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Returning 35 results for 'charge forth'.
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charge foot
charge force
Magic Items
Dungeon Masterâs Guide
regain 1d3 expended charges daily at dawn. If you play the pipes as a Magic action, you can take a Bonus Action to expend 1 to 3 charges, calling forth one Swarm of Rats with each expended charge if
enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there arenât enough rats to form a swarm, the charge is wasted. Called swarms move toward the
Monsters
The Wild Beyond the Witchlight
. They charge forth to investigate any suspicious activity they see or hear, meaning that they are easily distracted.Poison, Psychic
Monsters
Guildmastersâ Guide to Ravnica
described as living thunderstorms, reckoners charge their bodies with lightning that bursts forth in their spells and lashes out at enemies who harm them. Many reckoners are minotaurs.
Monsters
Baldurâs Gate: Descent into Avernus
daily at dawn. Arkhan can cast the following spells from the hand by expending the specified number of charges (spell save DC 18): finger of death (5 charges), sleep (1 charge), slow (2 charges), and
with opposition, he orders the white abishai;abishai to attack. Arkhan can also use a bonus action to call forth Asojano, a chimera lairing in the depths of the colossal dragon skull.Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Monsters
Mordenkainen Presents: Monsters of the Multiverse
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamatâs commands
one of Tiamatâs five dragon heads: black, blue, green, red, and white.
Tiamat deploys abishais as her agents, sending them forth to represent her interests in the Hells and across the multiverse
Pipes of the Sewers
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
unless you threaten or harm them.
The pipes have 3 charges. If you play the pipes as an action, you can use a bonus action to expend 1 to 3 charges, calling forth one swarm of rats with each expended
charge, provided that enough rat;rats are within half a mile of you to be called in this fashion (as determined by the GM). If there aren't enough rat;rats to form a swarm, the charge is wasted. Called
Wand of Orcus
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Masterâs Guide (2014)
or more of its charges to cast one of the following spells (save DC 18) from it: animate dead (1 charge), blight (2 charges), circle of death (3 charges), finger of death (3 charges), power word kill
(4 charges), or speak with dead (1 charge). The wand regains 1d4 + 3 expended charges daily at dawn.
While attuned to the wand, Orcus or a follower blessed by him can cast each of the wandâs
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
patrol the balconies outside areas area L8 and L12. They charge forth to investigate any suspicious activity they see or hear, meaning that they are easily distracted. Each one is a Small (3-foot-tall) suit of animated armor with 27 (6d6 + 6) hit points.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. This effect is illusory, but it is
unsettling all the same. When the characters reach the turn in the hallway, 4 lizardfolk charge from the direction of area 22, followed by 2 yuan-ti malisons (type 1). If the characters moved past the door
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
18. Long Hallway The walls of this long hallway seem to undulate, moving back and forth as though the corridor is slithering in the manner of a giant snake. The effect is illusory, but it is
unsettling all the same. When the characters reach the turn in the hallway, 4 lizardfolk charge from the direction of area 22, followed by 2 yuan-ti malisons (type 1). If the characters moved past the door to
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
, calling forth one swarm of rats (see the Monster Manual for statistics) with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by
the DM). If there arenât enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but arenât under your control otherwise. The pipes regain
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
threaten or harm them. The pipes have 3 charges and regain 1d3 expended charges daily at dawn. If you play the pipes as a Magic action, you can take a Bonus Action to expend 1 to 3 charges, calling forth one
Swarm of Rats with each expended charge if enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there arenât enough rats to form a swarm, the charge is
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, calling forth one swarm of rats (see the Monster Manual for statistics) with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by
the DM). If there arenât enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but arenât under your control otherwise. The pipes regain
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide
threaten or harm them. The pipes have 3 charges and regain 1d3 expended charges daily at dawn. If you play the pipes as a Magic action, you can take a Bonus Action to expend 1 to 3 charges, calling forth one
Swarm of Rats with each expended charge if enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there arenât enough rats to form a swarm, the charge is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
thereof) has been to the other two places, the characters will know that there is a charge upon them to report definite information to the rulers who have sent them forth to inflict punishment on the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
reserves the right to resurrect characters as indentured servants to work off the loss. The crew that delivered the battle balloon remain with the ship, though the characters are firmly in charge and
walking robot can be toppled by rough storm winds or damaged by lightning and hail. The area around a teleporting headquarters such as a tavern that lets characters travel to other taverns can become the site of the Sixâs airship attack, and so forth.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Workersâ Camp A number of tents along the north side of the hill house the tombâs workers, their food storage, equipment depots, latrines, and so forth. These workers include two dozen neutral
wages for construction workers, signed by Moghadam. Manipulating Time Having a mechanical guide spend 1 charge in this area causes a number of the dwarves to erupt into squabbling, allowing the
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
(see appendix C), a box of ten paper birds (appendix C), and a strongbox containing three exceptional rubies worth 500 gp each. Manipulating Time Having a mechanical guide spend 1 charge in this area
has no effect on Thessalar or his homunculus, but one of the experiments in the lab randomly advances as you determine. For example, using 1 charge might cause the pseudodragon to age into an undead
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
or fog. A force pike uses an energy cell (see area M10), expending one charge for each successful attack. If claimed as treasure, a pikeâs cell holds 2d10 remaining charges. If you prefer not to have
originally used to undertake repairs on the outside of the craft, handle dangerous substances at a distance, and so forth.
When a creature passes an arm or other appendage into one ring, that appendage
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
a defeat that leads to her removal. For now, though, the devils are fighting with a berserker fury under her charge. Zariel leads their offensives herself, and her unyielding resolve coupled with the
leave the plane of her own will. She must be called forth, but only the mightiest rituals can draw her back into the world. So, if she has been imprisoned here, how and why did that come about?
The
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
rest atop tables, along with several loose scraps of parchment with notes that include terms such as ârate of decayâ and âaccumulation of charge.â Log Entry. A thorough search of the room yields a
-sized chunks of copper ore (50 gp worth of copper per barrel), and the remaining six each have one ghoul crammed inside. Disturbing any of these barrels causes all six ghouls to burst forth and attack
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
of beach with a few log buildings above the tide line. Ships anchor a half-mile offshore, and people and supplies are ferried back and forth on rowboats. Six Flaming Fist guards defend this station
; their chief duty is rowing the boats back and forth. In case of danger, they can barricade themselves inside the stoutest log building or row out to sea until whatever threatens them loses interest
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
priesthood serving the deep gnome deities Segojan Earthcaller (the god of deep earth and nature) and Callarduran Smoothhands (the god of stone and mining). The Stoneheart Enclave is in charge of summoning
channeling a terrible power, the Pudding King sits upon his throne with his âchildrenâ at his side, summoning ever more loyal subjects with each passing day. When he is ready, he will send them forth
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. Different groups of orcs exist within a tribe, the actions of each dictated by the deity they pay homage to. To complement the various kinds of warriors that spill forth to ravage the countryside, each
, learning to use these claws as weapons much as Luthic uses her own. Orc females devoted to Luthic are in charge of fortifying and maintaining an orc stronghold. They help to guarantee the survival of
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
type of abishai is associated with one of Tiamatâs five dragon heads: black, blue, green, red, and white. Tiamat deploys abishais as her agents, sending them forth to represent her interests in the
abishais when it comes to leadership ability and raw power. Red abishais lead other devils into battle or take charge of troublesome cults to ensure that they continue to carry out Tiamatâs commands. A
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
they ride forth upon the mortal world, terrified mortals make offerings in a desperate attempt to appease them, but the ashen riders arenât merciful, and they delight in reducing the paragons of the
passive Perception 10
Languages understands Celestial but canât speak
Challenge 4 (1,100 XP)
Charge. If the bull moves at least 20 feet straight toward a creature and then hits it with a gore
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
servants slew them. Gideon then turned them into four minotaur skeletons that attack as soon as any character enters this area. The minotaur skeletons attempt to charge characters, knocking them
. Whenever Gideon directs his minions to toss a dead body into the pit, an undead creature crawls forth one hour later. Newly created undead patiently wander the cemetery grounds until Gideon gives them
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dualdon, Lac Dinneshere, and Redwaters. By midsummer, Icewind Dale shakes off the torpor of winter and comes forth in full flower. Grasses grow two or three feet high in the span of weeks. Birds flock
animals or get too nosy, a sudden rage overcomes him, and he launches a series of hit-and-run attacks. Jets of fire and bolts of lightning spring forth as he swoops down on foes â the discharges of wands he
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Mastersâ Domain This sector is the central sanctum of the Red Wizards in charge of the Doomvault. Locations in the Mastersâ Domain are identified on map 5.5. Map 5.5: Masterâs Domain Temples of
the door the characters use to enter. Kelson is unconscious and stable at 0 hit points. Phaiaâs magic is drawing forth from his body a wispy shape that resembles him, and this shape screams in an
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
backgrounds, digging into rumors spread by the criminal class, talking to city guards, and so forth. The characters can learn the following details about the castle and the prison beneath it with
cover any of the following options: A corrupt member of the Neverwinter city guard might help get the characters into the holes for a price. But that guard might also charge a higher and previously
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
continues to repose in his tomb until hunger finally draws him forth to hunt five days later. By that time, he uses the normal troll statistics, retaining his additional languages. Treasure. The
and spends much of his time nowadays in nightmare-ridden sleep in his bedroll. With the loss of his charge, Meepoâs status is in the gutter. He doesnât react to anything short of loud noise or direct
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
infinite numbers, boiling forth every few decades to raid the lands around. Rauvin Road The lightly patrolled Rauvin Road follows the Rauvin River from Rivermoot to Jalanthar, passing through Silverymoon
charge to cast conjure minor elementals (summoning either four magma mephits or four magmins, as the wearer wishes) or fire shield (warm shield version only) from the ring. Once all of its charges are
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
troops of the legion. They are adept at breaking up mobs and organized lines of defense. Sometimes described as living thunderstorms, reckoners charge their bodies with lightning that bursts forth in
â through force of arms when necessary.â
Bond: âThe entire legion obeys my commands, and I am therefore beholden to every one of my soldiers.â
Flaw: âI charge into battle with little heed for my own
Compendium
- Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
structures within this region. Dozens of limbs burst forth, entangling anyone within a 30-foot sphere surrounding one random creature. Each creature in the sphere must succeed on a DC 14 Dexterity saving
effect. The spell slot, charge, or feature use that powered the spell is wasted. 91â95 During the next 24 hours, the first time a creature in the region targets another creature with a spell, the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
interest them (see area P38). When Zybilna and her court were frozen in time, Shon was shielded by the libraryâs demiplanar nature. He ventured forth to discover the League of Malevolence in charge






