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Returning 35 results for 'charm revere greater to have resolve'.
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Spells
Player’s Handbook
you. If it takes any damage or is targeted by another spell, this spell ends, and no memories are modified.
While this charm lasts, you can affect the target’s memory of an event that it
might deem a modified memory too nonsensical to affect a creature.
A Remove Curse or Greater Restoration spell cast on the target restores the creature’s true memory.
Using a Higher-Level
Classes
Player’s Handbook
power. Some Warlocks respect, revere, or even love their patrons; some serve their patrons grudgingly; and some seek to undermine their patrons even as they wield the power their patrons have given
them.
Once a pact is made, a Warlock’s thirst for knowledge and power can’t be slaked with mere study. Most Warlocks spend their days pursuing greater power and deeper knowledge, which
Monsters
Fizban's Treasury of Dragons
: calm emotions, charm person, command, comprehend languagesDisarming Words (3/Day). When a creature the speaker can see within 60 feet of it makes a damage roll, the speaker can roll a d6
return.
Dragon followers might serve and revere any kind of dragon, and their behavior and beliefs reflect the ethos of the dragon they follow. Many dragon followers have personal stories of
Monsters
Tales from the Yawning Portal
material components:
1/day each: charm person, fog cloud, greater invisibility, polymorph (self only)
Magic Resistance. Siren has advantage on saving throws against spells and other magical
Monsters
Quests from the Infinite Staircase
Hand, Minor Illusion
2/day each: Charm Person, Disguise Self, Silent Image
1/day each: Crown of Madness, ShatterChampions are blessed by Usamigaras to advance the faction by any means necessary. They
boast a greater repertoire of spells than their fellows and can radiate an aura of illusions to confuse their foes.
Mages of Usamigaras
The Mages of Usamigaras are Cynidicean spellcasters who
Monsters
Mordenkainen Presents: Monsters of the Multiverse
following spells, using Intelligence as the spellcasting ability (spell save DC 20):
At will: disguise self, mage hand, minor illusion
2/day each: charm person, dispel magic, greater invisibility
delivering a message to cultists. Others have greater responsibilities, such as leading large groups, assassinating targets, and serving in armies. In all cases, abishais are fanatically loyal to Tiamat
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Dreamwalker’s Charm. An enemy that starts its turn within 30 feet of the giant must make a DC 13 Charisma saving throw, provided that the giant isn’t incapacitated. On a failed save, the
throw, the creature is immune to this giant’s Dreamwalker’s Charm for 24 hours.Multiattack. The giant makes two Greatclub or Rock attacks.
Greatclub. Melee Weapon Attack: +10
Monsters
Mordenkainen Presents: Monsters of the Multiverse
casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 17):
At will: alter self, major image
3/day each: charm person, detect
abishais as her agents, sending them forth to represent her interests in the Hells and across the multiverse. Some have simple tasks, such as delivering a message to cultists. Others have greater
Centaur
Legacy
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Species
Guildmasters’ Guide to Ravnica
the laboratories of the Simic.
Centaurs celebrate life and growth, and the birth of a foal is always cause for festivities. At the same time, they revere the traditions of the past, and among both
, they celebrate family and community as microcosms of that greater connection. Among the Gruul, they have a strong clan identity, and Selesnya centaurs are fiercely loyal to their individual communities
Monsters
The Book of Many Things
. Hulgaz casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 18):
At will: Charm Person
2/day each: Dispel Magic, Fog Cloud
regains spent legendary actions at the start of her turn.
Attack. Hulgaz makes one Claw attack.
Charm. Hulgaz uses Spellcasting to cast Charm Person.
Curdle Heart (Costs 2 Actions). Hulgaz sours
Monsters
Curse of Strahd
): divination, freedom of movement, guardian of faith
5th level (2 slots): greater restoration, raise dead
6th level (1 slot): find the path, harm, true seeing
7th level (1 slot): fire storm
. The target must succeed on a DC 17 Wisdom saving throw or be cursed. While cursed, the target is blinded and deafened. The curse lasts until ended with a greater restoration spell, a remove curse
Monsters
Tales from the Yawning Portal
rays at random;{"diceNotation":"1d8","rollType":"roll","rollAction":"Eye Rays"} (reroll duplicates), choosing one to three targets it can see within 120 feet of it:
Charm Ray. The targeted creature
, the effect ends. On a failure, the creature is petrified until freed by the greater restoration spell or other magic.
Thaxalia can take 3 legendary actions, using the Eye Ray option below. It can
Monsters
Curse of Strahd
Special Equipment. In addition to her magic armor and weapons, Ezmerelda has two potions of greater healing, six vials of holy water, and three wooden stakes.
Spellcasting. Ezmerelda is a 7th-level
): darkvision, knock, mirror image
3rd level (3 slots): clairvoyance, lightning bolt, magic circle
4th level (1 slot): greater invisibilityMultiattack. Ezmerelda makes three attacks: two with her +1 rapier
Monsters
Journeys through the Radiant Citadel
spellcasting ability (spell save DC 17):
At-will: control water, fog cloud
1/day: greater restorationThe riverine can take 3 legendary actions, choosing from the options below. Only one legendary action
, and worshipers act as agents between the river spirits and the people who revere them. These temples often become the home of the riverine itself, serving as its lair, though other nexuses of power
Graz'zt
Legacy
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Monsters
Out of the Abyss
spells, requiring no material components:
At will: charm person, crown of madness, detect magic, dispel magic, dissonant whispers
3/day each: counterspell, darkness, dominate person, sanctuary
, telekinesis, teleport
1/day each: dominate monster, greater invisibility
Legendary Resistance (3/Day). If Graz’zt fails a saving throw, he can choose to succeed instead.
Magic Resistance. Graz&rsquo
Monsters
Eberron: Rising from the Last War
soldiers and civilians alike, whose actions then weakened the overlord's bonds to give him even greater sway over the regions surrounding his shards. The violence seen in Thaliost and other occupied
and yearn to carry his bloody banner into the soft lands of the south. The minotaurs of Droaam revere Rak Tulkhesh as the Horned Prince. But the most powerful of the overlord's follower's is the
Monsters
Mordenkainen Presents: Monsters of the Multiverse
spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23):
At will: charm person, detect magic, dispel magic
3/day each: darkness, dominate person
, telekinesis, teleport
1/day each: dominate monster, greater invisibility
Teleport. Graz’zt magically teleports, along with any equipment he is wearing or carrying, up to 120 feet to an
Monsters
Fizban's Treasury of Dragons
greater still are those who inspire them. (Any)
6
Power. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
The
can’t find a way back home to the Feywild.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who revere
Monsters
Eberron: Rising from the Last War
Innate Spellcasting (Psionics). The quori's spellcasting ability is Intelligence (spell save DC 16). It can innately cast the following spells, requiring no components:
At will: charm person
3/day
members understand the ways of magic. In Dal Quor, the hashalaq quori are typically found as advisors to the Kalaraq Quori;kalaraq. They also serve as judges, policing the quori and ensuring that the rivalries of the Tsucora Quori;tsucora never threaten the greater plans of the Dreaming Dark.Psychic
Monsters
Mordenkainen Presents: Monsters of the Multiverse
Memories", "rollDamageType":"psychic"} psychic damage and become memory drained until it finishes a short or long rest or until it benefits from the greater restoration or heal spell. Constructs, Oozes
, requiring no spell components and using Intelligence as the spellcasting ability (spell save DC 18):
At will: charm person (as 5th-level spell), detect thoughts
3/day each: dimension door, dominate
Monsters
Fizban's Treasury of Dragons
in even the simplest things if you look hard enough. (Good)
5
Inspiration. Great are history’s artists and creators. But greater still are those who inspire them. (Any)
6
Power
.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who revere and serve the dragon. Outside the Feywild, they often prefer to
Monsters
Tyranny of Dragons
, ray of frost
1st level (4 slots): charm person, detect magic, shield, thunderwave
2nd level (3 slots): cloud of daggers, hold person, see invisibility
3rd level (3 slots): animate dead, dispel
magic
4th level (3 slots): fire shield, greater invisibility
5th level (2 slots): cloudkill, wall of stoneMultiattack. Diderius can use his Dreadful Glare and makes one attack with his rotting fist
Monsters
Mordenkainen Presents: Monsters of the Multiverse
", "rollDamageType":"psychic"} psychic damage and become memory drained until it finishes a short or long rest or until it benefits from the greater restoration or heal spell. Constructs, Oozes, Plants, and
spell components and using Intelligence as the spellcasting ability (spell save DC 15):
3/day each: charm person (as 5th-level spell), detect thoughts, hypnotic patternOlder oblexes, called adults
Monsters
Vecna: Eve of Ruin
Fire", "rollDamageType":"necrotic"} necrotic damage on a failed save or half as much damage on a successful one.
Charm. Strahd targets one Humanoid he can see within 30 feet of himself. The target must
action), Gust of Wind, Mirror Image, Nondetection
1/day each: Greater Invisibility, Polymorph, Scrying (as an action)Strahd can take 3 legendary actions, choosing from the options below. Only one
Monsters
Curse of Strahd
, sleep
2nd level (3 slots): detect thoughts, gust of wind, mirror image
3rd level (3 slots): animate dead, fireball, nondetection
4th level (3 slots): blight, greater invisibility, polymorph
5th level
vampire spawn under Strahd’s control.
Charm. Strahd targets one humanoid he can see within 30 feet of him. If the target can see Strahd, the target must succeed on a DC 17 Wisdom saving throw
Monsters
Fizban's Treasury of Dragons
. But greater still are those who inspire them. (Any)
6
Power. Creatures are at their most vulnerable in their dreams, and I am the master of dreams. (Evil)
Moonstone Dragon Adventures
revere and serve the dragon. Outside the Feywild, they often prefer to communicate with other creatures through dreams.
Ancient Moonstone Dragon Connections
d4;{"diceNotation":"1d4","rollType
Monsters
Fizban's Treasury of Dragons
? (Chaotic)
4
Beauty. There is beauty to be found in even the simplest things if you look hard enough. (Good)
5
Inspiration. Great are history’s artists and creators. But greater still are
find a way back home to the Feywild.
Connected Creatures
In the Feywild, moonstone dragons interact mostly with pixie;pixies, sprite;sprites, and other Fey creatures who revere and serve the
Stone Giant Dreamwalker
Legacy
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Monsters
Volo's Guide to Monsters
Dreamwalker's Charm. An enemy that starts its turn within 30 feet of the giant must make a DC 13 Charisma saving throw, provided that the giant isn't incapacitated. On a failed save, the creature is
creature is immune to this giant's Dreamwalker's Charm for 24 hours.Multiattack. The giant makes two attacks with its greatclub.
Greatclub. Melee Weapon Attack: +10;{"diceNotation":"1d20+10","rollType
Blue Abishai
Legacy
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Monsters
Mordenkainen’s Tome of Foes
(4 slots): chromatic orb, disguise self, expeditious retreat, magic missile, charm person, thunderwave
2nd level (3 slots): darkness, mirror image, misty step
3rd level (3 slots): dispel magic, fear
, lightning bolt
4th level (3 slots): dimension door, greater invisibility, ice storm
5th level (2 slots): cone of cold, wall of force
6th level (1 slot): chain lightning
7th level (1 slot
Modify Memory
Legacy
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Spells
Basic Rules (2014)
another spell, this spell ends, and none of the target's memories are modified.
While this charm lasts, you can affect the target's memory of an event that it experienced within the last 24 hours and
modified memory too nonsensical to affect a creature in a significant manner.
A remove curse or greater restoration spell cast on the target restores the creature's true memory.
At Higher Levels
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
appreciation or patience for art. They leave little space for joy or leisure in their lives, and thus have no reserves of faith to call upon when in dire straits.
Implacable Gods
Hobgoblins revere two
gods unique to their race, the only survivors of a pantheon that was decimated by Maglubiyet so long ago that hobgoblins don’t remember the names of the fallen. Nomog-Geaya is the greater of the
Elder Oblex
Legacy
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Monsters
Mordenkainen’s Tome of Foes
components:
At will: charm person (as 5th-level spell), detect thoughts, hold person
3/day each: confusion, dimension door, dominate person, fear, hallucinatory terrain, hold monster, hypnotic pattern
","rollDamageType":"psychic"} psychic damage and become memory drained until it finishes a short or long rest or until it benefits from the greater restoration or heal spell. Constructs, oozes, plants, and
Adult Oblex
Legacy
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Monsters
Mordenkainen’s Tome of Foes
each: charm person (as 5th-level spell), color spray, detect thoughts, hold person (as 3rd-level spell)
Sulfurous Impersonation. As a bonus action, the oblex can extrude a piece of itself that assumes
greater restoration or heal spell. Constructs, oozes, plants, and undead succeed on the save automatically.
While memory drained, the target must roll a d4 and subtract the number rolled from any
Elf
Legacy
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Species
Basic Rules (2014)
insults with vengeance.
Like the branches of a young tree, elves are flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They
they find careers that let them travel freely and set their own pace. Elves also enjoy exercising their martial prowess or gaining greater magical power, and adventuring allows them to do so. Some
Monsters
Locathah Rising
person, lesser restoration, moonbeam3rd level (3 slots): conjure animals, dispel magic, water breathing4th level (3 slots): charm monster, freedom of movement5th level (2 slots): greater restoration