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                        Returning 35 results for 'changeling working race'.
                    
                
                        
                            
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                                                     Monsters
                                                    Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Change Appearance. The changeling can use its action to polymorph into a Medium humanoid it has seen, or back into its true form. Its statistics, other than its size, are the same in each form. Any
                                                
                                            
                                                
                                                     equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.Multiattack. The changeling makes two attacks with its dagger.
Dagger. Melee or Ranged Weapon Attack: +4
                                                
                                            
                                        
                                                     Species
                                                    Mordenkainen Presents: Monsters of the Multiverse
                                                    
                                                
                                            
                                                    With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
                                                
                                            
                                                
                                                     changelings todayâeven in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Changeling Traits  Changeling Adopting a
 Personâs Appearance Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one other
                                                
                                            
                                                
                                                     ability score of your choice increases by 1. Age. Changelings mature slightly faster than humans but share a similar lifespan â typically a century or less. While a changeling can transform to conceal
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Changeling Traits As a changeling, you have the following racial traits. Creature Type. You are a Fey. Size. You are Medium or Small. You choose the size when you select this race. Speed. Your
                                                
                                            
                                                
                                                     walking speed is 30 feet. Changeling Instincts. Thanks to your connection to the fey realm, you gain proficiency with two of the following skills of your choice: Deception, Insight, Intimidation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    Changeling Changelings are a humanoid race of shapechangers who conceal their true identities behind false faces. Their gifts of mimicry allow them to appear as members of any humanoid culture
                                                
                                            
                                                
                                                     acquaintances. Changeling
 Medium humanoid (changeling, shapechanger), any alignment
 Armor Class 13 (leather armor)
 Hit Points 22 (4d8 + 4)
 Speed 30 ft.
   STR
  8 (â1)
 
  DEX
  15 (+2
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Changeling Traits Your changeling character has the following traits. Ability Score Increase. Your Charisma score increases by 2. In addition, one ability score of your choice increases by 1. Age
                                                
                                            
                                                
                                                    . Changelings mature slightly faster than humans but share a similar lifespanâtypically a century or less. While a changeling can transform to conceal their age, the effects of aging affect them similarly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monsters of the Multiverse
                                                    
                                                
                                            
                                                    Chapter 1: Fantastical Races  Gathering together fantastical races from throughout the D&D multiverse, this chapter offers the following races for player characters, supplementing the race options in
                                                
                                            
                                                
                                                     the Playerâs Handbook:   Aarakocra
 Aasimar
 Bugbear
 Centaur
 Changeling
 Deep Gnome
 Duergar
 Eladrin
 Fairy
 
  Firbolg
 Genasi, Air
 Genasi, Earth
 Genasi, Fire
 Genasi, Water
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     Sharn. In working the Tyrants into a campaign, the first question is which of these objectives will take precedence. Are they primarily grifters, trying to squeeze as much profit as possible out of the
                                                
                                            
                                                
                                                     situation? Are they mainly working to gather secrets, and to use those secrets to manipulate others? Or are they most concerned with helping other changelings, who are often with the objects of fear
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the following choices: Race. Choose one of the playable races detailed in this chapter, or pick a race from the Playerâs Handbook and learn here how Eberron has affected that speciesâ development
                                                
                                            
                                                
                                                     serving a dragonmarked house. Artificer. You have the option of choosing the artificer as your characterâs class, becoming an unmatched magical inventor. Group Patron. Working with the other players
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Rrakkma
                                                    
                                                
                                            
                                                    SHAâSAL KHOU The Shaâsal Khou are githyanki and githzerai radicals working toward the reunification of their respective peoples. They labor to create a unified nation of gith. Members of the Shaâsal
                                                
                                            
                                                
                                                     Khou work secretly within their respective societies, subtly discouraging attacks on the other gith race while carefully recruiting like-minded individuals. They maintain a secret redoubt on the Sword
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                    Chapter 2: Character Races Heroes come in many shapes and sizes. This chapter presents character races that are some of the more distinctive race options in the D&D multiverse. They supplement the
                                                
                                            
                                                
                                                     consider the implications for their world before adding a new race. Your DM may say yes or no to you using a race or may modifiy it in some way. The following races are detailed in this chapter: Aasimar
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                    Orcs The orcs are an ancient race. Their ancestors were scattered by the Dhakaani goblins, and they largely live in harsh and unwanted lands: the swamps of the Shadow Marches, the Demon Wastes, the
                                                
                                            
                                                
                                                     depths of the Ironroot Mountains. The orcs of Eberron werenât formed by Gruumsh, and they arenât inherently driven to evil. However, they are an extremely passionate and primal race, given to powerful
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     halfling with gleaming crystal eyes. This warforged spent twenty years on the battlefield, and it has no fear of the halfling warrior. Neither one noticed the changeling who stole the halflings purse, but
                                                
                                            
                                                
                                                     plane of dreams, imbued with wisdom and telepathic talent. Shifters draw on their distant lycanthropic heritage to manifest bestial traits for short periods of time. A diverse race shaped by the beasts
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     adventurers, as described in chapter 1. The Boromar Clan Assignments table provides goals for adventurers who are working with the clan, and the âCrime Syndicateâ section of chapter 1 includes
                                                
                                            
                                                
                                                     some Sharn Watch members use the incident as an excuse to go after the organization. 3 A changeling stole a smuggled artifact of great value from the Boromar Clan. Boromar enforcers shake down people
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     speaking to a different changeling each time you meet with the organization. Others The four organizations mentioned here are the ones people have heard of. The Boromar Clan is well known in Sharn. The
                                                
                                            
                                                
                                                     smaller gangs and criminal organizations, and it may not be immediately obvious who a gang is working with. And thereâs always new people looking for opportunities, who havenât yet been noticed by the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     could it have been a premature activation of an arcane weaponâand if so, could Cyran artificers already be working on an improved version in the heart of our greatest city?
 Remain alert, people of
                                                
                                            
                                                
                                                    . This is the name both of a secret, roaming gambling den and of the changeling who runs it. In addition to offering all manner of mundane games and bets, Chance is said to be able to arrange and cover
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     feelings interfere with his duties.  Sharn Watch Races   d20 Race   1 Changeling 2â4 Dwarf 5â6 Elf 7 Gnome 8â9 Half-elf 10â11 Half-orc 12â13 Halfling 14â16 Human 17 Kalashtar 18 Shifter 19â20 Warforged
                                                
                                            
                                                
                                                     working to strengthen her relationship with Commander Cazal. Commander Iyanna irâTalan is a female human who commands the Black Arch garrison in Lower Tavickâs Landing. The daughter of the Lord
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     the case youâre working on, put you in touch with their own network of contacts, or show up suddenly to pull you out of the fire. You can call in a favor from your agency to draw on the resources of
                                                
                                            
                                                
                                                     city, and squeeze into tight spaces for a meager reward. 10 A brooding warforged can connect you to an extensive network of former soldiers. 11 A kalashtar seer might be a fraud, but also occasionally provides you with valuable leads. 12 A curious changeling always seems to show up when you least expect it.
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
                                                    
                                                
                                            
                                                     for these spells. When you cast them with this trait, they donât require components. Random Height and Weight  Race Base Height Base Weight Height Modifier Weight Modifier   Githyanki 5'0" 100 lb
                                                
                                            
                                                
                                                     Shaâsal Khou is an organization of githyanki and githzerai radicals working toward the reunification of their peoples. They want to bring about the end of the warfare between the githyanki and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                    Your Characterâs Abilities Take your characterâs ability scores and race into account as you flesh out his or her appearance and personality. A very strong character with low Intelligence might think
                                                
                                            
                                                
                                                     noble line, but his clan was expelled from its homeland when Bruenor was very young. He grew up working as a smith in the remote villages of Icewind Dale. But Bruenor has a heroic destinyâto reclaim
                                                
                                            
                                        
                                                    Kobold
                                                    
    
        Legacy
    
    
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                                                     Species
                                                    Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
                                                
                                            
                                                
                                                     at the actions or deeds of other races. They arenât forgiving of other races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                    Character and Party Creation Each player has options when it comes to choosing a character race, class, and background, though you may restrict certain options that are deemed unsuitable for the
                                                
                                            
                                                
                                                     working with that player to come up with their characterâs backstory, then let the player decide if they want the character to have a sidekick (see the âSidekicksâ section in this chapter). You might
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     background. Consider the following options.  Agent. You have a close, ongoing relationship with your house. The house agent background is a good choice if you are actively working for the house. Alternately
                                                
                                            
                                                
                                                        Dragonmark House Race Guild Specialties 
     Detection  Medani  Half-Elf  Bodyguards, Investigation, Risk Management 
   Finding  Tharashk  Human, Half-Orc  Bounty Hunting, Investigation
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                     in the cities and towns. Airships and rail transport make rapid travel across the continent possible. A working class of minor mages, called magewrights, uses spells to provide energy and other
                                                
                                            
                                                
                                                     humans and lycanthropes, a union that grants them limited bestial abilities and feral instincts. The warforged are a constructed race created during the Last War, seeking to find its place in a post
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Player's Handbook (2014)
                                                    
                                                
                                            
                                                     to your class, your background, your race, or some other aspect of your characterâs history or personality. You might also gain new bonds over the course of your adventures. Flaws Finally, choose a
                                                
                                            
                                                
                                                     innâs proprietor gave her a new chance at life, and her friendship with her adventuring companions was forged during her time working there. Its destruction by the marauding dragonarmies gives Tika a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
                                                    
                                                
                                            
                                                     cares about. Does it have any ideals, flaws, or bonds? By working such things into your portrayal, you not only make the character or monster more believable, but you also enhance the sense that the
                                                
                                            
                                                
                                                     the NPC in question is a family member or a contact of a particular adventurer and talks only to that character. An NPC of a certain race or class might listen only to characters he or she feels a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
                                                    
                                                
                                            
                                                     are a sixth of it; the rest is a blend of every race found across Khorvaire. Halflings, elves, and gnomes have a significant presence in the city, but even kalashtar and changelings have communities
                                                
                                            
                                                
                                                     wealthy-grade options tucked away. The City Watch has a presence, but not as strong as in the upper districts. Lower wards house the hard-working laborers, but theyâre also home to the destitute and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     characterâs ability scores and race into account as you flesh out his or her appearance and personality. A very strong character with low Intelligence might think and behave very differently from a very
                                                
                                            
                                                
                                                     expelled from its homeland when Bruenor was very young. He grew up working as a smith in the remote villages of Icewind Dale. But Bruenor has a heroic destinyâto reclaim his homelandâso Bob chooses
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
                                                    
                                                
                                            
                                                     passengers, full of encouragement, lifestyle advice, and enthusiasm for varied athletic pursuits. CoupleOfKooks  âWhatâs my secret? Well, I died, but then I started working out and seeing serious gains
                                                
                                            
                                                
                                                     Ability Check   1 Acrobatic performances 15 Dexterity (Acrobatics) 2 Deimatic displays 16 Charisma (Intimidation) 3 Reptile trivia 14 Intelligence (Nature) 4 Swimming race or weightlifting 17 Strength
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Basic Rules (2014)
                                                    
                                                
                                            
                                                     adventurers cause problems in groups alongside others who donât share their interests and objectives. Generally, evil alignments are for villains and monsters.
  Languages Your race indicates the languages
                                                
                                            
                                                
                                                     treasured possession?
 Your bonds might be tied to your class, your background, your race, or some other aspect of your characterâs history or personality. You might also gain new bonds over the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     suggested characteristics (personality traits, ideals, bonds, and flaws). Each guild entry also provides personal contacts; suggestions for your alignment, race, and class; and a list of spells that you can
                                                
                                            
                                                
                                                     contacts are â facts that you can build on by working with your DM to add some details. The table entries for contacts are written in the first person, where âIâ is your character. Youâll roll twice on the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Volo's Guide to Monsters
                                                    
                                                
                                            
                                                     this sentiment is much fainter than any comparable human emotion. Since most of their waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to
                                                
                                            
                                                
                                                     races, and they enjoy nursing their hatred until they get a chance to wreak revenge on a creature or a race that has wronged them. URDS: WINGED KOBOLDS
 Winged kobolds, known as urds, hatch seemingly
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tomb of Annihilation
                                                    
                                                
                                            
                                                     dwarvesâ battle against Tinder, including the scattered and charred bones of those who died. The dwarves left three ore carts in the mine, all in working order or repairable. The cart track circling the
                                                
                                            
                                                
                                                     the other supplies are mostly still usable, even if they wonât be especially useful to adventurers. They consist of tools for mining, stone-working, and iron-working, shovels, lanterns and candles
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
                                                    
                                                
                                            
                                                     represents a typical member of the rank and file, though weaponry and armor can vary.
  Soldier
 Medium humanoid (any race), any alignment
 Armor Class 18 (chain mail, shield)
 Hit Points 16 (3d8
                                                
                                            
                                                
                                                     vedalken are lawmages.
  Lawmage
 Medium humanoid (any race), lawful neutral
 Armor Class 15 (breastplate)
 Hit Points 84 (13d8 + 26)
 Speed 30 ft.
   STR
 13(+1)
 
  DEX
 12(+1)
 
  CON
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Eberron: Rising from the Last War
                                                    
                                                
                                            
                                                    , Harethâs Folly is a place to gamble and enjoy modest food and drink. The Hollow Tower is a center for aerial sports, and Harethâs Folly is where the Race of Eight Winds begins and ends. Middle Dura
                                                
                                            
                                                
                                                     entertainment options. The Classic Theater is its most popular venue, but Smoky Towers offers a wide variety of more exotic fare. Dinner theater, changeling burlesque, and other diversions can be found in Smoky
                                                
                                            
                                        






