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                        Returning 35 results for 'champion winning rules'.
                    
                
                        
                            
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                                                     Backgrounds
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as their champion, and your destiny calls you to stand against the
                                                
                                            
                                                
                                                    .
d6
Flaw
1
The tyrant who rules my land will stop at nothing to see me killed.
2
Iâm convinced of the significance of my destiny, and blind to my shortcomings and the risk of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Heroes of the Borderlands
                                                    
                                                
                                            
                                                    Quest: Chug Champion The tavernâs signature game is a nightly contest called chug champion. Playing the Game  To play chug champion, participantsâcalled âchuggersââline up at the bar and pay 5 GP
                                                
                                            
                                                
                                                     Stein  
 Winning the Game The winner receives 25 GP. Second- and third-place chuggers win 15 GP and 10 GP, respectively.
                                                
                                            
                                        
                                                     Backgrounds
                                                    Baldurâs Gate: Descent into Avernus
                                                    
                                                
                                            
                                                     their champion, and your destiny calls you to stand against the tyrants and monsters that threaten the common folk everywhere.
 
Skill Proficiencies: Animal Handling, Survival
Tool
                                                
                                            
                                                
                                                    
1
The tyrant who rules my land will stop at nothing to see me killed.
2
Iâm convinced of the significance of my destiny, and blind to my shortcomings and the risk of failure.
3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
                                                    
                                                
                                            
                                                     single tournament has twelve combatants and consists of three fights with short rests in between. Failure to heed the following rules result in a combatantâs disqualification: All tournament
                                                
                                            
                                                
                                                     characters, all NPCs, or a combination of the two. The first fight pits team 1 against team 2. The second fight pits team 3 against team 4. The third and final fight pits the winning teams of the previous
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     the center of the structure. Once both parties meet and banter, one-on-one duels commence following the rules outlined in the âDuels in the Repositoryâ section. The Rivals use the pledgemage stat blocks
                                                
                                            
                                                
                                                     most victors is deemed the winning team and earns bragging rights. Before the groups go their separate ways, though, things take an unexpected turn.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     arena often feature the characters as contestants in an athletic competition. The reward for winning could be treasure, a favor, or an audience with a person of importanceâeven Iroas himself, in the case
                                                
                                            
                                                
                                                     athletic competition. 
   2  Convincingly lose an athletic competition so a gambler can win big. 
   3  Sabotage a star athleteâs chances of winning. 
   4  Attend tryouts to become members of a chariot
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                    Rules of Engagement Ideally, when the characters learn the truth about the lizardfolk and the sahuagin, they have done so before causing irreparable harm to the occupants of the lair and the
                                                
                                            
                                                
                                                    . Even if her initial reaction is not a friendly one, the characters might still have a chance of winning over the lizardfolk and making them receptive (if the characters suggest as much) to admitting
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    . Poison, magic, or anything else that would directly interfere with beast or rider is strictly forbiddenâthough over the years weâve certainly seen imaginative attempts to stretch the rules!
 Dura
                                                
                                            
                                                
                                                     are the fastest in the race, and overall have the best record. The reigning champion is the Pegasus of Highwater, whose supporters wear white and silver. The Hippogriff is tied to Overlook and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                    , 11 hit points, and immunity to poison and psychic damage. Using an action, a creature can pull a chain free of the tree with a successful DC 17 Strength (Athletics) check. Combat Rules. A trial by
                                                
                                            
                                                
                                                     area D9, four armed bullywugs (neutral) come to get them and Morgort. The guards instruct the characters to choose a champion from among them to represent the group in the trial. The guards nominate
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     he hadnât. 
   Devotion to Phenax Following Phenax means devoting yourself to a life of trickery and guile. To a champion of Phenax, a life without risk is no life at all. Some rules are meant to be
                                                
                                            
                                                
                                                    , and criminals? What made him think you would be a good champion? The Phenaxâs Favor table offers a handful of suggestions. Phenaxâs Favor    d6 Circumstance 
     1  You were born at midnight under
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     justice. Whatâs more, the victory of the strong gives them glory, but the victory of the weak gives glory to Iroas. Why did Iroas seek you out as a champion? Perhaps you proved your courage even when
                                                
                                            
                                                
                                                     victory eluded your grasp, or you demonstrated a willingness to use your strength for good. Occasionally, Iroasâs choice of a champion has as much to do with his enmity toward Mogis as it does with the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     built (either by you or your players) using the character creation and advancement rules in the Playerâs Handbook. Itâs easiest on you if you let the players create and run these supporting characters
                                                
                                            
                                                
                                                     options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     priest of Heliod who is said to be immortal because of the sun godâs blessing. 
   6  Take an aging champion of Iroas who has pledged their soul to Erebos in exchange for a glorious death on one last
                                                
                                            
                                                
                                                     together to oppose an overreach by a champion of Heliod. Or maybe theyâre united by some common plight such as plague or war, as Erebos grants his blessings to those who determinedly face fate. From
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     character. 3 Bar Games. The student asks the character to play a friendly bar game, such as darts or cards. This is more an opportunity to chat than about winning. 4 Eating Everything. The student wants
                                                
                                            
                                                
                                                     Relationship encounter using the rules in chapter 3. Have players note the results of this encounter on their copies of the tracking sheet.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                    Introduction: Welcome to Adventure This story began 50 years ago, and youâre part of it. In the 1970s, Gary Gygax and Dave Arneson created a game of make-believe that fused rules with storytelling
                                                
                                            
                                                
                                                     rules that serve your fun, and always follow your groupâs bliss. So many people have been enjoying the magic of D&D for half a century. Letâs keep it blazing for another 50 years!
 âJeremy Crawford
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                     knucklebones when the characters enter. The game isnât far from turning acrimonious, as most of them do. The dice are loaded, and the ruffian to which they belong is naturally winning. All four have been
                                                
                                            
                                                
                                                     drinking heavily, and they are poisoned (see the appendix in the Basic Rules for the effects of being poisoned). The Redbrands immediately recognize characters wearing scarlet cloaks as impostors
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     show kindness to neighbor and stranger alike, and not to let âfear cause strife in the hard days to come.â Apparently Havakhad hasnât heard the news that weâre winning the war. But if the world does
                                                
                                            
                                                
                                                     studies are just preparation. Now itâs your sacred duty to be a revenant of your ancestor: to live your life as they did and allow the champion to walk the world again through you. (This title of revenant
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     Paladinâs oath is a powerful bond. It is a source of power that turns a devout warrior into a blessed champion. Paladins train to learn the skills of combat, mastering a variety of weapons and armor. Even
                                                
                                            
                                                
                                                     the Paladin Features table. See the multiclassing rules in chapter 2 to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     that turns a devout warrior into a blessed champion. Paladins train to learn the skills of combat, mastering a variety of weapons and armor. Even so, their martial skills are secondary to the magical
                                                
                                            
                                                
                                                    , proficiency with Martial weapons, and training with Light and Medium armor and Shields. Gain the Paladinâs level 1 features, which are listed in the Paladin Features table. See the multiclassing rules in âCreating a Characterâ to determine your available spell slots.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    . Mogisâs Villains    d8 Villain 
     1  A petty tyrant (gladiator) rules his populace through threats and intimidation. His favorite pastime is forcing unwilling subjects to fight in gladiatorial blood
                                                
                                            
                                                
                                                     sports. 
   2  A band of minotaurs directed by a champion of Mogis forges a trail of devastation through the countryside. 
   3  A serial killer (assassin) stalks the streets of the polis, taking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                    -to-the-death situation, the standard combat rules apply to that sort of activity. Resources. Engaging in this activity requires one workweek of effort from a character. Resolution. The character must
                                                
                                            
                                                
                                                     An opponent swears to take revenge on you.* 2 A crime boss approaches you and offers to pay you to intentionally lose a few matches.* 3 You defeat a popular local champion, drawing the crowdâs ire. 4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     take part. In order to be successful, a shared campaign needs a champion â someone who takes on the responsibility of organizing and maintaining the group. If youâre interested in learning more about
                                                
                                            
                                                
                                                     conduct. Because people who donât normally play together might end up at the same table in a shared campaign, it can be helpful to establish some ground rules for behavior. On the broadest level, everyone
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                     questions but explain the rules of their game: the charactersâ boulder must fly farther than the cyclopsâs. How the characters accomplish this is unimportant to the cyclopes, but the boulder canât be
                                                
                                            
                                                
                                                     characters attempt to leave the area without winning the contest, both paths curve away and bring them back here after a short walk. If the characters leave any marks, items, or companions behind in this area, all the same conditions apply here as in area 1.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     riddle, the ghost can explain the rules more clearly: Objective. The characters must guess which cards are in the ghostâs hand and in what order. Rules. To make their first guess, the characters must
                                                
                                            
                                                
                                                     can use this information to make another guess by placing four more cards in the next row down. Winning the Game. There are ten rows for cards, meaning the characters have ten chances to correctly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     is called Spireball. The modron happily explains the gameâs rules, its stakes, and the two teams, all of which are detailed below. Good versus Evil Two teamsâthe Noxious Stampede and the Righteous
                                                
                                            
                                                
                                                     opponents, no matter how low the Noxious Stampede stoops. Spireball Rules Nikki Dawes  Shariel, Star Player of the Righteous Hands Spireball takes place on a flat, triangular diamond surrounded by a ringed
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     1 step (see âTracking Moodâ earlier in the chapter). If anyone breaks the rules, the mood lowers by 1 step. Snails and Pixies Each of the eight giant snails (see appendix C) is assigned a crew of
                                                
                                            
                                                
                                                     Majesty Black   The giant snail race is one of the carnivalâs most popular attractions. Snail Racing Rules Every snail needs a jockey, and any saddles not filled by characters are filled by other
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     questions but explain the rules of their game: the charactersâ boulder must fly farther than the cyclopsâs. How the characters accomplish this is unimportant to the cyclopes, but the boulder canât be
                                                
                                            
                                                
                                                     characters attempt to leave the area without winning the contest, both paths curve away and bring them back here after a short walk. If the characters leave any marks, items, or companions behind in this area, all the same conditions apply here as in area 1.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     tricks on skates.  Magical shenanigans are common on campus.
Students especially love magically getting some air The Skate-Off The prize for winning the skate-off is a purse of 250 gp. There are
                                                
                                            
                                                
                                                     characters wish to earn Relationship Points with, treat this as a Relationship encounter, as described in the rules found in the âRelationshipsâ section in chapter 3. Have players note the results of this encounter on their tracking sheets.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     (Orcaheart, village champion, male). The chieftain and shaman do all the talking for the villagers, who speak only their own language, Uluik. The chieftain also knows a little of a rough Illuskan dialect
                                                
                                            
                                                
                                                     the iceberg, Barking Seal proposes a contest: the villageâs champion against any warrior among the strangers. If the champion wins, the characters must hand over some of their fine steel weapons and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rise of Tiamat
                                                    
                                                
                                            
                                                    , village champion, male). The chieftain and shaman do all the talking for the villagers, who speak only their own language, Uluik. The chieftain also knows a little of a rough Illuskan dialect. The Ice
                                                
                                            
                                                
                                                     iceberg, Barking Seal proposes a contest: the villageâs champion against any warrior among the strangers. If the champion wins, the characters must hand over some of their fine steel weapons and sail
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                     outfitâs value, along with some comparable outfits also being sold at the auction. Buying Fashions. A character can bid on a design being auctioned off, ultimately winning it for the price listed in the
                                                
                                            
                                                
                                                      Relationship Encounter If there are students with whom the characters wish to earn Relationship Points, treat the fashion show as a Relationship encounter using the rules in chapter 3. Have players note the results of this encounter on their copies of the tracking sheet.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Folk Hero You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as their champion, and your destiny calls you to stand against
                                                
                                            
                                                
                                                     childhood sweetheart had come with me to pursue my destiny.   d6 Flaw   1 The tyrant who rules my land will stop at nothing to see me killed. 2 Iâm convinced of the significance of my destiny, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     to recover in the depths of Nessus, Asmodeus installed her on Avernus as his champion and new lord of that layer. A Fighting General When Zariel supplanted the pit fiend Bel as the ruler of Avernus
                                                
                                            
                                                
                                                     needs souls that yearn to prove their worth on the battlefield. Lady of Ruin Zariel rules over the ruin that Avernus has become. Once it was a bustling realm filled with cities, trade outposts, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                    Folk Hero You come from a humble social rank, but you are destined for so much more. Already the people of your home village regard you as their champion, and your destiny calls you to stand against
                                                
                                            
                                                
                                                     childhood sweetheart had come with me to pursue my destiny.   d6 Flaw   1 The tyrant who rules my land will stop at nothing to see me killed. 2 Iâm convinced of the significance of my destiny, and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     5 +3 4 15 +5 Persistent Rage 5 +3 4 16 +5 Ability Score Improvement 5 +4 4 17 +6 Improved Brutal Strike 6 +4 4 18 +6 Indomitable Might 6 +4 4 19 +6 Epic Boon 6 +4 4 20 +6 Primal Champion 6 +4 4  Level
                                                
                                            
                                                
                                                     expended uses when you finish a Long Rest. While active, your Rage follows the rules below. Damage Resistance. You have Resistance to Bludgeoning, Piercing, and Slashing damage. Rage Damage. When you
                                                
                                            
                                        






