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Returning 35 results for 'chapters within reciting'.
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chapter within receiving
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Magic Items
Dungeon Master’s Guide
general chapters remain, ever revealing demonic secrets. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter how many pages are removed, and
Fiend that you can see that is trapped within the area of a Magic Circle spell. The Fiend must succeed on a DC 20 Charisma saving throw with Disadvantage or become trapped within one of the Demonomicon
Magic Items
The Wild Beyond the Witchlight
minute touching the cauldron with a unicorn’s horn while reciting the poem called “The Witch Queen’s Cauldron” (see the accompanying sidebar), all creatures within 1,000 feet of
isn’t consumed within 1 hour vanishes. Once used, this property of the cauldron can’t be used again until the next dawn.
When the cauldron is filled with 90 gallons of water mixed with 10
Demonomicon of Iggwilv
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Tasha’s Cauldron of Everything
chapters remain, ever revealing demonic secrets. And the book holds more than blasphemies. Caged behind lines of script roils a secret piece of the Abyss itself, which keeps the book up-to-date, no matter
first 10 pages of the Demonomicon are blank. As an action while holding the book, you can target a fiend that you can see that is trapped within a magic circle. The fiend must succeed on a DC 20 Charisma
Monsters
Fizban's Treasury of Dragons
creates a dancing mote of green flame around a creature it can see within 60 feet of it. The target must succeed on a DC 17 Dexterity saving throw or take 31 (9d6);{"diceNotation":"9d6", "rollType
visitors by reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend
Monsters
Fizban's Treasury of Dragons
mote of green flame around a creature it can see within 60 feet of it. The target must succeed on a DC 20 Dexterity saving throw or take 42 (12d6);{"diceNotation":"12d6", "rollType":"damage", "rollAction
reciting epic poetry.
4
The only people I’m interested in are those who know history and those who make history.
5
I like to adopt the personas of characters from legend.
6
I
Equipment
Written by Bloodlord Varrox, Battle Master’s Compendium is a military treatise. Each of its thirteen chapters covers a different skill related to military strategy and tactics. The book’s
military strategies. The first time you make an Intelligence or Charisma check to influence a general, monarch, or other military leader within the next 48 hours, you have advantage on the check.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the treetops are two of the reasons why your order admires the monkey. 2 Dragon Turtle. The monks of your seaside monastery venerate the dragon turtle, reciting ancient prayers and offering garlands of
monastery revere a family of owlbears and have coexisted with them for generations. 5 Hydra. Your order singles out the hydra for its ability to unleash several attacks simultaneously. 6 Dragon. A dragon once laired within your monastery. Its influence remains long after its departure.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Adventure Flow The accompanying adventure flowchart visualizes the narrative flow of the adventure, which includes chapters that focus on places of interest (chapters 1 and 2) and chapters that focus
on plot (chapters 3 through 7). Chapter 1 introduces quests that prompt the characters to explore Ten-Towns, with an additional quest waiting for them in each town they visit. These quests take no
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Adventure Flow The accompanying adventure flowchart visualizes the narrative flow of the adventure, which includes chapters that focus on places of interest (chapters 1 and 2) and chapters that focus
on plot (chapters 3 through 7). Chapter 1 introduces quests that prompt the characters to explore Ten-Towns, with an additional quest waiting for them in each town they visit. These quests take no
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
the treetops are two of the reasons why your order admires the monkey. 2 Dragon Turtle. The monks of your seaside monastery venerate the dragon turtle, reciting ancient prayers and offering garlands of
monastery revere a family of owlbears and have coexisted with them for generations. 5 Hydra. Your order singles out the hydra for its ability to unleash several attacks simultaneously. 6 Dragon. A dragon once laired within your monastery. Its influence remains long after its departure.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
without these chapters coming into play. Be prepared to make adjustments on the fly if the characters find themselves in a villain’s lair prior to completing chapter 4, as the challenges within each
(chapters 1 and 2), followed by a citywide treasure hunt (chapters 3 and 4) and descriptions of the villains’ lairs (chapters 5, 6, 7 and 8). In chapter 1, the characters arrive at the Yawning Portal
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
without these chapters coming into play. Be prepared to make adjustments on the fly if the characters find themselves in a villain’s lair prior to completing chapter 4, as the challenges within each
(chapters 1 and 2), followed by a citywide treasure hunt (chapters 3 and 4) and descriptions of the villains’ lairs (chapters 5, 6, 7 and 8). In chapter 1, the characters arrive at the Yawning Portal
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
has four chapters: Chapter 1, “Dragon’s Rest,” introduces Runara’s cloister and its inhabitants and provides the characters the opportunity to learn about the problems facing the island. It also
crashed alongside the bones of a gold dragon and the horrible curse within the ship’s hold. Chapter 4, “Clifftop Observatory,” brings the characters to the site where Runara killed a blue dragon—and where
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Background Long ago, elemental cultists used a chamber hidden within the Temple of Elemental Evil to summon extraplanar allies and threaten the region of Flanaess. Called the Primordial Nexus, the
elemental monsters to wreak havoc on the world. About the Original
First published in 1984, the 128-page module The Temple of Elemental Evil spanned multiple chapters. Written by Gary Gygax and Frank
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
has four chapters: Chapter 1, “Dragon’s Rest,” introduces Runara’s cloister and its inhabitants and provides the characters the opportunity to learn about the problems facing the island. It also
crashed alongside the bones of a gold dragon and the horrible curse within the ship’s hold. Chapter 4, “Clifftop Observatory,” brings the characters to the site where Runara killed a blue dragon—and where
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Background Long ago, elemental cultists used a chamber hidden within the Temple of Elemental Evil to summon extraplanar allies and threaten the region of Flanaess. Called the Primordial Nexus, the
elemental monsters to wreak havoc on the world. About the Original
First published in 1984, the 128-page module The Temple of Elemental Evil spanned multiple chapters. Written by Gary Gygax and Frank
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Netherese obelisk shards, Ruxithid and his goblins are also tasked with acquiring offerings for their gods in the form of townspeople from Phandalin. Some of these kidnap victims are in deeper parts of the Underdark (see later chapters), though a few are held within the depths of the outpost.
overtaken by mind flayers. After conquering the outpost, the illithids reigned over the area for decades, even at one point housing an elder brain within the outpost’s underground sanctum. Eventually, the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Netherese obelisk shards, Ruxithid and his goblins are also tasked with acquiring offerings for their gods in the form of townspeople from Phandalin. Some of these kidnap victims are in deeper parts of the Underdark (see later chapters), though a few are held within the depths of the outpost.
overtaken by mind flayers. After conquering the outpost, the illithids reigned over the area for decades, even at one point housing an elder brain within the outpost’s underground sanctum. Eventually, the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
gallon of wine used. Any creature that imbibes the elixir gains 10 temporary hit points. Any of the elixir that isn’t consumed within 1 hour vanishes. Once used, this property of the cauldron can’t be
into a cloud of harmless black smoke that erupts from the cauldron and dissipates quickly. At the same time, all Humanoid creatures within a certain radius of the cauldron fall unconscious for 1 hour
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
Channel Divinity to charm animals and plants. As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
gallon of wine used. Any creature that imbibes the elixir gains 10 temporary hit points. Any of the elixir that isn’t consumed within 1 hour vanishes. Once used, this property of the cauldron can’t be
into a cloud of harmless black smoke that erupts from the cauldron and dissipates quickly. At the same time, all Humanoid creatures within a certain radius of the cauldron fall unconscious for 1 hour
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
associated with particular springs and groves (such as Eldath). Druids revere nature as a whole and might serve one of these deities, practicing mysterious rites and reciting all-but-forgotten prayers in their
Channel Divinity to charm animals and plants. As an action, you present your holy symbol and invoke the name of your deity. Each beast or plant creature that can see you within 30 feet of you must make a
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, detailing how to start a game and play the Acquisitions Incorporated way. Chapter 2 explores the various positions within an Acq Inc franchise, introducing a variety of roles vital to an adventuring
taking characters from level 1 to 6, establishing a party’s claim on a world they’ve begun to explore and strip-mine for profit. Following these chapters, appendix A presents stalwarts of the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
within their own ranks, members of any faction might bristle at having to work alongside (much less take orders from) members of other factions. Chain of Command In addition to deciding how the
maintaining the balance of nature in the Underdark than on political struggles. SPLITTING THE PARTY
You can change up the feel of these later chapters of Out of the Abyss by allowing the players to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
as Wearers of Purple, and they outrank normal cultists, but no formal grades exist within the ranks of the Wearers of Purple. Although the cult uses regalia in its rituals and its distant camps
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fiend Folio published in 1981. Many of these monsters, old and new alike, are ideal for use with the earlier chapters of this book. For instance, the demons and devils presented here — lesser varieties as
organized alphabetically. A few are grouped under a banner heading; for example, the “Demons” section contains stat blocks for various kinds of demons, which are presented alphabetically within that
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
as Wearers of Purple, and they outrank normal cultists, but no formal grades exist within the ranks of the Wearers of Purple. Although the cult uses regalia in its rituals and its distant camps
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
as Wearers of Purple, and they outrank normal cultists, but no formal grades exist within the ranks of the Wearers of Purple. Although the cult uses regalia in its rituals and its distant camps
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
as Wearers of Purple, and they outrank normal cultists, but no formal grades exist within the ranks of the Wearers of Purple. Although the cult uses regalia in its rituals and its distant camps
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
as Wearers of Purple, and they outrank normal cultists, but no formal grades exist within the ranks of the Wearers of Purple. Although the cult uses regalia in its rituals and its distant camps
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, detailing how to start a game and play the Acquisitions Incorporated way. Chapter 2 explores the various positions within an Acq Inc franchise, introducing a variety of roles vital to an adventuring
taking characters from level 1 to 6, establishing a party’s claim on a world they’ve begun to explore and strip-mine for profit. Following these chapters, appendix A presents stalwarts of the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Fiend Folio published in 1981. Many of these monsters, old and new alike, are ideal for use with the earlier chapters of this book. For instance, the demons and devils presented here — lesser varieties as
organized alphabetically. A few are grouped under a banner heading; for example, the “Demons” section contains stat blocks for various kinds of demons, which are presented alphabetically within that
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
as Wearers of Purple, and they outrank normal cultists, but no formal grades exist within the ranks of the Wearers of Purple. Although the cult uses regalia in its rituals and its distant camps
, members who operate in public places dress and act no differently from anyone else. The cult is not above hiring mercenaries when it has special jobs to fulfill. Indeed, many of the “cultists” that characters encounter in the first three chapters of this adventure are working for pay.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
within their own ranks, members of any faction might bristle at having to work alongside (much less take orders from) members of other factions. Chain of Command In addition to deciding how the
maintaining the balance of nature in the Underdark than on political struggles. SPLITTING THE PARTY
You can change up the feel of these later chapters of Out of the Abyss by allowing the players to
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
reach the palace, from where they can look out over the whole domain. DM-friendly versions of this map appear in chapters 2, 3, and 4, to help you track the party’s progress through Prismeer’s
nostalgia. The numeral 8 resembles an hourglass, which measures the passage of time, and looks like the symbol for infinity (8) turned on its side. Hidden within the numeral 8 itself is the numeral 3. In the