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                        Returning 35 results for 'charges finish'.
                    
                
                                                     Magic Items
                                                    Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     finish a Long Rest, if you and the Demonomicon are on the same plane of existence, one trapped creature within the book can attempt to possess you. You make a DC 20 Charisma saving throw. On a failed
                                                
                                            
                                                
                                                     the Dungeon Masterâs Guide):
2 minor beneficial properties
1 minor detrimental property
1 major detrimental property
Spells. The book has 8 charges and regains 1d8 expended charges daily
                                                
                                            
                                        
                                                     Magic Items
                                                    Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                     gem, you can expend up to 3 charges to ignore the spellâs material components with a gold piece cost, up to 500 gp per charge expended.
When you finish a long rest, choose a spell from any
                                                
                                            
                                                
                                                    While you are holding this gem, you can use it as a spellcasting focus for your spells.
The gem has 3 charges and regains all expended charges daily at dawn. When you cast a spell while holding this
                                                
                                            
                                        
                                                     Magic Items
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    The Lorehold Primer is a magic textbook created at Strixhavenâs Lorehold College. The primer has 3 charges, and it regains 1d3 expended charges daily at dawn. If you make an Intelligence
                                                
                                            
                                                
                                                     primer at the end of a long rest, you can choose one 1st-level spell from the cleric or wizard spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell
                                                
                                            
                                        
                                                     Magic Items
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    The Prismari Primer is a magic textbook created at Strixhavenâs Prismari College. The primer has 3 charges, and it regains 1d3 expended charges daily at dawn. If you make a Dexterity
                                                
                                            
                                                
                                                     primer at the end of a long rest, you can choose one 1st-level spell from the bard or sorcerer spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell slot
                                                
                                            
                                        
                                                     Magic Items
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    The Quandrix Primer is a magic textbook created at Strixhavenâs Quandrix College. The primer has 3 charges, and it regains 1d3 expended charges daily at dawn. If you make an Intelligence
                                                
                                            
                                                
                                                     primer at the end of a long rest, you can choose one 1st-level spell from the druid or wizard spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell slot if
                                                
                                            
                                        
                                                     Magic Items
                                                    Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    .
Whenever you finish a long rest while wearing the helm, you can pray to one of the gods listed on the Helm of the Gods table and store the listed spell in the helm, replacing any spell that is already stored
                                                
                                            
                                                
                                                     there. The save DC for the spell is 13.
The helm has 3 charges. To cast a spell from the helm, you must expend 1 charge, and the helm regains 1d3 charges daily at dawn.
GOD
SPELL
                                                
                                            
                                        
                                                     Magic Items
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    The Silverquill Primer is a magic textbook created at Strixhavenâs Silverquill College. The primer has 3 charges, and it regains 1d3 expended charges daily at dawn. If you make a Charisma
                                                
                                            
                                                
                                                     the primer at the end of a long rest, you can choose one 1st-level spell from the bard or cleric spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell
                                                
                                            
                                        
                                                     Magic Items
                                                    Strixhaven: A Curriculum of Chaos
                                                    
                                                
                                            
                                                    The Witherbloom Primer is a magic textbook created at Strixhavenâs Witherbloom College. The primer has 3 charges, and it regains 1d3 expended charges daily at dawn. If you make an Intelligence
                                                
                                            
                                                
                                                     primer at the end of a long rest, you can choose one 1st-level spell from the druid or wizard spell list. Before you finish your next long rest, you can cast the chosen spell once without a spell slot if
                                                
                                            
                                        
                                                     Magic Items
                                                    Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     hold. The largest mythallars are 150 feet in diameter.
The Ythryn mythallar is a relatively small deviceâa mere 50 feet in diameter. To attune to this mythallar, a creature must finish a short
                                                
                                            
                                                
                                                     all its expended charges or uses. A magic item recharged in this manner canât be recharged by the Ythryn mythallar again until after the item regains expended charges or uses on its own.
You
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     Cats of Uldun-dar (ivory cat molar)
9 cat;cats
The tooth has 8 charges. As an action, you can expend 1 charge to cast the revivify spell from the tooth. If you are dead at the start of your turn, the
                                                
                                            
                                                
                                                     tooth expends 1 charge and casts revivify on you.
2
Duggleâs Surprising Day (human molar)
1 commoner
When you finish a long rest, the tooth casts sanctuary (DC 18) on you, and the spell
                                                
                                            
                                        
                                                    Demonomicon of Iggwilv
                                                    
    
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                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     charges. It regains 1d8 expended charges daily at dawn. While holding it, you can use an action to cast Tasha's hideous laughter from it or to expend 1 or more of its charges to cast one of the following
                                                
                                            
                                                
                                                     spells (save DC 20) from it: magic circle (1 charge), magic jar (3 charges), planar ally (3 charges), planar binding (2 charges), plane shift (to layers of the Abyss only; 3 charges), summon fiend (3
                                                
                                            
                                        
                                                     Magic Items
                                                    Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     required). As a quarterstaff, the pestle is a magic weapon that grants a +3 bonus to attack and damage rolls made with it.
The pestle has 12 charges. When you hit with a melee attack using the
                                                
                                            
                                                
                                                     pestle, you can expend up to 3 of its charges to deal an extra 1d8 force damage for each charge expended. The pestle regains all expended charges daily at dawn.
Perfect Tools. While holding the mortar and
                                                
                                            
                                        
                                                     Magic Items
                                                    The Book of Many Things
                                                    
                                                
                                            
                                                     they are alive and any conditions they have. If you named an object, you know if it is broken or not. If you named a magic item that has charges, you know how many charges it has remaining.
Maze. You
                                                
                                            
                                                
                                                     Speak with Plants without using a spell slot; you must finish a long rest before you can cast it this way again. If you have spell slots of 3rd level or higher, you can cast this spell using them. Use
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
                                                    
                                                
                                            
                                                    Ruby Weave Gem Wondrous Item, Legendary (Requires Attunement by a Spellcaster) While you are holding this gem, you can use it as a spellcasting focus for your spells. The gem has 3 charges and
                                                
                                            
                                                
                                                     regains all expended charges daily at dawn. When you cast a spell while holding this gem, you can expend up to 3 charges to ignore the spellâs material components with a gold piece cost, up to 500 gp per
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
                                                    
                                                
                                            
                                                     you. This benefit then ends. After you expend a charge, you canât do so again until you finish a long rest. Once all its charges have been expended, the charm vanishes from you.
                                                
                                            
                                                
                                                     gift detailed in the Dungeon Masterâs Guide). Way of the Dragon. You are as elusive and free as the Dragon of Heavenly Blessings. This charm has 6 charges. As an action, you can expend 1 charge and
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                    , provided the creature isnât behind total cover. Whenever you finish a long rest while wearing the helm, you can pray to one of the gods listed on the Helm of the Gods table and store the listed spell in
                                                
                                            
                                                
                                                     the helm, replacing any spell that is already stored there. The save DC for the spell is 13. The helm has 3 charges. To cast a spell from the helm, you must expend 1 charge, and the helm regains 1d3
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
                                                    
                                                
                                            
                                                     on a hit. The staff has 10 charges. As an action, it can expend 1 or more of its charges to cast one of the following spells (save DC 12): cone of cold (5 charges), fog cloud (1 charge), ice storm (4
                                                
                                            
                                                
                                                     charges), or wall of ice (4 charges). It regains 1d6 + 4 expended charges daily at dawn. If the staff expends its last charge, roll a d20. On a 1, the staff turns to water and is destroyed. A creature
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     major detrimental property Spells. The book has 8 charges. It regains 1d8 expended charges daily at dawn. While holding it, you can use an action to cast Tashaâs hideous laughter from it or to expend
                                                
                                            
                                                
                                                     1 or more of its charges to cast one of the following spells (save DC 20) from it: magic circle (1 charge), magic jar (3 charges), planar ally (3 charges), planar binding (2 charges), plane shift (to
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Niko  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill of
                                                
                                            
                                                
                                                     when you finish a Long Rest. Prepared Spells of Level 1+. You prepare the list of level 1+ spells that are available for you to cast with this feature. To do so, choose seven spells of level 1 or level
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Xanathar's Guide to Everything
                                                    
                                                
                                            
                                                     creatures as their charges. They ward off monsters that threaten them, rebuke hunters who kill more prey than necessary, and prevent civilization from encroaching on rare animal habitats and on sites
                                                
                                            
                                                
                                                     adventurers to oppose forces that threaten their charges or to seek knowledge and power that will help them safeguard their charges better. Wherever these druids go, the spirits of the wilderness are with
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
                                                    
                                                
                                            
                                                    Sheila  Downloadable PDF Human Traits As a Human, you have these special traits. Resourceful. You gain Heroic Inspiration whenever you finish a Long Rest. Skillful. You gain proficiency in one skill
                                                
                                            
                                                
                                                    . Luck Points. You have a number of Luck Points equal to your Proficiency Bonus and can spend the points on the benefits below. You regain your expended Luck Points when you finish a Long Rest
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Dungeon Masterâs Guide
                                                    
                                                
                                            
                                                     again until the next dawn. When you finish a Long Rest, if you and the Demonomicon are on the same plane of existence, one trapped creature within the book can attempt to possess you. You make a DC
                                                
                                            
                                                
                                                     following random properties (see âArtifactsâ in this chapter): 2 minor beneficial properties 1 minor detrimental property 1 major detrimental property Spells. The book has 8 charges and regains 1d8
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                     12 charges. When you hit with a melee attack using the pestle, you can expend up to 3 of its charges to deal an extra 1d8 force damage for each charge expended. The pestle regains all expended charges
                                                
                                            
                                                
                                                    . The mortar instantly fills with the desired amount of that material. Once you use this action, you canât do so again until you finish a short or long rest. You can also use the artifact as
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Mythic Odysseys of Theros
                                                    
                                                
                                            
                                                     divine squabbles. Kruphixâs Favor Kruphixâs champions are less his agents than his charges, and he is loath to release them. Even those who leave his service often find themselves unwittingly aiding his
                                                
                                            
                                                
                                                     out of situations that seem morally straightforward, such as refusing to help a squad of hoplites finish off a band of vicious raiders. Kruphixâs Devotee Piety 3+ Kruphix trait As a devotee of Kruphix
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Playerâs Handbook
                                                    
                                                
                                            
                                                     to cast your level 1+ spells. You regain all expended spell slots when you finish a Long Rest.
 
   NATHANIEL HIMAWAN  Arcane Trickster Subclass  
  Arcane Trickster Spellcasting    âSpell Slots per
                                                
                                            
                                                
                                                     the next 8 hours, you have the spell prepared. The creature canât cast it until the 8 hours have passed. Once you steal a spell with this feature, you canât use this feature again until you finish a
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tashaâs Cauldron of Everything
                                                    
                                                
                                            
                                                       d4 Desired Offering   1 Oil to apply to the constructâs joints 2 A magic item with charges, to be used as fuel 3 A vessel infused with elemental power 4 Adamantine or mithral components   Dragons
                                                
                                            
                                                
                                                     and fire-making implements the party carries   Undead   d4 Desired Offering   1 A vial of blood 2 A personal memento from the creatureâs past 3 Materials, tools, or the skills to sun-proof a crumbling mausoleum 4 Completing a task the creature was unable to finish in life
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     twenty-foot-high cave is polished to a mirror finish, such that you are faced with countless distorted reflections of yourself. Your head spins as you try to keep your bearings.
 If Tekeli-li is
                                                
                                            
                                                
                                                    , this charm vanishes from you. 
   20  Charm of Restoration. This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells: greater restoration (4
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Monster Manual
                                                    
                                                
                                            
                                                     from the Green Hag Bargains table to inspire what a green hag charges for its secrets.
 
  Green Hag Bargains    1d6 A Green Hag Trades Its Knowledge For... 
     1  A bargainerâs memories of a
                                                
                                            
                                                
                                                     (spell save DC 11): Augury, Find Familiar, Identify, Locate Object, Scrying, or Unseen Servant. The hag must finish a Long Rest before using this trait to cast that spell again.
 Mimicry. The hag can
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Book of Many Things
                                                    
                                                
                                            
                                                     individual, you know if they are alive and any conditions they have. If you named an object, you know if it is broken or not. If you named a magic item that has charges, you know how many charges it
                                                
                                            
                                                
                                                     with Plants without using a spell slot; you must finish a long rest before you can cast it this way again. If you have spell slots of 3rd level or higher, you can cast this spell using them. Use your
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
                                                    
                                                
                                            
                                                     staffâs charges to accomplish. If a creature attuned to the staff uses an action to expend 10 or more of its charges while touching the staff to the obelisk, power surges from the staff and triggers
                                                
                                            
                                                
                                                     from the sky. Determined to finish, the musicians played on as the city hurtled to the ground, but Ythryn crashed before they could finish. Deprived of the opportunity to complete their grand finale
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Spelljammer Academy
                                                    
                                                
                                            
                                                     officer is consigned to the brig for violation of customs chargesâbut the characters later learn that he is beloved among the graduate sailors. A sniff of rum is the officerâs off-the-books reward for
                                                
                                            
                                                
                                                     finish one anotherâs sentences, a trait that others sometimes find unnerving.
  Spelljammer Nexus Security Level: Red (Cadet Rank) and Above The Spelljammer Nexus is the exclusive training area for
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Storm King's Thunder
                                                    
                                                
                                            
                                                    , Serissa is convinced that they are assassins who have been sent to finish off the royal family. She commands Uthor to marshal all of Maelstromâs defenses and destroy the adventurers. Serissa also
                                                
                                            
                                                
                                                     divination magic. The basin has 3 charges. As long as the water in the basin is unpolluted, a creature can touch the basin and expend 1 charge to cast a scrying spell from the basin. The subject of the
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
                                                    
                                                
                                            
                                                     wishes you well in your dark dealings with mort
 Kalimanzarosâs quill ran dry before he could finish writing the word âmortals.â Treasure. Kalimanzaros keeps a spellbook on his person. This spellbook
                                                
                                            
                                                
                                                     is still alive, it comes running if it hears this sound. Treasure. Ringlerun carries a staff of power with 15 charges remaining. (The staff has 20 charges when fully charged. Five charges were expended
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
                                                    
                                                
                                            
                                                     Constitution saving throw or become poisoned until they finish a short or long rest. The chest is empty. Chest 2 is locked. It contains worthless rocks. Chest 3 is unlocked and trapped. If its lid is
                                                
                                            
                                                
                                                     Keeperâs Quarters Herein dwell the Keeper and his mate, two fire giants who will rush to the aid of their charges if they hear a commotion outside. Their chamber contains a large bed, a table, two chairs
                                                
                                            
                                        
                                                     Compendium
                                                    
                                                    
                                                         - Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
                                                    
                                                
                                            
                                                    . The alhoon doesnât leave this room in any case, as it wants to finish transcribing his maps into the orange crystal. Treasure. Each of the four crystal pitchers is worth 25 gp, but they are fragile
                                                
                                            
                                                
                                                     spell fails, but any spell slots or charges arenât wasted.
 X8: Voalshâs Quarters The door to this room from the hall bears small dots that read, in Qualith, âChambers of Voalsh, whose fearsome wings
                                                
                                            
                                        






