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Returning 35 results for 'choose rotation guarding to have realizes'.
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Monsters
Curse of Strahd
phantom warrior isn't bound by a yearning to complete some unresolved goal. It can choose to end its undead existence at any time. Its spirit lingers willingly, either out of loyalty to its former
master or because it believes it must perform a task to satisfy its honor or sense of duty. For example, a guard who dies defending a wall might return as a phantom warrior and continue guarding the
Monsters
Dragonlance: Shadow of the Dragon Queen
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Unusual Nature. The dragon doesn’t require air, food, drink, or sleep.Multiattack. The
of their former selves, albeit twisted by their state of being. These greater death dragons scheme to achieve their ends, all the while amassing and jealously guarding treasure hoards as they did in
Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon can breathe both air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes one Bite
able to awaken psionic potential in others, and many of the greatest psi warriors in history were the dragon’s students.
4
After centuries guarding the world against incursions from the Far
Tortle
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
The Tortle Package
dozen) in a fortified compound enclosed by stone walls that are easily defensible. If no such compound exists, they build one. The parents spend the remainder of their lives guarding the compound
related to a god and choose to worship that deity. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Savras, Selûne, and Tymora. In the Greyhawk setting, they
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
studies the runes and succeeds on a DC 15 Intelligence (Investigation) check realizes their rotation marks out repeating 12-hour cycles, allowing visitors to keep time with the Material Plane worlds
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
; territory.
Druids are often found guarding sacred sites or watching over regions of unspoiled nature. But when a significant danger arises, threatening nature’s balance or the lands they protect
. First, Wisdom should be your highest ability score, followed by Constitution. Second, choose the hermit background.
The Druid Table
Level
ProficiencyBonus
Features
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
contents for a chamber, or you can choose contents for specific areas. If you choose contents, be sure to include an interesting, colorful assortment of things. In addition to the contents shown on
d100 Contents 01–08 Monster (dominant inhabitant) 09–15 Monster (dominant inhabitant) with treasure 16–27 Monster (pet or allied creature) 28–33 Monster (pet or allied creature) guarding treasure 34
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
characters to use their knowledge of deception to recognize when someone else is putting the same talent to use. Only characters with training in Deception can choose this option.) Interpret the results as
hovering near the cult wagons when the cultists are busy with tasks other than guarding the wagons closely. 13–15: The character notices that the gnome shows an interest in the characters. She has
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
characters to use their knowledge of deception to recognize when someone else is putting the same talent to use. Only characters with training in Deception can choose this option.) Interpret the results as
hovering near the cult wagons when the cultists are busy with tasks other than guarding the wagons closely. 13–15: The character notices that the gnome shows an interest in the characters. She has
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
characters recorded in their mimir during part 2 and whether their reports on the Outlands were accurate, inconsistent, or skewed. Consult the Mimir Restoration Tracker from chapter 4, and choose
” section. Accurate If the characters’ mimir largely details the Outlands in an unbiased way, X01 realizes reality is behaving within expected parameters. It reactivates as a calm, logical modron that is
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
gingwatzims defend Korvala’s office. Were they guarding something else as well? Characters who choose this violent path might never uncover the pack’s motives, but they can find the real Mazfroth’s Mighty
Compendium
- Sources->Dungeons & Dragons->Monster Manual
. Roll on or choose a result from the Medusa Fates table to inspire what led to a medusa’s creation.
Medusa Fates 1d6 The Medusa Was...
1 Born a medusa and lives unaware of whatever curse
or circumstances afflicted its ancestor.
2 Created by a god and tasked with guarding a treasure or secret.
3 A cultist who made a fiendish bargain and enjoyed rewards that have since
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Spectator A spectator is a spherical monster that can be tasked with guarding a treasure for a period not exceeding 101 years. If the treasure is stolen or destroyed before the spectator’s period of
spectator can choose another creature within 30 feet of it that it can see. The spell affects the chosen creature instead of the spectator.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
waking time is spent working, adversarial kobolds rarely have opportunities to exchange insults, let alone come to blows over their differences.
Kobolds choose mates primarily for convenience. Their
neighboring tribes that want exclusive claim to a flock of mountain goats might skirmish with each other every few days. Eventually the leader of one warring tribe realizes it is losing due to attrition and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
defenses the Six have set up around the ritual. They might choose a stealthy incursion in the dead of night, to roar straight in aboard a mobile franchise headquarters at midday, or any approach in between
nearby. Then, of course, there’s the small force of bugbears guarding the pen and the gnolls surrounding the inn. That doesn’t look right at all.
The amount of time the characters spend skulking
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
caravans, performing exorcisms, and guarding sacred reaches of the forest. Others are hired to escort mourners to the sites of rare silk cotton trees, where the bereaved hang tokens for their recently
the elders choose an appropriate ancestor’s name to bestow upon the child. The following are examples of common names: Feminine. Inyz, Larisa, Onika, Tanea Masculine. Emran, Jacapo, Melo, Solenn Gender-Neutral. Amal, Elar, Jari, Pirro Surnames. Ain, Aran, Haro, Nir, Sur Titles. Madame, Messer, Myx
Compendium
- Sources->Dungeons & Dragons->Monster Manual
memories. They collect the histories and lore of those they live among, guarding cultures’ stories and passing them on to new generations with infallible accuracy. Guardian nagas that outlive their
host civilizations might linger in whatever ruins remain, preserving the civilizations’ stories so their lost people might live on. Roll on or choose a result from the Guardian Naga Lore table to
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
its living self. Task Driven. Although one is often mistaken for a ghost, a phantom warrior isn’t bound by a yearning to complete some unresolved goal. It can choose to end its undead existence at any
defending a wall might return as a phantom warrior and continue guarding the wall, then disappear forever once a new guard assumes its post or the wall is destroyed. The period between the time it died and
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
what brought the characters here so it can better understand the value of the site and the magical relics it has discovered. If the characters reveal what they seek, Ylch realizes the value of the
been guarding for so long. Derek then directs the characters’ attention to a shadowy shelf where rest two elegant tomes made from iron-bound pages of carved slate. These books bear the symbols the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
you see fit, and roll or choose a result that inspires you. Dungeon Quirks 1d100 Quirk 01–02 Abandoned after internal strife devastated its population 03–04 Abandoned because the site was cursed
, submerged underwater, or entombed in desert sands 10–12 Built as a fortress guarding a mountain pass 13–15 Built as a maze, either to protect treasure from intruders or as a gauntlet where prisoners
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
a member of the Brightguard is a serious offense, a fact nearby locals warn the characters of if they draw their weapons. The characters might also choose to avoid getting involved, as do most of the
. A character who succeeds on a subsequent DC 14 Intelligence (Nature) check realizes something is burrowing under the square.
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
chairs. The bosses use this elegant meeting room to plan future heists and to meet with guests they wish to impress. 6: Guard Post Two wereboars stand before the northern doors, guarding the vault
bosses spread their wealth across similar vaults in the five cities they can access. A young white dragon named Rahaskardon prowls this room. The dragon obeys the bosses and Wanewort, guarding the
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
the ogre drop the meteorite on the floor. Greelob arrived first, followed by Orlob and the gazers. The spectators want the characters to choose a guardian for the meteorite, but simply making a
meteorite.” Alternatively, the characters can claim that neither spectator should guard the meteorite, since it clearly belongs to the ogre, or that the ogre should choose the guardian. Whichever
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
: a beholder guarding a treasure vault (area 44) and an aboleth lurking in an underground lake (area 65). These creatures can’t use lair actions within the tomb, and the regional effects of each
five levels of the tomb has its own skeleton key. A skeleton key can be encountered in any of the locations marked with a skull symbol on the level map. You choose a skeleton key’s location. You can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
up the scepter, but admits not knowing for certain that either is harmful. Shrewd Papazotl realizes that the throne is made from the bones of dead Omuans and the skull of Omu’s great minotaur champion
’ harrowing exploits in the tomb thus far. (Choose memorable moments in which one or more party members were badly wounded or killed.) The undead artists have the statistics of zombies, with these
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
way inside. While this is happening, a young man named Sirac at the House of the Triad learns what the giants are after and realizes he might be able to save the town. Defense of Bryn Shander The
can either confront the giants and the winter wolves that are breaking through the southwest gate or deal with the rock-hurling giants as they see fit. Once the characters choose their enemies, assume
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
supernatural means, it realizes that its spirit is trapped within the Mists, likely forever. Using the rules for “Fear and Stress” from chapter 4, the creature gains a new Seed of Fear. If a being with a soul
addition, spells that allow contact with beings from other planes function normally, with one proviso: the domain’s Darklord senses when someone in their domain casts such a spell and can choose to make themself the spell’s target, so that they become the one who is contacted.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
command, so if you roll the same result twice, roll again or choose a different option from the table. If the characters fulfill all three of his commands, Nezzarum’s attitude toward them shifts to
bizarre nature of “Orcus’s” commands can take the Search action and make a DC 15 Wisdom (Insight) check. On a success, the character realizes a deception is afoot. Friendly Dragon. If he becomes Friendly
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
overcome the characters and add their essences to his realm. Once the characters defeat the fanatics and return through the Briny Pool, the godlet realizes he must take direct action. When the characters
objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Legendary Resistance (5/Day). If the refraction fails a saving throw, it can choose to
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
can be found as a prisoner in area M6 of the monastery. If he does start out with the party, he might choose to leave them at the monastery, joining with the Grand Master. Gearbox LN monodrone A simple
tiefling first appears, or he could be found in the monastery’s control room. The modron might choose to remain at the monastery, integrating with its control room to become the site’s new integrated mind
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
by their state of being. These greater death dragons scheme to achieve their ends, all the while amassing and jealously guarding treasure hoards as they did in life. In battle, they are deadly foes
) Proficiency Bonus +5
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.
Unusual Nature. The dragon doesn’t require air, food, drink, or sleep.
Actions
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their onset or allow the characters to choose to avoid them. Difficulty. During chapters 3 and 4, use the “Early Travels” random encounter table. During chapter 5, use the “Later Travels” table. At any
studies the target for several seconds. If attacked, it fights back, retreating after it loses half its hit points. Otherwise, it follows the chosen character for 1d3 days, guarding its temporary master
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
choose adventure-specific hooks from the list below and align with a faction (see “Factions” below). Doing so ties the characters more to the fight against Elemental Evil. The following descriptions detail
, as does obtaining a flying mount. Feathergale Rebel The character has been sent to retrieve a Waterdhavian noblewoman. Savra Belabranta is currently guarding the front gate of Feathergale Spire. The
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
blows over their differences. Kobolds choose mates primarily for convenience. Their lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are
skirmish with each other every few days. Eventually the leader of one warring tribe realizes it is losing due to attrition and moves its tribe to another area, ceding the contested territory to its
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
guarding nobility, to investigating a ruin or rumor of monsters anywhere in the North. Though it has stood for hundreds of years, Waterdeep is only now returning to its status of a century and a half ago
Thayans and Baldurian merchants have coin enough to buy property within the city, if they choose, but that is no reason to award them noble titles and legal rights, instead of merely a mansion, for