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Returning 15 results for 'checking whisper race'.
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Species
Fizban's Treasury of Dragons
and in the deadly energy of their breath weapons. Theirs is the raw elemental fury of the volcano, of biting arctic winds, and of raging lightning storms, as well as the subtle whisper of swamp and
forest, toxic and corrosive.
Creating Your Character
When you create your D&D character, you decide whether your character is a member of the human race or one of the game’s fantastical races
Bugbear
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
.
Gang Mentality
Since bugbears aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The
remove opposition or exile weaker or unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
devices produce explosions, but all the most interesting ones (from the Izzet perspective) do. Cosmotronic Blastseeker
Medium humanoid (any race), chaotic neutral
Armor Class 15 (chain shirt
., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands.
[Tooltip Not Found]
Counterflux Blastseeker
Medium humanoid (any race), chaotic neutral
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
devices produce explosions, but all the most interesting ones (from the Izzet perspective) do. Cosmotronic Blastseeker
Medium humanoid (any race), chaotic neutral
Armor Class 15 (chain shirt
., one target. Hit: 6 (1d8 + 2) bludgeoning damage, or 7 (1d10 + 2) bludgeoning damage if used with two hands.
[Tooltip Not Found]
Counterflux Blastseeker
Medium humanoid (any race), chaotic neutral
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
.
Beast Masters and Slave Drivers
Goblins know they are a weak, unsophisticated race that can be easily dominated by bigger, smarter, more organized, more ferocious, or more magical creatures. Their god
of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers aren’t usually armed with weapons more deadly than a sling or a knife, but
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The individuals in a group typically number
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
aren’t a particularly fecund race, their overall population is small and spread over a wide area. Bugbears live in family groups that operate much like gangs. The individuals in a group typically number
unpopular members to keep the rest of the gang strong. Fortunately for the race as a whole, even young and elderly bugbears have the ability to survive alone in the wild, and the cast-off members of a gang
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
effect, be ready to shout out a battle cry or speak in a conspiratorial whisper. Also, characters and monsters with distinctive voices are memorable. If you’re not a natural mimic or actor, borrowing
the NPC in question is a family member or a contact of a particular adventurer and talks only to that character. An NPC of a certain race or class might listen only to characters he or she feels a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
effect, be ready to shout out a battle cry or speak in a conspiratorial whisper. Also, characters and monsters with distinctive voices are memorable. If you’re not a natural mimic or actor, borrowing
the NPC in question is a family member or a contact of a particular adventurer and talks only to that character. An NPC of a certain race or class might listen only to characters he or she feels a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Mountain Encounters While the characters are exploring or camping in the Yatil Mountains, roll a d20 three times per day of game time, checking for encounters each morning, afternoon, and night. An
(250 gp total) and reveal the information in the following section. What the Gnomes Know. Saleen has heard local bats whisper about magical caves that come alive and swallow up intruders. She knows
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Mountain Encounters While the characters are exploring or camping in the Yatil Mountains, roll a d20 three times per day of game time, checking for encounters each morning, afternoon, and night. An
(250 gp total) and reveal the information in the following section. What the Gnomes Know. Saleen has heard local bats whisper about magical caves that come alive and swallow up intruders. She knows
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
know they are a weak, unsophisticated race that can be easily dominated by bigger, smarter, more organized, more ferocious, or more magical creatures. Their god was conquered by Maglubiyet, after all
little amount of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers aren’t usually armed with weapons more deadly than a sling or a knife
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
know they are a weak, unsophisticated race that can be easily dominated by bigger, smarter, more organized, more ferocious, or more magical creatures. Their god was conquered by Maglubiyet, after all
little amount of farming of which goblins are capable and are charged with checking traps for captured people or beasts. Gatherers aren’t usually armed with weapons more deadly than a sling or a knife
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ceremony.
4:30 PM Celebration in the dining hall. Gorat gives his toast. Thoman returns from checking on the vault, informing Amara of its status just as the toast ends. Gwendolyn asks Thoman to go
— and if they’re up for even more of a roleplaying and improvisational challenge — Gwendolyn and Tannus look to one another and whisper, “Whippoorwill.” They laughingly explain that a whippoorwill flew
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ceremony.
4:30 PM Celebration in the dining hall. Gorat gives his toast. Thoman returns from checking on the vault, informing Amara of its status just as the toast ends. Gwendolyn asks Thoman to go
— and if they’re up for even more of a roleplaying and improvisational challenge — Gwendolyn and Tannus look to one another and whisper, “Whippoorwill.” They laughingly explain that a whippoorwill flew