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Returning 35 results for 'cities warning relies'.
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Classes
Basic Rules (2014)
spells relies on devotion and an intuitive sense of a deity’s wishes.
Clerics combine the helpful magic of healing and inspiring their allies with spells that harm and hinder foes. They can
a simple life of temple service, carrying out their gods’ will through prayer and sacrifice, not by magic and strength of arms. In some cities, priesthood amounts to a political office, viewed
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard Rumors Some of this adventure’s impact relies on the misunderstood nature of the shard of Xeluan. No one remembers Xeluan’s sacrifice or knows the shard is a fragment of his petrified heart
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Shard Rumors Some of this adventure’s impact relies on the misunderstood nature of the shard of Xeluan. No one remembers Xeluan’s sacrifice or knows the shard is a fragment of his petrified heart
learn the magical properties of the shard dropped dead without warning, and her soul became trapped in the shard. 3 A group of bandits received the shard as ransom. That night, a sickly green light
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
domain. There is little in the way of an organized clergy of Umberlee. Her priests roam coastal cities, warning of doom and demanding free passage on ships in return for ensuring the goddess’s pleasure
of shrines in the coastal cities, and sailors often leave flowers or small candies at them in hopes that she will spare them on their next voyage. Both Waterdeep and Baldur’s Gate have true temples dedicated to Umberlee, staffed largely by the widows of sailors lost at sea.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
domain. There is little in the way of an organized clergy of Umberlee. Her priests roam coastal cities, warning of doom and demanding free passage on ships in return for ensuring the goddess’s pleasure
of shrines in the coastal cities, and sailors often leave flowers or small candies at them in hopes that she will spare them on their next voyage. Both Waterdeep and Baldur’s Gate have true temples dedicated to Umberlee, staffed largely by the widows of sailors lost at sea.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
themselves. Towns and cities are the seats of the nobles who govern the surrounding area, and who carry the responsibility for defending the villages from attack. Occasionally, a local lord or lady
residence to adjudicate disputes and collect taxes. Defense: The reeve might have a small force of soldiers. Otherwise, the village relies on a citizen militia. Commerce: Basic supplies are readily
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
themselves. Towns and cities are the seats of the nobles who govern the surrounding area, and who carry the responsibility for defending the villages from attack. Occasionally, a local lord or lady
residence to adjudicate disputes and collect taxes. Defense: The reeve might have a small force of soldiers. Otherwise, the village relies on a citizen militia. Commerce: Basic supplies are readily
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Government In the feudal society common in most D&D worlds, power and authority are concentrated in towns and cities. Nobles hold authority over the settlements where they live and the surrounding
their positions because they already hold the respect of their fellow citizens. Within towns and cities, lords share authority and administrative responsibility with lesser nobles (usually their own
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Government In the feudal society common in most D&D worlds, power and authority are concentrated in towns and cities. Nobles hold authority over the settlements where they live and the surrounding
their positions because they already hold the respect of their fellow citizens. Within towns and cities, lords share authority and administrative responsibility with lesser nobles (usually their own
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
or cliff 5–6 Intact obelisk etched with a warning, historical lore, dedication, or religious iconography 7–8 Ruined or toppled obelisk 9–10 Intact statue of a person or deity 11–13 Ruined or toppled
standing stones 19 Ruined or toppled circle of standing stones 20 Totem pole Ruins Crumbling towers, ancient temples, and razed cities are perfect sites for adventures. Additionally, noting the existence of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
or cliff 5–6 Intact obelisk etched with a warning, historical lore, dedication, or religious iconography 7–8 Ruined or toppled obelisk 9–10 Intact statue of a person or deity 11–13 Ruined or toppled
standing stones 19 Ruined or toppled circle of standing stones 20 Totem pole Ruins Crumbling towers, ancient temples, and razed cities are perfect sites for adventures. Additionally, noting the existence of
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
this point because the town guards sent up a warning that someone or something was invading Leilon. When the adventurers approach the settlers, use the following read-aloud text to describe the scene
the town, and the excess fish are cured and transported to the nearby cities for sale. The Growler, Merrygold, and Valdi comprise the Leilon Town Council at this point in the town’s development. While
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
this point because the town guards sent up a warning that someone or something was invading Leilon. When the adventurers approach the settlers, use the following read-aloud text to describe the scene
the town, and the excess fish are cured and transported to the nearby cities for sale. The Growler, Merrygold, and Valdi comprise the Leilon Town Council at this point in the town’s development. While
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of the Blood of Vol who considers the undead to be a practical tool? Do you have a relative or friend currently serving? Or do you despise the Blood of Vol and the use of necromancy?
Cities and
enchantments to avoid the effects of sunlight; others say that he has relies on changeling impersonators to take his place in the daylight. As for Drago Thul, he refused to stand down when Kaius III pushed for
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
of the Blood of Vol who considers the undead to be a practical tool? Do you have a relative or friend currently serving? Or do you despise the Blood of Vol and the use of necromancy?
Cities and
enchantments to avoid the effects of sunlight; others say that he has relies on changeling impersonators to take his place in the daylight. As for Drago Thul, he refused to stand down when Kaius III pushed for
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
madness.
Great was its ruin, and slaughtered were all who did not heed my warning.
Brighter the future I now foretell, of beginnings, not endings:
Heroes are coming, who strive against fate’s stern
mythology and adapt it into a world built from the ground up for fantasy adventures. This book is your guide to Theros, its gods, its peoples and their cities (or poleis), its threats, and its tales
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
madness.
Great was its ruin, and slaughtered were all who did not heed my warning.
Brighter the future I now foretell, of beginnings, not endings:
Heroes are coming, who strive against fate’s stern
mythology and adapt it into a world built from the ground up for fantasy adventures. This book is your guide to Theros, its gods, its peoples and their cities (or poleis), its threats, and its tales
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone, paying adventurers to scout and keep an eye on the territory while they organized their people across the dwarven holds and surface-world cities that had received them. After a decade of
. Miners’ Guild The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient, but it still relies on the duergar of Mantol
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blingdenstone, paying adventurers to scout and keep an eye on the territory while they organized their people across the dwarven holds and surface-world cities that had received them. After a decade of
. Miners’ Guild The svirfneblin base most of their economic subsistence on their ability to mine ores and gems. The settlement is largely self-sufficient, but it still relies on the duergar of Mantol
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
capable and confident of their position, despite my warning. I wasn’t allowed the opportunity to explore the property fully, but I did note signs that the Hemzars are prepared to rear and train far more
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
reputation in proper society. As a result of being a member of the Lords’ Alliance, Amphail is the equal of such great cities as Neverwinter and Baldur’s Gate in matters that concern the other powers of
capable and confident of their position, despite my warning. I wasn’t allowed the opportunity to explore the property fully, but I did note signs that the Hemzars are prepared to rear and train far more
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Portals to trade cities across the planes lie scattered throughout its districts and the innumerable businesses among them. The Market Ward was once two wards, the other being the Guildhall Ward
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Portals to trade cities across the planes lie scattered throughout its districts and the innumerable businesses among them. The Market Ward was once two wards, the other being the Guildhall Ward
-scrubbing mephits. Abrasive as a wiry brush, the eagle-eyed githzerai spends her days berating patrons who fail to observe the bathhouse’s strict “no running” policy or warning those who get too close to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, famine, fire, plague, flood — disasters on a grand scale can eradicate whole civilizations without warning. Natural (or magical) catastrophes redraw maps, destroy economies, and alter worlds. Sometimes the
reaction that affects every creature that uses or relies on it. You can eliminate a people, place, or thing that previously existed in a certain location or area in your campaign world. On a small scale, the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cost of their free will. The Cult of the Howling Hatred relies upon deception and trickery both to recruit its members and defeat its enemies. Even so, those that underestimate the air cult for their
Cult of the Black Earth, viewing its members as stubborn, unenlightened drones without vision or imagination. Feathergale Knight The Feathergale Knights are ambitious, wealthy folk from cities such
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, famine, fire, plague, flood — disasters on a grand scale can eradicate whole civilizations without warning. Natural (or magical) catastrophes redraw maps, destroy economies, and alter worlds. Sometimes the
reaction that affects every creature that uses or relies on it. You can eliminate a people, place, or thing that previously existed in a certain location or area in your campaign world. On a small scale, the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
cost of their free will. The Cult of the Howling Hatred relies upon deception and trickery both to recruit its members and defeat its enemies. Even so, those that underestimate the air cult for their
Cult of the Black Earth, viewing its members as stubborn, unenlightened drones without vision or imagination. Feathergale Knight The Feathergale Knights are ambitious, wealthy folk from cities such
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
information on this location. Fallen Lands Countless ruins dot this rugged, barren land, where ancient cities once stood and great battles once raged. Strange witchlights float around the ruins at night
Emerald Enclave. Its harvests are crucial to cities throughout the North, Waterdeep in particular. See chapter 2 for more information on this location. Suggested Encounter If the adventure didn’t begin
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
information on this location. Fallen Lands Countless ruins dot this rugged, barren land, where ancient cities once stood and great battles once raged. Strange witchlights float around the ruins at night
Emerald Enclave. Its harvests are crucial to cities throughout the North, Waterdeep in particular. See chapter 2 for more information on this location. Suggested Encounter If the adventure didn’t begin
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
member of the Alagondar bloodline. Neverember was formerly the Open Lord of Waterdeep as well, maintaining residences and offices in both cities. In the wake of several political scandals, Neverember was
prosperity once more. It’s the only port between Luskan and Neverwinter, and the only place between the two cities where tall cliffs give way to sandy shores. Port Llast’s harbor is strewn with
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
member of the Alagondar bloodline. Neverember was formerly the Open Lord of Waterdeep as well, maintaining residences and offices in both cities. In the wake of several political scandals, Neverember was
prosperity once more. It’s the only port between Luskan and Neverwinter, and the only place between the two cities where tall cliffs give way to sandy shores. Port Llast’s harbor is strewn with
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, reading a book. Large framed pictures of cities and landscapes hang on the walls, and a worn, blood-spattered rug covers the floor. Other furnishings include a pair of rocking chairs, a couch, and an
ledge and intones the following warning in Common: “I am Duhlark Kolat, the great wizard and master of this tower! How dare you invade my home! Leave at once or be destroyed by magic beyond your
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, reading a book. Large framed pictures of cities and landscapes hang on the walls, and a worn, blood-spattered rug covers the floor. Other furnishings include a pair of rocking chairs, a couch, and an
ledge and intones the following warning in Common: “I am Duhlark Kolat, the great wizard and master of this tower! How dare you invade my home! Leave at once or be destroyed by magic beyond your
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
if characters attempt to vandalize her forge, take her tools, or remove objects she is working on, although she issues a sharply worded warning first. Treasure Xharva Deem is well paid indeed. Two
, he intends to pay back everyone who ever defied or insulted him. In combat, Marlos relies on his petrifying gaze to keep him safe from ranged attacks or spells, as he closes in to use Ironfang and
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
if characters attempt to vandalize her forge, take her tools, or remove objects she is working on, although she issues a sharply worded warning first. Treasure Xharva Deem is well paid indeed. Two
, he intends to pay back everyone who ever defied or insulted him. In combat, Marlos relies on his petrifying gaze to keep him safe from ranged attacks or spells, as he closes in to use Ironfang and