Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'changed whether raising'.
Other Suggestions:
charges whether rating
charges whether riding
charmed whether rating
channel whether ranging
charges whether rising
Monsters
Spelljammer: Adventures in Space
important, astral elves use their time outside the Deep Astral to replenish their numbers by having and raising children.
Many astral elves are thousands (in some cases tens of thousands) of years old
. Whatever their disposition, their longevity gives astral elves a perspective on time that few other kinds of creatures can appreciate. Whether they choose to live in quiet contemplation or strike
Monsters
Spelljammer: Adventures in Space
their time outside the Deep Astral to replenish their numbers by having and raising children.
Many astral elves are thousands (in some cases tens of thousands) of years old. Whatever their disposition
, their longevity gives astral elves a perspective on time that few other kinds of creatures can appreciate. Whether they choose to live in quiet contemplation or strike out to explore the far reaches
Monsters
Spelljammer: Adventures in Space
the Deep Astral to replenish their numbers by having and raising children.
Many astral elves are thousands (in some cases tens of thousands) of years old. Whatever their disposition, their longevity
gives astral elves a perspective on time that few other kinds of creatures can appreciate. Whether they choose to live in quiet contemplation or strike out to explore the far reaches of the multiverse
Monsters
Spelljammer: Adventures in Space
elves use to grow crystals and repair their ships. Most important, astral elves use their time outside the Deep Astral to replenish their numbers by having and raising children.
Many astral elves are
. Whether they choose to live in quiet contemplation or strike out to explore the far reaches of the multiverse, astral elves tend to see events happening elsewhere as having little or no meaning to them
Monsters
Spelljammer: Adventures in Space
crystals and repair their ships. Most important, astral elves use their time outside the Deep Astral to replenish their numbers by having and raising children.
Many astral elves are thousands (in
some cases tens of thousands) of years old. Whatever their disposition, their longevity gives astral elves a perspective on time that few other kinds of creatures can appreciate. Whether they choose to
Species
Van Richten’s Guide to Ravenloft
’ve changed in significant ways that might overwrite your once physical or magical capabilities. A dragonborn who becomes a dhampir, for instance, loses their connection to their draconic ancestry
subsequent to character creation.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of one of the game’s fantastical races. Alternatively, you
Backgrounds
Sword Coast Adventurer's Guide
member of your family, by right of birth, or it could have been left to you by a friend, a mentor, a teacher, or someone else important in your life. The revelation of your inheritance changed your life
your adventuring career, you can decide whether to tell your companions about your inheritance right away. Rather than attracting attention to yourself, you might want to keep your inheritance a secret
backgrounds
environment. Part of that survival was learning to find, craft, or steal small items that make your incarceration more tolerable. Whether your release was long ago or about to happen, your time as a Prisoner has changed you.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
became the friend and sometimes enemy of other famous adventurers, like Mordenkainen. In time, she ruled as the Witch Queen and later changed her name to Iggwilv—a figure of legend who is whispered
about, feared, and admired. Written for players and Dungeon Masters alike, this book offers options to enhance characters and campaigns in any D&D world, whether you’re adventuring in Greyhawk, another official D&D setting, or a world of your own creation.
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
became the friend and sometimes enemy of other famous adventurers, like Mordenkainen. In time, she ruled as the Witch Queen and later changed her name to Iggwilv—a figure of legend who is whispered
about, feared, and admired. Written for players and Dungeon Masters alike, this book offers options to enhance characters and campaigns in any D&D world, whether you’re adventuring in Greyhawk, another official D&D setting, or a world of your own creation.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
evil might be part of a Darklord’s history or allies who join the players’ characters, or might hold the key to righting the Darklord’s wrongs. For each character, consider whether they were important
to the Darklord and how that relationship changed. Irredeemable. Once the Dark Powers take an evil person, that individual’s fate is sealed. Before the final corruption, a person can atone—but only if
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
evil might be part of a Darklord’s history or allies who join the players’ characters, or might hold the key to righting the Darklord’s wrongs. For each character, consider whether they were important
to the Darklord and how that relationship changed. Irredeemable. Once the Dark Powers take an evil person, that individual’s fate is sealed. Before the final corruption, a person can atone—but only if
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
chapter 6, “Customization Options,” of the Player’s Handbook. The DM decides whether they’re used and may also decide that some feats are available in a campaign and others aren’t. This section introduces
exposure to powerful magic or visiting a place of ancient significance to your race. Transformations are a fundamental motif of fantasy literature and folklore. Figuring out why your character has changed can be a rich addition to your campaign’s story.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
as heroes, cement recent alliances, wrap up open plot hooks, or deal with debts or obligations incurred while saving the world. Friends and Enemies The characters’ heroics might have changed the
somewhere. But whether the Six seek immediate revenge or decide to bide their time, things don’t stay quiet for long for an Acquisitions Incorporated franchise. New rivals, new allies, and new opportunities are sure to make their presence known.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Bel if they have a letter of introduction (available from the dao Ralzala), or if they’re captured or killed by Bel’s forces. Bel delights in raising his enemies from the dead to interrogate them
by smuggling themselves in with any tribute their ally brings before Bel. Whether the characters smuggle themselves inside, arrive with a letter of introduction, or get taken into custody, they eventually arrive at the lowest level of Bel’s fortress, where Bel lairs.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
as heroes, cement recent alliances, wrap up open plot hooks, or deal with debts or obligations incurred while saving the world. Friends and Enemies The characters’ heroics might have changed the
somewhere. But whether the Six seek immediate revenge or decide to bide their time, things don’t stay quiet for long for an Acquisitions Incorporated franchise. New rivals, new allies, and new opportunities are sure to make their presence known.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
chapter 6, “Customization Options,” of the Player’s Handbook. The DM decides whether they’re used and may also decide that some feats are available in a campaign and others aren’t. This section introduces
exposure to powerful magic or visiting a place of ancient significance to your race. Transformations are a fundamental motif of fantasy literature and folklore. Figuring out why your character has changed can be a rich addition to your campaign’s story.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Yuan-ti Names Yuan-ti names have meanings that have been passed down through the generations, although spellings and inflections have changed over time. Some yuan-ti add more sibilants to their birth
names to create an exaggerated hissing sound, based on one’s personal preference and whether an individual’s anatomy can more easily pronounce the name in this altered form. An adopted name of this
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Yuan-ti Names Yuan-ti names have meanings that have been passed down through the generations, although spellings and inflections have changed over time. Some yuan-ti add more sibilants to their birth
names to create an exaggerated hissing sound, based on one’s personal preference and whether an individual’s anatomy can more easily pronounce the name in this altered form. An adopted name of this
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Bel if they have a letter of introduction (available from the dao Ralzala), or if they’re captured or killed by Bel’s forces. Bel delights in raising his enemies from the dead to interrogate them
by smuggling themselves in with any tribute their ally brings before Bel. Whether the characters smuggle themselves inside, arrive with a letter of introduction, or get taken into custody, they eventually arrive at the lowest level of Bel’s fortress, where Bel lairs.
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
have changed over time.
Some yuan-ti add more sibilants to their birth names to create an exaggerated hissing sound, based on one’s personal preference and whether an individual’s anatomy
others can be exploited through bribes, favors, or threats.
As creatures devoid of emotion, yuan-ti exhibit behavior and use tactics that exemplify that outlook (or lack of one). Whether in combat
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, facing the enemy on the front lines of the interminable war. (Soldier)
2 You served on the open seas, whether as a marine, a naval officer, a privateer or a smuggler. (Sailor)
3 You commanded
business, or could you still be called back in? (Charlatan)
5 You were tasked with maintaining morale and raising the spirits of your soldiers. (Entertainer)
6 You provided spiritual
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
important, astral elves use their time outside the Deep Astral to replenish their numbers by having and raising children. Many astral elves are thousands (in some cases tens of thousands) of years old
. Whatever their disposition, their longevity gives astral elves a perspective on time that few other kinds of creatures can appreciate. Whether they choose to live in quiet contemplation or strike out to
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
, facing the enemy on the front lines of the interminable war. (Soldier)
2 You served on the open seas, whether as a marine, a naval officer, a privateer or a smuggler. (Sailor)
3 You commanded
business, or could you still be called back in? (Charlatan)
5 You were tasked with maintaining morale and raising the spirits of your soldiers. (Entertainer)
6 You provided spiritual
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
important, astral elves use their time outside the Deep Astral to replenish their numbers by having and raising children. Many astral elves are thousands (in some cases tens of thousands) of years old
. Whatever their disposition, their longevity gives astral elves a perspective on time that few other kinds of creatures can appreciate. Whether they choose to live in quiet contemplation or strike out to
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and colored glowing stone is set.
The characters can examine the dead guard or investigate the doors and stones. However, the amount of time they have to do so depends on whether they had other
to enter a portal. If the characters infiltrated the ship without raising the alarm, they have five minutes before they hear a guard patrol approaching. If they leave this area to go back onto the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and colored glowing stone is set.
The characters can examine the dead guard or investigate the doors and stones. However, the amount of time they have to do so depends on whether they had other
to enter a portal. If the characters infiltrated the ship without raising the alarm, they have five minutes before they hear a guard patrol approaching. If they leave this area to go back onto the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the dining hall celebration that will call Tannus to battle, to see once and for all whether his friend has changed. Gorat does not do this out of malice, but out of love. He wants to ensure that his
overshadows her betrothed, Tannus, who until recently was a raving barbarian bent only on war. She believes that Tannus has changed. Her goal is to convince him that she believes in him and is proud
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the dining hall celebration that will call Tannus to battle, to see once and for all whether his friend has changed. Gorat does not do this out of malice, but out of love. He wants to ensure that his
overshadows her betrothed, Tannus, who until recently was a raving barbarian bent only on war. She believes that Tannus has changed. Her goal is to convince him that she believes in him and is proud
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
you have a chance to get into the camp and look around again, that would be the ideal way to spot anything that’s changed.
“I don’t recommend letting yourselves get captured,” he adds with a wry smile
much his presence in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
you have a chance to get into the camp and look around again, that would be the ideal way to spot anything that’s changed.
“I don’t recommend letting yourselves get captured,” he adds with a wry smile
much his presence in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
you have a chance to get into the camp and look around again, that would be the ideal way to spot anything that’s changed.
“I don’t recommend letting yourselves get captured,” he adds with a wry smile
in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence, a good guess, or
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
you have a chance to get into the camp and look around again, that would be the ideal way to spot anything that’s changed.
“I don’t recommend letting yourselves get captured,” he adds with a wry smile
in Greenest alarmed the wyrmspeaker. Rezmir knows that Leosin is investigating the Cult of the Dragon, but she doesn’t know whether the monk’s appearance in Greenest was a coincidence, a good guess, or
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
on. Even a stupid or physically weak kobold is given a role in the tribe, whether something as simple as picking mushrooms for food or watching over hatchlings, and they all understand that their
’s mother is. This practice and the communal raising of the hatchlings mean that the tribe operates like a group of cousins.
Because they lay eggs, and the eggs don’t require much tending
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Anarchist Outcry An ear-splitting crash pierces the air. Five figures wearing snarling, crimson masks clamber atop stalls, each raising a cone-like device to their mouth. Along with an irritating
fetters!” and “Mortal life, mortal rule!” Regardless of whether the characters get involved, a character who succeeds on a DC 16 Wisdom (Perception) check feels an intensifying vibration beneath their feet