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                        Returning 35 results for 'change warning reborn'.
                    
                
                        
                            
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                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     away. Auril instantly reappears in her Auril (Second Form);second form, in an unoccupied space within 60 feet of where her first form disappeared. Her initiative count doesnât change.
Innate
                                                
                                            
                                                
                                                     form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter solstice, with divine power far beyond what is reflected in the
                                                
                                            
                                        
                                                     Monsters
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     ice, whereupon Auril instantly reappears in her Auril (Third Form);third form, in an unoccupied space within 60 feet of where her second form was destroyed. Her initiative count doesnât change
                                                
                                            
                                                
                                                     after another. After sheâs defeated in her third and final form, Auril dies. As long as she has mortal followers who worship her, however, Auril is reborn at full strength during the next winter
                                                
                                            
                                        
                                                    Faerie Dragon (Younger)
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     and expresses its delight by the twitching of its tail, its merriment fading only if it is attacked.
Invisible Tricksters. The only warning of a faerie dragonâs presence is a stifled giggle
                                                
                                            
                                                
                                                     it âtreasureâ in the form of sweets, baked goods, and baubles in exchange for information or safe passage through its territory.
The Colors of Age. A faerie dragonâs scales change
                                                
                                            
                                        
                                                    Faerie Dragon (Older)
                                                    
    
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                                                     Monsters
                                                    Monster Manual (2014)
                                                    
                                                
                                            
                                                     merriment fading only if it is attacked.
Invisible Tricksters. The only warning of a faerie dragonâs presence is a stifled giggle. The dragon stays out of sight, watching invisibly as its victims
                                                
                                            
                                                
                                                    , and baubles in exchange for information or safe passage through its territory.
The Colors of Age. A faerie dragonâs scales change hue as it ages, moving through all the colors of the rainbow. All
                                                
                                            
                                        
                                                    Adult Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                    , and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The dragon magically
                                                
                                            
                                                
                                                     creatures in the mist, warning such creatures of the danger.
Gems and pearls within 1 mile of the dragonâs lair sparkle and gleam, shedding dim light in a 5-foot radius.
If the dragon dies, these effects end immediately.Fire
                                                
                                            
                                        
                                                    Ancient Gold Dragon
                                                    
    
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                                                     Monsters
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     checks, and Strength saving throws for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Change Shape. The dragon magically
                                                
                                            
                                                
                                                    -evil creatures in the mist, warning such creatures of the danger.
Gems and pearls within 1 mile of the dragonâs lair sparkle and gleam, shedding dim light in a 5-foot radius.
If the dragon dies, these effects end immediately.Fire
                                                
                                            
                                        
                                                    Deck of Many Things
                                                    
    
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                                                     Magic Items
                                                    Basic Rules (2014)
                                                    
                                                
                                            
                                                     alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you.
Comet. If you single
                                                
                                            
                                                
                                                     you, warning all others that you must win the battle alone. The avatar fights until you die or it drops to 0 hit points, whereupon it disappears. If anyone tries to help you, the helper summons its
                                                
                                            
                                        
                                                     Magic Items
                                                    Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                     spades
Rogue
Two of spades
Balance
Joker (with TM)
Fool
Joker (without TM)
Jester
Balance. Your mind suffers a wrenching alteration, causing your alignment to change for
                                                
                                            
                                                
                                                     tattered black robe. It appears in a space of the DMâs choice within 10 feet of you and attacks you, warning all others that you must win the battle alone. The avatar fights until you die or it
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Exact Change Difficulty: Hard This puzzle provides an elaborate, coin-based lock to any sort of door, vault, or other barrier. The door here is locked and has no handle. Instead, there is a slot in
                                                
                                            
                                                
                                                     the door with an engraving above it that reads, âInsert exact change here.â Nearby, a wooden bowl of coins rests atop a wooden table.
 The tabletop is engraved with nine squares in a three-by-three
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                    Warnings Warnings are the first stage of an apocalypse. A warning can involve a divine voice or a messenger telling people that the end is near, that punishment is coming unless they change their
                                                
                                            
                                                
                                                     ways, or that they are heading down a path with disastrous consequences. The Apocalyptic Warnings table provides ideas for warnings that foretell disaster.    Apocalyptic Warnings    d12 Warning 
     1
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     died and been reborn time and again. Like the sun, he might pass into the realm of darkness, but inevitably his bright gaze will fall on the world once again. Amaunator is seen as a stern and
                                                
                                            
                                                
                                                     law persists. Farmers and travelers beseech him when they pray for rain or sun, as do any others looking for a favorable change in the weather. But the most common form of propitiation to Amaunator
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     warning, barring anything and anyone from entering or exiting the City of Doors. 8 The Lady of Pain decrees that Sigil tolerates its factions no longer. They must disband or risk her wrath. Three factols come together and hire the characters to change the Ladyâs mind.
                                                
                                            
                                                
                                                     unpredictably, and portals cease to function. The Incanterium is to blame. 3 Without warning, the Lady of Pain sends two-thirds of Sigilâs population to the Mazes. Itâs up to the characters to figure
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     of stasis, he might pursue it. Alternatively, wittingly or otherwise, Athreos might allow some less reliable being to take over his labors. Regardless of the circumstances, any change in the River
                                                
                                            
                                                
                                                     godâs potential objectives. Athreosâs Divine Schemes    d4 Scheme 
     1  Athreos tires of his responsibilities but refuses to abandon them. Secretly, he has allowed the same spirit to be reborn
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Infernal Machine Rebuild
                                                    
                                                
                                            
                                                     Wisdom (Perception) check notices an arrow slit concealed in a gap in the stairwell stones. The guards in area 5 watch the stairs through this slit, giving them a warning of the charactersâ approach
                                                
                                            
                                                
                                                     the guards in area 5 to change shifts, allowing the characters to pass through here without being noticed. Spending 2 charges also causes Thacko to grow younger or older. Roll a d4. On a 1â2, the creature halves its hit points. On a 3â4, the creature doubles its hit points.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , or lands affected by (or starved of) water. She makes a fantastic patron for sea-based campaigns, but also land-based journeys where the characters might spread Thassaâs desire for change and
                                                
                                            
                                                
                                                     discovering ancient knowledge. The campaign might begin with Thassa warning the characters about an impending attack or disaster involving a seaside community, leaving them to convince others and organize a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->D&D Beyond Basic Rules
                                                    
                                                
                                            
                                                     to make players much more careful about what they say, which can dampen the atmosphere and discourage humor.
 Other DMs let players change their minds freely. This creates a more relaxed mood at the
                                                
                                            
                                                
                                                     table, which might slow the pace of the game.
 A common compromise is to rule that players can retract or change anything their characters did up until the point they learn the consequences of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     to make players much more careful about what they say, which can dampen the atmosphere and discourage humor.
 Other DMs let players change their minds freely. This creates a more relaxed mood at the
                                                
                                            
                                                
                                                     table, which might slow the pace of the game.
 A common compromise is to rule that players can retract or change anything their characters did up until the point they learn the consequences of their
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Locathah Rising
                                                    
                                                
                                            
                                                     hit with it, the target takes extra necrotic damage equal to half its hit point maximum. The weapon also functions as a trident of fish command and a weapon of warning. It can confer the benefit of a
                                                
                                            
                                                
                                                     innate swimming speed. The trident regains 1d3 expended charges daily at dawn. Weapon of Warning This magic weapon warns you of danger. While the weapon is on your person, you have advantage on
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    Furygale Repository When the characters arrive at the Furygale Repository, they find a warehouse-like structure with walls that slowly change shape and color, as if melting and reforming. Floating
                                                
                                            
                                                
                                                     warning signs around it read, âDanger: Elemental Forces.â A cavernous opening in the south wall provides access to the interior. When the characters enter, read or paraphrase the following text: The
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     afterlife awaiting them can be powerful. From a personal standpoint, this sort of interlude can serve to reinforce a characterâs choices and actions or offer a warning of whatâs to come if their priorities
                                                
                                            
                                                
                                                     donât change. For characters who embrace heroic virtues and live as a beneficial force in the world, they might spend a few hours or days in the idyllic embrace of Ilysia. On the other hand, those who
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual (2014)
                                                    
                                                
                                            
                                                     attacked. Invisible Tricksters. The only warning of a faerie dragonâs presence is a stifled giggle. The dragon stays out of sight, watching invisibly as its victims contend with its pranks. When its fun
                                                
                                            
                                                
                                                     territory. The Colors of Age. A faerie dragonâs scales change hue as it ages, moving through all the colors of the rainbow. All faerie dragons have innate spellcasting ability, gaining new spells as they
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     defined by the prominent leaders, innovators, and tyrants of the day. These people change the world and etch their signatures indelibly on the pages of history. When they rise to power, they shape the
                                                
                                            
                                                
                                                     thing that has been consistently true about the world, which is now no longer true due to this leaderâs rise or influence. This is the biggest change that occurs when the new leader takes power and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     dragonâs true identity. Silver dragons associate with just about any creatures, though, as long as theyâre confident those creatures have good intentionsâor could be convinced to change their ways. Silver
                                                
                                            
                                                
                                                     ancient yuan-ti leader reborn. 
   6  A young silver dragon performs nightly to entertain a village of cloud giants, hoping to earn their help in securing a new lair. 
   Adult Silver Dragon
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
                                                    
                                                
                                            
                                                     are hewn from obscure materials anchored to semi-stable foundations, and its roads are tumbling waves of cobblestone that upend and rearrange themselves without warning. Locals canât even agree on
                                                
                                            
                                                
                                                    . Regardless of its form, the gate isnât hard to identify; chaos swells around the portalâthe eye of a maelstrom of change. CoupleOfKooks  âChaos, much like order, begins in the mind. Refuse its entry into
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Acquisitions Incorporated
                                                    
                                                
                                            
                                                     to officially change territories, nothing prevents them from quietly checking out the commercial landscape in the area. Characters searching the sea caves along the cliffs near the lighthouse might
                                                
                                            
                                                
                                                     enterprise. The light is a warning beacon for ships traveling the coast between Neverwinter and Luskan, but it needs someone to keep it running. Before the Order of the Stout Half-Pint moved in, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Curse of Strahd
                                                    
                                                
                                            
                                                    Mysterious Visitors The details of this adventure hook assume that your D&D campaign is based in or near Daggerford, a town on the Sword Coast in the Forgotten Realms, but you can change the location
                                                
                                            
                                                
                                                    , which contain their belongings but nothing of value. The Dancing Fire Stanimir introduces himself and welcomes the characters to his camp. If they deliver Duchess Morwenâs warning, read: Stanimir laughs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
                                                    
                                                
                                            
                                                    ) Jester  Balance. Your mind suffers a wrenching alteration, causing your alignment to change for the duration of the adventure. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true
                                                
                                            
                                                
                                                     attacks you, warning all others that you must win the battle alone. The avatar fights until you die or it drops to 0 hit points, whereupon it disappears. If anyone tries to help you, the helper summons its
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     whatever is hiding under the black drape, with no warning or negotiation. Cautious Oboâlaka thinks a beholder is hidden under the black drape and urges her host to flee at once. When he becomes aware
                                                
                                            
                                                
                                                    , imperfect creatures you are.â Treasure The nine alcoves contain the following treasures: 12,000 cp, 5,000 sp, and 2,200 gp A clay chameleon statuette covered in crystal beads that change colors (25 gp
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     while giving them assurances that things will change for the better. Wormriddle the night hag has been keeping an eye on the sisters, who take advantage of any distraction to flee back to Skullport
                                                
                                            
                                                
                                                     bloodshed. Elan extends the false hand of friendship to new arrivals while warning them to steer clear of the other students and the headmaster. âTheyâre all insane,â he says. He likes to hang around where
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Grazâzt The appearance of this demon lord is a warning that not all that is beautiful is good. Every plane and curve of his nine-foot-tall body, every glance of his burning eyes, promises a mixture
                                                
                                            
                                                
                                                     invisibility
 Teleport. Grazâzt teleports, along with any equipment he is wearing or carrying, up to 120 feet to an unoccupied space he can see.
 Bonus Actions
 Change Shape. Grazâzt transforms into a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     disadvantage on Dexterity (Stealth) checks. Leaves change color to contrast with those trying to hide among them, branches move to reveal creatures, fog clears, and so on. Smooth Roads. Difficult terrain
                                                
                                            
                                                
                                                     features near their lairs. Similar effects include the following examples: Death Warning. The dragon is instantly aware of the death of any creature within 1 mile of its lair and can review the last
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
                                                    
                                                
                                            
                                                     float in the air. The Second Sundering A century after the Spellplague, the lands and peoples of FaerĂ»n had become accustomed to the state of things â just in time for everything to change again. The
                                                
                                            
                                                
                                                     first indication of new turmoil came in 1482 DR, when Bhaal, the long-dead god of murder, was reborn in Baldurâs Gate amid chaos and bloodshed, leaving two of the cityâs dukes and many of its citizens
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                     situation to change. Harpers are eager to recruit adventurers to help them combat the giant threat. The Lordsâ Alliance Various settlements of the North have banded together to form the Lords
                                                
                                            
                                                
                                                    
 1487 DR, the Year of the Rune Lords Triumphant
 1488 DR, the Year of Dwarvenkind Reborn
 1489 DR, the Year of the Warrior Princess
 1490 DR, the Year of the Star Walkerâs Return
 1491 DR, the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Ghosts of Saltmarsh
                                                    
                                                
                                            
                                                     have the magic, cunning, and courage needed to loot them. (The sites are not marked on the map, giving you the flexibility to place them where you want and change any of their particulars.) Sinker
                                                
                                            
                                                
                                                     is always preceded by a heavy fog that appears without warning. It is said that Pale Prow has never been touched by a shipwright, despite its many injuries. By what means the ship is repaired, none
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     wrenching alteration, causing your alignment to change. Lawful becomes chaotic, good becomes evil, and vice versa. If you are true neutral or unaligned, this card has no effect on you. Comet. If you single
                                                
                                            
                                                
                                                     black robe and carrying a spectral scythe. It appears in a space of the DMâs choice within 10 feet of you and attacks you, warning all others that you must win the battle alone. The avatar fights until
                                                
                                            
                                        






