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Returning 35 results for 'churning work refer'.
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Acolyte
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Basic Rules (2014)
.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your religious service. The Gods of the Multiverse section contains a sample pantheon
particular hero of my faith, and constantly refer to that personâs deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward
Kenku
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
produce large numbers of identical items. Few kenku find this work satisfying, since their quest for the freedom of flight makes them ill-suited to settle into a routine.
Ideal Minions
Kenku gather in
clang of a mace against armor or the sound made by a breaking bone. Non-kenku refer to the kenku by describing this noise. Examples of this type of name include Smasher, Clanger, Slicer, and Basher
Backgrounds
Sword Coast Adventurer's Guide
with interests and concerns that transcend local politics and geography, the Alliance has its own cadre of individuals who work on behalf of the organizations, wider agenda. Alliance agents are required
from many walks of life, setting them to tasks that serve the goals of the Black Network but arenât necessarily criminal in nature. Agents of the Black Network must often work in secret, and are
Backgrounds
Baldurâs Gate: Descent into Avernus
;performing sacred rites is not the same thing as channeling divine power.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your
be some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme.
d8
Personality Trait
1
I idolize a particular hero of my faith, and constantly refer to that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
works, its clanging heart, and the forges kept alive by the flames of Themberchaud, the red dragon that holds the title of Wyrmsmith. Gracklstugh toils endlessly, its smiths churning out the best armor
and weapons among the Underdark races. Those who do business here refer to Gracklstugh as âthe City of Blades.â As merciless as it can be, Gracklstugh is a major bastion of civilization in the
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
Darklordâs evil and which might work against the Darklordâs schemes. For example, a wicked scientist Darklord might be aided by flesh golems and crawling claws, but they are opposed by dryads and
ghosts who suffer from the Darklordâs experiments. For inspiration, refer to the âDarklordâs Shadowsâ section and your answers to the questions there, as well as the Monsters tables in the âGenres of Horrorâ section later in this chapter.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
feet high by 2 feet wide. Grumink and his team have been hard at work, trying to dig through the stone behind the altar. If Grumink is unaware of the characters, refer to the âDwarves at Workâ section
. If Grumink knows the characters are coming, refer to the âDwarves Alertedâ section instead. Grumink is hostile toward the characters in either scenario, mistaking them for competitors. Dwarves at
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortuneâs Wheel
whenever possible. Heralds of Dust abhor resurrection magic, decrying it as anathema to their work. The Mortuary has other floors besides the one presented in this chapter. See chapter 2 of Sigil and the
Outlands for details on the Mortuary. Multiversal Glitch The Mortuary is a dangerous place for 3rd-level characters. If a character dies, refer to the âRunning Glitch Charactersâ section in this
Compendium
- Sources->Dungeons & Dragons->Storm Lordâs Wrath
has been cracked open like an egg, with a fissure extending down one side of the building. Wooden scaffolds have been recently erected along this flank and work is clearly apace to rebuild the
structure. At the foot of the tower, two ruined arches open into the interior.
The tower is unguarded, and the only person present is the wizard Gallio Elibro. Refer to âDealing with Gallio Elibroâ if the
Backgrounds
Sword Coast Adventurer's Guide
have heard of the strange skyships the Halruaans sail, and a few know of the tales that even the least of their people can work magic.
Halruaans usually make their journeys into Faerûn for
to the folk of the Sword Coast. If you come from Kara-Tur, the people of FaerĂ»n likely refer to you as Shou, even if that isnât your true ethnicity, because thatâs the blanket term
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
up serving, choose a Divine Domain that is appropriate for it, and if it doesnât have a holy symbol, work with your DM to design one.
The clericâs class features often refer to your deity. If you
chance. 4 Even though you can work divine magic, you have never truly felt the presence of a divine essence within yourself. 5 You are plagued by nightmares that you believe are sent by your god as
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
windows. Skycoaches work their way through the maze of bridges connecting the massive towers, and up above I can see the burning ring of an elemental airship.
Staring into the sky, I nearly walk into a
of Sharn, with a host of story hooks to help you get started. For more information about the city and its inhabitants, refer to the sources in the Appendix.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
series of experiments that expand his understanding of arcane magic and of the planes of existence. Mephistopheles keeps his realm churning with punishing storms. He doesnât entertain visitors, and
attracts numerous spies despite the inhospitable environment. Merely observing Mephistophelesâs disciples at work can provide insights into the nature of their research and the discoveries they have
Compendium
- Sources->Dungeons & Dragons->Van Richtenâs Guide to Ravenloft
any additions to you, privately or in the moment, so you can add them to the list. When this happens, donât refer to past survey data, defend past choices, or ask players to explain their boundaries
âlike those presented later in this chapterâ that youâre amenable to using, determine which ones work best for the group.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
of a large ship, though such a vessel is not to be found. The first part of the adventure concludes when the characters return to Saltmarsh with the truth and are rewarded for their work. The town
and Neverwinter, the town of Saltmarsh and its hardy inhabitants endure both winter storms and the Mere of Dead Men to the south. Because of the politics churning in Thornhold on the far side of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Masterâs Guide (2014)
record of adventures, which you can refer to if your own log is incomplete.) NPC Notes. Record statistics and roleplaying notes for any NPC the characters interact with more than once. For example, your
notes might differentiate important people in a town by their different voices, as well as their names, the places where they live and work, the names of their family members and associates, and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
churning cauldron of black clouds fills the sky as thunder peals and lightning flashes. Half buried in the cold dunes is a crumbling amphitheater adorned with statues, many of them broken, the rest
thunderstorm is the dragonâs work â a regional effect (see the blue dragon entry in the Monster Manual) that stretches for 6 miles in every direction. The storm has no effect on the battle as it
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
. However, Primusâs creation had an unforeseen side effect: the chaotic energy absorbed by the stone spawned the horrors that came to be known as slaadi. Sages refer to Primusâs massive creation as the
) can remove the gem from an incapacitated slaad. Each try requires 1 minute of uninterrupted work and a successful DC 20 Wisdom (Medicine) check. Each failed attempt deals 22 (4d10) psychic damage to the slaad.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
. Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme. d8 Personality Trait 1 I idolize a particular hero of my faith, and constantly refer to that personâs deeds and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Choose a god, a pantheon of gods, or some other quasi-divine being from among those listed in appendix B or those specified by your DM, and work with your DM to detail the nature of your religious
some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme. d8 Personality Trait 1 I idolize a particular hero of my faith, and constantly refer to that personâs deeds and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
townâs constable Harburk (LG male human veteran), and an explorer from out of town named Silvana (CG female human scout). The three work with any characters who help defend the townsfolk. Guarding
, each channeling a unique version of the establishment â and forcing the characters to face off against the effects of the dark magic churning within.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
promptly arranges a meeting with the brigganocks to sort out their differences. Similarly, if the characters convince the brigganocks that the korreds donât work for Endelyn, the brigganocks agree to
Granite, Myzelda of Slate, Yanna of Basalt, Noll of Obsidian, and Malo of Marble. The korreds of Yon despise Endelyn Moongrave, whom they commonly refer to as Bitter End. If the characters convince
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
something in the game, such as a magic item, might refer to them. For instance, a spear that is especially effective at fighting demons would work against any monster that has the demon tag.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
, Withers was an Omuan engineer named Gorra. Like all of Omuâs citizens, Gorra was enslaved and put to work constructing the tomb. When Acererak sacrificed his workers to their own dungeon, Gorraâs traps
flesh out the journals further, refer to the âHistory of Omuâ section in chapter 3 and âHistory of the Tombâ earlier in this chapter. Treasure Withers has enough equipment on his desk to assemble a
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
) and the crowning of the Witchlight Monarch (which they both attend). See âTimed Eventsâ later in the chapter for more information. Refer to the âCarnival Ownersâ section for more information about
carnival and ideas for new carnival acts or attractions (âThe catoblepas didnât work out, but maybe we can buy a giraffe and paint it blue. Or we could teach Northwind how to play the fiddle.â) Then
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
15th 20 19 18 16th 21 20 19 17th 22 21 20 18th 22 21 20 19th 23 22 21 20th 24 23 22 If your encounter features multiple monsters, balancing it takes a little more work. Refer to the Multiple Monsters
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
tier can challenge as many as eight hill giants, four to five stone or frost giants, three to five fire or cloud giants, or two to three storm giants. When giants in significant numbers work toward a
attitude roll in parentheses after its name. To randomly determine the initial attitude of creatures in an encounter, roll the dice specified in the parentheses, then refer to the appropriate line of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
-steads that surround it. Nonetheless, a certain strong breed of merchant travels the narrow mountain passes leading into Hartsvale. The dwarves of Citadel Adbar jestingly refer to these people as
the river, is a small community of folk who work as farmers, fishers, herders, and artisans. These folk do a brisk business, as most outland merchants choose not to journey beyond Stagwick and instead
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
even the least of their people can work magic. Halruaans usually make their journeys into Faerûn for personal reasons, since their government has a strict stance against unauthorized involvement with
continent of Kara-Tur, far to the east of Faerûn, is home to people whose customs are unfamiliar to the folk of the Sword Coast. If you come from Kara-Tur, the people of Faerûn likely refer to you as Shou
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ambushes, for example. One or more of their attackers might refer to them as âprey of Yeenoghu,â or otherwise taunt them by speaking of their impending doom.
The characters should have time to prepare
for the fight they know is coming, and to think about tactics other than facing Yeenoghu in straight-up combat. For example, becoming the demon lordâs quarry might work to their advantage later in the
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
between. Youâve got the folk in the middle, who live and work in the walls themselves. And then youâve got those of us on the inside, our districts entirely contained in the hollow well of a great tower
youâd like to know more about the districts of Sharnâalong with more information about its many factions, plots, and locationsârefer to the sources presented in the Appendix.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
luster or some amount of golden color in its design. Roll a d8 and refer to the Gold-spun Gifts table to determine each item. (All the items listed in the table are uncommon magic items.) If a
only one gift for each character, and his spinning wheel canât work its magic under any other hand. Nibâs supply of gold coins decreases by an amount equal to the value of the item he creates
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
the mountain, but none of them are large enough to allow entry. Map 4.1 depicts a cross-section of the mountain, showing the lava pool and the shaft of the geyser. The numbers refer to key areas inside
wizard at work here, can he be thwarted before his power grows once more? What is his purpose in presenting this bizarre challenge to the world's heroes? There is only one way to find out.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
certain creatures. The tags have no rules of their own, but something in the game, such as a magic item, might refer to them. For instance, a spear that is especially effective at fighting demons would work against any monster that has the demon tag.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurerâs Guide
called the Avowed, guard this place and work tirelessly to ensure the libraryâs protection and preservation. Though they are friendly enough in a workaday fashion, they are also suspicious of all visitors
to the library. Gaining Entrance I have assisted more than one visitor with entry into the library, so I know the process well. The price of admission is the donation of a work of writing not already






