that would
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragon sometimes wake to find all their silver—and memory of the past few days—missing. In addition to their strong preference for certain metals, many moonstone dragons seek out artworks and relics
day for clues about the vista’s whereabouts
6 An ornate silver chest that holds a mountain of gold coins; the dragon refuses to open the chest, claiming it can still smell the stink of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
etched on the skin in colors more vivid than any tattoo. This sigil is a source of mystical power. A dragonmark enhances the user’s ability to perform certain tasks. The Mark of Making guides the hands
carry the marks joined together to form the dragonmarked houses. Over the course of centuries, the houses have used their gifts to establish powerful economic monopolies. House Jorasco holds the Mark
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
etched on the skin in colors more vivid than any tattoo, magical power made flesh. A dragonmark enhances the user’s ability to perform certain tasks. For example, the Mark of Making guides the hands of
the course of centuries, these houses have used their gifts to establish powerful monopolies. For example, only House Lyrandar heirs with the Mark of Storms can pilot airships. This control over vital
Yuan-ti Pureblood
Legacy
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Species
Volo's Guide to Monsters
focus on intellectual pursuits. These nobles turned to philosophy and prayer, offering gifts of magic and animal sacrifices to their serpent gods, paying homage to the perfection of the ophidian form. The
royal family could poison a meal and declare it “safe” after taking a bite.
There are legends of certain yuan-ti infiltrating human cities and forming deadly covert societies that sell
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
following information: How Can We Enter Haskasori? “Ancient magic seals the city gates, and few besides Cozmioko and Anthradusk are long-lived enough to remember the passphrase. However, I’m certain the
, and it has remained still. But as I approached you, it grew warm and started to twitch. It has settled down only now. I’m certain this is Cozmioko’s will.” What Can You Tell Us about Anthradusk
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Darklord’s monstrousness. The Dark Gifts in chapter 1 serve as examples of the sorts of forms and powers a Darklord might possess. In any case, consider how this transformation embodies the
they wronged, and their true appearance is revealed at particular hours, in reflections, or under certain lights.
9 The Darklord splits into multiple creatures, each representing them at a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
.
5 A moonstone dragon hosts a storytelling competition in the Feywild, and the winner gets to claim any one item on display in the dragon’s lair.
6 A moonstone dragon, offended by gifts of gold
on the cusp of adulthood refuses to settle down and build a lair. To protect the local populace from the dragon’s chaotic activities, a minor deity sends a deva to temper the dragon’s mischievous
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
arch of vines and flowers leads into the nexus itself and stays fresh and green all year long. Spring is the most celebratory time for Setessans—a time for planting and hope. Worshipers leave gifts for
behind a basalt arch holds a perpetually burning flame. Priests keep a strict rotation to ensure the fire never goes out, as it represents Purphoros’s fire that keeps the world warm through the colder
Orc
Legacy
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Species
Volo's Guide to Monsters
warriors are commanded to scour the surrounding landscape for any opportunity to spill blood and bring glory to their gods. Often, bands of warriors work on a rotation, with one group heading out on a
the gods has no clear explanation, the priests might have to meditate for hours or days to get a vision of its meaning.
Every group of orcs has particular superstitions and recognizes certain omens
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
personalities (choose two other personalities from this table). They shift back and forth between these personalities at certain times or when certain conditions are met. 6 Mischievous. The archfey is a
antlers. 2 Compelling Voice. The archfey has a magical voice that can charm creatures of a certain type (such as Beasts or Fey). This voice might be as soft as a whisper or loud like thunder. 3
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Silverhand This legendary wizard and leader appears as a human female in her early twenties. She interacts with the characters with kindness and a certain whimsy, but doesn’t disclose what time period
characters as annoying apparitions and refuses to deal with them. Bruenor Battlehammer The dwarf king’s red hair has turned mostly white, and he leans heavily on a thick crystal cane. He is old, frail
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
avoid her. The characters are Ireena’s best hope for protection, so she is willing to accompany them under certain conditions. Although she appears mild, she has a strong will, and she aids the party
, the local priest (area E5). She refuses to be taken to Vallaki or anywhere else while the burgomaster lies dead on the mansion floor.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
this class. Human Fey Wanderer Fey Wanderer Magic 3rd-level Fey Wanderer feature You learn an additional spell when you reach certain levels in this class, as shown in the Fey Wanderer Spells table
magic 13th dimension door 17th mislead You also possess a preternatural blessing from a fey ally or a place of fey power. Choose your blessing from the Feywild Gifts table or determine it randomly
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a certain deity, except for Callarduran, who dwells deep beneath them all in a set of caverns called Deephome: Glitterhome. Garl’s hill is no larger than the rest, but it glows more brightly than the
. From time to time she gifts one of them to a worthy follower, promising that its use will bring success — but offering no guarantee that it will function the way it was supposed to. The Golden Hills
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Gifts of the Gods Just as the heroes of Theros carry great destinies, so too do many of the magic items they encounter. The common folk don’t typically possess magic items, yet adventurers come
reagents—like a pegasus feather in a potion of flying. The Remarkable Origins table offers just a few ways to suggest a magic item’s remarkable pedigree without altering its magical properties. Certain
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of rare lineages or Dark Gifts—threaten personal dooms. Yet those who face these terrors shine as lights amid the Mists, beacons to attract other heroes but also greater threats. 7. Only Fear Is
Certain. The Domains of Dread provide malleable settings for any kind of horror adventure. As domains are unmoored from conventional reality, anything can happen within their borders. Normal people
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
routine of its life. Others are driven by wickedness or spite, as with a ghost that refuses to rest until every member of a certain family or organization is dead. The surest way to rid an area of a ghost
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
in dozens of languages. Khea’s a busy woman, and regardless of when the characters arrive, she initially refuses to see them until the next morning. If a character succeeds on a DC 16 Charisma
certain that they witnessed a sign from Phenax, verification of the god’s ominous interest in this enigma. Khea can also identify the name Varyas as belonging to a dangerous, rabble-rousing oracle who
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
certain geographical features on the globe. Activating the Sphere The first time any creature moves within 5 feet of the central globe, read: The apparatus suddenly swings around, its rings rotating
gains a charm of heroism (see “Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide). 66–80 Every creature within 20 feet of the armillary sphere regains 50 hit points. Creatures inside the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Elder Evil Blessings Through generations of study and grim practice, the disciples of certain Elder Evils have mastered the ability to bestow supernatural gifts on minions they select for the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
result of divine intervention.
7 Spontaneous Formation. Dragon eggs arise naturally in certain regions, often in underground veins of metal ore or gems for metallic and gem dragons, respectively, or
are an accidental consequence of a dragon’s magical power and influence. In some worlds, these same phenomena might explain the origins of dragonborn, kobolds, and perhaps the draconic gifts described
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
that target. You can do so only once per round on your turn. The psychic damage increases when you reach certain levels in this class, increasing to 3d6 at 5th level, 5d6 at 10th level, and 8d6 at
fight for you, unless it was already inclined to do so. It grants you favors and gifts it would offer to a close friend. When the effect ends, the creature has no understanding of why it held you in such fear. Once you use this feature, you can’t use it again until you finish a long rest.