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Returning 24 results for 'change warded realizes'.
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Kobold
Legacy
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Species
Volo's Guide to Monsters
, kobold females arenât exempted from war or work. Furthermore, kobolds can slowly change sex. If most males or females of a tribe are killed, some survivors change over several months until the
neighboring tribes that want exclusive claim to a flock of mountain goats might skirmish with each other every few days. Eventually the leader of one warring tribe realizes it is losing due to attrition and
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Redoubt Features The following features are common throughout the cliffside redoubt. Ceilings Ceilings within the redoubt are 12 feet high. Forbiddance The redoubtâs interior is warded by a permanent
redoubt in the mist form granted by his Change Shape bonus action. A character examining the cliffside must succeed on a DC 20 Intelligence (Investigation) check to spot the ventilation holes from the exterior; theyâre obvious in area F3.
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
back away while we work.â
âCorlieâ is actually a Doppelganger, and the three human squires (Medium, Neutral Evil Scouts) are loyal to the Red Wizards. Characters suspicious of this unexpected change
realizes that this Corlie is an imposter; she is a bit too tall, and her voice a bit too low. If the characters allow, the false Corlie and squires move to the siege weapon and begin attacking it
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
ushers each one in and out on schedule, but when angered, she might refuse to change to the next season, or even call upon one out of its proper time. Mortals pray to her to ward off unseasonable
many of those who killed wantonly in her sacred Nessian Wood. Nyleaâs association with metamorphosis makes her the target of prayers from those who seek to dramatically change their own nature or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. Theyâre written in Deep Speech and change constantly. A creature who reads them realizes they recount terrifying ends for Atagua and Chimagua, and that creature must make a DC 20 Wisdom saving throw. On a
leads back to Atagua.
A character who investigates the walls and succeeds on a DC 16 Intelligence (Investigation or Nature) check realizes theyâre inside some gigantic creature, though it doesnât seem
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
the Stone of Golorr and is disappointed if the characters donât have it. If they offer up the fake stone recovered in encounter 9, âCellar Complex,â Rongquan immediately realizes itâs a fake. If the
. Jarlaxle could speak to Fenerus himself, but heâs not sure if the courthouse is warded against magic. He canât risk the exposure, so he sends the characters instead. If the characters refuse to work for
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
embellishments shouldnât change the actual effects of spells or magic items. Prison of Souls Everyone among the Domains of Dread is a prisoner. The Darklords number among the most prominent captives, but
supernatural means, it realizes that its spirit is trapped within the Mists, likely forever. Using the rules for âFear and Stressâ from chapter 4, the creature gains a new Seed of Fear. If a being with a soul
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Because they lay eggs, and the eggs donât require much tending, kobold females arenât exempted from war or work. Furthermore, kobolds can slowly change sex. If most males or females of a tribe are
killed, some survivors change over several months until the tribe is balanced again. In this way, the tribe can quickly repopulate with just a few survivors. Because of these factors, kobolds donât have
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
neglect have all but destroyed wall carvings that depict elves mounted on elk, parading through a forest as the seasons change around them.
Secret Door. A secret door in the north wall leads to area 26b
the elfâs chest. The cat is part of the lidâs carving, not a separate sculpture. A character who inspects the sarcophagus closely and succeeds on a DC 17 Wisdom (Perception) check realizes that itâs a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
whips out a bone saw and asks which of the characters she can help first. When she realizes the characters arenât customers, Arla is disappointed, but sheâs open to their questions. She despises Dran
Molley (each a N male halfling), each using the spy stat block. The three spies use the mobility afforded by their Cunning Action to change targets, and can be easily goaded into focusing on the characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
missions, but they come from Tashlyn Yafeera (see appendix B). Characters first become aware of this change when they receive their next mission briefing, since itâs written in a different hand. If the
(all commoners). If Skeemo realizes heâs being followed, he casts fly and takes to the air. If the effect is dispelled or the characters maintain pursuit, he casts greater invisibility on himself and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
examines the rock formation quickly realizes itâs a door. Opening or otherwise investigating the door knocks free the dirt encrusting it, revealing an ancient etching of a phoenix wearing a mask rising from
measure of Orestesâs oracular gifts. If blood is spilled on the lid, it turns black if the bloodâs owner is destined to become a Returned. Most of the time, spilled blood doesnât change color. If a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
better served by having the franchise change headquarters at different stages. Characters might start out in a ship, then move to a castle, then take possession of a unique magical headquarters in
the ability to change the neighbors every time you take to the road. The rear of the carriage features a generous cargo space for up to 500 pounds of goods, and is protected from the weather. The
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
cleric of Sirrion or a character who succeeds on a DC 14 Intelligence (Religion) check recognizes the symbols on the altar as holy to Sirrion, god of creativity and change. A character who speaks an
rapidly and is about to hatch. A character who succeeds on a DC 18 Intelligence (Arcana or Medicine) check realizes Rone is infected by a dangerous parasite that will soon kill him, though a lesser
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
unguents and bindings used in the creation of the golems. A character who succeeds on a DC 15 Intelligence (Arcana) check realizes that these materials, which weigh 10 pounds, are worth 1,500 gp. Glyph Key
15 Intelligence (Arcana) check realizes that these materials, which weigh 15 pounds, are worth 3,000 gp. Glyph Key. The Red Wizard has a glyph key attuned to this zone. White Gate. The corridor
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Playerâs Handbook for examples. If you grapple or shove an enemy, does that end a Sanctuary spell cast on you? No. The Sanctuary spell ends only if the warded creature makes an attack roll, casts a spell, or
enhanced with Shillelagh just as it is for a normal one. Do the effects of Storm of Vengeance stack? Or do the effects change each turn? In the spell Storm of Vengeance, each new effect replaces the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
this and succeeds on a DC 14 Intelligence (Arcana) check realizes a mystical force shattered the giantâs heart and that this same force might be able to mend it. X5: Barricaded Corridor The Onyx Scar
smuggle in. Stairs. The stairs ascend to area X14. Warded Door. The door to area X10 is warded by an alarm spell that mentally alerts Edino if anyone touches it. X10: Edinoâs Study A hulking figure made
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
made of a silvery metal with sharp serrations and elaborate designs. Anyone examining the greatsword who succeeds on a DC 14 Intelligence (Arcana or History) check realizes that itâs one of the
(Perception) check realizes that the goo didnât come from the intellect snare but seeped from the wall beyond it. The first person to touch the goo receives a psychic flash of the layout of the occipital
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
patriars, and started Baldurâs Mouth as a way to empower the cityâs poor via what he saw as the greatest weapon of social change: information. In the beginning, he simply paid local lantern bearers
outside in flooded channels, keeping thieves from tunneling into the magically warded vaults. A lawful evil gold dwarf named Rakath Glitterbeard (bandit captain) acts as the bankâs proprietor and key
Compendium
- Sources->Dungeons & Dragons->Baldurâs Gate Gazetteer
patriars, and started Baldurâs Mouth as a way to empower the cityâs poor via what he saw as the greatest weapon of social change: information. In the beginning, he simply paid local lantern bearers
flooded channels, keeping thieves from tunneling into the magically warded vaults. A lawful evil gold dwarf named Rakath Glitterbeard (bandit captain) acts as the bankâs proprietor and key treasurer of the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. After holding a figurine and experiencing the emotion bound within it, a character can make a DC 14 Intelligence (Arcana) check. On a successful check, the character realizes that the psychic power
Absorption. (All mentions of acid damage change to fire damage.) In this form, Jhaeros has Intelligence, Wisdom, and Charisma scores of 10. When Jhaeros drops to 0 hit points, he explodes in a harmless
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
stairs have been warded with a magical alarm. When a creature ascends past the halfway point of the staircase, a magic mouth spell calls out in Dwarvish, âAlert! Alert! Intruders approach!â This sound
Charisma (Persuasion) check. The characters can change her attitude to indifferent, reducing the check DC to 10, with a suitable bribe (at least 100 gp). Ghared can share any of the following information if
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
K86 but warded by teleport traps) A barred archway to the east (connecting with area K87) The high tower stair (area K18) or the shaft (area K18a) to the west Each crypt is sealed with a chiseled
?â
The woman rises, the shroud of webs clinging to her in a ghastly fashion.
This vampire spawn is an old wife of Strahdâs. Once she realizes that the characters arenât her husband, Sasha tears away
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
what they represent. On a failed check, the character ascertains nothing. On a successful check, the character realizes that the dretches are manifestations of suppressed negative emotions belonging to
doesnât change, but it is free to go where it pleases. It shuns combat and fights only in self-defense. Killing one or more dretches causes an upswell of dark emotions in Iggwilv, which can have






