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                        Returning 35 results for 'champion wizard ruin'.
                    
                
                                                     Monsters
                                                    Vecna: Eve of Ruin
                                                    
                                                
                                            
                                                     sent a version of herself from the past to Alustriel’s side. The Tasha who appears in Vecna: Eve of Ruin is a powerful wizard, though she is not yet a witch queen or an archfey.Abyssal Visage (2
                                                
                                            
                                        
                                                     Monsters
                                                    Curse of Strahd
                                                    
                                                
                                            
                                                    ). Exethanter has the following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
Turn Resistance. Exethanter has advantage on saving throws against any effect that turns
                                                
                                            
                                                
                                                     grown weak and forgetful. He no longer remembers his name or his spells.Exethanter’s Lair
A lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an
                                                
                                            
                                        
                                                     Monsters
                                                    Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     the following wizard spells prepared:
She can cast the alter self spell at will.
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots): detect magic, magic missile
                                                
                                            
                                                
                                                     lich often haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians
                                                
                                            
                                        
                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    ). Illmarrow has the following wizard spells prepared:
Cantrips (at will): chill touch (see “Actions” below), fire bolt, mage hand, prestidigitation, ray of frost
1st level (4 slots): magic
                                                
                                            
                                                
                                                     Lady Illmarrow believe that she’s a champion of their faith, but they don’t worship or serve her. And the powers of priests of the Blood of Vol don’t come from Lady Illmarrow.
Necrotic, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical AttacksCold, Lightning
                                                
                                            
                                        
                                                    Valindra Shadowmantle
                                                    
    
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                                                     monsters
                                                    Tomb of Annihilation
                                                    
                                                
                                            
                                                    ). When preparing her spells, Valindra can swap out any spell on her list of prepared spells for another wizard spell of the same level.
Valindra has the following wizard spells prepared:
Cantrips
                                                
                                            
                                                
                                                     half as much damage on a successful one.With her ability to appear as a living elf, Valindra can easily conceal her lichdom and her association to Thay. She presents herself as a scholarly wizard who
                                                
                                            
                                        
                                                    Lich
                                                    
    
        Legacy
    
    
        This doesn't reflect the latest rules and lore.
        Learn More
    
                                                
                                            
                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     following wizard spells prepared:
Cantrips (at will): mage hand, prestidigitation, ray of frost
1st level (4 slots): detect magic, magic missile, shield, thunderwave
2nd level (3 slots): acid arrow
                                                
                                            
                                                
                                                     haunts the abode it favored in life, such as a lonely tower, a haunted ruin, or an academy of black magic. Alternatively, some liches construct secret tombs filled with powerful guardians and traps
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the patron ancestors formed a bond with you. Now it is your duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This
                                                
                                            
                                                
                                                    ’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
                                                
                                            
                                        
                                                     Species
                                                    Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     the patron ancestors formed a bond with you. Now it is your duty to follow in the footsteps of your patron, living your life as they lived theirs, allowing this champion to live on through you. This
                                                
                                            
                                                
                                                    ’re a wizard, your ancestor was likely a legendary archmage. If you’re a ranger, was your ancestor a famous blademaster, or a stealthy hunter? Was your ancestor chivalrous or merciless? Bold
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Challenge 9   Abjurer wizard
 Champion
 Drow house captain
 Evoker wizard
 
  Flind
 Frost salamander
 Hydroloth
Lonely sorrowsworn
 Necromancer wizard
 Rot troll
 
  Shadar-kai gloom weaver
 Ulitharid
 War priest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     Living portent Celestial 21 4 Fate hag Fey 21 4 Initiate of the Comet Humanoid 12 4 Werevulture Fiend 21 5 Ambitious assassin Humanoid 6 5 Riffler Fey 21 5 Ruin spider Monstrosity 21 5 Sir Jared Humanoid
                                                
                                            
                                                
                                                     Hierophant of the Comet Humanoid 12 14 Breath drinker Aberration 18 14 Hulgaz Fiend 20 15 Grim Champion of Pestilence Undead 19 17 Hierophant medusa Monstrosity 21 17 Otherworldly corrupter Aberration 6 18
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Humanoids   Abjurer wizard
 Apprentice wizard
 Archdruid
 Archer
 Bard
 Blackguard
 Champion
 Conjurer wizard
 Diviner wizard
 Drow arachnomancer
 Drow favored consort
 Drow house captain
                                                
                                            
                                                
                                                    
 Enchanter wizard
 Evoker wizard
 Giff
 Githyanki gish
Githyanki kith’rak
 Githyanki supreme commander
 Githzerai anarch
 Githzerai enlightened
 Grung
 Grung elite warrior
 Grung
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     fiendish powers, a bargain that ultimately resulted in the ruin of Manivarsha. She is behind Amanisha’s capture and is loath to let her prisoner escape. Before the party can complete their conversation
                                                
                                            
                                                
                                                     trophy,” the woman says, holding up the Riverine’s Shankha. “But I am the last champion of Manivarshi to win the Riverine’s Shankha—not this upstart. It cost me everything, but my victory is eternal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                     mind whisperer, yuan-ti nightmare speaker 5 Kruthik hive lord, spawn of Kyuss, tlincalli, yuan-ti pit master 7 Lost sorrowsworn, warlock of the Fiend 8 Howler 9 Champion, lonely sorrowsworn, necromancer
                                                
                                            
                                                
                                                     wizard, rot troll, war priest 10 Githyanki gish, githzerai enlightened, orthon, summer eladrin 12 Boneclaw, eidolon, githyanki kith’rak, ki-rin, oinoloth, yuan-ti anathema 14 Githyanki supreme commander, retriever 15 Skull lord 16 Phoenix, storm giant quintessent 17 Nagpa 20 Nightwalker 22 Zaratan
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragon of Icespire Peak
                                                    
                                                
                                            
                                                    . In the course of her explorations, the wizard disappeared, and the protective magical wards on her home expired. The house fell into disrepair, then eventually into ruin. Ivy has all but engulfed it
                                                
                                            
                                                
                                                    Location Overview Many years ago, a half-elf wizard interested in the exploration of ancient elven ruins built a stone house in Neverwinter Wood, not far from several ruins that piqued her interest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Intro to Stormwreck Isle
                                                    
                                                
                                            
                                                    Elf Wizard Richard Whitters  Your parents identified your magical talent early in your long elven life and arranged for you to be apprenticed to a kindly wizard in the city of Neverwinter. You
                                                
                                            
                                                
                                                     the cloister’s temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice, must have information regarding the observatory. This Elder Runara can set you on the path to discovering the knowledge your friend never found. View Character Sheet Downloadable PDF
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
                                                    
                                                
                                            
                                                     Kalaman in the Dragon Queen’s name. To aid in this mission, Kansaldi has ordered the black-robed wizard Lohezet to follow his research to a ruin in the Northern Wastes, where he believes a great weapon
                                                
                                            
                                                
                                                     lies in wait. An array of lesser commanders supports Kansaldi’s operations, including her trusted adviser, Belephaion (detailed in chapter 6), and the dragonnel-riding ace known as Red Ruin (see
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                    Location Overview Two hundred years ago, the wizard Thalivar settled in Leilon and raised a high tower as a laboratory for his magical studies. Thalivar’s field of interest was the planes of
                                                
                                            
                                                
                                                     wizard filled the tower’s library with his research and built an impressive menagerie of monsters. One summer, Thalivar stopped visiting the town for supplies. The locals who entered his tower to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     identity of your foe.  Nemesis   d6 Nemesis   1 Necromancer. You lost a lot of friends in battle, but what made it worse was watching that cackling wizard raise them as zombies and turn them against you
                                                
                                            
                                                
                                                     battle against you. 6 Champion. One mighty hero fought on the enemy side, wielding powerful magic and cruel strategies against the rank-and-file soldiers on your side.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     options. Good candidates for supporting characters include a cleric with the Life domain, a fighter with the Champion archetype, a rogue with the Thief archetype, and a wizard specializing in Evocation.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     mobile fighter, a team player, and a valiant protector. Champion Accepting the wisdom of the old adage “Sometimes less is more” is an excellent way to go broke. Because less is less, obviously. Just
                                                
                                            
                                                
                                                     look at the balance sheet. But there’s one exception to that nonrule that can make a big difference in the successful operation of a franchise — the focused, no-frills approach to combat of the champion
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                    . Choose a guild and refer to its description in chapter 2 for suggestions on building the party around it. 2 Classic Party. Boros or Selesnya cleric (Life Domain), Azorius or Boros fighter (Champion
                                                
                                            
                                                
                                                     archetype), Dimir or Golgari rogue (Thief archetype), Boros or Izzet wizard (School of Evocation) 3 Law and Order Party. Boros cleric, Azorius fighter, Azorius wizard, Boros ranger 4 Mad Science Party
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     in a character’s dreams every few nights, urging the character to explore a particular ruin. 4 The characters must entreat the Daughters of Sora Kell for knowledge of how to remove a seemingly
                                                
                                            
                                                
                                                     unbreakable curse. 5 The characters must purchase or steal a daelkyr tome or artifact from the tower of Mordain the Fleshweaver, a powerful wizard banished from the Twelve who now makes his home in western
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     DM’s determination) becomes your enemy. The artificer seeks your ruin, savoring your suffering before attempting to slay you. Gem. One of the 1,000 gp gems shaped by Seodra the gemsmith (see area 18a
                                                
                                            
                                                
                                                     remain violently opposed to any servants of the opposing agent. You control this character. Ruin. All forms of wealth that you carry or own, other than magic items, are lost to you. This wealth can be
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
                                                    
                                                
                                            
                                                     a champion of justice. Someone at the cloister may hold the key to the impending doom your deity wishes you to avert. View Character Sheet Downloadable PDF Elf Fighter Shawn Wood  Your parents lived
                                                
                                            
                                                
                                                     possess great wisdom—or possibly supernatural insight. The cloister holds a temple to the dragon god Bahamut, who is a patron of heroes and a champion of justice. Maybe Elder Runara can help you
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Mine of Phandelver
                                                    
                                                
                                            
                                                    Elven Wizard You have spent your life dedicated to Oghma, all-seeing god of knowledge, and spent years learning the lore of the multiverse.  Personal Goal: Reconsecrate the Defiled Altar. Through
                                                
                                            
                                                
                                                     visions delivered in your trances, your god has called you to a new mission. A goblin tribe has made its lair in an ancient ruin now called Cragmaw Castle, where they have defiled a shrine once sacred to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                     you. South of the ruin, an untamed garden runs rampant, surrounded by broken walls that are no longer able to contain it. East of the ruin, someone has erected a crude wooden fence, forming a circular
                                                
                                            
                                                
                                                     Ulrich, haunts the ruin as a ghost. If the characters search the mansion, the ghost appears before them: A ghost takes shape in the fog, assuming the form of a giant of a man, his features mutilated
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , curtailing its growth or bringing it to ruin. 
   3  Seek out a lampad nymph who has fallen in love with a soul he was supposed to lead to the Underworld. 
   4  Hunt down a rampaging cerberus and
                                                
                                            
                                                
                                                     loved one, a mentor, or a champion from the Underworld. 
   An Athreos Campaign Early in a campaign, Athreos’s champions likely face dangerous or wayward undead, such as ghouls and ghosts, or monsters
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , though, and many allow themselves to be underestimated as a ploy to bring ruin upon their foes. The Mogis’s Villains table suggests a variety of foes that might arise from among the god’s followers
                                                
                                            
                                                
                                                     sports. 
   2  A band of minotaurs directed by a champion of Mogis forges a trail of devastation through the countryside. 
   3  A serial killer (assassin) stalks the streets of the polis, taking
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Stat Blocks by Challenge Rating  Challenge 0 (0–10 XP) Cranium rat
 Challenge 1/8 (25 XP) Boggle
 Dolphin
 Neogi hatchling
 Xvart
 Challenge 1/4 (50 XP) Apprentice wizard
 Cow (ox, rothé
                                                
                                            
                                                
                                                     fiend
 Challenge 8 (3,900 XP) Blackguard
 Diviner
 Shoosuva
 Challenge 9 (5,000 XP) Abjurer
 Champion
 Evoker
 Flind
 Necromancer
 Ulitharid
 War priest
 Challenge 10 (5,900 XP) Alhoon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
                                                    
                                                
                                            
                                                     trainer — perhaps a retired adventurer or champion who is willing to serve as a mentor. The trainer might be a reclusive wizard or haughty sorcerer who owes the queen a favor, the knight-commander of
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                    , shape-shift, and control the elements. Then join the Circle of the Land to draw on the magic of the environment. Fighter. Master all weapons and armor. Then embody the Champion to strive for peak combat
                                                
                                            
                                                
                                                     sinister powers. Wizard. Study arcane magic and master spells for every purpose. Then embody the Evoker to create explosive effects.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     dreamwalker
 Storm giant quintessent
 Humanoids Abjurer
 Apprentice wizard
 Archdruid
 Archer
 Bard
 Blackguard
 Champion
 Conjurer
 Deep scion
 Diviner
 Enchanter
 Evoker
 Firenewt warrior
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm Lord’s Wrath
                                                    
                                                
                                            
                                                     House of Thalivar, a wizard tower, rises like a beacon, four times the height of every other building. The town lies in ruin, but the settlers from Neverwinter work quickly, clearing and reconstructing.
                                                
                                            
                                                
                                                     the town’s shallow mud flats) to be transferred to cities along the Sword Coast. Two hundred years ago, the wizard Thalivar made his home here and raised a tower at the town center to conduct his
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Hoard of the Dragon Queen
                                                    
                                                
                                            
                                                     check must be made every 500 yards. The stag leads hunters on a 1,500-yard chase to a moss-grown, ivy-draped ruin in the forest. There, one of three things can happen. Choose the one that best suits
                                                
                                            
                                                
                                                     into a golden stag whenever he steps outside these walls. He has lived with the curse for so long that his kingdom is forgotten, his castle is fallen to ruin, and he no longer remembers his own name
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tyranny of Dragons
                                                    
                                                
                                            
                                                     check must be made every 500 yards. The stag leads hunters on a 1,500-yard chase to a moss-grown, ivy-draped ruin in the forest. There, one of three things can happen. Choose the one that best suits
                                                
                                            
                                                
                                                     into a golden stag whenever he steps outside these walls. He has lived with the curse for so long that his kingdom is forgotten, his castle is fallen to ruin, and he no longer remembers his own name. He
                                                
                                            
                                        






