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Returning 35 results for 'changeling wanted read'.
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Eberron: Rising from the Last War
feared, but they will never be destroyed.” Jes agreed, and the traveler gave her his cloak. When she draped it over her children, their old faces melted away and they could be whoever they wanted to
be. And so it remains. Though the children are shunned by all, the gift of the Traveler protects them still.
—Chance, changeling priest
Changelings can shift their forms with a thought. Many
races
Mordenkainen Presents: Monsters of the Multiverse
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
feared, but they will never be destroyed.’ Jes agreed, and the traveler gave her his cloak. When she draped it over her children their old faces melted away and they could be whoever they wanted to be
. And so it remains. Though the Children are shunned by all, the gift of the Traveler protects them still.
—Chance, changeling priest
A changeling can shift its face and form with a thought. Many
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
feared, but they will never be destroyed.’ Jes agreed, and the traveler gave her his cloak. When she draped it over her children their old faces melted away and they could be whoever they wanted to be
. And so it remains. Though the Children are shunned by all, the gift of the Traveler protects them still.
—Chance, changeling priest
A changeling can shift its face and form with a thought. Many
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Traits Changeling Adopting a
Person’s Appearance Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one other
ability score of your choice increases by 1. Age. Changelings mature slightly faster than humans but share a similar lifespan — typically a century or less. While a changeling can transform to conceal
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Need a Lift? Jas (neutral evil changeling; see chapter 6) approaches the characters in the guise of Sergeant Vilroy sometime after they leave Mithral Tower. Read or paraphrase the following boxed
you in a skycoach.
“Vilroy” urges the characters to board the skycoach and share what they have learned thus far. If the characters mention Garra’s safe house, the changeling tells them there’s no
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Changeling Traits Changeling Adopting a
Person’s Appearance Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one other
ability score of your choice increases by 1. Age. Changelings mature slightly faster than humans but share a similar lifespan — typically a century or less. While a changeling can transform to conceal
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
revert to your true form or until you die. Changeling Instincts. You gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, and Persuasion. Languages. You can speak, read, and write Common and two other languages of your choice.
Changeling Traits Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one ability score of your choice increases by 1. Age
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
revert to your true form or until you die. Changeling Instincts. You gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation, and Persuasion. Languages. You can speak, read, and write Common and two other languages of your choice.
Changeling Traits Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one ability score of your choice increases by 1. Age
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Need a Lift? Jas (neutral evil changeling; see chapter 6) approaches the characters in the guise of Sergeant Vilroy sometime after they leave Mithral Tower. Read or paraphrase the following boxed
you in a skycoach.
“Vilroy” urges the characters to board the skycoach and share what they have learned thus far. If the characters mention Garra’s safe house, the changeling tells them there’s no
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
feared, but they will never be destroyed.” Jes agreed, and the traveler gave her his cloak. When she draped it over her children, their old faces melted away and they could be whoever they wanted to be
. And so it remains. Though the children are shunned by all, the gift of the Traveler protects them still.
— Chance, changeling priest
Changelings can shift their forms with a thought. Many
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
feared, but they will never be destroyed.” Jes agreed, and the traveler gave her his cloak. When she draped it over her children, their old faces melted away and they could be whoever they wanted to be
. And so it remains. Though the children are shunned by all, the gift of the Traveler protects them still.
— Chance, changeling priest
Changelings can shift their forms with a thought. Many
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the Player’s Handbook: Aarakocra
Aasimar
Bugbear
Centaur
Changeling
Deep Gnome
Duergar
Eladrin
Fairy
Firbolg
Genasi, Air
Genasi, Earth
Genasi, Fire
Genasi, Water
of these races are based on creatures that appear in the Monster Manual or the bestiary of this book. Consult with your DM to see whether an option here is appropriate for your campaign. If you do use a race in this chapter, first read the “Creating Your Character” section below.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
the Player’s Handbook: Aarakocra
Aasimar
Bugbear
Centaur
Changeling
Deep Gnome
Duergar
Eladrin
Fairy
Firbolg
Genasi, Air
Genasi, Earth
Genasi, Fire
Genasi, Water
of these races are based on creatures that appear in the Monster Manual or the bestiary of this book. Consult with your DM to see whether an option here is appropriate for your campaign. If you do use a race in this chapter, first read the “Creating Your Character” section below.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bothered by something she had read in The Canopic Being, and saying that she wanted to continue her research with the help of the oracle of the House of the All-Seeing Orb in Tashalar, east of Chult
Tashalar. The characters can be in Candlekeep already doing research of their own, or they might be summoned there if they are known to the library and its scholars. Read or paraphrase the following when
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
within a field of oversized toadstools.
If the characters follow the music to its source, read: A slender elf with pale blue skin and black hair sits curled in the shadow of a gray, six-foot-tall
, but when it came time for him to pay up, Octavian refused to give Bavlorna what she wanted in return: Octavian’s still-beating heart. As punishment, Bavlorna took what she wanted by force, switching out
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
bothered by something she had read in The Canopic Being, and saying that she wanted to continue her research with the help of the oracle of the House of the All-Seeing Orb in Tashalar, east of Chult
Tashalar. The characters can be in Candlekeep already doing research of their own, or they might be summoned there if they are known to the library and its scholars. Read or paraphrase the following when
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
within a field of oversized toadstools.
If the characters follow the music to its source, read: A slender elf with pale blue skin and black hair sits curled in the shadow of a gray, six-foot-tall
, but when it came time for him to pay up, Octavian refused to give Bavlorna what she wanted in return: Octavian’s still-beating heart. As punishment, Bavlorna took what she wanted by force, switching out
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Mission from Goldenbeard Goldenbeard asks the characters to meet with him in the back room of a restaurant, the Spoke and Wheel. When the party arrives, read the following: An elegantly dressed dwarf
Blessedore from Nixylanna’s personal vault will become a member of the society. As my family is descended from Queen Erlynn, we’ve wanted the diadem returned to us for years.
“You can keep a few things
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Mission from Goldenbeard Goldenbeard asks the characters to meet with him in the back room of a restaurant, the Spoke and Wheel. When the party arrives, read the following: An elegantly dressed dwarf
Blessedore from Nixylanna’s personal vault will become a member of the society. As my family is descended from Queen Erlynn, we’ve wanted the diadem returned to us for years.
“You can keep a few things
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Nib’s Cave A miser toils inside a cave, spinning his gold into gifts for those who visit him. When the characters happen upon Nib’s cave, read: Cozy torchlight radiates from a cave in the wooded
hillside. Twenty feet from the cave is a tree with a weathered sheet of parchment nailed to its trunk.
The parchment nailed to the tree is one of Granny Nightshade’s wanted posters (see “Wanted Posters
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Nib’s Cave A miser toils inside a cave, spinning his gold into gifts for those who visit him. When the characters happen upon Nib’s cave, read: Cozy torchlight radiates from a cave in the wooded
hillside. Twenty feet from the cave is a tree with a weathered sheet of parchment nailed to its trunk.
The parchment nailed to the tree is one of Granny Nightshade’s wanted posters (see “Wanted Posters
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The Stone Bridge See chapter 2 for more information on the Stone Bridge. When the characters reach the middle of the bridge, read the following text: You see half a dozen figures on the bridge ahead
wizard. “Finally caught up with us, eh? Your adventure ends here, I’m afraid.”
Drannin left these forces here knowing that they were unlikely to defeat the characters, but he wanted to play up the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
The Stone Bridge See chapter 2 for more information on the Stone Bridge. When the characters reach the middle of the bridge, read the following text: You see half a dozen figures on the bridge ahead
wizard. “Finally caught up with us, eh? Your adventure ends here, I’m afraid.”
Drannin left these forces here knowing that they were unlikely to defeat the characters, but he wanted to play up the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
free, but other humanoids must pay 5 cp each. When the characters enter the Cog Carnival, read or paraphrase the following boxed text to the players: Smoky, low flames in a fireplace barely illuminate
jeers at patrons losing games.
Smelt, a lawful good warforged soldier (see chapter 6), is the owner of the Cog Carnival. She wanted to create a safe place where warforged could gather and socialize
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
free, but other humanoids must pay 5 cp each. When the characters enter the Cog Carnival, read or paraphrase the following boxed text to the players: Smoky, low flames in a fireplace barely illuminate
jeers at patrons losing games.
Smelt, a lawful good warforged soldier (see chapter 6), is the owner of the Cog Carnival. She wanted to create a safe place where warforged could gather and socialize
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
away to her quarters for a moment. When she returns, read the following: Becklin reenters the room carrying a shallow wooden box, approximately three feet to a side. She sets it down gently on a table
. “Ispin left this for all of you,” she explains. “But it comes with a condition. Since he won’t be attending the Kingfisher Festival this year, he wanted you all to participate for him. Specifically
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
away to her quarters for a moment. When she returns, read the following: Becklin reenters the room carrying a shallow wooden box, approximately three feet to a side. She sets it down gently on a table
. “Ispin left this for all of you,” she explains. “But it comes with a condition. Since he won’t be attending the Kingfisher Festival this year, he wanted you all to participate for him. Specifically
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
M12. Parts Storage The secret tunnel from Brigganock Mine leads here. If the characters enter Motherhorn this way, read: The tunnel ends at a wall of loose-fitting stones. Red light shines through
. When the characters peer into this room, either from the workshop (area M11) or the brigganock tunnel, read: Crates of props are stacked in this chamber alongside wooden backdrops draped in cobwebs. An
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
M12. Parts Storage The secret tunnel from Brigganock Mine leads here. If the characters enter Motherhorn this way, read: The tunnel ends at a wall of loose-fitting stones. Red light shines through
. When the characters peer into this room, either from the workshop (area M11) or the brigganock tunnel, read: Crates of props are stacked in this chamber alongside wooden backdrops draped in cobwebs. An
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
. This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Walls alone holds more Cyran refugees than Karrnath has allowed across its borders. If you read the Sharn Inquisitive or the Korranberg Chronicle, you’ve heard the endless litany of how difficult life
. This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Commander Portyr As the characters conclude their business with Captain Zodge, the meeting is interrupted by the arrival of a higher-ranking member of the Flaming Fist. Read or paraphrase the
Baldur’s Gate for at least another tenday.”
“That’s what the city’s government wanted you to think, captain,” she replies. Turning to you, she says, “I trust you’ve been adequately compensated
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
or poison killed a creature, or explain what that dead body is doing under your bed at the inn. The Occultant Franchise Rank Features
1 Proficiencies and Starting Equipment, Read the Kill
), whose beads resemble tiny skulls. Read the Kill Also at rank 1, your occultant abacus not only tracks your franchise’s kills, it helps you determine the impact of those kills on the franchise’s fate
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Commander Portyr As the characters conclude their business with Captain Zodge, the meeting is interrupted by the arrival of a higher-ranking member of the Flaming Fist. Read or paraphrase the
Baldur’s Gate for at least another tenday.”
“That’s what the city’s government wanted you to think, captain,” she replies. Turning to you, she says, “I trust you’ve been adequately compensated