Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 18 results for 'chivalry which rest'.
Other Suggestions:
cavalry which rest
Monsters
The Wild Beyond the Witchlight
":"slashing"} slashing damage.Bullywug knights adhere to a code of chivalry. Their sense of honor compels these noble bullywugs to fight fairly and to insist that others do so as well.Croak of Charming
(Recharges after a Short or Long Rest). The knight makes a loud croak while targeting one creature it can see within 30 feet of it. The target must succeed on a DC 12 Wisdom saving throw or be charmed by the knight until the end of its next turn.
Monsters
Spelljammer: Adventures in Space
","rollAction":"Heavy Crossbow","rollDamageType":"piercing"} piercing damage.
Ship Invisibility (Recharges after a Short or Long Rest). A ship upon which the captain stands, along with all creatures and
vampirates conducts itself depends entirely on the mood and disposition of the captain. The crew of one ship might behave like a murderous mob, while another might abide by an ancient code of chivalry. One
Monsters
Van Richten’s Guide to Ravenloft
Headless Summoning (Recharges after a Short or Long Rest). If the dullahan is reduced to 0 hit points, it doesn’t die or fall unconscious. Instead, it regains 97 hit points. In addition, it
search of their severed heads or to quench their thirst for revenge.
Wicked knights or commanders in life, dullahans adhere to twisted codes of chivalry or soldiership. These fallen champions consider
Backgrounds
Baldur’s Gate: Descent into Avernus
shunned by the rest of your family?
Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the time? An animal you regard as a symbol of
retainers might include a groom to care for your horse and a servant who polishes your armor (and even helps you put it on).
As an emblem of chivalry and the ideals of courtly love, you might include
Knight
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
shunned by the rest of your family?
Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the time? An animal you regard as a symbol of
horse and a servant who polishes your armor (and even helps you put it on).
As an emblem of chivalry and the ideals of courtly love, you might include among your equipment a banner or other token from a
Noble
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
shunned by the rest of your family?
Does your family have a coat of arms? An insignia you might wear on a signet ring? Particular colors you wear all the time? An animal you regard as a symbol of
. Your two remaining retainers might include a groom to care for your horse and a servant who polishes your armor (and even helps you put it on).
As an emblem of chivalry and the ideals of courtly love
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bullywug Knight Bullywug knights adhere to a code of chivalry. Their sense of honor compels these noble bullywugs to fight fairly and to insist that others do so as well. Bullywug Knight
Medium
: 8 (1d10 + 3) slashing damage.
Bonus Actions
Croak of Charming (Recharges after a Short or Long Rest). The knight makes a loud croak while targeting one creature it can see within 30 feet of it
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bullywug Knight Bullywug knights adhere to a code of chivalry. Their sense of honor compels these noble bullywugs to fight fairly and to insist that others do so as well. Bullywug Knight
Medium
: 8 (1d10 + 3) slashing damage.
Bonus Actions
Croak of Charming (Recharges after a Short or Long Rest). The knight makes a loud croak while targeting one creature it can see within 30 feet of it
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
abide by an ancient code of chivalry. One captain might allow the crew of a plundered ship to live, while another might leave only flotsam and jetsam in the pirates’ wake. The captain is often
/400 ft., one target. Hit: 19 (3d10 + 3) piercing damage.
Ship Invisibility (Recharges after a Short or Long Rest). A ship upon which the captain stands, along with all creatures and objects aboard
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
abide by an ancient code of chivalry. One captain might allow the crew of a plundered ship to live, while another might leave only flotsam and jetsam in the pirates’ wake. The captain is often
/400 ft., one target. Hit: 19 (3d10 + 3) piercing damage.
Ship Invisibility (Recharges after a Short or Long Rest). A ship upon which the captain stands, along with all creatures and objects aboard
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
search of their severed heads or to quench their thirst for revenge.
Wicked knights or commanders in life, dullahans adhere to twisted codes of chivalry or soldiership. These fallen champions consider
) Proficiency Bonus +4
Headless Summoning (Recharges after a Short or Long Rest). If the dullahan is reduced to 0 hit points, it doesn’t die or fall unconscious. Instead, it regains 97 hit points. In
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
search of their severed heads or to quench their thirst for revenge.
Wicked knights or commanders in life, dullahans adhere to twisted codes of chivalry or soldiership. These fallen champions consider
) Proficiency Bonus +4
Headless Summoning (Recharges after a Short or Long Rest). If the dullahan is reduced to 0 hit points, it doesn’t die or fall unconscious. Instead, it regains 97 hit points. In
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cares what you do, as long as you don’t embarrass the family? How does the head of your family feel about your adventuring career? Are you in your family’s good graces, or shunned by the rest of your
path to knighthood. Your two remaining retainers might include a groom to care for your horse and a servant who polishes your armor (and even helps you put it on). As an emblem of chivalry and the
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cares what you do, as long as you don’t embarrass the family? How does the head of your family feel about your adventuring career? Are you in your family’s good graces, or shunned by the rest of your
path to knighthood. Your two remaining retainers might include a groom to care for your horse and a servant who polishes your armor (and even helps you put it on). As an emblem of chivalry and the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
). You regain all expended uses when you finish a Long Rest. Level 6: Improved Warding Flare You regain all expended uses of your Warding Flare when you finish a Short or Long Rest. In addition, whenever
Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest. Trickery Domain Make Mischief and Challenge Authority The Trickery Domain offers magic of deception
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
). You regain all expended uses when you finish a Long Rest. Level 6: Improved Warding Flare You regain all expended uses of your Warding Flare when you finish a Short or Long Rest. In addition, whenever
Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest. Trickery Domain Make Mischief and Challenge Authority The Trickery Domain offers magic of deception
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
think of a tight pantheon as similar to a family. One or two deities who lead the pantheon serve as parent figures, with the rest serving as patrons of important aspects of the culture that worships
rather than from a specific nature deity, some clerics devote themselves to ideals rather than to a god. Paladins might serve a philosophy of justice and chivalry rather than a specific deity. Forces and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
think of a tight pantheon as similar to a family. One or two deities who lead the pantheon serve as parent figures, with the rest serving as patrons of important aspects of the culture that worships
rather than from a specific nature deity, some clerics devote themselves to ideals rather than to a god. Paladins might serve a philosophy of justice and chivalry rather than a specific deity. Forces and